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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0003786 | Zandronum | [All Projects] Suggestion | public | 2020-05-04 15:37 | 2024-03-01 05:07 | ||||||||
Reporter | Penguin | ||||||||||||
Assigned To | |||||||||||||
Priority | normal | Severity | feature | Reproducibility | N/A | ||||||||
Status | confirmed | Resolution | backport later | ||||||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||||||
Product Version | 3.1-beta | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0003786: Add THRUFRIENDLY flag for actor flag | ||||||||||||
Description | It's a brand new flag, but it's a flag that allows actors with friendly flags to pass through. Normally, even if the enemy is revived and made friendly, it still has a hit check, so if it is dense, it will not be able to move smoothly or will be hit. This flag resolves them. | ||||||||||||
Attached Files | |||||||||||||
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2020-05-04 15:37 | Penguin | New Issue | |
2024-03-01 05:07 | Ru5tK1ng | Status | new => confirmed |
2024-03-01 05:07 | Ru5tK1ng | Resolution | open => backport later |
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