// Texture definitions generated by SLADE3
// on Tue Nov  1 19:55:55 2016

Sprite "ABRBA1", 54, 40
{
	Offset 27, 40
	Patch "BON2A0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF101", 0, 0
}

Sprite "ABRBB1", 54, 40
{
	Offset 27, 40
	Patch "BON2A0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF102", 0, 0
}

Sprite "ABRBC1", 54, 40
{
	Offset 27, 40
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF103", 0, 0
}

Sprite "ABRBD1", 54, 40
{
	Offset 27, 40
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF104", 0, 0
}

Sprite "ABRBE1", 54, 40
{
	Offset 27, 40
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF105", 0, 0
}

Sprite "ABRBF1", 54, 40
{
	Offset 27, 40
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF106", 0, 0
}

Sprite "ABRBG1", 54, 40
{
	Offset 27, 40
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF107", 0, 0
}

Sprite "ABRBH1", 54, 40
{
	Offset 27, 40
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF108", 0, 0
}

Sprite "ABRBI1", 54, 40
{
	Offset 27, 40
	Patch "BON2D0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF109", 0, 0
}

Sprite "ABRBJ1", 54, 40
{
	Offset 27, 40
	Patch "BON2D0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF110", 0, 0
}

Sprite "ABRBK1", 54, 40
{
	Offset 27, 40
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF111", 0, 0
}

Sprite "ABRBL1", 54, 40
{
	Offset 27, 40
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF112", 0, 0
}

Sprite "ABRBM1", 54, 40
{
	Offset 27, 40
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF113", 0, 0
}

Sprite "ABRBN1", 54, 40
{
	Offset 27, 40
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF114", 0, 0
}

Sprite "ABRBO1", 54, 40
{
	Offset 27, 40
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF115", 0, 0
}

Sprite "ABRBP1", 54, 40
{
	Offset 27, 40
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF116", 0, 0
}

Sprite "ABRBQ1", 54, 40
{
	Offset 27, 40
	Patch "BON2A0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF117", 0, 0
}

Sprite "ABRBR1", 54, 40
{
	Offset 27, 40
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF117", 0, 0
}

Sprite "ABRBS1", 54, 40
{
	Offset 27, 40
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF117", 0, 0
}

Sprite "ABRBT1", 54, 40
{
	Offset 27, 40
	Patch "BON2D0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF117", 0, 0
}

Sprite "ABRBU1", 54, 40
{
	Offset 27, 40
	Patch "BON2A0", 25, 17
	{
		UseOffsets
	}
	Patch "SBLRF122", 0, 0
}

Sprite "ABRBV1", 54, 40
{
	Offset 27, 40
	Patch "BON2B0", 25, 17
	{
		UseOffsets
	}
	Patch "SBLRF122", 0, 0
}

Sprite "ABRBW1", 54, 40
{
	Offset 27, 40
	Patch "BON2C0", 25, 17
	{
		UseOffsets
	}
	Patch "SBLRF122", 0, 0
}

Sprite "ABRBX1", 54, 40
{
	Offset 27, 40
	Patch "BON2D0", 25, 17
	{
		UseOffsets
	}
	Patch "SBLRF122", 0, 0
}

Sprite "ABRBY1", 54, 40
{
	Offset 27, 40
	Patch "BON2A0", 25, 25
	{
		UseOffsets
	}
	Patch "SBLRF118", 0, 0
}

Sprite "ABRBZ1", 54, 40
{
	Offset 27, 40
	Patch "BON2A0", 25, 26
	{
		UseOffsets
	}
	Patch "SBLRF119", 0, 0
}

Sprite "ABRB[1", 54, 40
{
	Offset 27, 40
	Patch "BON2A0", 25, 24
	{
		UseOffsets
	}
	Patch "SBLRF120", 0, 0
}

Sprite "ABRBA2A8", 54, 40
{
	Offset 27, 40
	Patch "SBLRB201", 0, 0
	Patch "BON2A0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF201", 0, 0
}

Sprite "ABRBB2B8", 54, 40
{
	Offset 27, 40
	Patch "SBLRB202", 0, 0
	Patch "BON2A0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF202", 0, 0
}

Sprite "ABRBC2C8", 54, 40
{
	Offset 27, 40
	Patch "SBLRB203", 0, 0
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF203", 0, 0
}

Sprite "ABRBD2D8", 54, 40
{
	Offset 27, 40
	Patch "SBLRB204", 0, 0
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF204", 0, 0
}

Sprite "ABRBE2E8", 54, 40
{
	Offset 27, 40
	Patch "SBLRB205", 0, 0
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF205", 0, 0
}

Sprite "ABRBF2F8", 54, 40
{
	Offset 27, 40
	Patch "SBLRB206", 0, 0
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF206", 0, 0
}

Sprite "ABRBG2G8", 54, 40
{
	Offset 27, 40
	Patch "SBLRB207", 0, 0
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF207", 0, 0
}

Sprite "ABRBH2H8", 54, 40
{
	Offset 27, 40
	Patch "SBLRB208", 0, 0
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF208", 0, 0
}

Sprite "ABRBI2I8", 54, 40
{
	Offset 27, 40
	Patch "SBLRB209", 0, 0
	Patch "BON2D0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF209", 0, 0
}

Sprite "ABRBJ2J8", 54, 40
{
	Offset 27, 40
	Patch "SBLRB210", 0, 0
	Patch "BON2D0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF210", 0, 0
}

Sprite "ABRBK2K8", 54, 40
{
	Offset 27, 40
	Patch "SBLRB211", 0, 0
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF211", 0, 0
}

Sprite "ABRBL2L8", 54, 40
{
	Offset 27, 40
	Patch "SBLRB212", 0, 0
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF212", 0, 0
}

Sprite "ABRBM2M8", 54, 40
{
	Offset 27, 40
	Patch "SBLRB213", 0, 0
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF213", 0, 0
}

Sprite "ABRBN2N8", 54, 40
{
	Offset 27, 40
	Patch "SBLRB214", 0, 0
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF214", 0, 0
}

Sprite "ABRBO2O8", 54, 40
{
	Offset 27, 40
	Patch "SBLRB215", 0, 0
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF215", 0, 0
}

Sprite "ABRBP2P8", 54, 40
{
	Offset 27, 40
	Patch "SBLRB216", 0, 0
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF216", 0, 0
}

Sprite "ABRBQ2Q8", 54, 40
{
	Offset 27, 40
	Patch "SBLRB217", 0, 0
	Patch "BON2A0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF217", 0, 0
}

Sprite "ABRBR2R8", 54, 40
{
	Offset 27, 40
	Patch "SBLRB217", 0, 0
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF217", 0, 0
}

Sprite "ABRBS2S8", 54, 40
{
	Offset 27, 40
	Patch "SBLRB217", 0, 0
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF217", 0, 0
}

Sprite "ABRBT2T8", 54, 40
{
	Offset 27, 40
	Patch "SBLRB217", 0, 0
	Patch "BON2D0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF217", 0, 0
}

Sprite "ABRBU2U8", 54, 40
{
	Offset 27, 40
	Patch "SBLRB222", 0, 0
	Patch "BON2A0", 25, 17
	{
		UseOffsets
	}
	Patch "SBLRF222", 0, 0
}

Sprite "ABRBV2V8", 54, 40
{
	Offset 27, 40
	Patch "SBLRB222", 0, 0
	Patch "BON2B0", 25, 17
	{
		UseOffsets
	}
	Patch "SBLRF222", 0, 0
}

Sprite "ABRBW2W8", 54, 40
{
	Offset 27, 40
	Patch "SBLRB222", 0, 0
	Patch "BON2C0", 25, 17
	{
		UseOffsets
	}
	Patch "SBLRF222", 0, 0
}

Sprite "ABRBX2X8", 54, 40
{
	Offset 27, 40
	Patch "SBLRB222", 0, 0
	Patch "BON2D0", 25, 17
	{
		UseOffsets
	}
	Patch "SBLRF222", 0, 0
}

Sprite "ABRBY2Y8", 54, 40
{
	Offset 27, 40
	Patch "SBLRB218", 0, 0
	Patch "BON2A0", 29, 25
	{
		UseOffsets
	}
	Patch "SBLRF218", 0, 0
}

Sprite "ABRBZ2Z8", 54, 40
{
	Offset 27, 40
	Patch "SBLRB219", 0, 0
	Patch "BON2A0", 21, 26
	{
		UseOffsets
	}
	Patch "SBLRF219", 0, 0
}

Sprite "ABRB[2[8", 54, 40
{
	Offset 27, 40
	Patch "SBLRB220", 0, 0
	Patch "BON2A0", 25, 24
	{
		UseOffsets
	}
	Patch "SBLRF220", 0, 0
}

Sprite "ABRBA3A7", 54, 40
{
	Offset 27, 40
	Patch "SBLRB301", 0, 0
	Patch "BON2A0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF301", 0, 0
}

Sprite "ABRBB3B7", 54, 40
{
	Offset 27, 40
	Patch "SBLRB302", 0, 0
	Patch "BON2A0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF302", 0, 0
}

Sprite "ABRBC3C7", 54, 40
{
	Offset 27, 40
	Patch "SBLRB303", 0, 0
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF303", 0, 0
}

Sprite "ABRBD3D7", 54, 40
{
	Offset 27, 40
	Patch "SBLRB304", 0, 0
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF304", 0, 0
}

Sprite "ABRBE3E7", 54, 40
{
	Offset 27, 40
	Patch "SBLRB305", 0, 0
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF305", 0, 0
}

Sprite "ABRBF3F7", 54, 40
{
	Offset 27, 40
	Patch "SBLRB306", 0, 0
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF306", 0, 0
}

Sprite "ABRBG3G7", 54, 40
{
	Offset 27, 40
	Patch "SBLRB307", 0, 0
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF307", 0, 0
}

Sprite "ABRBH3H7", 54, 40
{
	Offset 27, 40
	Patch "SBLRB308", 0, 0
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF308", 0, 0
}

Sprite "ABRBI3I7", 54, 40
{
	Offset 27, 40
	Patch "SBLRB309", 0, 0
	Patch "BON2D0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF309", 0, 0
}

Sprite "ABRBJ3J7", 54, 40
{
	Offset 27, 40
	Patch "SBLRB310", 0, 0
	Patch "BON2D0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF310", 0, 0
}

Sprite "ABRBK3K7", 54, 40
{
	Offset 27, 40
	Patch "SBLRB311", 0, 0
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF311", 0, 0
}

Sprite "ABRBL3L7", 54, 40
{
	Offset 27, 40
	Patch "SBLRB312", 0, 0
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF312", 0, 0
}

Sprite "ABRBM3M7", 54, 40
{
	Offset 27, 40
	Patch "SBLRB313", 0, 0
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF313", 0, 0
}

Sprite "ABRBN3N7", 54, 40
{
	Offset 27, 40
	Patch "SBLRB314", 0, 0
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF314", 0, 0
}

Sprite "ABRBO3O7", 54, 40
{
	Offset 27, 40
	Patch "SBLRB315", 0, 0
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF315", 0, 0
}

Sprite "ABRBP3P7", 54, 40
{
	Offset 27, 40
	Patch "SBLRB316", 0, 0
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF316", 0, 0
}

Sprite "ABRBQ3Q7", 54, 40
{
	Offset 27, 40
	Patch "SBLRB317", 0, 0
	Patch "BON2A0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF317", 0, 0
}

Sprite "ABRBR3R7", 54, 40
{
	Offset 27, 40
	Patch "SBLRB317", 0, 0
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF317", 0, 0
}

Sprite "ABRBS3S7", 54, 40
{
	Offset 27, 40
	Patch "SBLRB317", 0, 0
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF317", 0, 0
}

Sprite "ABRBT3T7", 54, 40
{
	Offset 27, 40
	Patch "SBLRB317", 0, 0
	Patch "BON2D0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF317", 0, 0
}

Sprite "ABRBU3U7", 54, 40
{
	Offset 27, 40
	Patch "SBLRB322", 0, 0
	Patch "BON2A0", 25, 17
	{
		UseOffsets
	}
	Patch "SBLRF322", 0, 0
}

Sprite "ABRBV3V7", 54, 40
{
	Offset 27, 40
	Patch "SBLRB322", 0, 0
	Patch "BON2B0", 25, 17
	{
		UseOffsets
	}
	Patch "SBLRF322", 0, 0
}

Sprite "ABRBW3W7", 54, 40
{
	Offset 27, 40
	Patch "SBLRB322", 0, 0
	Patch "BON2C0", 25, 17
	{
		UseOffsets
	}
	Patch "SBLRF322", 0, 0
}

Sprite "ABRBX3X7", 54, 40
{
	Offset 27, 40
	Patch "SBLRB322", 0, 0
	Patch "BON2D0", 25, 17
	{
		UseOffsets
	}
	Patch "SBLRF322", 0, 0
}

Sprite "ABRBY3Y7", 54, 40
{
	Offset 27, 40
	Patch "SBLRB318", 0, 0
	Patch "BON2A0", 29, 25
	{
		UseOffsets
	}
	Patch "SBLRF318", 0, 0
}

Sprite "ABRBZ3Z7", 54, 40
{
	Offset 27, 40
	Patch "SBLRB319", 0, 0
	Patch "BON2A0", 23, 26
	{
		UseOffsets
	}
	Patch "SBLRF319", 0, 0
}

Sprite "ABRB[3[7", 54, 40
{
	Offset 27, 40
	Patch "SBLRB320", 0, 0
	Patch "BON2A0", 25, 24
	{
		UseOffsets
	}
	Patch "SBLRF320", 0, 0
}

Sprite "ABRBA4A6", 54, 40
{
	Offset 27, 40
	Patch "SBLRB401", 0, 0
	Patch "BON2A0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF401", 0, 0
}

Sprite "ABRBB4B6", 54, 40
{
	Offset 27, 40
	Patch "SBLRB402", 0, 0
	Patch "BON2A0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF402", 0, 0
}

Sprite "ABRBC4C6", 54, 40
{
	Offset 27, 40
	Patch "SBLRB403", 0, 0
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF403", 0, 0
}

Sprite "ABRBD4D6", 54, 40
{
	Offset 27, 40
	Patch "SBLRB404", 0, 0
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF404", 0, 0
}

Sprite "ABRBE4E6", 54, 40
{
	Offset 27, 40
	Patch "SBLRB405", 0, 0
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF405", 0, 0
}

Sprite "ABRBF4F6", 54, 40
{
	Offset 27, 40
	Patch "SBLRB406", 0, 0
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF406", 0, 0
}

Sprite "ABRBG4G6", 54, 40
{
	Offset 27, 40
	Patch "SBLRB407", 0, 0
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF407", 0, 0
}

Sprite "ABRBH4H6", 54, 40
{
	Offset 27, 40
	Patch "SBLRB408", 0, 0
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF408", 0, 0
}

Sprite "ABRBI4I6", 54, 40
{
	Offset 27, 40
	Patch "SBLRB409", 0, 0
	Patch "BON2D0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF409", 0, 0
}

Sprite "ABRBJ4J6", 54, 40
{
	Offset 27, 40
	Patch "SBLRB410", 0, 0
	Patch "BON2D0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF410", 0, 0
}

Sprite "ABRBK4K6", 54, 40
{
	Offset 27, 40
	Patch "SBLRB411", 0, 0
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF411", 0, 0
}

Sprite "ABRBL4L6", 54, 40
{
	Offset 27, 40
	Patch "SBLRB412", 0, 0
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF412", 0, 0
}

Sprite "ABRBM4M6", 54, 40
{
	Offset 27, 40
	Patch "SBLRB413", 0, 0
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF413", 0, 0
}

Sprite "ABRBN4N6", 54, 40
{
	Offset 27, 40
	Patch "SBLRB414", 0, 0
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF414", 0, 0
}

Sprite "ABRBO4O6", 54, 40
{
	Offset 27, 40
	Patch "SBLRB415", 0, 0
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF415", 0, 0
}

Sprite "ABRBP4P6", 54, 40
{
	Offset 27, 40
	Patch "SBLRB416", 0, 0
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF416", 0, 0
}

Sprite "ABRBQ4Q6", 54, 40
{
	Offset 27, 40
	Patch "SBLRB417", 0, 0
	Patch "BON2A0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF417", 0, 0
}

Sprite "ABRBR4R6", 54, 40
{
	Offset 27, 40
	Patch "SBLRB417", 0, 0
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF417", 0, 0
}

Sprite "ABRBS4S6", 54, 40
{
	Offset 27, 40
	Patch "SBLRB417", 0, 0
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF417", 0, 0
}

Sprite "ABRBT4T6", 54, 40
{
	Offset 27, 40
	Patch "SBLRB417", 0, 0
	Patch "BON2D0", 25, 19
	{
		UseOffsets
	}
	Patch "SBLRF417", 0, 0
}

Sprite "ABRBU4U6", 54, 40
{
	Offset 27, 40
	Patch "SBLRB422", 0, 0
	Patch "BON2A0", 25, 17
	{
		UseOffsets
	}
	Patch "SBLRF422", 0, 0
}

Sprite "ABRBV4V6", 54, 40
{
	Offset 27, 40
	Patch "SBLRB422", 0, 0
	Patch "BON2B0", 25, 17
	{
		UseOffsets
	}
	Patch "SBLRF422", 0, 0
}

Sprite "ABRBW4W6", 54, 40
{
	Offset 27, 40
	Patch "SBLRB422", 0, 0
	Patch "BON2C0", 25, 17
	{
		UseOffsets
	}
	Patch "SBLRF422", 0, 0
}

Sprite "ABRBX4X6", 54, 40
{
	Offset 27, 40
	Patch "SBLRB422", 0, 0
	Patch "BON2D0", 25, 17
	{
		UseOffsets
	}
	Patch "SBLRF422", 0, 0
}

Sprite "ABRBY4Y6", 54, 40
{
	Offset 27, 40
	Patch "SBLRB418", 0, 0
	Patch "BON2A0", 29, 25
	{
		UseOffsets
	}
	Patch "SBLRF418", 0, 0
}

Sprite "ABRBZ4Z6", 54, 40
{
	Offset 27, 40
	Patch "SBLRB419", 0, 0
	Patch "BON2A0", 23, 26
	{
		UseOffsets
	}
	Patch "SBLRF419", 0, 0
}

Sprite "ABRB[4[6", 54, 40
{
	Offset 27, 40
	Patch "SBLRB420", 0, 0
	Patch "BON2A0", 25, 24
	{
		UseOffsets
	}
	Patch "SBLRF420", 0, 0
}

Sprite "ABRBA5", 54, 40
{
	Offset 27, 40
	Patch "SBLRB501", 0, 0
	Patch "BON2A0", 25, 19
	{
		UseOffsets
	}
}

Sprite "ABRBB5", 54, 40
{
	Offset 27, 40
	Patch "SBLRB502", 0, 0
	Patch "BON2A0", 25, 19
	{
		UseOffsets
	}
}

Sprite "ABRBC5", 54, 40
{
	Offset 27, 40
	Patch "SBLRB503", 0, 0
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
}

Sprite "ABRBD5", 54, 40
{
	Offset 27, 40
	Patch "SBLRB504", 0, 0
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
}

Sprite "ABRBE5", 54, 40
{
	Offset 27, 40
	Patch "SBLRB505", 0, 0
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
}

Sprite "ABRBF5", 54, 40
{
	Offset 27, 40
	Patch "SBLRB506", 0, 0
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
}

Sprite "ABRBG5", 54, 40
{
	Offset 27, 40
	Patch "SBLRB507", 0, 0
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
}

Sprite "ABRBH5", 54, 40
{
	Offset 27, 40
	Patch "SBLRB508", 0, 0
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
}

Sprite "ABRBI5", 54, 40
{
	Offset 27, 40
	Patch "SBLRB509", 0, 0
	Patch "BON2D0", 25, 19
	{
		UseOffsets
	}
}

Sprite "ABRBJ5", 54, 40
{
	Offset 27, 40
	Patch "SBLRB510", 0, 0
	Patch "BON2D0", 25, 19
	{
		UseOffsets
	}
}

Sprite "ABRBK5", 54, 40
{
	Offset 27, 40
	Patch "SBLRB511", 0, 0
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
}

Sprite "ABRBL5", 54, 40
{
	Offset 27, 40
	Patch "SBLRB512", 0, 0
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
}

Sprite "ABRBM5", 54, 40
{
	Offset 27, 40
	Patch "SBLRB513", 0, 0
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
}

Sprite "ABRBN5", 54, 40
{
	Offset 27, 40
	Patch "SBLRB514", 0, 0
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
}

Sprite "ABRBO5", 54, 40
{
	Offset 27, 40
	Patch "SBLRB515", 0, 0
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
}

Sprite "ABRBP5", 54, 40
{
	Offset 27, 40
	Patch "SBLRB516", 0, 0
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
}

Sprite "ABRBQ5", 54, 40
{
	Offset 27, 40
	Patch "SBLRB517", 0, 0
	Patch "BON2A0", 25, 19
	{
		UseOffsets
	}
}

Sprite "ABRBR5", 54, 40
{
	Offset 27, 40
	Patch "SBLRB517", 0, 0
	Patch "BON2B0", 25, 19
	{
		UseOffsets
	}
}

Sprite "ABRBS5", 54, 40
{
	Offset 27, 40
	Patch "SBLRB517", 0, 0
	Patch "BON2C0", 25, 19
	{
		UseOffsets
	}
}

Sprite "ABRBT5", 54, 40
{
	Offset 27, 40
	Patch "SBLRB517", 0, 0
	Patch "BON2D0", 25, 19
	{
		UseOffsets
	}
}

Sprite "ABRBU5", 54, 40
{
	Offset 27, 40
	Patch "SBLRB522", 0, 0
	Patch "BON2A0", 25, 17
	{
		UseOffsets
	}
}

Sprite "ABRBV5", 54, 40
{
	Offset 27, 40
	Patch "SBLRB522", 0, 0
	Patch "BON2B0", 25, 17
	{
		UseOffsets
	}
}

Sprite "ABRBW5", 54, 40
{
	Offset 27, 40
	Patch "SBLRB522", 0, 0
	Patch "BON2C0", 25, 17
	{
		UseOffsets
	}
}

Sprite "ABRBX5", 54, 40
{
	Offset 27, 40
	Patch "SBLRB522", 0, 0
	Patch "BON2D0", 25, 17
	{
		UseOffsets
	}
}

Sprite "ABRBY5", 54, 40
{
	Offset 27, 40
	Patch "SBLRB518", 0, 0
	Patch "BON2A0", 25, 25
	{
		UseOffsets
	}
}

Sprite "ABRBZ5", 54, 40
{
	Offset 27, 40
	Patch "SBLRB519", 0, 0
	Patch "BON2A0", 25, 26
	{
		UseOffsets
	}
}

Sprite "ABRB[5", 54, 40
{
	Offset 27, 40
	Patch "SBLRB520", 0, 0
	Patch "BON2A0", 25, 24
	{
		UseOffsets
	}
}

// End of texture definitions
