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The game mode already needs to be known when the map is set up initially, for instance some map things are only spawned in deathmatch. So it's not feasible to change the game mode on the fly and that's why all the game mode CVARs are latched. It would be technically possible to change the game mode after a "changemap" map change (and this is already done under some special circumstances), but I don't think that this is worth the effort. |
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(0000029)
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Blzut3
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2010-09-11 14:55
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I can't tell if you misread the request, but it was for having changemap change the game mode and not for on the fly game mode changes. |
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I reread the request and still don't see that it clearly requests under which circumstances game mode changes should take effect (that's why I mentioned both obvious occasions under which one could want this before), but you are likely right that it was meant to request having "changemap" change the game mode.
The main technical reasons why a "changemap" map change doesn't change the game mode is that ZDoom doesn't unlatch CVARs after such a map change. |
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Closing due to no feedback in over 5 years. |
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