// Texture definitions generated by SLADE3
// on Tue Nov  1 15:11:37 2016

Sprite "BGRBA1", 72, 56
{
	Offset 36, 56
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF101", 9, 16
}

Sprite "BGRBB1", 72, 56
{
	Offset 36, 56
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF102", 9, 16
}

Sprite "BGRBC1", 72, 56
{
	Offset 36, 56
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF103", 9, 16
}

Sprite "BGRBD1", 72, 56
{
	Offset 36, 56
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF104", 9, 16
}

Sprite "BGRBE1", 72, 56
{
	Offset 36, 56
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF105", 9, 16
}

Sprite "BGRBF1", 72, 56
{
	Offset 36, 56
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF106", 9, 16
}

Sprite "BGRBG1", 72, 56
{
	Offset 36, 56
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF107", 9, 16
}

Sprite "BGRBH1", 72, 56
{
	Offset 36, 56
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF108", 9, 16
}

Sprite "BGRBI1", 72, 56
{
	Offset 36, 56
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF109", 9, 16
}

Sprite "BGRBJ1", 72, 56
{
	Offset 36, 56
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF110", 9, 16
}

Sprite "BGRBK1", 72, 56
{
	Offset 36, 56
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF111", 9, 16
}

Sprite "BGRBL1", 72, 56
{
	Offset 36, 56
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF112", 9, 16
}

Sprite "BGRBM1", 72, 56
{
	Offset 36, 56
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF113", 9, 16
}

Sprite "BGRBN1", 72, 56
{
	Offset 36, 56
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF114", 9, 16
}

Sprite "BGRBO1", 72, 56
{
	Offset 36, 56
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF115", 9, 16
}

Sprite "BGRBP1", 72, 56
{
	Offset 36, 56
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF116", 9, 16
}

Sprite "BGRBQ1", 72, 56
{
	Offset 36, 56
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF117", 9, 16
}

Sprite "BGRBU1", 72, 56
{
	Offset 36, 56
	Patch "BFUGA0", 36, 40
	{
		UseOffsets
	}
	Patch "BALRF122", 9, 16
}

Sprite "BGRBY1", 72, 56
{
	Offset 36, 56
	Patch "BFUGA0", 36, 48
	{
		UseOffsets
	}
	Patch "BALRF118", 9, 16
}

Sprite "BGRBZ1", 72, 56
{
	Offset 36, 56
	Patch "BFUGA0", 36, 49
	{
		UseOffsets
	}
	Patch "BALRF119", 9, 16
}

Sprite "BGRB[1", 72, 56
{
	Offset 36, 56
	Patch "BFUGA0", 36, 47
	{
		UseOffsets
	}
	Patch "BALRF120", 9, 16
}

Sprite "BGRBA2A8", 72, 56
{
	Offset 36, 56
	Patch "BALRB201", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF201", 9, 16
}

Sprite "BGRBB2B8", 72, 56
{
	Offset 36, 56
	Patch "BALRB202", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF202", 9, 16
}

Sprite "BGRBC2C8", 72, 56
{
	Offset 36, 56
	Patch "BALRB203", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF203", 9, 16
}

Sprite "BGRBD2D8", 72, 56
{
	Offset 36, 56
	Patch "BALRB204", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF204", 9, 16
}

Sprite "BGRBE2E8", 72, 56
{
	Offset 36, 56
	Patch "BALRB205", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF205", 9, 16
}

Sprite "BGRBF2F8", 72, 56
{
	Offset 36, 56
	Patch "BALRB206", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF206", 9, 16
}

Sprite "BGRBG2G8", 72, 56
{
	Offset 36, 56
	Patch "BALRB207", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF207", 9, 16
}

Sprite "BGRBH2H8", 72, 56
{
	Offset 36, 56
	Patch "BALRB208", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF208", 9, 16
}

Sprite "BGRBI2I8", 72, 56
{
	Offset 36, 56
	Patch "BALRB209", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF209", 9, 16
}

Sprite "BGRBJ2J8", 72, 56
{
	Offset 36, 56
	Patch "BALRB210", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF210", 9, 16
}

Sprite "BGRBK2K8", 72, 56
{
	Offset 36, 56
	Patch "BALRB211", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF211", 9, 16
}

Sprite "BGRBL2L8", 72, 56
{
	Offset 36, 56
	Patch "BALRB212", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF212", 9, 16
}

Sprite "BGRBM2M8", 72, 56
{
	Offset 36, 56
	Patch "BALRB213", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF213", 9, 16
}

Sprite "BGRBN2N8", 72, 56
{
	Offset 36, 56
	Patch "BALRB214", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF214", 9, 16
}

Sprite "BGRBO2O8", 72, 56
{
	Offset 36, 56
	Patch "BALRB215", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF215", 9, 16
}

Sprite "BGRBP2P8", 72, 56
{
	Offset 36, 56
	Patch "BALRB216", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF216", 9, 16
}

Sprite "BGRBQ2Q8", 72, 56
{
	Offset 36, 56
	Patch "BALRB217", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF217", 9, 16
}

Sprite "BGRBU2U8", 72, 56
{
	Offset 36, 56
	Patch "BALRB222", 9, 16
	Patch "BFUGA0", 36, 40
	{
		UseOffsets
	}
	Patch "BALRF222", 9, 16
}

Sprite "BGRBY2Y8", 72, 56
{
	Offset 36, 56
	Patch "BALRB218", 9, 16
	Patch "BFUGA0", 40, 48
	{
		UseOffsets
	}
	Patch "BALRF218", 9, 16
}

Sprite "BGRBZ2Z8", 72, 56
{
	Offset 36, 56
	Patch "BALRB219", 9, 16
	Patch "BFUGA0", 32, 49
	{
		UseOffsets
	}
	Patch "BALRF219", 9, 16
}

Sprite "BGRB[2[8", 72, 56
{
	Offset 36, 56
	Patch "BALRB220", 9, 16
	Patch "BFUGA0", 36, 47
	{
		UseOffsets
	}
	Patch "BALRF220", 9, 16
}

Sprite "BGRBA3A7", 72, 56
{
	Offset 36, 56
	Patch "BALRB301", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF301", 9, 16
}

Sprite "BGRBB3B7", 72, 56
{
	Offset 36, 56
	Patch "BALRB302", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF302", 9, 16
}

Sprite "BGRBC3C7", 72, 56
{
	Offset 36, 56
	Patch "BALRB303", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF303", 9, 16
}

Sprite "BGRBD3D7", 72, 56
{
	Offset 36, 56
	Patch "BALRB304", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF304", 9, 16
}

Sprite "BGRBE3E7", 72, 56
{
	Offset 36, 56
	Patch "BALRB305", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF305", 9, 16
}

Sprite "BGRBF3F7", 72, 56
{
	Offset 36, 56
	Patch "BALRB306", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF306", 9, 16
}

Sprite "BGRBG3G7", 72, 56
{
	Offset 36, 56
	Patch "BALRB307", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF307", 9, 16
}

Sprite "BGRBH3H7", 72, 56
{
	Offset 36, 56
	Patch "BALRB308", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF308", 9, 16
}

Sprite "BGRBI3I7", 72, 56
{
	Offset 36, 56
	Patch "BALRB309", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF309", 9, 16
}

Sprite "BGRBJ3J7", 72, 56
{
	Offset 36, 56
	Patch "BALRB310", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF310", 9, 16
}

Sprite "BGRBK3K7", 72, 56
{
	Offset 36, 56
	Patch "BALRB311", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF311", 9, 16
}

Sprite "BGRBL3L7", 72, 56
{
	Offset 36, 56
	Patch "BALRB312", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF312", 9, 16
}

Sprite "BGRBM3M7", 72, 56
{
	Offset 36, 56
	Patch "BALRB313", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF313", 9, 16
}

Sprite "BGRBN3N7", 72, 56
{
	Offset 36, 56
	Patch "BALRB314", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF314", 9, 16
}

Sprite "BGRBO3O7", 72, 56
{
	Offset 36, 56
	Patch "BALRB315", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF315", 9, 16
}

Sprite "BGRBP3P7", 72, 56
{
	Offset 36, 56
	Patch "BALRB316", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF316", 9, 16
}

Sprite "BGRBQ3Q7", 72, 56
{
	Offset 36, 56
	Patch "BALRB317", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF317", 9, 16
}

Sprite "BGRBU3U7", 72, 56
{
	Offset 36, 56
	Patch "BALRB322", 9, 16
	Patch "BFUGA0", 36, 40
	{
		UseOffsets
	}
	Patch "BALRF322", 9, 16
}

Sprite "BGRBY3Y7", 72, 56
{
	Offset 36, 56
	Patch "BALRB318", 9, 16
	Patch "BFUGA0", 40, 48
	{
		UseOffsets
	}
	Patch "BALRF318", 9, 16
}

Sprite "BGRBZ3Z7", 72, 56
{
	Offset 36, 56
	Patch "BALRB319", 9, 16
	Patch "BFUGA0", 34, 49
	{
		UseOffsets
	}
	Patch "BALRF319", 9, 16
}

Sprite "BGRB[3[7", 72, 56
{
	Offset 36, 56
	Patch "BALRB320", 9, 16
	Patch "BFUGA0", 36, 47
	{
		UseOffsets
	}
	Patch "BALRF320", 9, 16
}

Sprite "BGRBA4A6", 72, 56
{
	Offset 36, 56
	Patch "BALRB401", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF401", 9, 16
}

Sprite "BGRBB4B6", 72, 56
{
	Offset 36, 56
	Patch "BALRB402", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF402", 9, 16
}

Sprite "BGRBC4C6", 72, 56
{
	Offset 36, 56
	Patch "BALRB403", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF403", 9, 16
}

Sprite "BGRBD4D6", 72, 56
{
	Offset 36, 56
	Patch "BALRB404", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF404", 9, 16
}

Sprite "BGRBE4E6", 72, 56
{
	Offset 36, 56
	Patch "BALRB405", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF405", 9, 16
}

Sprite "BGRBF4F6", 72, 56
{
	Offset 36, 56
	Patch "BALRB406", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF406", 9, 16
}

Sprite "BGRBG4G6", 72, 56
{
	Offset 36, 56
	Patch "BALRB407", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF407", 9, 16
}

Sprite "BGRBH4H6", 72, 56
{
	Offset 36, 56
	Patch "BALRB408", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF408", 9, 16
}

Sprite "BGRBI4I6", 72, 56
{
	Offset 36, 56
	Patch "BALRB409", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF409", 9, 16
}

Sprite "BGRBJ4J6", 72, 56
{
	Offset 36, 56
	Patch "BALRB410", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF410", 9, 16
}

Sprite "BGRBK4K6", 72, 56
{
	Offset 36, 56
	Patch "BALRB411", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF411", 9, 16
}

Sprite "BGRBL4L6", 72, 56
{
	Offset 36, 56
	Patch "BALRB412", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF412", 9, 16
}

Sprite "BGRBM4M6", 72, 56
{
	Offset 36, 56
	Patch "BALRB413", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF413", 9, 16
}

Sprite "BGRBN4N6", 72, 56
{
	Offset 36, 56
	Patch "BALRB414", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF414", 9, 16
}

Sprite "BGRBO4O6", 72, 56
{
	Offset 36, 56
	Patch "BALRB415", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF415", 9, 16
}

Sprite "BGRBP4P6", 72, 56
{
	Offset 36, 56
	Patch "BALRB416", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF416", 9, 16
}

Sprite "BGRBQ4Q6", 72, 56
{
	Offset 36, 56
	Patch "BALRB417", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
	Patch "BALRF417", 9, 16
}

Sprite "BGRBU4U6", 72, 56
{
	Offset 36, 56
	Patch "BALRB422", 9, 16
	Patch "BFUGA0", 36, 40
	{
		UseOffsets
	}
	Patch "BALRF422", 9, 16
}

Sprite "BGRBY4Y6", 72, 56
{
	Offset 36, 56
	Patch "BALRB418", 9, 16
	Patch "BFUGA0", 40, 48
	{
		UseOffsets
	}
	Patch "BALRF418", 9, 16
}

Sprite "BGRBZ4Z6", 72, 56
{
	Offset 36, 56
	Patch "BALRB419", 9, 16
	Patch "BFUGA0", 34, 49
	{
		UseOffsets
	}
	Patch "BALRF419", 9, 16
}

Sprite "BGRB[4[6", 72, 56
{
	Offset 36, 56
	Patch "BALRB420", 9, 16
	Patch "BFUGA0", 36, 47
	{
		UseOffsets
	}
	Patch "BALRF420", 9, 16
}

Sprite "BGRBA5", 72, 56
{
	Offset 36, 56
	Patch "BALRB501", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
}

Sprite "BGRBB5", 72, 56
{
	Offset 36, 56
	Patch "BALRB502", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
}

Sprite "BGRBC5", 72, 56
{
	Offset 36, 56
	Patch "BALRB503", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
}

Sprite "BGRBD5", 72, 56
{
	Offset 36, 56
	Patch "BALRB504", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
}

Sprite "BGRBE5", 72, 56
{
	Offset 36, 56
	Patch "BALRB505", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
}

Sprite "BGRBF5", 72, 56
{
	Offset 36, 56
	Patch "BALRB506", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
}

Sprite "BGRBG5", 72, 56
{
	Offset 36, 56
	Patch "BALRB507", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
}

Sprite "BGRBH5", 72, 56
{
	Offset 36, 56
	Patch "BALRB508", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
}

Sprite "BGRBI5", 72, 56
{
	Offset 36, 56
	Patch "BALRB509", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
}

Sprite "BGRBJ5", 72, 56
{
	Offset 36, 56
	Patch "BALRB510", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
}

Sprite "BGRBK5", 72, 56
{
	Offset 36, 56
	Patch "BALRB511", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
}

Sprite "BGRBL5", 72, 56
{
	Offset 36, 56
	Patch "BALRB512", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
}

Sprite "BGRBM5", 72, 56
{
	Offset 36, 56
	Patch "BALRB513", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
}

Sprite "BGRBN5", 72, 56
{
	Offset 36, 56
	Patch "BALRB514", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
}

Sprite "BGRBO5", 72, 56
{
	Offset 36, 56
	Patch "BALRB515", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
}

Sprite "BGRBP5", 72, 56
{
	Offset 36, 56
	Patch "BALRB516", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
}

Sprite "BGRBQ5", 72, 56
{
	Offset 36, 56
	Patch "BALRB517", 9, 16
	Patch "BFUGA0", 36, 42
	{
		UseOffsets
	}
}

Sprite "BGRBU5", 72, 56
{
	Offset 36, 56
	Patch "BALRB522", 9, 16
	Patch "BFUGA0", 36, 40
	{
		UseOffsets
	}
}

Sprite "BGRBY5", 72, 56
{
	Offset 36, 56
	Patch "BALRB518", 9, 16
	Patch "BFUGA0", 36, 48
	{
		UseOffsets
	}
}

Sprite "BGRBZ5", 72, 56
{
	Offset 36, 56
	Patch "BALRB519", 9, 16
	Patch "BFUGA0", 36, 49
	{
		UseOffsets
	}
}

Sprite "BGRB[5", 72, 56
{
	Offset 36, 56
	Patch "BALRB520", 9, 16
	Patch "BFUGA0", 36, 47
	{
		UseOffsets
	}
}

// End of texture definitions
