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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0002803 | Zandronum | [All Projects] Bug | public | 2016-08-13 16:10 | 2024-03-22 04:33 | ||||||||
Reporter | Remmirath | ||||||||||||
Assigned To | Torr Samaho | ||||||||||||
Priority | normal | Severity | crash | Reproducibility | always | ||||||||
Status | confirmed | Resolution | backport later | ||||||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||||||
Product Version | 2.1 | ||||||||||||
Target Version | 3.1 | Fixed in Version | |||||||||||
Summary | 0002803: Actor Hits Floor CTD | ||||||||||||
Description | I've ran into this bug while making a map. I've setup 2 teleporters with Actor Hits Floor trigger. However if you drop on the teleporter from a height greater than your jump height, Zandronum will crash to desktop. | ||||||||||||
Steps To Reproduce | I've made a test map to quickly reproduce this. 1) Get high jump rune 2) Jump over one of the teleporters and land on it, or alternatively, drop from the 3D floor placed in the map 3) The landing should make Zandronum crash to desktop | ||||||||||||
Attached Files | actor_hits_floor_bug.wad [^] (8,168 bytes) 2016-08-13 16:10 | ||||||||||||
Relationships | ||||||
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Notes | |
(0015444) Dusk (developer) 2016-08-13 16:47 |
Your map basically has the two teleporters linked together. The teleporter first teleports the player to the other teleporter, which then teleports the player back to the first one, which teleports the player back to the other one, etc. This was already ruled out as a can't fix by ZDoom. |
(0015445) Dusk (developer) 2016-08-13 18:46 |
'http://forum.zdoom.org/viewtopic.php?f=7&t=53168 [^]' ZDoom has now added a compatibility flag, compat_teleport, for this. |
(0016941) Torr Samaho (administrator) 2017-03-05 19:31 |
For the record, both 2.1.2 and 3.0 crash with the example wad. |
(0020031) Ivan (reporter) 2018-10-08 20:56 |
Is the flag going to be backported or do we need to wait for the 4.0 merge? |
(0023458) Ru5tK1ng (updater) 2024-03-22 04:33 |
^ At this point, most likely in the 4.0 merge. |
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Issue History | |||
Date Modified | Username | Field | Change |
2016-08-13 16:10 | Remmirath | New Issue | |
2016-08-13 16:10 | Remmirath | File Added: actor_hits_floor_bug.wad | |
2016-08-13 16:21 | WaTaKiD | Relationship added | duplicate of 0001985 |
2016-08-13 16:21 | WaTaKiD | Status | new => closed |
2016-08-13 16:21 | WaTaKiD | Resolution | open => duplicate |
2016-08-13 16:47 | Dusk | Note Added: 0015444 | |
2016-08-13 18:46 | Dusk | Assigned To | => Torr Samaho |
2016-08-13 18:46 | Dusk | Note Added: 0015445 | |
2016-08-13 18:46 | Dusk | Status | closed => feedback |
2016-08-13 18:46 | Dusk | Resolution | duplicate => reopened |
2016-12-24 22:43 | Dusk | Target Version | => 3.0 |
2017-02-06 19:47 | Dusk | Status | feedback => assigned |
2017-02-06 19:47 | Dusk | Target Version | 3.0 => 3.1 |
2017-03-05 19:30 | Torr Samaho | Product Version | 3.0-beta => 2.1 |
2017-03-05 19:31 | Torr Samaho | Note Added: 0016941 | |
2018-10-08 20:56 | Ivan | Note Added: 0020031 | |
2024-03-22 04:33 | Ru5tK1ng | Note Added: 0023458 | |
2024-03-22 04:33 | Ru5tK1ng | Status | assigned => confirmed |
2024-03-22 04:33 | Ru5tK1ng | Resolution | reopened => backport later |
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