// Texture definitions generated by SLADE3
// on Thu Nov 24 00:31:53 2016

Sprite "FBRNA1", 70, 40
{
	Offset 27, 40
	Patch "FATBA1", 26, 16
	{
		UseOffsets
	}
	Patch "BALRF101", 0, 0
}

Sprite "FBRNB1", 70, 40
{
	Offset 27, 40
	Patch "FATBA1", 26, 16
	{
		UseOffsets
	}
	Patch "BALRF102", 0, 0
}

Sprite "FBRNC1", 70, 40
{
	Offset 27, 40
	Patch "FATBA1", 26, 16
	{
		UseOffsets
	}
	Patch "BALRF103", 0, 0
}

Sprite "FBRND1", 70, 40
{
	Offset 27, 40
	Patch "FATBA1", 26, 16
	{
		UseOffsets
	}
	Patch "BALRF104", 0, 0
}

Sprite "FBRNE1", 70, 40
{
	Offset 27, 40
	Patch "FATBA1", 26, 16
	{
		UseOffsets
	}
	Patch "BALRF105", 0, 0
}

Sprite "FBRNF1", 70, 40
{
	Offset 27, 40
	Patch "FATBA1", 26, 16
	{
		UseOffsets
	}
	Patch "BALRF106", 0, 0
}

Sprite "FBRNG1", 70, 40
{
	Offset 27, 40
	Patch "FATBA1", 26, 16
	{
		UseOffsets
	}
	Patch "BALRF107", 0, 0
}

Sprite "FBRNH1", 70, 40
{
	Offset 27, 40
	Patch "FATBA1", 26, 16
	{
		UseOffsets
	}
	Patch "BALRF108", 0, 0
}

Sprite "FBRNI1", 70, 40
{
	Offset 27, 40
	Patch "FATBB1", 26, 16
	{
		UseOffsets
	}
	Patch "BALRF109", 0, 0
}

Sprite "FBRNJ1", 70, 40
{
	Offset 27, 40
	Patch "FATBB1", 26, 16
	{
		UseOffsets
	}
	Patch "BALRF110", 0, 0
}

Sprite "FBRNK1", 70, 40
{
	Offset 27, 40
	Patch "FATBB1", 26, 16
	{
		UseOffsets
	}
	Patch "BALRF111", 0, 0
}

Sprite "FBRNL1", 70, 40
{
	Offset 27, 40
	Patch "FATBB1", 26, 16
	{
		UseOffsets
	}
	Patch "BALRF112", 0, 0
}

Sprite "FBRNM1", 70, 40
{
	Offset 27, 40
	Patch "FATBB1", 26, 16
	{
		UseOffsets
	}
	Patch "BALRF113", 0, 0
}

Sprite "FBRNN1", 70, 40
{
	Offset 27, 40
	Patch "FATBB1", 26, 16
	{
		UseOffsets
	}
	Patch "BALRF114", 0, 0
}

Sprite "FBRNO1", 70, 40
{
	Offset 27, 40
	Patch "FATBB1", 26, 16
	{
		UseOffsets
	}
	Patch "BALRF115", 0, 0
}

Sprite "FBRNP1", 70, 40
{
	Offset 27, 40
	Patch "FATBB1", 26, 16
	{
		UseOffsets
	}
	Patch "BALRF116", 0, 0
}

Sprite "FBRNQ1", 70, 40
{
	Offset 27, 40
	Patch "FATBA1", 26, 16
	{
		UseOffsets
	}
	Patch "BALRF117", 0, 0
}

Sprite "FBRNR1", 70, 40
{
	Offset 27, 40
	Patch "FATBB1", 26, 16
	{
		UseOffsets
	}
	Patch "BALRF117", 0, 0
}

Sprite "FBRNS1", 70, 40
{
	Offset 27, 40
	Patch "FATBA1", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF122", 0, 0
}

Sprite "FBRNT1", 70, 40
{
	Offset 27, 40
	Patch "FATBB1", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF122", 0, 0
}

Sprite "FBRNU1", 70, 40
{
	Offset 27, 40
	Patch "FATBA1", 26, 22
	{
		UseOffsets
	}
	Patch "BALRF118", 0, 0
}

Sprite "FBRNV1", 70, 40
{
	Offset 27, 40
	Patch "FATBA1", 26, 23
	{
		UseOffsets
	}
	Patch "BALRF119", 0, 0
}

Sprite "FBRNW1", 70, 40
{
	Offset 27, 40
	Patch "FATBA1", 26, 21
	{
		UseOffsets
	}
	Patch "BALRF120", 0, 0
}

Sprite "FBRNA2A8", 70, 40
{
	Offset 27, 40
	Patch "BALRB201", 0, 0
	Patch "FATBA2A8", 37, 16
	{
		UseOffsets
	}
	Patch "BALRF201", 0, 0
}

Sprite "FBRNB2B8", 70, 40
{
	Offset 27, 40
	Patch "BALRB202", 0, 0
	Patch "FATBA2A8", 37, 16
	{
		UseOffsets
	}
	Patch "BALRF202", 0, 0
}

Sprite "FBRNC2C8", 70, 40
{
	Offset 27, 40
	Patch "BALRB203", 0, 0
	Patch "FATBA2A8", 37, 16
	{
		UseOffsets
	}
	Patch "BALRF203", 0, 0
}

Sprite "FBRND2D8", 70, 40
{
	Offset 27, 40
	Patch "BALRB204", 0, 0
	Patch "FATBA2A8", 37, 16
	{
		UseOffsets
	}
	Patch "BALRF204", 0, 0
}

Sprite "FBRNE2E8", 70, 40
{
	Offset 27, 40
	Patch "BALRB205", 0, 0
	Patch "FATBA2A8", 37, 16
	{
		UseOffsets
	}
	Patch "BALRF205", 0, 0
}

Sprite "FBRNF2F8", 70, 40
{
	Offset 27, 40
	Patch "BALRB206", 0, 0
	Patch "FATBA2A8", 37, 16
	{
		UseOffsets
	}
	Patch "BALRF206", 0, 0
}

Sprite "FBRNG2G8", 70, 40
{
	Offset 27, 40
	Patch "BALRB207", 0, 0
	Patch "FATBA2A8", 37, 16
	{
		UseOffsets
	}
	Patch "BALRF207", 0, 0
}

Sprite "FBRNH2H8", 70, 40
{
	Offset 27, 40
	Patch "BALRB208", 0, 0
	Patch "FATBA2A8", 37, 16
	{
		UseOffsets
	}
	Patch "BALRF208", 0, 0
}

Sprite "FBRNI2I8", 70, 40
{
	Offset 27, 40
	Patch "BALRB209", 0, 0
	Patch "FATBB2B8", 37, 16
	{
		UseOffsets
	}
	Patch "BALRF209", 0, 0
}

Sprite "FBRNJ2J8", 70, 40
{
	Offset 27, 40
	Patch "BALRB210", 0, 0
	Patch "FATBB2B8", 37, 16
	{
		UseOffsets
	}
	Patch "BALRF210", 0, 0
}

Sprite "FBRNK2K8", 70, 40
{
	Offset 27, 40
	Patch "BALRB211", 0, 0
	Patch "FATBB2B8", 37, 16
	{
		UseOffsets
	}
	Patch "BALRF211", 0, 0
}

Sprite "FBRNL2L8", 70, 40
{
	Offset 27, 40
	Patch "BALRB212", 0, 0
	Patch "FATBB2B8", 37, 16
	{
		UseOffsets
	}
	Patch "BALRF212", 0, 0
}

Sprite "FBRNM2M8", 70, 40
{
	Offset 27, 40
	Patch "BALRB213", 0, 0
	Patch "FATBB2B8", 37, 16
	{
		UseOffsets
	}
	Patch "BALRF213", 0, 0
}

Sprite "FBRNN2N8", 70, 40
{
	Offset 27, 40
	Patch "BALRB214", 0, 0
	Patch "FATBB2B8", 37, 16
	{
		UseOffsets
	}
	Patch "BALRF214", 0, 0
}

Sprite "FBRNO2O8", 70, 40
{
	Offset 27, 40
	Patch "BALRB215", 0, 0
	Patch "FATBB2B8", 37, 16
	{
		UseOffsets
	}
	Patch "BALRF215", 0, 0
}

Sprite "FBRNP2P8", 70, 40
{
	Offset 27, 40
	Patch "BALRB216", 0, 0
	Patch "FATBB2B8", 37, 16
	{
		UseOffsets
	}
	Patch "BALRF216", 0, 0
}

Sprite "FBRNQ2Q8", 70, 40
{
	Offset 27, 40
	Patch "BALRB217", 0, 0
	Patch "FATBA2A8", 37, 16
	{
		UseOffsets
	}
	Patch "BALRF217", 0, 0
}

Sprite "FBRNR2R8", 70, 40
{
	Offset 27, 40
	Patch "BALRB217", 0, 0
	Patch "FATBB2B8", 37, 16
	{
		UseOffsets
	}
	Patch "BALRF217", 0, 0
}

Sprite "FBRNS2S8", 70, 40
{
	Offset 27, 40
	Patch "BALRB222", 0, 0
	Patch "FATBA2A8", 37, 14
	{
		UseOffsets
	}
	Patch "BALRF222", 0, 0
}

Sprite "FBRNT2T8", 70, 40
{
	Offset 27, 40
	Patch "BALRB222", 0, 0
	Patch "FATBB2B8", 37, 14
	{
		UseOffsets
	}
	Patch "BALRF222", 0, 0
}

Sprite "FBRNU2U8", 70, 40
{
	Offset 27, 40
	Patch "BALRB218", 0, 0
	Patch "FATBA2A8", 41, 22
	{
		UseOffsets
	}
	Patch "BALRF218", 0, 0
}

Sprite "FBRNV2V8", 70, 40
{
	Offset 27, 40
	Patch "BALRB219", 0, 0
	Patch "FATBA2A8", 33, 23
	{
		UseOffsets
	}
	Patch "BALRF219", 0, 0
}

Sprite "FBRNW2W8", 70, 40
{
	Offset 27, 40
	Patch "BALRB220", 0, 0
	Patch "FATBA2A8", 37, 21
	{
		UseOffsets
	}
	Patch "BALRF220", 0, 0
}

Sprite "FBRNA3A7", 70, 40
{
	Offset 27, 40
	Patch "BALRB301", 0, 0
	Patch "FATBA3A7", 42, 16
	{
		UseOffsets
	}
	Patch "BALRF301", 0, 0
}

Sprite "FBRNB3B7", 70, 40
{
	Offset 27, 40
	Patch "BALRB302", 0, 0
	Patch "FATBA3A7", 42, 16
	{
		UseOffsets
	}
	Patch "BALRF302", 0, 0
}

Sprite "FBRNC3C7", 70, 40
{
	Offset 27, 40
	Patch "BALRB303", 0, 0
	Patch "FATBA3A7", 42, 16
	{
		UseOffsets
	}
	Patch "BALRF303", 0, 0
}

Sprite "FBRND3D7", 70, 40
{
	Offset 27, 40
	Patch "BALRB304", 0, 0
	Patch "FATBA3A7", 42, 16
	{
		UseOffsets
	}
	Patch "BALRF304", 0, 0
}

Sprite "FBRNE3E7", 70, 40
{
	Offset 27, 40
	Patch "BALRB305", 0, 0
	Patch "FATBA3A7", 42, 16
	{
		UseOffsets
	}
	Patch "BALRF305", 0, 0
}

Sprite "FBRNF3F7", 70, 40
{
	Offset 27, 40
	Patch "BALRB306", 0, 0
	Patch "FATBA3A7", 42, 16
	{
		UseOffsets
	}
	Patch "BALRF306", 0, 0
}

Sprite "FBRNG3G7", 70, 40
{
	Offset 27, 40
	Patch "BALRB307", 0, 0
	Patch "FATBA3A7", 42, 16
	{
		UseOffsets
	}
	Patch "BALRF307", 0, 0
}

Sprite "FBRNH3H7", 70, 40
{
	Offset 27, 40
	Patch "BALRB308", 0, 0
	Patch "FATBA3A7", 42, 16
	{
		UseOffsets
	}
	Patch "BALRF308", 0, 0
}

Sprite "FBRNI3I7", 70, 40
{
	Offset 27, 40
	Patch "BALRB309", 0, 0
	Patch "FATBB3B7", 41, 16
	{
		UseOffsets
	}
	Patch "BALRF309", 0, 0
}

Sprite "FBRNJ3J7", 70, 40
{
	Offset 27, 40
	Patch "BALRB310", 0, 0
	Patch "FATBB3B7", 41, 16
	{
		UseOffsets
	}
	Patch "BALRF310", 0, 0
}

Sprite "FBRNK3K7", 70, 40
{
	Offset 27, 40
	Patch "BALRB311", 0, 0
	Patch "FATBB3B7", 41, 16
	{
		UseOffsets
	}
	Patch "BALRF311", 0, 0
}

Sprite "FBRNL3L7", 70, 40
{
	Offset 27, 40
	Patch "BALRB312", 0, 0
	Patch "FATBB3B7", 41, 16
	{
		UseOffsets
	}
	Patch "BALRF312", 0, 0
}

Sprite "FBRNM3M7", 70, 40
{
	Offset 27, 40
	Patch "BALRB313", 0, 0
	Patch "FATBB3B7", 41, 16
	{
		UseOffsets
	}
	Patch "BALRF313", 0, 0
}

Sprite "FBRNN3N7", 70, 40
{
	Offset 27, 40
	Patch "BALRB314", 0, 0
	Patch "FATBB3B7", 41, 16
	{
		UseOffsets
	}
	Patch "BALRF314", 0, 0
}

Sprite "FBRNO3O7", 70, 40
{
	Offset 27, 40
	Patch "BALRB315", 0, 0
	Patch "FATBB3B7", 41, 16
	{
		UseOffsets
	}
	Patch "BALRF315", 0, 0
}

Sprite "FBRNP3P7", 70, 40
{
	Offset 27, 40
	Patch "BALRB316", 0, 0
	Patch "FATBB3B7", 41, 16
	{
		UseOffsets
	}
	Patch "BALRF316", 0, 0
}

Sprite "FBRNQ3Q7", 70, 40
{
	Offset 27, 40
	Patch "BALRB317", 0, 0
	Patch "FATBA3A7", 42, 16
	{
		UseOffsets
	}
	Patch "BALRF317", 0, 0
}

Sprite "FBRNR3R7", 70, 40
{
	Offset 27, 40
	Patch "BALRB317", 0, 0
	Patch "FATBB3B7", 41, 16
	{
		UseOffsets
	}
	Patch "BALRF317", 0, 0
}

Sprite "FBRNS3S7", 70, 40
{
	Offset 27, 40
	Patch "BALRB322", 0, 0
	Patch "FATBA3A7", 42, 15
	{
		UseOffsets
	}
	Patch "BALRF322", 0, 0
}

Sprite "FBRNT3T7", 70, 40
{
	Offset 27, 40
	Patch "BALRB322", 0, 0
	Patch "FATBB3B7", 41, 15
	{
		UseOffsets
	}
	Patch "BALRF322", 0, 0
}

Sprite "FBRNU3U7", 70, 40
{
	Offset 27, 40
	Patch "BALRB318", 0, 0
	Patch "FATBA3A7", 46, 22
	{
		UseOffsets
	}
	Patch "BALRF318", 0, 0
}

Sprite "FBRNV3V7", 70, 40
{
	Offset 27, 40
	Patch "BALRB319", 0, 0
	Patch "FATBA3A7", 40, 23
	{
		UseOffsets
	}
	Patch "BALRF319", 0, 0
}

Sprite "FBRNW3W7", 70, 40
{
	Offset 27, 40
	Patch "BALRB320", 0, 0
	Patch "FATBA3A7", 42, 21
	{
		UseOffsets
	}
	Patch "BALRF320", 0, 0
}

Sprite "FBRNA4A6", 70, 40
{
	Offset 27, 40
	Patch "BALRB401", 0, 0
	Patch "FATBA4A6", 36, 16
	{
		UseOffsets
	}
	Patch "BALRF401", 0, 0
}

Sprite "FBRNB4B6", 70, 40
{
	Offset 27, 40
	Patch "BALRB402", 0, 0
	Patch "FATBA4A6", 36, 16
	{
		UseOffsets
	}
	Patch "BALRF402", 0, 0
}

Sprite "FBRNC4C6", 70, 40
{
	Offset 27, 40
	Patch "BALRB403", 0, 0
	Patch "FATBA4A6", 36, 16
	{
		UseOffsets
	}
	Patch "BALRF403", 0, 0
}

Sprite "FBRND4D6", 70, 40
{
	Offset 27, 40
	Patch "BALRB404", 0, 0
	Patch "FATBA4A6", 36, 16
	{
		UseOffsets
	}
	Patch "BALRF404", 0, 0
}

Sprite "FBRNE4E6", 70, 40
{
	Offset 27, 40
	Patch "BALRB405", 0, 0
	Patch "FATBA4A6", 36, 16
	{
		UseOffsets
	}
	Patch "BALRF405", 0, 0
}

Sprite "FBRNF4F6", 70, 40
{
	Offset 27, 40
	Patch "BALRB406", 0, 0
	Patch "FATBA4A6", 36, 16
	{
		UseOffsets
	}
	Patch "BALRF406", 0, 0
}

Sprite "FBRNG4G6", 70, 40
{
	Offset 27, 40
	Patch "BALRB407", 0, 0
	Patch "FATBA4A6", 36, 16
	{
		UseOffsets
	}
	Patch "BALRF407", 0, 0
}

Sprite "FBRNH4H6", 70, 40
{
	Offset 27, 40
	Patch "BALRB408", 0, 0
	Patch "FATBA4A6", 36, 16
	{
		UseOffsets
	}
	Patch "BALRF408", 0, 0
}

Sprite "FBRNI4I6", 70, 40
{
	Offset 27, 40
	Patch "BALRB409", 0, 0
	Patch "FATBB4B6", 36, 16
	{
		UseOffsets
	}
	Patch "BALRF409", 0, 0
}

Sprite "FBRNJ4J6", 70, 40
{
	Offset 27, 40
	Patch "BALRB410", 0, 0
	Patch "FATBB4B6", 36, 16
	{
		UseOffsets
	}
	Patch "BALRF410", 0, 0
}

Sprite "FBRNK4K6", 70, 40
{
	Offset 27, 40
	Patch "BALRB411", 0, 0
	Patch "FATBB4B6", 36, 16
	{
		UseOffsets
	}
	Patch "BALRF411", 0, 0
}

Sprite "FBRNL4L6", 70, 40
{
	Offset 27, 40
	Patch "BALRB412", 0, 0
	Patch "FATBB4B6", 36, 16
	{
		UseOffsets
	}
	Patch "BALRF412", 0, 0
}

Sprite "FBRNM4M6", 70, 40
{
	Offset 27, 40
	Patch "BALRB413", 0, 0
	Patch "FATBB4B6", 36, 16
	{
		UseOffsets
	}
	Patch "BALRF413", 0, 0
}

Sprite "FBRNN4N6", 70, 40
{
	Offset 27, 40
	Patch "BALRB414", 0, 0
	Patch "FATBB4B6", 36, 16
	{
		UseOffsets
	}
	Patch "BALRF414", 0, 0
}

Sprite "FBRNO4O6", 70, 40
{
	Offset 27, 40
	Patch "BALRB415", 0, 0
	Patch "FATBB4B6", 36, 16
	{
		UseOffsets
	}
	Patch "BALRF415", 0, 0
}

Sprite "FBRNP4P6", 70, 40
{
	Offset 27, 40
	Patch "BALRB416", 0, 0
	Patch "FATBB4B6", 36, 16
	{
		UseOffsets
	}
	Patch "BALRF416", 0, 0
}

Sprite "FBRNQ4Q6", 70, 40
{
	Offset 27, 40
	Patch "BALRB417", 0, 0
	Patch "FATBA4A6", 36, 16
	{
		UseOffsets
	}
	Patch "BALRF417", 0, 0
}

Sprite "FBRNR4R6", 70, 40
{
	Offset 27, 40
	Patch "BALRB417", 0, 0
	Patch "FATBB4B6", 36, 16
	{
		UseOffsets
	}
	Patch "BALRF417", 0, 0
}

Sprite "FBRNS4S6", 70, 40
{
	Offset 27, 40
	Patch "BALRB422", 0, 0
	Patch "FATBA4A6", 36, 15
	{
		UseOffsets
	}
	Patch "BALRF422", 0, 0
}

Sprite "FBRNT4T6", 70, 40
{
	Offset 27, 40
	Patch "BALRB422", 0, 0
	Patch "FATBB4B6", 36, 15
	{
		UseOffsets
	}
	Patch "BALRF422", 0, 0
}

Sprite "FBRNU4U6", 70, 40
{
	Offset 27, 40
	Patch "BALRB418", 0, 0
	Patch "FATBA4A6", 40, 22
	{
		UseOffsets
	}
	Patch "BALRF418", 0, 0
}

Sprite "FBRNV4V6", 70, 40
{
	Offset 27, 40
	Patch "BALRB419", 0, 0
	Patch "FATBA4A6", 34, 23
	{
		UseOffsets
	}
	Patch "BALRF419", 0, 0
}

Sprite "FBRNW4W6", 70, 40
{
	Offset 27, 40
	Patch "BALRB420", 0, 0
	Patch "FATBA4A6", 36, 21
	{
		UseOffsets
	}
	Patch "BALRF420", 0, 0
}

Sprite "FBRNA5", 70, 40
{
	Offset 27, 40
	Patch "BALRB501", 0, 0
	Patch "FATBA5", 26, 16
	{
		UseOffsets
	}
}

Sprite "FBRNB5", 70, 40
{
	Offset 27, 40
	Patch "BALRB502", 0, 0
	Patch "FATBA5", 26, 16
	{
		UseOffsets
	}
}

Sprite "FBRNC5", 70, 40
{
	Offset 27, 40
	Patch "BALRB503", 0, 0
	Patch "FATBA5", 26, 16
	{
		UseOffsets
	}
}

Sprite "FBRND5", 70, 40
{
	Offset 27, 40
	Patch "BALRB504", 0, 0
	Patch "FATBA5", 26, 16
	{
		UseOffsets
	}
}

Sprite "FBRNE5", 70, 40
{
	Offset 27, 40
	Patch "BALRB505", 0, 0
	Patch "FATBA5", 26, 16
	{
		UseOffsets
	}
}

Sprite "FBRNF5", 70, 40
{
	Offset 27, 40
	Patch "BALRB506", 0, 0
	Patch "FATBA5", 26, 16
	{
		UseOffsets
	}
}

Sprite "FBRNG5", 70, 40
{
	Offset 27, 40
	Patch "BALRB507", 0, 0
	Patch "FATBA5", 26, 16
	{
		UseOffsets
	}
}

Sprite "FBRNH5", 70, 40
{
	Offset 27, 40
	Patch "BALRB508", 0, 0
	Patch "FATBA5", 26, 16
	{
		UseOffsets
	}
}

Sprite "FBRNI5", 70, 40
{
	Offset 27, 40
	Patch "BALRB509", 0, 0
	Patch "FATBB5", 26, 16
	{
		UseOffsets
	}
}

Sprite "FBRNJ5", 70, 40
{
	Offset 27, 40
	Patch "BALRB510", 0, 0
	Patch "FATBB5", 26, 16
	{
		UseOffsets
	}
}

Sprite "FBRNK5", 70, 40
{
	Offset 27, 40
	Patch "BALRB511", 0, 0
	Patch "FATBB5", 26, 16
	{
		UseOffsets
	}
}

Sprite "FBRNL5", 70, 40
{
	Offset 27, 40
	Patch "BALRB512", 0, 0
	Patch "FATBB5", 26, 16
	{
		UseOffsets
	}
}

Sprite "FBRNM5", 70, 40
{
	Offset 27, 40
	Patch "BALRB513", 0, 0
	Patch "FATBB5", 26, 16
	{
		UseOffsets
	}
}

Sprite "FBRNN5", 70, 40
{
	Offset 27, 40
	Patch "BALRB514", 0, 0
	Patch "FATBB5", 26, 16
	{
		UseOffsets
	}
}

Sprite "FBRNO5", 70, 40
{
	Offset 27, 40
	Patch "BALRB515", 0, 0
	Patch "FATBB5", 26, 16
	{
		UseOffsets
	}
}

Sprite "FBRNP5", 70, 40
{
	Offset 27, 40
	Patch "BALRB516", 0, 0
	Patch "FATBB5", 26, 16
	{
		UseOffsets
	}
}

Sprite "FBRNQ5", 70, 40
{
	Offset 27, 40
	Patch "BALRB517", 0, 0
	Patch "FATBA5", 26, 16
	{
		UseOffsets
	}
}

Sprite "FBRNR5", 70, 40
{
	Offset 27, 40
	Patch "BALRB517", 0, 0
	Patch "FATBB5", 26, 16
	{
		UseOffsets
	}
}

Sprite "FBRNS5", 70, 40
{
	Offset 27, 40
	Patch "BALRB522", 0, 0
	Patch "FATBA5", 26, 14
	{
		UseOffsets
	}
}

Sprite "FBRNT5", 70, 40
{
	Offset 27, 40
	Patch "BALRB522", 0, 0
	Patch "FATBB5", 26, 14
	{
		UseOffsets
	}
}

Sprite "FBRNU5", 70, 40
{
	Offset 27, 40
	Patch "BALRB518", 0, 0
	Patch "FATBA5", 26, 22
	{
		UseOffsets
	}
}

Sprite "FBRNV5", 70, 40
{
	Offset 27, 40
	Patch "BALRB519", 0, 0
	Patch "FATBA5", 26, 23
	{
		UseOffsets
	}
}

Sprite "FBRNW5", 70, 40
{
	Offset 27, 40
	Patch "BALRB520", 0, 0
	Patch "FATBA5", 26, 21
	{
		UseOffsets
	}
}

Sprite "FBRNX1", 70, 40
{
	Offset 27, 40
	Patch "BALRB121", 0, 0
	Patch "FATBA1", 26, 16
	{
		UseOffsets
	}
	Patch "BALRF121", 0, 0
}

Sprite "FBRNX2X8", 70, 40
{
	Offset 27, 40
	Patch "BALRB221", 0, 0
	Patch "FATBA2A8", 37, 16
	{
		UseOffsets
	}
	Patch "BALRF221", 0, 0
}

Sprite "FBRNX3X7", 70, 40
{
	Offset 27, 40
	Patch "BALRB321", 0, 0
	Patch "FATBA3A7", 43, 16
	{
		UseOffsets
	}
	Patch "BALRF321", 0, 0
}

Sprite "FBRNX4X6", 70, 40
{
	Offset 27, 40
	Patch "BALRB421", 0, 0
	Patch "FATBA4A6", 37, 16
	{
		UseOffsets
	}
	Patch "BALRF421", 0, 0
}

Sprite "FBRNX5", 70, 40
{
	Offset 27, 40
	Patch "BALRB521", 0, 0
	Patch "FATBA5", 26, 16
	{
		UseOffsets
	}
	Patch "BALRF521", 0, 0
}

Sprite "FBREA0", 48, 48
{
	Offset 24, 48
	Patch "FBXPA0", 24, 35
	{
		UseOffsets
	}
}

Sprite "FBREB0", 48, 48
{
	Offset 24, 48
	Patch "FBXPB0", 24, 35
	{
		UseOffsets
	}
}

Sprite "FBREC0", 48, 48
{
	Offset 24, 48
	Patch "FBXPC0", 24, 35
	{
		UseOffsets
	}
}

// End of texture definitions
