MantisBT - Zandronum
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0001013Zandronum[All Projects] Bugpublic2012-09-05 18:292015-09-06 11:38
Llewellyn 
 
lowminoralways
newopen 
MicrosoftWindowsXP/Vista/7
1.0 
 
0001013: Crash on suicide with PWAD
So, if you start a server with the PWAD, join the game and suicide all connected players crash. Server is fine. Could minimize down to the decorate and weapon before it starts not happening.
Start a server, join the server, join the game, run the kill command.
MADE FOR STRIFE IWAD.
Also causes the whole game to become a HOM in singleplayer, unknown if related.
No tags attached.
? MiniTest.wad (7,402) 2012-09-05 18:29
/tracker/file_download.php?file_id=693&type=bug
Issue History
2012-09-05 18:29LlewellynNew Issue
2012-09-05 18:29LlewellynFile Added: MiniTest.wad
2012-09-05 19:33Torr SamahoAssigned To => Torr Samaho
2012-09-05 19:33Torr SamahoStatusnew => assigned
2012-09-05 20:00Torr SamahoNote Added: 0004597
2012-09-05 20:00Torr SamahoStatusassigned => feedback
2012-09-06 08:45LlewellynNote Added: 0004601
2012-09-06 08:45LlewellynStatusfeedback => assigned
2012-09-06 11:45Edward-sanNote Added: 0004603
2012-09-06 11:46Edward-sanNote Edited: 0004603bug_revision_view_page.php?bugnote_id=4603#r2486
2012-09-06 11:46Edward-sanNote Edited: 0004603bug_revision_view_page.php?bugnote_id=4603#r2487
2012-09-09 00:06LlewellynNote Added: 0004626
2012-09-09 00:09LlewellynNote Edited: 0004626bug_revision_view_page.php?bugnote_id=4626#r2497
2012-09-09 00:09LlewellynNote Edited: 0004626bug_revision_view_page.php?bugnote_id=4626#r2498
2012-09-09 21:01Edward-sanNote Added: 0004627
2012-09-10 02:22LlewellynNote Added: 0004630
2015-09-06 11:38DuskNote Added: 0013435
2015-09-06 11:38DuskAssigned ToTorr Samaho =>
2015-09-06 11:38DuskStatusassigned => new

Notes
(0004597)
Torr Samaho   
2012-09-05 20:00   
This should fix the crashes, but not the HOM problem. Does the HOM problem occur in GZDoom r323?
(0004601)
Llewellyn   
2012-09-06 08:45   
GZDoom r323 hard-crashes (error report) with the example wad and suiciding in single player.
(0004603)
Edward-san   
2012-09-06 11:45   
(edited on: 2012-09-06 11:46)
Then can you reproduce this with latest Zdoom svn revision?

(0004626)
Llewellyn   
2012-09-09 00:06   
(edited on: 2012-09-09 00:09)
It also hard-crashes with the same wad (I had to remove the Zandronum specific flags to run GZdoom 323)

(0004627)
Edward-san   
2012-09-09 21:01   
It seems you have to report it to the devs in the ZDoom forum.
(0004630)
Llewellyn   
2012-09-10 02:22   
I don't know, Zandronum already acts differently, it has a completely different error in SinglePlayer than Multiplayer, and Singleplayer does not act like Zdoom
(0013435)
Dusk   
2015-09-06 11:38   
The death state deletes the player body so of course things are going to break badly. The client crash persists and should be fixed though.