// Texture definitions generated by SLADE3
// on Tue Nov  1 15:11:37 2016

Sprite "CLRBA1", 54, 40
{
	Offset 27, 40
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF101", 0, 0
}

Sprite "CLRBB1", 54, 40
{
	Offset 27, 40
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF102", 0, 0
}

Sprite "CLRBC1", 54, 40
{
	Offset 27, 40
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF103", 0, 0
}

Sprite "CLRBD1", 54, 40
{
	Offset 27, 40
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF104", 0, 0
}

Sprite "CLRBE1", 54, 40
{
	Offset 27, 40
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF105", 0, 0
}

Sprite "CLRBF1", 54, 40
{
	Offset 27, 40
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF106", 0, 0
}

Sprite "CLRBG1", 54, 40
{
	Offset 27, 40
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF107", 0, 0
}

Sprite "CLRBH1", 54, 40
{
	Offset 27, 40
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF108", 0, 0
}

Sprite "CLRBI1", 54, 40
{
	Offset 27, 40
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF109", 0, 0
}

Sprite "CLRBJ1", 54, 40
{
	Offset 27, 40
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF110", 0, 0
}

Sprite "CLRBK1", 54, 40
{
	Offset 27, 40
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF111", 0, 0
}

Sprite "CLRBL1", 54, 40
{
	Offset 27, 40
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF112", 0, 0
}

Sprite "CLRBM1", 54, 40
{
	Offset 27, 40
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF113", 0, 0
}

Sprite "CLRBN1", 54, 40
{
	Offset 27, 40
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF114", 0, 0
}

Sprite "CLRBO1", 54, 40
{
	Offset 27, 40
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF115", 0, 0
}

Sprite "CLRBP1", 54, 40
{
	Offset 27, 40
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF116", 0, 0
}

Sprite "CLRBQ1", 54, 40
{
	Offset 27, 40
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF117", 0, 0
}

Sprite "CLRBU1", 54, 40
{
	Offset 27, 40
	Patch "CELLA0", 26, 17
	{
		UseOffsets
	}
	Patch "BALRF122", 0, 0
}

Sprite "CLRBY1", 54, 40
{
	Offset 27, 40
	Patch "CELLA0", 26, 25
	{
		UseOffsets
	}
	Patch "BALRF118", 0, 0
}

Sprite "CLRBZ1", 54, 40
{
	Offset 27, 40
	Patch "CELLA0", 26, 26
	{
		UseOffsets
	}
	Patch "BALRF119", 0, 0
}

Sprite "CLRB[1", 54, 40
{
	Offset 27, 40
	Patch "CELLA0", 26, 24
	{
		UseOffsets
	}
	Patch "BALRF120", 0, 0
}

Sprite "CLRBA2A8", 54, 40
{
	Offset 27, 40
	Patch "BALRB201", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF201", 0, 0
}

Sprite "CLRBB2B8", 54, 40
{
	Offset 27, 40
	Patch "BALRB202", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF202", 0, 0
}

Sprite "CLRBC2C8", 54, 40
{
	Offset 27, 40
	Patch "BALRB203", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF203", 0, 0
}

Sprite "CLRBD2D8", 54, 40
{
	Offset 27, 40
	Patch "BALRB204", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF204", 0, 0
}

Sprite "CLRBE2E8", 54, 40
{
	Offset 27, 40
	Patch "BALRB205", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF205", 0, 0
}

Sprite "CLRBF2F8", 54, 40
{
	Offset 27, 40
	Patch "BALRB206", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF206", 0, 0
}

Sprite "CLRBG2G8", 54, 40
{
	Offset 27, 40
	Patch "BALRB207", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF207", 0, 0
}

Sprite "CLRBH2H8", 54, 40
{
	Offset 27, 40
	Patch "BALRB208", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF208", 0, 0
}

Sprite "CLRBI2I8", 54, 40
{
	Offset 27, 40
	Patch "BALRB209", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF209", 0, 0
}

Sprite "CLRBJ2J8", 54, 40
{
	Offset 27, 40
	Patch "BALRB210", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF210", 0, 0
}

Sprite "CLRBK2K8", 54, 40
{
	Offset 27, 40
	Patch "BALRB211", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF211", 0, 0
}

Sprite "CLRBL2L8", 54, 40
{
	Offset 27, 40
	Patch "BALRB212", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF212", 0, 0
}

Sprite "CLRBM2M8", 54, 40
{
	Offset 27, 40
	Patch "BALRB213", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF213", 0, 0
}

Sprite "CLRBN2N8", 54, 40
{
	Offset 27, 40
	Patch "BALRB214", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF214", 0, 0
}

Sprite "CLRBO2O8", 54, 40
{
	Offset 27, 40
	Patch "BALRB215", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF215", 0, 0
}

Sprite "CLRBP2P8", 54, 40
{
	Offset 27, 40
	Patch "BALRB216", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF216", 0, 0
}

Sprite "CLRBQ2Q8", 54, 40
{
	Offset 27, 40
	Patch "BALRB217", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF217", 0, 0
}

Sprite "CLRBU2U8", 54, 40
{
	Offset 27, 40
	Patch "BALRB222", 0, 0
	Patch "CELLA0", 26, 17
	{
		UseOffsets
	}
	Patch "BALRF222", 0, 0
}

Sprite "CLRBY2Y8", 54, 40
{
	Offset 27, 40
	Patch "BALRB218", 0, 0
	Patch "CELLA0", 30, 25
	{
		UseOffsets
	}
	Patch "BALRF218", 0, 0
}

Sprite "CLRBZ2Z8", 54, 40
{
	Offset 27, 40
	Patch "BALRB219", 0, 0
	Patch "CELLA0", 22, 26
	{
		UseOffsets
	}
	Patch "BALRF219", 0, 0
}

Sprite "CLRB[2[8", 54, 40
{
	Offset 27, 40
	Patch "BALRB220", 0, 0
	Patch "CELLA0", 26, 24
	{
		UseOffsets
	}
	Patch "BALRF220", 0, 0
}

Sprite "CLRBA3A7", 54, 40
{
	Offset 27, 40
	Patch "BALRB301", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF301", 0, 0
}

Sprite "CLRBB3B7", 54, 40
{
	Offset 27, 40
	Patch "BALRB302", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF302", 0, 0
}

Sprite "CLRBC3C7", 54, 40
{
	Offset 27, 40
	Patch "BALRB303", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF303", 0, 0
}

Sprite "CLRBD3D7", 54, 40
{
	Offset 27, 40
	Patch "BALRB304", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF304", 0, 0
}

Sprite "CLRBE3E7", 54, 40
{
	Offset 27, 40
	Patch "BALRB305", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF305", 0, 0
}

Sprite "CLRBF3F7", 54, 40
{
	Offset 27, 40
	Patch "BALRB306", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF306", 0, 0
}

Sprite "CLRBG3G7", 54, 40
{
	Offset 27, 40
	Patch "BALRB307", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF307", 0, 0
}

Sprite "CLRBH3H7", 54, 40
{
	Offset 27, 40
	Patch "BALRB308", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF308", 0, 0
}

Sprite "CLRBI3I7", 54, 40
{
	Offset 27, 40
	Patch "BALRB309", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF309", 0, 0
}

Sprite "CLRBJ3J7", 54, 40
{
	Offset 27, 40
	Patch "BALRB310", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF310", 0, 0
}

Sprite "CLRBK3K7", 54, 40
{
	Offset 27, 40
	Patch "BALRB311", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF311", 0, 0
}

Sprite "CLRBL3L7", 54, 40
{
	Offset 27, 40
	Patch "BALRB312", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF312", 0, 0
}

Sprite "CLRBM3M7", 54, 40
{
	Offset 27, 40
	Patch "BALRB313", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF313", 0, 0
}

Sprite "CLRBN3N7", 54, 40
{
	Offset 27, 40
	Patch "BALRB314", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF314", 0, 0
}

Sprite "CLRBO3O7", 54, 40
{
	Offset 27, 40
	Patch "BALRB315", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF315", 0, 0
}

Sprite "CLRBP3P7", 54, 40
{
	Offset 27, 40
	Patch "BALRB316", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF316", 0, 0
}

Sprite "CLRBQ3Q7", 54, 40
{
	Offset 27, 40
	Patch "BALRB317", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF317", 0, 0
}

Sprite "CLRBU3U7", 54, 40
{
	Offset 27, 40
	Patch "BALRB322", 0, 0
	Patch "CELLA0", 26, 17
	{
		UseOffsets
	}
	Patch "BALRF322", 0, 0
}

Sprite "CLRBY3Y7", 54, 40
{
	Offset 27, 40
	Patch "BALRB318", 0, 0
	Patch "CELLA0", 30, 25
	{
		UseOffsets
	}
	Patch "BALRF318", 0, 0
}

Sprite "CLRBZ3Z7", 54, 40
{
	Offset 27, 40
	Patch "BALRB319", 0, 0
	Patch "CELLA0", 24, 26
	{
		UseOffsets
	}
	Patch "BALRF319", 0, 0
}

Sprite "CLRB[3[7", 54, 40
{
	Offset 27, 40
	Patch "BALRB320", 0, 0
	Patch "CELLA0", 26, 24
	{
		UseOffsets
	}
	Patch "BALRF320", 0, 0
}

Sprite "CLRBA4A6", 54, 40
{
	Offset 27, 40
	Patch "BALRB401", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF401", 0, 0
}

Sprite "CLRBB4B6", 54, 40
{
	Offset 27, 40
	Patch "BALRB402", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF402", 0, 0
}

Sprite "CLRBC4C6", 54, 40
{
	Offset 27, 40
	Patch "BALRB403", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF403", 0, 0
}

Sprite "CLRBD4D6", 54, 40
{
	Offset 27, 40
	Patch "BALRB404", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF404", 0, 0
}

Sprite "CLRBE4E6", 54, 40
{
	Offset 27, 40
	Patch "BALRB405", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF405", 0, 0
}

Sprite "CLRBF4F6", 54, 40
{
	Offset 27, 40
	Patch "BALRB406", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF406", 0, 0
}

Sprite "CLRBG4G6", 54, 40
{
	Offset 27, 40
	Patch "BALRB407", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF407", 0, 0
}

Sprite "CLRBH4H6", 54, 40
{
	Offset 27, 40
	Patch "BALRB408", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF408", 0, 0
}

Sprite "CLRBI4I6", 54, 40
{
	Offset 27, 40
	Patch "BALRB409", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF409", 0, 0
}

Sprite "CLRBJ4J6", 54, 40
{
	Offset 27, 40
	Patch "BALRB410", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF410", 0, 0
}

Sprite "CLRBK4K6", 54, 40
{
	Offset 27, 40
	Patch "BALRB411", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF411", 0, 0
}

Sprite "CLRBL4L6", 54, 40
{
	Offset 27, 40
	Patch "BALRB412", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF412", 0, 0
}

Sprite "CLRBM4M6", 54, 40
{
	Offset 27, 40
	Patch "BALRB413", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF413", 0, 0
}

Sprite "CLRBN4N6", 54, 40
{
	Offset 27, 40
	Patch "BALRB414", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF414", 0, 0
}

Sprite "CLRBO4O6", 54, 40
{
	Offset 27, 40
	Patch "BALRB415", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF415", 0, 0
}

Sprite "CLRBP4P6", 54, 40
{
	Offset 27, 40
	Patch "BALRB416", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF416", 0, 0
}

Sprite "CLRBQ4Q6", 54, 40
{
	Offset 27, 40
	Patch "BALRB417", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF417", 0, 0
}

Sprite "CLRBU4U6", 54, 40
{
	Offset 27, 40
	Patch "BALRB422", 0, 0
	Patch "CELLA0", 26, 17
	{
		UseOffsets
	}
	Patch "BALRF422", 0, 0
}

Sprite "CLRBY4Y6", 54, 40
{
	Offset 27, 40
	Patch "BALRB418", 0, 0
	Patch "CELLA0", 30, 25
	{
		UseOffsets
	}
	Patch "BALRF418", 0, 0
}

Sprite "CLRBZ4Z6", 54, 40
{
	Offset 27, 40
	Patch "BALRB419", 0, 0
	Patch "CELLA0", 24, 26
	{
		UseOffsets
	}
	Patch "BALRF419", 0, 0
}

Sprite "CLRB[4[6", 54, 40
{
	Offset 27, 40
	Patch "BALRB420", 0, 0
	Patch "CELLA0", 26, 24
	{
		UseOffsets
	}
	Patch "BALRF420", 0, 0
}

Sprite "CLRBA5", 54, 40
{
	Offset 27, 40
	Patch "BALRB501", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
}

Sprite "CLRBB5", 54, 40
{
	Offset 27, 40
	Patch "BALRB502", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
}

Sprite "CLRBC5", 54, 40
{
	Offset 27, 40
	Patch "BALRB503", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
}

Sprite "CLRBD5", 54, 40
{
	Offset 27, 40
	Patch "BALRB504", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
}

Sprite "CLRBE5", 54, 40
{
	Offset 27, 40
	Patch "BALRB505", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
}

Sprite "CLRBF5", 54, 40
{
	Offset 27, 40
	Patch "BALRB506", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
}

Sprite "CLRBG5", 54, 40
{
	Offset 27, 40
	Patch "BALRB507", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
}

Sprite "CLRBH5", 54, 40
{
	Offset 27, 40
	Patch "BALRB508", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
}

Sprite "CLRBI5", 54, 40
{
	Offset 27, 40
	Patch "BALRB509", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
}

Sprite "CLRBJ5", 54, 40
{
	Offset 27, 40
	Patch "BALRB510", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
}

Sprite "CLRBK5", 54, 40
{
	Offset 27, 40
	Patch "BALRB511", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
}

Sprite "CLRBL5", 54, 40
{
	Offset 27, 40
	Patch "BALRB512", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
}

Sprite "CLRBM5", 54, 40
{
	Offset 27, 40
	Patch "BALRB513", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
}

Sprite "CLRBN5", 54, 40
{
	Offset 27, 40
	Patch "BALRB514", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
}

Sprite "CLRBO5", 54, 40
{
	Offset 27, 40
	Patch "BALRB515", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
}

Sprite "CLRBP5", 54, 40
{
	Offset 27, 40
	Patch "BALRB516", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
}

Sprite "CLRBQ5", 54, 40
{
	Offset 27, 40
	Patch "BALRB517", 0, 0
	Patch "CELLA0", 26, 19
	{
		UseOffsets
	}
}

Sprite "CLRBU5", 54, 40
{
	Offset 27, 40
	Patch "BALRB522", 0, 0
	Patch "CELLA0", 26, 17
	{
		UseOffsets
	}
}

Sprite "CLRBY5", 54, 40
{
	Offset 27, 40
	Patch "BALRB518", 0, 0
	Patch "CELLA0", 26, 25
	{
		UseOffsets
	}
}

Sprite "CLRBZ5", 54, 40
{
	Offset 27, 40
	Patch "BALRB519", 0, 0
	Patch "CELLA0", 26, 26
	{
		UseOffsets
	}
}

Sprite "CLRB[5", 54, 40
{
	Offset 27, 40
	Patch "BALRB520", 0, 0
	Patch "CELLA0", 26, 24
	{
		UseOffsets
	}
}

// End of texture definitions
