// Texture definitions generated by SLADE3
// on Tue Nov  1 15:11:37 2016

Sprite "MARGA1", 72, 48
{
	Offset 36, 48
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF101", 9, 8
}

Sprite "MARGB1", 72, 48
{
	Offset 36, 48
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF102", 9, 8
}

Sprite "MARGC1", 72, 48
{
	Offset 36, 48
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF103", 9, 8
}

Sprite "MARGD1", 72, 48
{
	Offset 36, 48
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF104", 9, 8
}

Sprite "MARGE1", 72, 48
{
	Offset 36, 48
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF105", 9, 8
}

Sprite "MARGF1", 72, 48
{
	Offset 36, 48
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF106", 9, 8
}

Sprite "MARGG1", 72, 48
{
	Offset 36, 48
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF107", 9, 8
}

Sprite "MARGH1", 72, 48
{
	Offset 36, 48
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF108", 9, 8
}

Sprite "MARGI1", 72, 48
{
	Offset 36, 48
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF109", 9, 8
}

Sprite "MARGJ1", 72, 48
{
	Offset 36, 48
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF110", 9, 8
}

Sprite "MARGK1", 72, 48
{
	Offset 36, 48
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF111", 9, 8
}

Sprite "MARGL1", 72, 48
{
	Offset 36, 48
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF112", 9, 8
}

Sprite "MARGM1", 72, 48
{
	Offset 36, 48
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF113", 9, 8
}

Sprite "MARGN1", 72, 48
{
	Offset 36, 48
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF114", 9, 8
}

Sprite "MARGO1", 72, 48
{
	Offset 36, 48
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF115", 9, 8
}

Sprite "MARGP1", 72, 48
{
	Offset 36, 48
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF116", 9, 8
}

Sprite "MARGQ1", 72, 48
{
	Offset 36, 48
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF117", 9, 8
}

Sprite "MARGU1", 72, 48
{
	Offset 36, 48
	Patch "PLAYW0", 29, 21
	{
		UseOffsets
	}
	Patch "BALRF122", 9, 8
}

Sprite "MARGY1", 72, 48
{
	Offset 36, 48
	Patch "PLAYW0", 29, 29
	{
		UseOffsets
	}
	Patch "BALRF118", 9, 8
}

Sprite "MARGZ1", 72, 48
{
	Offset 36, 48
	Patch "PLAYW0", 29, 30
	{
		UseOffsets
	}
	Patch "BALRF119", 9, 8
}

Sprite "MARG[1", 72, 48
{
	Offset 36, 48
	Patch "PLAYW0", 29, 28
	{
		UseOffsets
	}
	Patch "BALRF120", 9, 8
}

Sprite "MARGA2A8", 72, 48
{
	Offset 36, 48
	Patch "BALRB201", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF201", 9, 8
}

Sprite "MARGB2B8", 72, 48
{
	Offset 36, 48
	Patch "BALRB202", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF202", 9, 8
}

Sprite "MARGC2C8", 72, 48
{
	Offset 36, 48
	Patch "BALRB203", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF203", 9, 8
}

Sprite "MARGD2D8", 72, 48
{
	Offset 36, 48
	Patch "BALRB204", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF204", 9, 8
}

Sprite "MARGE2E8", 72, 48
{
	Offset 36, 48
	Patch "BALRB205", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF205", 9, 8
}

Sprite "MARGF2F8", 72, 48
{
	Offset 36, 48
	Patch "BALRB206", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF206", 9, 8
}

Sprite "MARGG2G8", 72, 48
{
	Offset 36, 48
	Patch "BALRB207", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF207", 9, 8
}

Sprite "MARGH2H8", 72, 48
{
	Offset 36, 48
	Patch "BALRB208", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF208", 9, 8
}

Sprite "MARGI2I8", 72, 48
{
	Offset 36, 48
	Patch "BALRB209", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF209", 9, 8
}

Sprite "MARGJ2J8", 72, 48
{
	Offset 36, 48
	Patch "BALRB210", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF210", 9, 8
}

Sprite "MARGK2K8", 72, 48
{
	Offset 36, 48
	Patch "BALRB211", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF211", 9, 8
}

Sprite "MARGL2L8", 72, 48
{
	Offset 36, 48
	Patch "BALRB212", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF212", 9, 8
}

Sprite "MARGM2M8", 72, 48
{
	Offset 36, 48
	Patch "BALRB213", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF213", 9, 8
}

Sprite "MARGN2N8", 72, 48
{
	Offset 36, 48
	Patch "BALRB214", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF214", 9, 8
}

Sprite "MARGO2O8", 72, 48
{
	Offset 36, 48
	Patch "BALRB215", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF215", 9, 8
}

Sprite "MARGP2P8", 72, 48
{
	Offset 36, 48
	Patch "BALRB216", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF216", 9, 8
}

Sprite "MARGQ2Q8", 72, 48
{
	Offset 36, 48
	Patch "BALRB217", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF217", 9, 8
}

Sprite "MARGU2U8", 72, 48
{
	Offset 36, 48
	Patch "BALRB222", 9, 8
	Patch "PLAYW0", 29, 21
	{
		UseOffsets
	}
	Patch "BALRF222", 9, 8
}

Sprite "MARGY2Y8", 72, 48
{
	Offset 36, 48
	Patch "BALRB218", 9, 8
	Patch "PLAYW0", 33, 29
	{
		UseOffsets
	}
	Patch "BALRF218", 9, 8
}

Sprite "MARGZ2Z8", 72, 48
{
	Offset 36, 48
	Patch "BALRB219", 9, 8
	Patch "PLAYW0", 25, 30
	{
		UseOffsets
	}
	Patch "BALRF219", 9, 8
}

Sprite "MARG[2[8", 72, 48
{
	Offset 36, 48
	Patch "BALRB220", 9, 8
	Patch "PLAYW0", 29, 28
	{
		UseOffsets
	}
	Patch "BALRF220", 9, 8
}

Sprite "MARGA3A7", 72, 48
{
	Offset 36, 48
	Patch "BALRB301", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF301", 9, 8
}

Sprite "MARGB3B7", 72, 48
{
	Offset 36, 48
	Patch "BALRB302", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF302", 9, 8
}

Sprite "MARGC3C7", 72, 48
{
	Offset 36, 48
	Patch "BALRB303", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF303", 9, 8
}

Sprite "MARGD3D7", 72, 48
{
	Offset 36, 48
	Patch "BALRB304", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF304", 9, 8
}

Sprite "MARGE3E7", 72, 48
{
	Offset 36, 48
	Patch "BALRB305", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF305", 9, 8
}

Sprite "MARGF3F7", 72, 48
{
	Offset 36, 48
	Patch "BALRB306", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF306", 9, 8
}

Sprite "MARGG3G7", 72, 48
{
	Offset 36, 48
	Patch "BALRB307", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF307", 9, 8
}

Sprite "MARGH3H7", 72, 48
{
	Offset 36, 48
	Patch "BALRB308", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF308", 9, 8
}

Sprite "MARGI3I7", 72, 48
{
	Offset 36, 48
	Patch "BALRB309", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF309", 9, 8
}

Sprite "MARGJ3J7", 72, 48
{
	Offset 36, 48
	Patch "BALRB310", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF310", 9, 8
}

Sprite "MARGK3K7", 72, 48
{
	Offset 36, 48
	Patch "BALRB311", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF311", 9, 8
}

Sprite "MARGL3L7", 72, 48
{
	Offset 36, 48
	Patch "BALRB312", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF312", 9, 8
}

Sprite "MARGM3M7", 72, 48
{
	Offset 36, 48
	Patch "BALRB313", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF313", 9, 8
}

Sprite "MARGN3N7", 72, 48
{
	Offset 36, 48
	Patch "BALRB314", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF314", 9, 8
}

Sprite "MARGO3O7", 72, 48
{
	Offset 36, 48
	Patch "BALRB315", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF315", 9, 8
}

Sprite "MARGP3P7", 72, 48
{
	Offset 36, 48
	Patch "BALRB316", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF316", 9, 8
}

Sprite "MARGQ3Q7", 72, 48
{
	Offset 36, 48
	Patch "BALRB317", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF317", 9, 8
}

Sprite "MARGU3U7", 72, 48
{
	Offset 36, 48
	Patch "BALRB322", 9, 8
	Patch "PLAYW0", 29, 21
	{
		UseOffsets
	}
	Patch "BALRF322", 9, 8
}

Sprite "MARGY3Y7", 72, 48
{
	Offset 36, 48
	Patch "BALRB318", 9, 8
	Patch "PLAYW0", 33, 29
	{
		UseOffsets
	}
	Patch "BALRF318", 9, 8
}

Sprite "MARGZ3Z7", 72, 48
{
	Offset 36, 48
	Patch "BALRB319", 9, 8
	Patch "PLAYW0", 27, 30
	{
		UseOffsets
	}
	Patch "BALRF319", 9, 8
}

Sprite "MARG[3[7", 72, 48
{
	Offset 36, 48
	Patch "BALRB320", 9, 8
	Patch "PLAYW0", 29, 28
	{
		UseOffsets
	}
	Patch "BALRF320", 9, 8
}

Sprite "MARGA4A6", 72, 48
{
	Offset 36, 48
	Patch "BALRB401", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF401", 9, 8
}

Sprite "MARGB4B6", 72, 48
{
	Offset 36, 48
	Patch "BALRB402", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF402", 9, 8
}

Sprite "MARGC4C6", 72, 48
{
	Offset 36, 48
	Patch "BALRB403", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF403", 9, 8
}

Sprite "MARGD4D6", 72, 48
{
	Offset 36, 48
	Patch "BALRB404", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF404", 9, 8
}

Sprite "MARGE4E6", 72, 48
{
	Offset 36, 48
	Patch "BALRB405", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF405", 9, 8
}

Sprite "MARGF4F6", 72, 48
{
	Offset 36, 48
	Patch "BALRB406", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF406", 9, 8
}

Sprite "MARGG4G6", 72, 48
{
	Offset 36, 48
	Patch "BALRB407", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF407", 9, 8
}

Sprite "MARGH4H6", 72, 48
{
	Offset 36, 48
	Patch "BALRB408", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF408", 9, 8
}

Sprite "MARGI4I6", 72, 48
{
	Offset 36, 48
	Patch "BALRB409", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF409", 9, 8
}

Sprite "MARGJ4J6", 72, 48
{
	Offset 36, 48
	Patch "BALRB410", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF410", 9, 8
}

Sprite "MARGK4K6", 72, 48
{
	Offset 36, 48
	Patch "BALRB411", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF411", 9, 8
}

Sprite "MARGL4L6", 72, 48
{
	Offset 36, 48
	Patch "BALRB412", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF412", 9, 8
}

Sprite "MARGM4M6", 72, 48
{
	Offset 36, 48
	Patch "BALRB413", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF413", 9, 8
}

Sprite "MARGN4N6", 72, 48
{
	Offset 36, 48
	Patch "BALRB414", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF414", 9, 8
}

Sprite "MARGO4O6", 72, 48
{
	Offset 36, 48
	Patch "BALRB415", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF415", 9, 8
}

Sprite "MARGP4P6", 72, 48
{
	Offset 36, 48
	Patch "BALRB416", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF416", 9, 8
}

Sprite "MARGQ4Q6", 72, 48
{
	Offset 36, 48
	Patch "BALRB417", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
	Patch "BALRF417", 9, 8
}

Sprite "MARGU4U6", 72, 48
{
	Offset 36, 48
	Patch "BALRB422", 9, 8
	Patch "PLAYW0", 29, 21
	{
		UseOffsets
	}
	Patch "BALRF422", 9, 8
}

Sprite "MARGY4Y6", 72, 48
{
	Offset 36, 48
	Patch "BALRB418", 9, 8
	Patch "PLAYW0", 33, 29
	{
		UseOffsets
	}
	Patch "BALRF418", 9, 8
}

Sprite "MARGZ4Z6", 72, 48
{
	Offset 36, 48
	Patch "BALRB419", 9, 8
	Patch "PLAYW0", 27, 30
	{
		UseOffsets
	}
	Patch "BALRF419", 9, 8
}

Sprite "MARG[4[6", 72, 48
{
	Offset 36, 48
	Patch "BALRB420", 9, 8
	Patch "PLAYW0", 29, 28
	{
		UseOffsets
	}
	Patch "BALRF420", 9, 8
}

Sprite "MARGA5", 72, 48
{
	Offset 36, 48
	Patch "BALRB501", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
}

Sprite "MARGB5", 72, 48
{
	Offset 36, 48
	Patch "BALRB502", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
}

Sprite "MARGC5", 72, 48
{
	Offset 36, 48
	Patch "BALRB503", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
}

Sprite "MARGD5", 72, 48
{
	Offset 36, 48
	Patch "BALRB504", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
}

Sprite "MARGE5", 72, 48
{
	Offset 36, 48
	Patch "BALRB505", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
}

Sprite "MARGF5", 72, 48
{
	Offset 36, 48
	Patch "BALRB506", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
}

Sprite "MARGG5", 72, 48
{
	Offset 36, 48
	Patch "BALRB507", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
}

Sprite "MARGH5", 72, 48
{
	Offset 36, 48
	Patch "BALRB508", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
}

Sprite "MARGI5", 72, 48
{
	Offset 36, 48
	Patch "BALRB509", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
}

Sprite "MARGJ5", 72, 48
{
	Offset 36, 48
	Patch "BALRB510", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
}

Sprite "MARGK5", 72, 48
{
	Offset 36, 48
	Patch "BALRB511", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
}

Sprite "MARGL5", 72, 48
{
	Offset 36, 48
	Patch "BALRB512", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
}

Sprite "MARGM5", 72, 48
{
	Offset 36, 48
	Patch "BALRB513", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
}

Sprite "MARGN5", 72, 48
{
	Offset 36, 48
	Patch "BALRB514", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
}

Sprite "MARGO5", 72, 48
{
	Offset 36, 48
	Patch "BALRB515", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
}

Sprite "MARGP5", 72, 48
{
	Offset 36, 48
	Patch "BALRB516", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
}

Sprite "MARGQ5", 72, 48
{
	Offset 36, 48
	Patch "BALRB517", 9, 8
	Patch "PLAYW0", 29, 23
	{
		UseOffsets
	}
}

Sprite "MARGU5", 72, 48
{
	Offset 36, 48
	Patch "BALRB522", 9, 8
	Patch "PLAYW0", 29, 21
	{
		UseOffsets
	}
}

Sprite "MARGY5", 72, 48
{
	Offset 36, 48
	Patch "BALRB518", 9, 8
	Patch "PLAYW0", 29, 29
	{
		UseOffsets
	}
}

Sprite "MARGZ5", 72, 48
{
	Offset 36, 48
	Patch "BALRB519", 9, 8
	Patch "PLAYW0", 29, 30
	{
		UseOffsets
	}
}

Sprite "MARG[5", 72, 48
{
	Offset 36, 48
	Patch "BALRB520", 9, 8
	Patch "PLAYW0", 29, 28
	{
		UseOffsets
	}
}

// End of texture definitions
