// Texture definitions generated by SLADE3
// on Thu Oct 27 00:09:38 2016

Sprite "EBRBA1", 54, 56
{
	Offset 27, 57
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF101", 0, 16
}

Sprite "EBRBB1", 54, 56
{
	Offset 27, 57
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF102", 0, 16
}

Sprite "EBRBC1", 54, 56
{
	Offset 27, 57
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF103", 0, 16
}

Sprite "EBRBD1", 54, 56
{
	Offset 27, 57
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF104", 0, 16
}

Sprite "EBRBE1", 54, 56
{
	Offset 27, 57
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF105", 0, 16
}

Sprite "EBRBF1", 54, 56
{
	Offset 27, 57
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF106", 0, 16
}

Sprite "EBRBG1", 54, 56
{
	Offset 27, 57
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF107", 0, 16
}

Sprite "EBRBH1", 54, 56
{
	Offset 27, 57
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF108", 0, 16
}

Sprite "EBRBI1", 54, 56
{
	Offset 27, 57
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF109", 0, 16
}

Sprite "EBRBJ1", 54, 56
{
	Offset 27, 57
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF110", 0, 16
}

Sprite "EBRBK1", 54, 56
{
	Offset 27, 57
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF111", 0, 16
}

Sprite "EBRBL1", 54, 56
{
	Offset 27, 57
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF112", 0, 16
}

Sprite "EBRBM1", 54, 56
{
	Offset 27, 57
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF113", 0, 16
}

Sprite "EBRBN1", 54, 56
{
	Offset 27, 57
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF114", 0, 16
}

Sprite "EBRBO1", 54, 56
{
	Offset 27, 57
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF115", 0, 16
}

Sprite "EBRBP1", 54, 56
{
	Offset 27, 57
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF116", 0, 16
}

Sprite "EBRBQ1", 54, 56
{
	Offset 27, 57
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF117", 0, 16
}

Sprite "EBRBR1", 54, 56
{
	Offset 27, 57
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF117", 0, 16
}

Sprite "EBRBU1", 54, 56
{
	Offset 27, 57
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF122", 0, 16
}

Sprite "EBRBV1", 54, 56
{
	Offset 27, 57
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF122", 0, 16
}

Sprite "EBRBX1", 54, 56
{
	Offset 27, 57
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF121", 0, 16
}

Sprite "EBRBY1", 54, 56
{
	Offset 27, 57
	Patch "BAR1A0", 25, 40
	{
		UseOffsets
	}
	Patch "BALRF118", 0, 16
}

Sprite "EBRBZ1", 54, 56
{
	Offset 27, 57
	Patch "BAR1A0", 25, 41
	{
		UseOffsets
	}
	Patch "BALRF119", 0, 16
}

Sprite "EBRB[1", 54, 56
{
	Offset 27, 57
	Patch "BAR1A0", 25, 39
	{
		UseOffsets
	}
	Patch "BALRF120", 0, 16
}

Sprite "EBRBA2A8", 54, 56
{
	Offset 27, 57
	Patch "BALRB201", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF201", 0, 16
}

Sprite "EBRBB2B8", 54, 56
{
	Offset 27, 57
	Patch "BALRB202", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF202", 0, 16
}

Sprite "EBRBC2C8", 54, 56
{
	Offset 27, 57
	Patch "BALRB203", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF203", 0, 16
}

Sprite "EBRBD2D8", 54, 56
{
	Offset 27, 57
	Patch "BALRB204", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF204", 0, 16
}

Sprite "EBRBE2E8", 54, 56
{
	Offset 27, 57
	Patch "BALRB205", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF205", 0, 16
}

Sprite "EBRBF2F8", 54, 56
{
	Offset 27, 57
	Patch "BALRB206", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF206", 0, 16
}

Sprite "EBRBG2G8", 54, 56
{
	Offset 27, 57
	Patch "BALRB207", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF207", 0, 16
}

Sprite "EBRBH2H8", 54, 56
{
	Offset 27, 57
	Patch "BALRB208", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF208", 0, 16
}

Sprite "EBRBI2I8", 54, 56
{
	Offset 27, 57
	Patch "BALRB209", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF209", 0, 16
}

Sprite "EBRBJ2J8", 54, 56
{
	Offset 27, 57
	Patch "BALRB210", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF210", 0, 16
}

Sprite "EBRBK2K8", 54, 56
{
	Offset 27, 57
	Patch "BALRB211", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF211", 0, 16
}

Sprite "EBRBL2L8", 54, 56
{
	Offset 27, 57
	Patch "BALRB212", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF212", 0, 16
}

Sprite "EBRBM2M8", 54, 56
{
	Offset 27, 57
	Patch "BALRB213", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF213", 0, 16
}

Sprite "EBRBN2N8", 54, 56
{
	Offset 27, 57
	Patch "BALRB214", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF214", 0, 16
}

Sprite "EBRBO2O8", 54, 56
{
	Offset 27, 57
	Patch "BALRB215", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF215", 0, 16
}

Sprite "EBRBP2P8", 54, 56
{
	Offset 27, 57
	Patch "BALRB216", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF216", 0, 16
}

Sprite "EBRBQ2Q8", 54, 56
{
	Offset 27, 57
	Patch "BALRB217", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF217", 0, 16
}

Sprite "EBRBR2R8", 54, 56
{
	Offset 27, 57
	Patch "BALRB217", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF217", 0, 16
}

Sprite "EBRBU2U8", 54, 56
{
	Offset 27, 57
	Patch "BALRB222", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF222", 0, 16
}

Sprite "EBRBV2V8", 54, 56
{
	Offset 27, 57
	Patch "BALRB222", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF222", 0, 16
}

Sprite "EBRBX2X8", 54, 56
{
	Offset 27, 57
	Patch "BALRB221", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF221", 0, 16
}

Sprite "EBRBY2Y8", 54, 56
{
	Offset 27, 57
	Patch "BALRB218", 0, 16
	Patch "BAR1A0", 29, 40
	{
		UseOffsets
	}
	Patch "BALRF218", 0, 16
}

Sprite "EBRBZ2Z8", 54, 56
{
	Offset 27, 57
	Patch "BALRB219", 0, 16
	Patch "BAR1A0", 21, 40
	{
		UseOffsets
	}
	Patch "BALRF219", 0, 16
}

Sprite "EBRB[2[8", 54, 56
{
	Offset 27, 57
	Patch "BALRB220", 0, 16
	Patch "BAR1A0", 24, 39
	{
		UseOffsets
	}
	Patch "BALRF220", 0, 16
}

Sprite "EBRBA3A7", 54, 56
{
	Offset 27, 57
	Patch "BALRB301", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF301", 0, 16
}

Sprite "EBRBB3B7", 54, 56
{
	Offset 27, 57
	Patch "BALRB302", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF302", 0, 16
}

Sprite "EBRBC3C7", 54, 56
{
	Offset 27, 57
	Patch "BALRB303", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF303", 0, 16
}

Sprite "EBRBD3D7", 54, 56
{
	Offset 27, 57
	Patch "BALRB304", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF304", 0, 16
}

Sprite "EBRBE3E7", 54, 56
{
	Offset 27, 57
	Patch "BALRB305", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF305", 0, 16
}

Sprite "EBRBF3F7", 54, 56
{
	Offset 27, 57
	Patch "BALRB306", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF306", 0, 16
}

Sprite "EBRBG3G7", 54, 56
{
	Offset 27, 57
	Patch "BALRB307", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF307", 0, 16
}

Sprite "EBRBH3H7", 54, 56
{
	Offset 27, 57
	Patch "BALRB308", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF308", 0, 16
}

Sprite "EBRBI3I7", 54, 56
{
	Offset 27, 57
	Patch "BALRB309", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF309", 0, 16
}

Sprite "EBRBJ3J7", 54, 56
{
	Offset 27, 57
	Patch "BALRB310", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF310", 0, 16
}

Sprite "EBRBK3K7", 54, 56
{
	Offset 27, 57
	Patch "BALRB311", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF311", 0, 16
}

Sprite "EBRBL3L7", 54, 56
{
	Offset 27, 57
	Patch "BALRB312", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF312", 0, 16
}

Sprite "EBRBM3M7", 54, 56
{
	Offset 27, 57
	Patch "BALRB313", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF313", 0, 16
}

Sprite "EBRBN3N7", 54, 56
{
	Offset 27, 57
	Patch "BALRB314", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF314", 0, 16
}

Sprite "EBRBO3O7", 54, 56
{
	Offset 27, 57
	Patch "BALRB315", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF315", 0, 16
}

Sprite "EBRBP3P7", 54, 56
{
	Offset 27, 57
	Patch "BALRB316", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF316", 0, 16
}

Sprite "EBRBQ3Q7", 54, 56
{
	Offset 27, 57
	Patch "BALRB317", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF317", 0, 16
}

Sprite "EBRBR3R7", 54, 56
{
	Offset 27, 57
	Patch "BALRB317", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF317", 0, 16
}

Sprite "EBRBU3U7", 54, 56
{
	Offset 27, 57
	Patch "BALRB322", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF322", 0, 16
}

Sprite "EBRBV3V7", 54, 56
{
	Offset 27, 57
	Patch "BALRB322", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF322", 0, 16
}

Sprite "EBRBX3X7", 54, 56
{
	Offset 27, 57
	Patch "BALRB321", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF321", 0, 16
}

Sprite "EBRBY3Y7", 54, 56
{
	Offset 27, 57
	Patch "BALRB318", 0, 16
	Patch "BAR1A0", 29, 40
	{
		UseOffsets
	}
	Patch "BALRF318", 0, 16
}

Sprite "EBRBZ3Z7", 54, 56
{
	Offset 27, 57
	Patch "BALRB319", 0, 16
	Patch "BAR1A0", 23, 41
	{
		UseOffsets
	}
	Patch "BALRF319", 0, 16
}

Sprite "EBRB[3[7", 54, 56
{
	Offset 27, 57
	Patch "BALRB320", 0, 16
	Patch "BAR1A0", 24, 39
	{
		UseOffsets
	}
	Patch "BALRF320", 0, 16
}

Sprite "EBRBA4A6", 54, 56
{
	Offset 27, 57
	Patch "BALRB401", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF401", 0, 16
}

Sprite "EBRBB4B6", 54, 56
{
	Offset 27, 57
	Patch "BALRB402", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF402", 0, 16
}

Sprite "EBRBC4C6", 54, 56
{
	Offset 27, 57
	Patch "BALRB403", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF403", 0, 16
}

Sprite "EBRBD4D6", 54, 56
{
	Offset 27, 57
	Patch "BALRB404", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF404", 0, 16
}

Sprite "EBRBE4E6", 54, 56
{
	Offset 27, 57
	Patch "BALRB405", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF405", 0, 16
}

Sprite "EBRBF4F6", 54, 56
{
	Offset 27, 57
	Patch "BALRB406", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF406", 0, 16
}

Sprite "EBRBG4G6", 54, 56
{
	Offset 27, 57
	Patch "BALRB407", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF407", 0, 16
}

Sprite "EBRBH4H6", 54, 56
{
	Offset 27, 57
	Patch "BALRB408", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF408", 0, 16
}

Sprite "EBRBI4I6", 54, 56
{
	Offset 27, 57
	Patch "BALRB409", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF409", 0, 16
}

Sprite "EBRBJ4J6", 54, 56
{
	Offset 27, 57
	Patch "BALRB410", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF410", 0, 16
}

Sprite "EBRBK4K6", 54, 56
{
	Offset 27, 57
	Patch "BALRB411", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF411", 0, 16
}

Sprite "EBRBL4L6", 54, 56
{
	Offset 27, 57
	Patch "BALRB412", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF412", 0, 16
}

Sprite "EBRBM4M6", 54, 56
{
	Offset 27, 57
	Patch "BALRB413", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF413", 0, 16
}

Sprite "EBRBN4N6", 54, 56
{
	Offset 27, 57
	Patch "BALRB414", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF414", 0, 16
}

Sprite "EBRBO4O6", 54, 56
{
	Offset 27, 57
	Patch "BALRB415", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF415", 0, 16
}

Sprite "EBRBP4P6", 54, 56
{
	Offset 27, 57
	Patch "BALRB416", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF416", 0, 16
}

Sprite "EBRBQ4Q6", 54, 56
{
	Offset 27, 57
	Patch "BALRB417", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF417", 0, 16
}

Sprite "EBRBR4R6", 54, 56
{
	Offset 27, 57
	Patch "BALRB417", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF417", 0, 16
}

Sprite "EBRBU4U6", 54, 56
{
	Offset 27, 57
	Patch "BALRB422", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF422", 0, 16
}

Sprite "EBRBV4V6", 54, 56
{
	Offset 27, 57
	Patch "BALRB422", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF422", 0, 16
}

Sprite "EBRBX4X6", 54, 56
{
	Offset 27, 57
	Patch "BALRB421", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
	Patch "BALRF421", 0, 16
}

Sprite "EBRBY4Y6", 54, 56
{
	Offset 27, 57
	Patch "BALRB418", 0, 16
	Patch "BAR1A0", 29, 40
	{
		UseOffsets
	}
	Patch "BALRF418", 0, 16
}

Sprite "EBRBZ4Z6", 54, 56
{
	Offset 27, 57
	Patch "BALRB419", 0, 16
	Patch "BAR1A0", 23, 41
	{
		UseOffsets
	}
	Patch "BALRF419", 0, 16
}

Sprite "EBRB[4[6", 54, 56
{
	Offset 27, 57
	Patch "BALRB420", 0, 16
	Patch "BAR1A0", 24, 39
	{
		UseOffsets
	}
	Patch "BALRF420", 0, 16
}

Sprite "EBRBA5", 54, 56
{
	Offset 27, 57
	Patch "BALRB501", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
}

Sprite "EBRBB5", 54, 56
{
	Offset 27, 57
	Patch "BALRB502", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
}

Sprite "EBRBC5", 54, 56
{
	Offset 27, 57
	Patch "BALRB503", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
}

Sprite "EBRBD5", 54, 56
{
	Offset 27, 57
	Patch "BALRB504", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
}

Sprite "EBRBE5", 54, 56
{
	Offset 27, 57
	Patch "BALRB505", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
}

Sprite "EBRBF5", 54, 56
{
	Offset 27, 57
	Patch "BALRB506", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
}

Sprite "EBRBG5", 54, 56
{
	Offset 27, 57
	Patch "BALRB507", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
}

Sprite "EBRBH5", 54, 56
{
	Offset 27, 57
	Patch "BALRB508", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
}

Sprite "EBRBI5", 54, 56
{
	Offset 27, 57
	Patch "BALRB509", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
}

Sprite "EBRBJ5", 54, 56
{
	Offset 27, 57
	Patch "BALRB510", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
}

Sprite "EBRBK5", 54, 56
{
	Offset 27, 57
	Patch "BALRB511", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
}

Sprite "EBRBL5", 54, 56
{
	Offset 27, 57
	Patch "BALRB512", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
}

Sprite "EBRBM5", 54, 56
{
	Offset 27, 57
	Patch "BALRB513", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
}

Sprite "EBRBN5", 54, 56
{
	Offset 27, 57
	Patch "BALRB514", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
}

Sprite "EBRBO5", 54, 56
{
	Offset 27, 57
	Patch "BALRB515", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
}

Sprite "EBRBP5", 54, 56
{
	Offset 27, 57
	Patch "BALRB516", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
}

Sprite "EBRBQ5", 54, 56
{
	Offset 27, 57
	Patch "BALRB517", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
}

Sprite "EBRBR5", 54, 56
{
	Offset 27, 57
	Patch "BALRB517", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
}

Sprite "EBRBU5", 54, 56
{
	Offset 27, 57
	Patch "BALRB522", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
}

Sprite "EBRBV5", 54, 56
{
	Offset 27, 57
	Patch "BALRB522", 0, 16
	Patch "BAR1B0", 25, 34
	{
		UseOffsets
	}
}

Sprite "EBRBX5", 54, 56
{
	Offset 27, 57
	Patch "BALRB521", 0, 16
	Patch "BAR1A0", 25, 34
	{
		UseOffsets
	}
}

Sprite "EBRBY5", 54, 56
{
	Offset 27, 57
	Patch "BALRB518", 0, 16
	Patch "BAR1A0", 25, 40
	{
		UseOffsets
	}
}

Sprite "EBRBZ5", 54, 56
{
	Offset 27, 57
	Patch "BALRB519", 0, 16
	Patch "BAR1A0", 25, 41
	{
		UseOffsets
	}
}

Sprite "EBRB[5", 54, 56
{
	Offset 27, 57
	Patch "BALRB520", 0, 16
	Patch "BAR1A0", 25, 39
	{
		UseOffsets
	}
}

Sprite "EBRDA0", 64, 72
{
	Offset 32, 72
	Patch "BEXPA0", 30, 50
	{
		UseOffsets
	}
}

Sprite "EBRDB0", 64, 72
{
	Offset 32, 72
	Patch "BEXPB0", 30, 50
	{
		UseOffsets
	}
}

Sprite "EBRDC0", 64, 72
{
	Offset 32, 72
	Patch "BEXPC0", 30, 50
	{
		UseOffsets
	}
}

Sprite "EBRDD0", 64, 72
{
	Offset 32, 72
	Patch "BEXPD0", 30, 50
	{
		UseOffsets
	}
}

Sprite "EBRDE0", 64, 72
{
	Offset 32, 72
	Patch "BEXPE0", 30, 50
	{
		UseOffsets
	}
}

// End of texture definitions
