Lowest-Supported All Projects Issuesissue | Resolution | Support Stance Distribution | ACS | Users | ASPU |
Deprecate and remove IRC client |
denied |
|
-6 |
3 |
-2.00 |
cl_showspawns still visible after a countdown |
open |
|
-6 |
3 |
-2.00 |
Lowering the flood limit for server query protocol |
open |
|
-6 |
3 |
-2.00 |
Lua |
denied |
strong support |
|
inclined against it |
strong rejection |
|
-5 |
12 |
-0.42 |
Merge sv_nocrouch and sv_allowcrouch etc |
denied |
strong support |
|
inclined against it |
strong rejection |
|
-5 |
5 |
-1.00 |
ClassifyActor - not work in online |
invalid |
strong support |
|
|
strong rejection |
|
-4 |
4 |
-1.00 |
Chaingun Auto-sniping alias |
denied |
|
-4 |
2 |
-2.00 |
When spectators use the summon and summonfriend cheats, the actor is summoned where the player has spectated |
open |
|
|
inclined against it |
strong rejection |
|
-3 |
2 |
-1.50 |
Players aren't cleared of HudMessage and Print/PrintBold messages when turning into players/spectators |
open |
|
|
inclined against it |
strong rejection |
|
-3 |
2 |
-1.50 |
Like system for the forums |
open |
strong support |
|
|
strong rejection |
|
-3 |
8 |
-0.38 |
Passvote command |
denied |
|
|
inclined against it |
strong rejection |
|
-3 |
2 |
-1.50 |
Say_log command |
denied |
|
|
inclined against it |
strong rejection |
|
-3 |
2 |
-1.50 |
Add a dmflag to forcefully enable the chasecam for all players |
suspended |
|
|
inclined against it |
strong rejection |
|
-3 |
2 |
-1.50 |
Clientside named scripts are executed serverside |
invalid |
|
-2 |
1 |
-2.00 |
New CTF point system (removing frags) |
out of scope |
strong support |
|
|
strong rejection |
|
-2 |
3 |
-0.67 |
Where is the skins folder? |
invalid |
|
-2 |
1 |
-2.00 |
Demo recorder |
waiting for zdoom |
|
-2 |
1 |
-2.00 |
A_SpawnItemEx does not work for monsters spawning. |
invalid |
|
-2 |
1 |
-2.00 |
"Put populated servers on top" may not be necessary |
invalid |
|
-2 |
1 |
-2.00 |
Some icons in selected rows are difficult to read |
open |
|
-2 |
1 |
-2.00 |
Doomseeker 1.3.1 release may need an annoucement on SRB2 forums |
denied |
|
-2 |
2 |
-1.00 |
Associate a `zan://` URL protocol to Zandronum and `ds://` URL protocol to Doomseeker |
open |
|
-2 |
1 |
-2.00 |
Integrate IP2C with geoip-database package in Debian GNU/Linux |
suspended |
|
-2 |
1 |
-2.00 |
Some touch-ups to the ALTHUD. |
denied |
|
-2 |
1 |
-2.00 |
Backport the friction actor property from ZDoom 2.8.1 |
duplicate |
|
-2 |
1 |
-2.00 |
Clientside Enter script gives different value for ConsolePlayerNumber in Named and ordinary scripts |
out of scope |
|
-2 |
1 |
-2.00 |
Possible multiple monitor support for Zandronum |
out of scope |
|
-2 |
1 |
-2.00 |
Wadseeker: Untie dependency to Qt framework |
denied |
|
-2 |
1 |
-2.00 |
Assume http if no protocol is given |
out of scope |
|
-2 |
1 |
-2.00 |
Megaphere impossible to pick up when health and armor are already full |
denied |
|
-2 |
1 |
-2.00 |
MM8BDM isnt working |
invalid |
|
-2 |
1 |
-2.00 |
Players stop move when they miss packets |
denied |
strong support |
|
|
strong rejection |
|
-2 |
3 |
-0.67 |
Include Doom II map set |
denied |
|
-2 |
1 |
-2.00 |
Make it possible to configure optional wads before joining a server |
open |
|
-2 |
1 |
-2.00 |
Unable to log/redirect stderr/stdout output of servers started from Doomseeker on Windows |
invalid |
|
-2 |
1 |
-2.00 |
Add a way to notify people when there is a party on some server |
open |
|
-1 |
1 |
-1.00 |
Document instructions to build Doomseeker on OpenBSD |
open |
|
-1 |
1 |
-1.00 |
A fix to the "respawning pickups" co-op settings that effect artifact items |
open |
|
-1 |
1 |
-1.00 |
Extend SV_Coop_LoseInventory to all game modes |
open |
|
-1 |
1 |
-1.00 |
Add support for custom skill levels. |
out of scope |
|
-1 |
1 |
-1.00 |
Spectator movement without freelook |
open |
strong support |
|
inclined against it |
strong rejection |
|
-1 |
3 |
-0.33 |
Site top banner ".DLatest" thinks I'm a Windows user with privacy.resistFingerprinting on Firefox 66+ as a GNU/Linux user |
open |
|
-1 |
1 |
-1.00 |
Adopt a 50/72 and one-change-per-commit (merges) style for Mercurial commit messages |
denied |
|
-1 |
1 |
-1.00 |
Unable to adjust user profile timezone to UTC |
open |
|
-1 |
1 |
-1.00 |
Add a way to set custom parameters per server |
open |
|
-1 |
1 |
-1.00 |
qt-json dependency is duplicated to different files, deduplicate it |
suspended |
|
-1 |
1 |
-1.00 |
User reports "tooltip" -type help to be extremely annoying |
open |
|
-1 |
1 |
-1.00 |
Bad English grammar in canAnyEngineRcon error string |
invalid |
|
-1 |
1 |
-1.00 |
Taunt Anti-Spam Suggestion |
open |
strong support |
|
inclined against it |
strong rejection |
|
-1 |
3 |
-0.33 |
/app/bin/zandronum is now also a possible place where Zandronum can be installed on Linux |
open |
|
-1 |
1 |
-1.00 |
Tighter spam control |
denied |
|
-1 |
1 |
-1.00 |
CheckClass ACS function is broken |
backport later |
strong support |
|
inclined against it |
strong rejection |
|
-1 |
3 |
-0.33 |
Skulltag_actors and data verification + trusted download |
out of scope |
|
-1 |
1 |
-1.00 |
Clientside sector prediction for lines that the client activates |
open |
strong support |
|
|
strong rejection |
|
0 |
2 |
0.00 |
Erasing existing colorcodes in player name editor requies at least 3 keypresses |
open |
strong support |
|
|
strong rejection |
|
0 |
2 |
0.00 |
Server to be able to inforce player class |
open |
|
1 |
1 |
1.00 |
Upgradestamina bonus gets reset after map is over in online play |
open |
|
1 |
1 |
1.00 |
Randomly appearing persistent lag |
open |
|
1 |
1 |
1.00 |
Clients lag out more when connecting to a server with a high active monstercount |
duplicate |
|
1 |
1 |
1.00 |
Alter sv_defaultdmflags instead of removing it |
open |
|
1 |
1 |
1.00 |
Option to stretch status bar and intermission screens while outside of forced aspect ratio |
open |
|
1 |
1 |
1.00 |
If actors get stuck between moving 3d floors, client desyncs and other odd behavior can result |
open |
|
1 |
1 |
1.00 |
Allow inventory dropping in any game modes |
open |
|
1 |
1 |
1.00 |
RandomSpawner not working properly in invasion mode. |
open |
|
1 |
1 |
1.00 |
MaxHealthBonus/MaxArmorBonus are not recognized properly |
open |
|
1 |
1 |
1.00 |
IP2C Update feature "has become unnecessary" |
denied |
|
1 |
1 |
1.00 |
Timed Force Respawn |
duplicate |
|
1 |
1 |
1.00 |
sv_smartaim does not stick |
open |
|
1 |
1 |
1.00 |
Implement CTF scores in the althud |
duplicate |
|
1 |
1 |
1.00 |
[Strife] Firehands not lowering |
open |
|
1 |
1 |
1.00 |
Themes |
open |
strong support |
|
inclined against it |
|
|
1 |
2 |
0.50 |
`playerwas` command, tell admins all names associated with an IP. |
open |
|
1 |
1 |
1.00 |
sv_forcefogmode |
open |
strong support |
|
inclined against it |
strong rejection |
|
1 |
4 |
0.25 |
Tiny error in template showthread_usersbrowsing or showthread.php |
backport later |
|
1 |
1 |
1.00 |
Remove check in DrawTargetName() that prevents spectators from identifying players in TLMS and LMS |
open |
|
1 |
1 |
1.00 |
Minimum/maximum players for MAPINFO |
open |
|
1 |
1 |
1.00 |
Force respawn of vital items also in cooperative |
open |
|
1 |
1 |
1.00 |
Player Limit on designated Teams |
open |
|
1 |
1 |
1.00 |
Possession world resets are inconsistent with other world resets |
open |
|
1 |
1 |
1.00 |
GMF_TEAMGAME |
open |
|
1 |
1 |
1.00 |
Oculus Rift support |
open |
strong support |
|
inclined against it |
|
|
1 |
2 |
0.50 |
Sprites & Particles option for Bullet Puff Type |
open |
|
1 |
1 |
1.00 |
If a fist steals health from attaced monster you can steal health from teammates. |
backport later |
|
1 |
1 |
1.00 |
Make it possible to codesign Mac application retaining plugin and autoupdate features |
open |
|
1 |
1 |
1.00 |
SetDeviceGammaRamp() unreliable in multi-display setup |
open |
|
1 |
1 |
1.00 |
Allow change sv_cheats in singleplayer w/o starting a new game |
waiting for zdoom |
|
1 |
1 |
1.00 |
cl_showspawns should show team spawns when sv_useteamstartsindm is used |
open |
|
1 |
1 |
1.00 |
GLDEFS HardwareShader: passing texture uniform is non-functional |
open |
|
1 |
1 |
1.00 |
The reflection rune ignores all kind of damage resistances |
open |
|
1 |
1 |
1.00 |
FLOORHUGGER actor stuck on slopes online |
open |
|
1 |
1 |
1.00 |
Thing Z-height misprediction online |
open |
|
1 |
1 |
1.00 |
Master server leaks memory |
open |
|
1 |
1 |
1.00 |
Barrel Respawn Z-Height misprediction |
open |
|
1 |
1 |
1.00 |
Middle texture linedef scaling bleeds into nearby 3D floors in Software |
backport later |
|
1 |
1 |
1.00 |
If USEBOUNCESTATE flag is set and we dont reset it on death on wall it will spawn a projectile (very broken behavior) |
open |
|
1 |
1 |
1.00 |
Run For It! does not work properly online in 161030-2038 build. |
open |
|
1 |
1 |
1.00 |
+PICKUP flag won't work on monsters |
backport later |
|
1 |
1 |
1.00 |
New game mode: Team duels |
denied |
|
1 |
1 |
1.00 |
Team colour radiance |
open |
|
1 |
1 |
1.00 |
Bouncing collision on Z axis bugs, fixed in zDoom 2.6.1 |
backport later |
|
1 |
1 |
1.00 |
Network buffer |
open |
|
2 |
1 |
2.00 |
Able to get inside actor mover and block client position while server position keeps moving |
open |
|
2 |
1 |
2.00 |
Client-side prediction for ThrustThing/ThrustThingZ/A_Recoil specials when called from weapons |
open |
|
2 |
1 |
2.00 |
ACS SerPlayerClass will NOT set the class you're currently using back |
open |
|
2 |
1 |
2.00 |
Ancient weapon desync after "changemap" map changes in COOP: Client fires weapon too late on client |
open |
|
2 |
1 |
2.00 |
Another monster z desync: ThrustThingZ after being resurrected |
open |
|
2 |
1 |
2.00 |
game stops responding to keyboard control input |
open |
|
2 |
1 |
2.00 |
It was hoped that the new version of zandronum would support the flag NOINFIGHTSPECIES |
backport later |
|
2 |
1 |
2.00 |
Spectator movement is affected by swimmable water |
open |
|
2 |
1 |
2.00 |
[Mantis tracker] One space is removed before every link |
open |
|
2 |
1 |
2.00 |
Exposing rune powerups more |
open |
|
2 |
1 |
2.00 |
[Patch] Lump reading API for ACS |
open |
|
2 |
1 |
2.00 |
Bouncing projectiles slide ontop of actors instead of damaging them (3.0) |
backport later |
|
2 |
1 |
2.00 |
Allow ACS function that spawns Spectators as players, similar to SetDeadSpectator. |
open |
|
2 |
1 |
2.00 |
Packet header |
open |
|
2 |
1 |
2.00 |
Zandronum (3.0.1 and 3.1, OpenGL) stops rendering when window does not have focus, but uses way more GPU and can freeze. |
open |
|
2 |
1 |
2.00 |
'sv_spawnfarthest' ignored in team games |
open |
|
2 |
1 |
2.00 |
[Mantis tracker] Add Windows 10 to OS dropdown box |
open |
|
2 |
1 |
2.00 |
SetWeapon desync online |
open |
|
2 |
1 |
2.00 |
Requesting new event types for when a player logs in (and logs out, if possible) |
open |
|
2 |
1 |
2.00 |
Thing_DeActivate do not disable the Light Actor in multiplayer |
open |
|
2 |
1 |
2.00 |
Centaur / Slaughtaur doesn't reflect projectiles |
open |
|
2 |
1 |
2.00 |
Missing characters in console command entry |
open |
|
2 |
1 |
2.00 |
Persistent inventory / DB is always exploitable due to design limitations |
open |
|
2 |
1 |
2.00 |
Moving slightly off a spawn makes you vunerable to join/defect telefrag in team games |
open |
|
2 |
1 |
2.00 |
Replace homebrew unit testing engine with Qt Test |
open |
|
2 |
1 |
2.00 |
Resolve the player_t::mo null pointer nonsense |
open |
|
2 |
1 |
2.00 |
Sort players with equal number of wins by frags in TLMS |
open |
|
2 |
1 |
2.00 |
[Skulltag Data] D2LMS2's lift can be bugged during gameplay |
out of scope |
|
2 |
1 |
2.00 |
Program exits out while trying to download the missing wads |
invalid |
|
2 |
1 |
2.00 |
Randomized firinig animations cause ammo desync |
open |
|
2 |
1 |
2.00 |
Using "map" command after exiting to a nonexistent map makes the player spawn with no selected weapon |
backport later |
|
2 |
1 |
2.00 |
DPolyAction::UpdateToClient was called. |
open |
|
2 |
1 |
2.00 |
Allow monsters summoned by players to have AAPTR_MASTER point to their master player |
duplicate |
|
2 |
1 |
2.00 |
Backport openal branch of (g)zdoom |
open |
|
2 |
1 |
2.00 |
Bots always pick the first defined class in true multiplayer, but random class in multiplayer emulation |
open |
|
2 |
1 |
2.00 |
Doomseeker requests with flag SQF2_PWAD_HASHES even if flag 'check the integrity of local wads' is disabled |
open |
|
2 |
1 |
2.00 |
Zandronum not taking mouse\keyboard input in fullscreen. |
open |
|
2 |
1 |
2.00 |
Door closing on you desync online. |
open |
|
2 |
1 |
2.00 |
Up the MAX_TEAMS constant to 8 or beyond (roughly matching ZDoom) from 4 |
open |
|
2 |
1 |
2.00 |
MTHRUSPECIES flag with bullets |
duplicate |
|
2 |
1 |
2.00 |
Wad swapping in a maplist/playlist |
open |
|
2 |
1 |
2.00 |
rendering issues with sky box showing when there is supposted to be a map. |
open |
|
2 |
1 |
2.00 |
"cl_showlargefragmessages" for coop spy |
open |
|
2 |
1 |
2.00 |
Inventory does not reset when changing classes between maps |
duplicate |
|
2 |
1 |
2.00 |
Morpher Changes (primarily from Q-Zandronum) |
duplicate |
|
2 |
1 |
2.00 |
Possible Problems With Dehacked Lumps in Vanilla Wads |
open |
|
2 |
1 |
2.00 |
Win/lose intermission pics for teamgame |
open |
|
2 |
1 |
2.00 |
Weird behavior in player frames with A_Jump |
open |
|
2 |
1 |
2.00 |
Online Desync on bouncy projectile actor |
open |
|
2 |
1 |
2.00 |
Implement uncapped framerate sutter fix for OpenGL |
open |
|
2 |
1 |
2.00 |
Zandronum server listens on random ports on all interfaces except one |
open |
|
2 |
1 |
2.00 |
Backport SBARINFO IfHealth |
duplicate |
|
2 |
1 |
2.00 |
Open proxy detector |
open |
|
2 |
1 |
2.00 |
Reconnect on disconnect from server |
open |
|
2 |
1 |
2.00 |
Invasion Spawner fails if sector height changes |
open |
|
2 |
1 |
2.00 |
Auto-updates issued over insecure HTTP, risk of arbitrary code execution |
open |
|
2 |
1 |
2.00 |
Death on Scorboard For Online |
open |
|
2 |
1 |
2.00 |
On Windows, De-syncs cause timeouts to occur in Hexen. |
open |
|
2 |
1 |
2.00 |
UDMF maps if things have an score set, and the map is reset in survival, the score is lost |
open |
|
2 |
1 |
2.00 |
compat_wallrun doesn't work if compat_plasmabump is enabled |
open |
|
2 |
1 |
2.00 |
Resurrected monster via archvile sometimes desyncs the monster count online (plus other effects) |
open |
|
2 |
1 |
2.00 |
Stuck on Intermission / Map does not change on client during online play |
open |
|
2 |
1 |
2.00 |
Clients are not made aware of Target pointer if bulletpuff has +PUFFGETSOWNER |
open |
|
2 |
1 |
2.00 |
BOTINFO Property for Melee attacking distance. |
open |
|
2 |
1 |
2.00 |
Impossible to set custom cvars from config file or command line |
duplicate |
|
2 |
1 |
2.00 |
Don't play more that one instance of the connect sound after map change. |
open |
|
2 |
1 |
2.00 |
When exporting demo files, export the .ini file together with .cld. Also add a way to import demos. |
open |
|
2 |
1 |
2.00 |
Special MinotaurFriend desync in Hexen causes it to stand still on client-end: Target issue |
open |
|
2 |
1 |
2.00 |
Brightmaps broken for textures - fixed in GZDoom, fix can be backported. |
backport later |
|
2 |
1 |
2.00 |
Clients should be aware of global variables that have values on their end (Reset on map exit) |
open |
|
2 |
1 |
2.00 |
Clientside prediction in A_PlaySound with weapons? |
open |
|
2 |
1 |
2.00 |
Online clients reset their Random() seed on map start |
open |
|
2 |
1 |
2.00 |
Add MAPINFO/Editor number definition support |
open |
|
2 |
1 |
2.00 |
Allow players to blacklist individual playerclasses from random class selection |
open |
|
2 |
1 |
2.00 |
Some ACS functions as commands |
open |
|
2 |
1 |
2.00 |
server can call idclev 01 and leave clients hanging |
open |
|
2 |
1 |
2.00 |
Allow players to telefrag each other in PVP modes with sv_unblockplayers? |
open |
|
2 |
1 |
2.00 |
backport 7a11be86150422174cd7d745ba5b8fe55d44c686 |
backport later |
|
2 |
1 |
2.00 |
[2.1.2] MaxHealth/MaxArmor resets to 150 after Next Map Online |
reopened |
|
2 |
2 |
1.00 |
Sector_SetFade() & Sector_SetColor() clientsided |
open |
|
2 |
1 |
2.00 |
Multiple CTF Flags Taken |
open |
|
2 |
1 |
2.00 |
Projectiles with +SHOOTABLE can die twice |
backport later |
|
2 |
1 |
2.00 |
Backport A_ChangeVelocity/A_ScaleVelocity pointer field. |
backport later |
|
2 |
1 |
2.00 |
Add enemy icon back from Skulltag + an option to toggle ally/enemy icons |
open |
|
2 |
1 |
2.00 |
Letting modders use spynext/spyprev without ConsoleCommand |
open |
|
2 |
1 |
2.00 |
Fixing/creating demos on start |
open |
|
2 |
1 |
2.00 |
New LOCALCLIENTSIDE script flag to target specific players to save bandwidth |
suspended |
|
2 |
1 |
2.00 |
ACS network variables |
denied |
|
2 |
1 |
2.00 |
Backport Custom Weapon Bob Property from ZDoom |
duplicate |
|
2 |
1 |
2.00 |
Main menu M_MULTI in Strife and Chex |
duplicate |
|
2 |
1 |
2.00 |
All Caps Guy announcer is default |
duplicate |
|
2 |
1 |
2.00 |
Colors and more colors |
duplicate |
|
2 |
1 |
2.00 |
"Goto Super::Death" causes death state to repeat itself for incoming clients + incoming clients dont know where to go in states |
open |
|
2 |
1 |
2.00 |
[FORUM] Steam Profile MyBB mod |
denied |
|
2 |
1 |
2.00 |
Friction actor property missing |
backport later |
|
2 |
1 |
2.00 |
Some GAMEINFO keys error |
duplicate |
|
2 |
1 |
2.00 |
Backport A_SetScale |
duplicate |
|
2 |
1 |
2.00 |
Extend SV_Cheats to 2, which would only enable classic IWAD cheats |
open |
|
2 |
1 |
2.00 |
Suiciding with the terminator sphere should NOT subtract 10 frags from your score. |
denied |
|
2 |
1 |
2.00 |
Add the UseRange property as a changeable ACS actor property |
open |
|
2 |
1 |
2.00 |
More control over some gamemodes |
denied |
|
2 |
1 |
2.00 |
Lost Souls desync online |
open |
|
2 |
1 |
2.00 |
DECORATE user vars not synched online |
open |
|
2 |
1 |
2.00 |
Backport A_SetSpeed from previous GZDoom commit |
backport later |
|
2 |
1 |
2.00 |
Add changeset of build to version string of zandronum |
open |
|
2 |
1 |
2.00 |
Crash if calling "endgame" while watching a demo |
open |
|
2 |
1 |
2.00 |
Keyboard input ceases to function in menus |
open |
|
2 |
1 |
2.00 |
Changing music with pattern serverside is not working |
duplicate |
|
2 |
1 |
2.00 |
Have BLUERETURN and REDRETURN ACS script types PlayerNumber() results in the 'returnee' of the flag |
duplicate |
|
2 |
1 |
2.00 |
MODELDEF option to Force 8-bit Alpha on models where it wouldn't hurt to use it |
open |
|
2 |
1 |
2.00 |
'language' setting should be clientside |
open |
|
2 |
1 |
2.00 |
Unlagged to tick based |
duplicate |
|
2 |
1 |
2.00 |
Renderer bugs up after a "changemap" map change online |
open |
|
2 |
1 |
2.00 |
Add a gamemode flag to disable teamkill messages |
open |
|
2 |
2 |
1.00 |
Add new cvar for extend victory messages: sv_victorymessagetime |
open |
|
2 |
1 |
2.00 |
SpringPadZone Desyncs Objects and Monsters |
open |
|
2 |
1 |
2.00 |
Have actors spawned by A_Skullpop obey/inherit player color |
open |
|
2 |
1 |
2.00 |
Transparent Textures are not Transparent in v3.1-alpha. |
reopened |
|
2 |
1 |
2.00 |
announcer/skins folder path in ini |
open |
|
2 |
1 |
2.00 |
Update codebase to GZDoom 2.7 |
suspended |
|
2 |
1 |
2.00 |
Make Terminator sphere and similar items not turn invisible when above a player who picks up invisibilty |
denied |
|
2 |
1 |
2.00 |
Multi-tag Backport |
backport later |
|
2 |
1 |
2.00 |
Announcer sounds are overlapping when First Frag occurs |
open |
|
2 |
1 |
2.00 |
Implement pickup prediction |
open |
strong support |
inclined in favor |
inclined against it |
strong rejection |
|
2 |
5 |
0.40 |
Backport Minor Fix/Change to SXF_SETMASTER from ZDoom Commit 7a62459 |
backport later |
|
2 |
1 |
2.00 |
Increase autoaim range if mouselook off |
open |
|
2 |
1 |
2.00 |
Weird behaviour with weapon sprites and coop spying |
open |
|
2 |
1 |
2.00 |
Assigned voodoo dolls cease to function when their player dies permanently in survival. |
open |
|
2 |
1 |
2.00 |
Mouse view desyncs when using SR50 |
open |
|
2 |
1 |
2.00 |
Mouse cursor not visible in menus |
open |
|
2 |
1 |
2.00 |
Tag Gamemode |
denied |
|
2 |
1 |
2.00 |
View bobs during win/lose sequences |
open |
|
2 |
1 |
2.00 |
Change ACS runaway script threshold from 500,000 to a variable or something higher |
backport later |
|
2 |
1 |
2.00 |
Cvar to disable "x joined the game" |
open |
|
2 |
1 |
2.00 |
Allow SV_SameSpawnSpot to work in all game modes |
open |
|
2 |
2 |
1.00 |
TEXTURES incompatibility? |
backport later |
|
2 |
1 |
2.00 |
Connect Sounds for Zandronum? |
duplicate |
|
2 |
1 |
2.00 |
Zandronum saves user data to whatever folder it was installed to. |
waiting for zdoom |
|
2 |
1 |
2.00 |
Alternate Master Server Support |
duplicate |
|
2 |
1 |
2.00 |
Make Zandronum Truly Portable |
denied |
|
2 |
1 |
2.00 |
Player colors should be based on the current PlayPal. |
out of scope |
|
2 |
1 |
2.00 |
A_JumpIf(CallACS(... weapon state ammo desync |
open |
|
2 |
1 |
2.00 |
EXPLODEWITHTARGET, EXPLODEWITHTRACER, and EXPLODEWITHMASTER |
open |
|
2 |
1 |
2.00 |
Ability to access time (but not date/year to prevent abuse) in ACS. |
duplicate |
|
2 |
1 |
2.00 |
Master server user agent |
open |
|
2 |
1 |
2.00 |
Adding a bot (or having add bot variable set) crashes the game upon closing |
open |
|
2 |
1 |
2.00 |
Joining issues during a teamgame |
open |
|
2 |
1 |
2.00 |
Remove sv_forcejoinpassword |
open |
strong support |
|
|
strong rejection |
|
2 |
15 |
0.13 |
Netstats for connection data |
open |
|
2 |
1 |
2.00 |
Add 'zandronum(-server)-dbg' package for debugging purpose |
open |
|
2 |
1 |
2.00 |
Make monitoring not bump tickets |
open |
strong support |
inclined in favor |
inclined against it |
|
|
2 |
3 |
0.67 |
Make PowerTerminatorArtifact only cover terminator status/frag bonus, use givers for health/armor/damage |
open |
|
2 |
1 |
2.00 |
games crashes on game load with brutal doom mod |
duplicate |
|
2 |
1 |
2.00 |
Change CTF Flags from icon to overlapping player. |
open |
|
2 |
1 |
2.00 |
A_CustomRailgun does not shoot target if spawnofs_xy is not 0 |
open |
|
2 |
1 |
2.00 |
More accurate times when completing levels in coop/survival. |
open |
|
2 |
1 |
2.00 |
Add Hexen AC and weapon pieces display to (second) largest HUD display |
open |
|
2 |
1 |
2.00 |
Optional simplification of Create Game box |
open |
|
2 |
1 |
2.00 |
Individual player pickups for ammo in Survival/Co-op |
duplicate |
|
2 |
1 |
2.00 |
Coop spying clients using the chasecam don't see any icons above the player sprite |
open |
|
2 |
1 |
2.00 |
Zandronum icon in Dock is useless while hosting |
open |
|
2 |
1 |
2.00 |
Spectator functionality broken in multiplayer ZAN 3.0 |
open |
|
2 |
1 |
2.00 |
Voodoo doll issues: immune and invisible, sometimes no dolls at all. |
open |
|
2 |
1 |
2.00 |
Member list is too case sensitive |
invalid |
|
2 |
1 |
2.00 |
More robust skin definition format |
open |
|
2 |
1 |
2.00 |
SetActorProperty and APROP_SCALEX/Y aren't synced to clients properly |
duplicate |
|
2 |
1 |
2.00 |
The effects of a moving 3d floor are not completely reset when a survival match ends in some cases |
open |
|
2 |
1 |
2.00 |
Ammo is subtracted from you instead of added when walking accross ammo pad.... |
open |
|
2 |
1 |
2.00 |
[Linux/SDL] OpenGL Stuttering (with fix) |
open |
|
2 |
1 |
2.00 |
Quicksave without confirmation |
waiting for zdoom |
|
2 |
1 |
2.00 |
Not enough active issue editors (moderators) |
open |
|
2 |
1 |
2.00 |
SetActorPosition causes z-height desync on edges |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
An option to enable only your skin |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
XBRZ filter |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
Adding overtime |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
LMS CVar improvements |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
New ACS function for a monotonic player number |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
Ban duration with multiple units of time goes awry |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
Add a way to make players noclip without cheats. |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
Seperate wavelimit from the map's wave limit |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
Microphone talk support for Zandronum |
denied |
strong support |
|
inclined against it |
strong rejection |
|
3 |
30 |
0.10 |
A Server Variable to restart map when server is empty |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
Spawn telefragged players should not drop weapons. |
denied |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
SurfaceSkin modeldef property for MD3s |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
Make TERRAIN sounds client-side when player lands on floors since DSOOF is client-side |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
Allow skins to turn off colour translating via skininfo |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
Multiple gametype support |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
Teleport_NewMap needs a way to work across game modes |
waiting for zdoom |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
A_Jump(256, ...) misprediction |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
Improvements to the RCON protocol |
suspended |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
Tickrate discrepancies between clients/servers |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
Make it possible to set lives in cooperative. |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
Forced music changes upon map reset. |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
Zandronum 3.1 server crash |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
monsters move east online if 'A_Chase' is called when idling |
reopened |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
Have a longer/infinite SP class-selection screen rather than 8 classes to choose |
duplicate |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
Change Last Man Standing Winning Circumstances from Most Health to Most Frags when the Timer Expires. |
open |
strong support |
inclined in favor |
inclined against it |
|
|
3 |
5 |
0.60 |
Another monster z desync issue: This time when walking on SOLID things |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
Huffman optimization |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
CVar to disable the rocket launcher\BFG safety catch |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
Add filtering by address |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
Add joypad emulation |
denied |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
block chat messages from individuals&groups |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
Is focus rectangle in the server table needed? |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
loadini feature |
denied |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
Playlist support (enhanced maplist) |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
"Connection interrupted!" message with everyone else still moving |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
Bots should not attempt to chat when bot_allowchat is false |
open |
strong support |
|
inclined against it |
|
|
3 |
3 |
1.00 |
/ready system to start games |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
Toggle max corpses/bodies |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
IPV6 Support for Doomseeker |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
+DROPPED items work weird in survival |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
Survival: Add a Modified Countdown system at the start of each map. |
open |
strong support |
inclined in favor |
|
|
|
3 |
2 |
1.50 |
Make distinction between vote action and reason more obvious |
open |
strong support |
inclined in favor |
|
|
|
4 |
3 |
1.33 |
Adding WRF_ALLOWUSER# flags to A_WeaponReady |
backport later |
|
4 |
2 |
2.00 |
Zandronum Screensaver |
waiting for zdoom |
|
4 |
2 |
2.00 |
Crash during multiplayer change map |
open |
|
4 |
2 |
2.00 |
Movebob handled incorrectly online |
open |
|
4 |
2 |
2.00 |
Backport A_RailAttack from ZDoom latest |
backport later |
|
4 |
2 |
2.00 |
Better HUD scaling options |
open |
|
4 |
2 |
2.00 |
Allowing players who have not yet died in survival to join in conjunction with the account system |
denied |
|
4 |
2 |
2.00 |
Add option to disable fog for software renderer |
open |
|
4 |
2 |
2.00 |
Backport SetHudClipRect's 6th argument |
backport later |
|
4 |
2 |
2.00 |
Changing a player's class/team w/o respawning? |
open |
|
4 |
2 |
2.00 |
Actor mover desyncs online |
open |
|
4 |
2 |
2.00 |
Add a cvar to store desired fov |
duplicate |
|
4 |
2 |
2.00 |
Weapon Models tend to get randomly screwed while ingame, spy-spectating or changing map |
open |
|
4 |
2 |
2.00 |
Zandronum server statistics in Windows -- make ccmd to allow access to this data outside of server window (via RCON) |
open |
|
4 |
2 |
2.00 |
set default chase_* values when a player dies with r_deathcamera |
backport later |
|
4 |
2 |
2.00 |
Doomseeker - Allow multiple masters |
open |
|
4 |
2 |
2.00 |
A_Wander online desync |
open |
|
4 |
2 |
2.00 |
Client option: Don't center HUD weapon sprites upon firing the corresponding weapons |
open |
|
4 |
2 |
2.00 |
Remove SetDeadSpectator()'s obituary |
open |
|
4 |
2 |
2.00 |
Windows Server Console needs an update |
open |
|
4 |
2 |
2.00 |
SXF_TRANSFERSPRITE |
backport later |
|
4 |
2 |
2.00 |
+showscores suppresses certain HUD elements |
open |
|
4 |
2 |
2.00 |
Certain MapInfo features to backport from ZDoom |
backport later |
|
4 |
2 |
2.00 |
Sometimes map maker max different difficulty level for multiplayer survival. |
open |
|
4 |
2 |
2.00 |
3.0 breaks SBARINFO offsets in Hell vs Marines |
open |
|
4 |
2 |
2.00 |
Flag +FLOORHUGGER is not compatible with FastProjectile |
waiting for zdoom |
|
4 |
2 |
2.00 |
Rune displaying in FullScreen HUDs for HeXen/Heretic/Strife/Chex |
open |
|
4 |
2 |
2.00 |
Multi Monitor Bug |
open |
|
4 |
2 |
2.00 |
Thing Thrust Z(Ladder) Not Working From "Bumps" on Zandronum 3.0 |
duplicate |
|
4 |
2 |
2.00 |
QZDoom software renderer for Zandronum |
backport later |
|
4 |
2 |
2.00 |
clearplayerskins |
open |
|
4 |
2 |
2.00 |
SDL implementation of alt+enter, alt+f4 and alt+tab |
open |
|
4 |
2 |
2.00 |
SetWeapon desyncs if called during the first moments of new map |
open |
|
4 |
2 |
2.00 |
Master server code makes incorrect assumptions about the source port of updates. |
open |
|
4 |
2 |
2.00 |
Poison Damage Desyncs - Online |
open |
|
4 |
2 |
2.00 |
Don't make players lose lives during win sequences and wave countdowns in survival invasion |
open |
|
4 |
2 |
2.00 |
On-Disk Texture Cache for OpenGL |
open |
|
4 |
2 |
2.00 |
Bots are paralyzed in closed rooms |
open |
|
4 |
2 |
2.00 |
Setting/flag to force even teams |
open |
|
4 |
2 |
2.00 |
Option to make PlayerClass un-selectable on join |
open |
|
4 |
2 |
2.00 |
MD3 Surface RenderStyle option in ModelDef |
reopened |
|
4 |
2 |
2.00 |
Serverside and clientside hudmessages have different id namespaces |
open |
|
4 |
2 |
2.00 |
Client mispredicts its movement if moving on floors/slopes with negative height values |
open |
|
4 |
2 |
2.00 |
Make server transmit correct ammo counts to clients to correct ammo count desyncs |
open |
|
4 |
2 |
2.00 |
Option for servers to automatically apply +CLIENTSIDE to certain kinds of effects |
denied |
|
4 |
2 |
2.00 |
Sector_SetColor doesn't take effect with 'CLIENTSIDE' keyword |
duplicate |
|
4 |
2 |
2.00 |
Launcher option for loading Skulltag Actors and Data |
denied |
|
4 |
2 |
2.00 |
Spectators sometimes don't despawn and can be fragged |
open |
|
4 |
2 |
2.00 |
sv_nofragsreduction - anti TeamDeathmatch trolling |
open |
strong support |
inclined in favor |
|
|
|
4 |
3 |
1.33 |
Translucency options for projectiles, explosions etc. |
backport later |
|
4 |
2 |
2.00 |
Possibly add new script type(s) that can override result sequences, countdowns, etc. |
open |
|
4 |
2 |
2.00 |
Add a way to execute a clientside script for a single client |
duplicate |
strong support |
|
|
strong rejection |
|
4 |
4 |
1.00 |
weapprev/weapnext calls spyprev/spynext if called by a spectator |
suspended |
strong support |
inclined in favor |
inclined against it |
|
|
4 |
4 |
1.00 |
Include in sdl/i_system.cpp |
open |
|
4 |
2 |
2.00 |
MAPINFO: Allow f1 property to default to infopage(s) when an empty string is specified |
open |
|
4 |
2 |
2.00 |
Duel makes some actors spawn at floor level |
reopened |
|
4 |
2 |
2.00 |
Make GetPlayerInput to work with spectators/death player in a clientside script |
open |
|
4 |
2 |
2.00 |
Master/Server Query Protocol improvements. |
open |
strong support |
inclined in favor |
|
|
|
4 |
3 |
1.33 |
Assault The Flag Beta 5 causes random crash |
open |
|
4 |
2 |
2.00 |
DECORATE flags don't work on BulletPuff actors online |
open |
|
4 |
2 |
2.00 |
[Mantis tracker] Issue support ranking broken with "Issue 2156 not found." |
duplicate |
|
4 |
2 |
2.00 |
make server console to behave more like in-game console for convenience |
open |
|
4 |
2 |
2.00 |
Backporting KILL Script Type |
duplicate |
|
4 |
2 |
2.00 |
New ACS functions for server administration |
denied |
strong support |
inclined in favor |
inclined against it |
|
|
4 |
9 |
0.44 |
Chat messages with non-ASCII characters are truncated to first non-space ASCII character |
open |
strong support |
inclined in favor |
|
|
|
5 |
3 |
1.67 |
Lag Compensation for Monsters |
open |
strong support |
inclined in favor |
|
|
|
5 |
3 |
1.67 |
[tt] BBCode tag for forums |
open |
strong support |
inclined in favor |
|
|
|
5 |
3 |
1.67 |
Updated cl_identifytarget to show target health and armor |
open |
strong support |
inclined in favor |
|
|
|
5 |
3 |
1.67 |
[Spectator FOV is always 90 |
open |
strong support |
inclined in favor |
|
|
|
5 |
3 |
1.67 |
Executing changemap while at the last moments of intermission can cause clients to temporarily load the wrong map |
open |
strong support |
inclined in favor |
|
|
|
5 |
4 |
1.25 |
Transparent gun, variable r_drawplayersprites |
open |
strong support |
inclined in favor |
|
|
|
5 |
3 |
1.67 |
Protocol Buffers for network traffic |
open |
strong support |
inclined in favor |
|
|
|
5 |
3 |
1.67 |
LOCINFO |
open |
strong support |
inclined in favor |
|
|
|
5 |
4 |
1.25 |
Undealt incidences for scrutinity of user's behavior on the tracker |
open |
strong support |
inclined in favor |
|
|
|
5 |
3 |
1.67 |
Rename skins folder to Autoload |
open |
strong support |
inclined in favor |
|
|
|
5 |
3 |
1.67 |
Server GUI console scrollback buffer is too short compared to in-game one. |
open |
strong support |
inclined in favor |
|
|
|
5 |
3 |
1.67 |
ReliablePuke |
open |
strong support |
inclined in favor |
|
|
|
5 |
3 |
1.67 |
Blacklist for vote kick/vote map change/ etc. ? |
open |
strong support |
inclined in favor |
|
|
|
5 |
3 |
1.67 |
Thing x/y/z position desync between client/server |
open |
strong support |
inclined in favor |
|
|
|
5 |
3 |
1.67 |
Gametic-based unlagged seemingly goes out of sync often compared to ping-based unlagged |
open |
strong support |
inclined in favor |
|
|
|
5 |
3 |
1.67 |
Make sv_noFOV restriction more flexible |
open |
strong support |
inclined in favor |
|
strong rejection |
|
5 |
6 |
0.83 |
Monster AI behaves erratically, is less aggressive, frequently ignore adjacent attacking targets, and other oddities. |
open |
strong support |
inclined in favor |
|
|
|
5 |
3 |
1.67 |
Clients randomly go semi-disconnected |
open |
strong support |
inclined in favor |
|
|
|
5 |
3 |
1.67 |
Allow logging in as part of connection sequence. |
open |
strong support |
inclined in favor |
|
|
|
5 |
3 |
1.67 |
Client thinks that it's lagging when joining a game with high ping |
open |
strong support |
inclined in favor |
|
|
|
5 |
3 |
1.67 |
Possible support for GZDoom 1.8.6 Android Branch? |
denied |
strong support |
|
inclined against it |
|
|
5 |
4 |
1.25 |
Flash of Unstyled Content on Zandronum Forums |
open |
|
6 |
3 |
2.00 |
Make bot scripting function available in ACS |
open |
|
6 |
3 |
2.00 |
SetMusicVolume() does not change the volume of music. |
backport later |
|
6 |
3 |
2.00 |
Clientside Effect not working online when use a custompickup |
open |
|
6 |
3 |
2.00 |
AddOptionMenu entry in MENUDEF crashes |
open |
|
6 |
3 |
2.00 |
Allow revoting on polls |
invalid |
strong support |
inclined in favor |
|
|
|
6 |
4 |
1.50 |
IPV6 Support for Skulltag on All OSes it runs on |
open |
|
6 |
3 |
2.00 |
Incorrect move_bob value showen in spy mode. |
open |
|
6 |
3 |
2.00 |
Customizable scoreboard |
open |
strong support |
inclined in favor |
|
|
|
6 |
4 |
1.50 |
Crash with UNLOADING CLIENTSIDE script online |
open |
|
6 |
3 |
2.00 |
Support for MBF21 Format Dehacked/Maps |
open |
|
6 |
3 |
2.00 |
cl_spectator_flybob CVAR |
open |
|
6 |
3 |
2.00 |
RevenantTracers do not home/smoke consistently online |
open |
|
6 |
3 |
2.00 |
The connect sound doesn't play for people with cl_startasspectator 0. |
open |
|
6 |
3 |
2.00 |
Set cl_ticsperupdate 1 as default. |
open |
|
6 |
3 |
2.00 |
[ACS/SBARINFO] Ability to return Lives, Monsters Remaining, Flags Captured, etc |
open |
|
6 |
3 |
2.00 |
[Request] Backport SetMusicVolume |
backport later |
strong support |
inclined in favor |
|
|
|
6 |
4 |
1.50 |
Give Skulltag's weapons tags |
out of scope |
|
6 |
3 |
2.00 |
Fog Sector is Visible Through Solid 3D Floors in the Software Renderer |
backport later |
|
6 |
3 |
2.00 |
Various suggestions\issues with Domination |
open |
|
6 |
3 |
2.00 |
Please implement voodoo dolls in single-player with multiplayer emulation. |
open |
|
6 |
3 |
2.00 |
Suggestions for Spawn Farthest |
open |
strong support |
inclined in favor |
|
|
|
6 |
4 |
1.50 |
Mumble Positional Audio Support |
duplicate |
strong support |
|
|
strong rejection |
|
6 |
5 |
1.20 |
ACS - Ablity to Get the system date from the server/client and use it in a script |
denied |
|
6 |
3 |
2.00 |
sv_suddendeath does not apply to FFA deathmatch |
open |
strong support |
inclined in favor |
|
|
|
6 |
4 |
1.50 |
Backport native versions of floor, ceil, round |
backport later |
|
6 |
3 |
2.00 |
Memberlist "Search Member List" function should allow case insensitivity |
invalid |
|
6 |
3 |
2.00 |
Please backport FBF_NORANDOM to A_FireBullets and A_CustomBulletAttack. |
duplicate |
|
6 |
3 |
2.00 |
cl_ignorelist |
open |
|
6 |
3 |
2.00 |
BFG tracers use living player location rather than original corpse that fired the shot |
waiting for zdoom |
|
6 |
3 |
2.00 |
Using ACS_ExecuteWithResult in DECORATE always return 0 in a netgame |
open |
|
6 |
3 |
2.00 |
"Reset inventory on map change" dmflag |
open |
strong support |
inclined in favor |
|
|
|
6 |
4 |
1.50 |
Server GUI only shows the first one or two loaded wads |
open |
|
6 |
3 |
2.00 |
add a server-wide mute command |
open |
|
6 |
3 |
2.00 |
Option to ignore the ready status of spectators |
duplicate |
strong support |
inclined in favor |
inclined against it |
|
|
6 |
5 |
1.20 |
A_Jump causes nasty desyncs to occur in Futur War online |
open |
strong support |
inclined in favor |
|
|
|
7 |
4 |
1.75 |
Port autoupdate |
open |
strong support |
inclined in favor |
|
strong rejection |
|
7 |
6 |
1.17 |
A_Explode parameters to backport |
backport later |
strong support |
inclined in favor |
|
|
|
7 |
4 |
1.75 |
Buffer network audio streams that are changemus'd to |
open |
strong support |
inclined in favor |
|
|
|
7 |
4 |
1.75 |
Make server maplist viewable by client. |
duplicate |
strong support |
inclined in favor |
|
|
|
7 |
4 |
1.75 |
Screenshot exploit |
open |
strong support |
inclined in favor |
|
|
|
7 |
4 |
1.75 |
Multiple banlist support |
open |
strong support |
inclined in favor |
|
|
|
7 |
4 |
1.75 |
New gamemode system |
open |
strong support |
inclined in favor |
|
|
|
7 |
4 |
1.75 |
Some ASCII characters are invisible in chat |
open |
strong support |
inclined in favor |
|
|
|
7 |
4 |
1.75 |
Voice Chat |
denied |
strong support |
|
|
strong rejection |
|
7 |
17 |
0.41 |
justammo cvar |
open |
strong support |
inclined in favor |
|
|
|
7 |
4 |
1.75 |
Random Crash Upon Death with Player Missing Body Message |
open |
|
8 |
4 |
2.00 |
Add Zandronum-specific extensions SBARINFO DrawString/DrawNumber constants |
open |
|
8 |
4 |
2.00 |
Alterations to respawn code prevention spawining in one place twice in a row. |
open |
|
8 |
4 |
2.00 |
Floor_Waggle produces jittery lag online. |
open |
|
8 |
4 |
2.00 |
Add duel style player rotation on death as a server flag or at least as a GAMEMODE lump flag? |
open |
|
8 |
4 |
2.00 |
Improved, Compact Team Info Display. (cl_drawcoopinfo) |
open |
|
8 |
4 |
2.00 |
Some polyobj functions not working in multiplayer |
open |
|
8 |
4 |
2.00 |
LMS weapon rework |
open |
|
8 |
4 |
2.00 |
Please backport MorphProjectile/Actor's new flag, MRF_TRANSFERTRANSLATION |
backport later |
|
8 |
4 |
2.00 |
Hitscans break and ignore walls and monsters in some areas in very large maps |
open |
|
8 |
4 |
2.00 |
SBARINFO Team Sub block |
open |
strong support |
inclined in favor |
|
|
|
8 |
6 |
1.33 |
Desaturated translations created with CreateTranslation via ACS don't work online |
open |
|
8 |
4 |
2.00 |
New GAMEMODE flag: COUNTDOWN |
open |
|
8 |
4 |
2.00 |
Add A_CheckProximity action |
backport later |
|
8 |
4 |
2.00 |
Add antialiasing to graphics settings menu |
open |
|
9 |
7 |
1.29 |
[Edit] Fix GetCVar in A_JumpIf actions |
backport later |
strong support |
inclined in favor |
|
|
|
9 |
5 |
1.80 |
Text scaling applied to console text |
open |
strong support |
|
inclined against it |
|
|
9 |
6 |
1.50 |
Increasing MAXPLAYERNAME |
denied |
strong support |
inclined in favor |
|
|
|
9 |
5 |
1.80 |
Make the server respond to client queries regardless if it's banned |
open |
strong support |
inclined in favor |
|
|
|
9 |
5 |
1.80 |
addmap number ranges (map##-##) |
open |
strong support |
inclined in favor |
|
|
|
9 |
5 |
1.80 |
OPEN scripts run *after* ENTER scripts in anything but coop |
out of scope |
strong support |
inclined in favor |
|
|
|
9 |
5 |
1.80 |
HUD Timer |
open |
|
10 |
5 |
2.00 |
Changing sound sending from String to logical index to save bandwidth |
suspended |
|
10 |
5 |
2.00 |
Letting modders change game mode without ConsoleCommand |
duplicate |
|
10 |
5 |
2.00 |
Port the +DONTTHRUST flag |
backport later |
strong support |
inclined in favor |
|
|
|
10 |
6 |
1.67 |
BFG plays sound and uses ammo but doesn't fire. |
open |
|
10 |
5 |
2.00 |
Live Onscreen countdown time for timed matches. |
open |
|
10 |
5 |
2.00 |
F12 selection list |
open |
|
10 |
7 |
1.43 |
21:9 Support |
backport later |
|
10 |
7 |
1.43 |
Add a cheat to make spawn points visible (on the automap?) |
duplicate |
|
10 |
5 |
2.00 |
Add a "Wins" column to the duel scoreboard |
open |
strong support |
inclined in favor |
|
|
|
10 |
7 |
1.43 |
Selected inventory item cycles back to first item when a map is changed online. |
open |
|
10 |
5 |
2.00 |
monsters randomly turn invisible |
open |
|
10 |
5 |
2.00 |
Railguns don't spawn puff on flats |
backport later |
|
10 |
5 |
2.00 |
"Draw Coop Infos" and weirdness/optimisations |
open |
|
10 |
5 |
2.00 |
Sector wind is not reset on map reset |
open |
|
10 |
5 |
2.00 |
A_JumpIfConsolePlayerCloser |
open |
|
10 |
5 |
2.00 |
Show map name in map votes |
open |
strong support |
inclined in favor |
|
|
|
11 |
6 |
1.83 |
Alternate Master Server Support |
open |
strong support |
inclined in favor |
|
|
|
11 |
6 |
1.83 |
Replace islobby with server command 'addlobby' |
open |
strong support |
inclined in favor |
|
|
|
11 |
6 |
1.83 |
"Play Offline" from server feature |
open |
strong support |
inclined in favor |
|
|
|
11 |
6 |
1.83 |
Block spectators talk. |
open |
strong support |
inclined in favor |
|
|
|
11 |
8 |
1.38 |
Strife Conversations cause demos to desync. |
open |
|
12 |
6 |
2.00 |
Beating e3m8 in a coop game results in clients getting stuck in end game text and disconnecting. |
open |
|
12 |
6 |
2.00 |
Server Variable for Possesion game mode. |
open |
|
12 |
6 |
2.00 |
A way to force clients to execute decorate jumps |
open |
|
12 |
6 |
2.00 |
Allow automap markers to be visible to allies in coop |
open |
|
12 |
6 |
2.00 |
Client fires weapon too early after respawning |
open |
|
12 |
6 |
2.00 |
Please allow hardcoded frag/flag/etc messages to be editable via Language. |
open |
|
12 |
6 |
2.00 |
Allowing clientside-prediction in ACS |
denied |
|
12 |
6 |
2.00 |
Backport the CountInv decorate function. |
backport later |
|
12 |
6 |
2.00 |
Monster Bandwidth Mitigation |
open |
|
12 |
6 |
2.00 |
cl_defaultfont client option to restore default confont/smallfont/bigfont. |
waiting for zdoom |
|
12 |
6 |
2.00 |
Add a server flag to allow music not stopping when timefreezesphere is active |
open |
strong support |
inclined in favor |
|
|
|
13 |
8 |
1.63 |
Ammo desync if you have a high ping. Client thinks that it didn't use any ammo. |
open |
|
13 |
7 |
1.86 |
Reduce/eliminate player "skipping": sv_maxpacketspertic |
open |
|
14 |
9 |
1.56 |
Make ConsoleCommand whitelist-based |
open |
|
14 |
7 |
2.00 |
A_SetScale support for Decorate |
duplicate |
|
14 |
7 |
2.00 |
Country representation in scoreboard. |
open |
|
14 |
7 |
2.00 |
Phasing out the dangerous ConsoleCommand for various additional/improved ACS commands |
open |
strong support |
|
|
strong rejection |
|
14 |
17 |
0.82 |
Auto-balance teams DM flag? |
open |
|
14 |
7 |
2.00 |
Attack (both mouse 1 and 2) getting "stuck" on newer mice. |
reopened |
|
14 |
7 |
2.00 |
Time limit doesn't work in Team LMS |
open |
|
14 |
7 |
2.00 |
sv_resetinventory |
open |
|
15 |
8 |
1.88 |
Weapons replaced with CustomInventory items do not respect sv_noweaponspawn and always show in Multiplayer spawns. |
backport later |
|
16 |
10 |
1.60 |
Serverside demos |
open |
|
16 |
8 |
2.00 |
Squelch "X entries loaded" message. |
open |
strong support |
inclined in favor |
|
|
|
16 |
9 |
1.78 |
Backport this tweak to disconnect scripts |
backport later |
|
17 |
9 |
1.89 |
New scoring mode for Domination gamemode |
open |
|
17 |
9 |
1.89 |
Multi tag sectors |
backport later |
|
17 |
9 |
1.89 |
Models not in view/obscured by map geometry are still rendered, causing massive FPS annihilation. |
open |
|
18 |
9 |
2.00 |
Let anyone join a survival game for some time after someone beats the map |
open |
strong support |
inclined in favor |
|
|
|
18 |
11 |
1.64 |
Allow constant autoaim switch without kick penalty |
open |
strong support |
inclined in favor |
|
|
|
19 |
11 |
1.73 |
A different Channel for Skin Sounds and a new volume bar for it |
denied |
|
19 |
10 |
1.90 |
Backport +MTHRUSPECIES on puffs. |
backport later |
|
20 |
10 |
2.00 |
Something like (or an extension of) xlat to translate from any map format. |
open |
|
20 |
10 |
2.00 |
When you die in TLMS, any projectile that was yours becomes server's |
open |
|
21 |
11 |
1.91 |
Software renderer users must be allowed to change r_visibility when sv_forcegldefaults is 0 |
open |
|
21 |
12 |
1.75 |
Servers freeze after 24 days uptime |
open |
|
22 |
11 |
2.00 |
Account system development/discussion |
open |
|
22 |
15 |
1.47 |
Crash and spam of P_PlayerThink: No body for "# " |
reopened |
strong support |
inclined in favor |
|
|
|
22 |
12 |
1.83 |
Custom vote definitions, aka VOTEINFO |
open |
|
22 |
11 |
2.00 |
Mouse gets stuck when Alt-Tabbing out of FullScreen |
waiting for zdoom |
strong support |
inclined in favor |
|
|
|
24 |
13 |
1.85 |
Zandronum versioning overhaul |
open |
|
26 |
13 |
2.00 |
Force skins of enemies and allies |
reopened |
|
27 |
14 |
1.93 |
Problem connecting to slaughtermaps |
open |
|
33 |
17 |
1.94 |
"sv_externalbanfile" replaces master banlist |
open |
|
39 |
20 |
1.95 |
Force players to spectate when they die |
reopened |
|
49 |
25 |
1.96 |
An option for Clientside ammo in Survival/Co-op [hard to describe in the title, read on] |
open |
|
63 |
34 |
1.85 |