MantisBT - Zandronum
View Issue Details
0001030Zandronum[All Projects] Bugpublic2012-09-10 17:572024-04-17 04:55
Frits 
 
normalmajoralways
closedduplicate 
MicrosoftWindowsXP/Vista/7
1.0 
 
0001030: Clients lag out more when connecting to a server with a high active monstercount
In Zan, i see everyone lagging out due to packetloss (Including myself) when connecting to a server with around 500 monsters active. In 98D this wasn't a problem at all (host stayed the same, grandvoid).
It's only the connecting and first few minutes though, if my ping is stabilized i can easily handle over a 1000 active monsters.
Included a demo trying to connect to GV chillax.
No tags attached.
related to 0001469needs testing Torr Samaho Problem connecting to slaughtermaps 
related to 0000757new  Monster Bandwidth Mitigation 
? Zandronum_10.09.2012_19.45.18_doom2.wad_chillax-v9.7.1.wad.cld (258,883) 2012-09-10 17:57
https://zandronum.com/tracker/file_download.php?file_id=704&type=bug
? Zandronum_10.09.2012_19.45.49_doom2.wad_chillax-v9.7.1.wad.cld (262,832) 2012-09-10 17:57
https://zandronum.com/tracker/file_download.php?file_id=705&type=bug
Issue History
2012-09-10 17:57FritsNew Issue
2012-09-10 17:57FritsFile Added: Zandronum_10.09.2012_19.45.18_doom2.wad_chillax-v9.7.1.wad.cld
2012-09-10 17:57FritsFile Added: Zandronum_10.09.2012_19.45.49_doom2.wad_chillax-v9.7.1.wad.cld
2012-09-11 00:18Edward-sanNote Added: 0004641
2012-09-11 18:20Torr SamahoNote Added: 0004647
2014-06-09 15:40FritsNote Added: 0008962
2014-06-09 15:41FritsNote Edited: 0008962bug_revision_view_page.php?bugnote_id=8962#r4868
2014-06-15 16:48WatermelonRelationship addedrelated to 0001469
2014-10-10 16:00WatermelonRelationship addedrelated to 0000757
2024-04-17 04:55Ru5tK1ngNote Added: 0023621
2024-04-17 04:55Ru5tK1ngStatusnew => closed
2024-04-17 04:55Ru5tK1ngResolutionopen => duplicate

Notes
(0004641)
Edward-san   
2012-09-11 00:18   
can you test the alpha versions to see when the problem began?
(0004647)
Torr Samaho   
2012-09-11 18:20   
FYI, many of the fixes in 1.0 require the server to send more data to a newly connecting client. This may very well reduce the amount of monsters you can handle on connect for a given connection.
(0008962)
Frits   
2014-06-09 15:40   
(edited on: 2014-06-09 15:41)
Duplicate of 'http://zandronum.com/tracker/view.php?id=1469 [^]'
:)

(0023621)
Ru5tK1ng   
2024-04-17 04:55   
Agreed. This is more of a duplicate of 1469 and since there are more comments and information in that ticket, this one will be closed.