// Texture definitions generated by SLADE3
// on Tue Nov  1 15:11:37 2016

Sprite "SGRCA1", 64, 40
{
	Offset 32, 40
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF101", 5, 0
}

Sprite "SGRCB1", 64, 40
{
	Offset 32, 40
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF102", 5, 0
}

Sprite "SGRCC1", 64, 40
{
	Offset 32, 40
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF103", 5, 0
}

Sprite "SGRCD1", 64, 40
{
	Offset 32, 40
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF104", 5, 0
}

Sprite "SGRCE1", 64, 40
{
	Offset 32, 40
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF105", 5, 0
}

Sprite "SGRCF1", 64, 40
{
	Offset 32, 40
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF106", 5, 0
}

Sprite "SGRCG1", 64, 40
{
	Offset 32, 40
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF107", 5, 0
}

Sprite "SGRCH1", 64, 40
{
	Offset 32, 40
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF108", 5, 0
}

Sprite "SGRCI1", 64, 40
{
	Offset 32, 40
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF109", 5, 0
}

Sprite "SGRCJ1", 64, 40
{
	Offset 32, 40
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF110", 5, 0
}

Sprite "SGRCK1", 64, 40
{
	Offset 32, 40
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF111", 5, 0
}

Sprite "SGRCL1", 64, 40
{
	Offset 32, 40
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF112", 5, 0
}

Sprite "SGRCM1", 64, 40
{
	Offset 32, 40
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF113", 5, 0
}

Sprite "SGRCN1", 64, 40
{
	Offset 32, 40
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF114", 5, 0
}

Sprite "SGRCO1", 64, 40
{
	Offset 32, 40
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF115", 5, 0
}

Sprite "SGRCP1", 64, 40
{
	Offset 32, 40
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF116", 5, 0
}

Sprite "SGRCQ1", 64, 40
{
	Offset 32, 40
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF117", 5, 0
}

Sprite "SGRCU1", 64, 40
{
	Offset 32, 40
	Patch "SPOSL0", 30, 15
	{
		UseOffsets
	}
	Patch "BALRF122", 5, 0
}

Sprite "SGRCY1", 64, 40
{
	Offset 32, 40
	Patch "SPOSL0", 30, 23
	{
		UseOffsets
	}
	Patch "BALRF118", 5, 0
}

Sprite "SGRCZ1", 64, 40
{
	Offset 32, 40
	Patch "SPOSL0", 30, 24
	{
		UseOffsets
	}
	Patch "BALRF119", 5, 0
}

Sprite "SGRC[1", 64, 40
{
	Offset 32, 40
	Patch "SPOSL0", 30, 22
	{
		UseOffsets
	}
	Patch "BALRF120", 5, 0
}

Sprite "SGRCA2A8", 64, 40
{
	Offset 32, 40
	Patch "BALRB201", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF201", 5, 0
}

Sprite "SGRCB2B8", 64, 40
{
	Offset 32, 40
	Patch "BALRB202", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF202", 5, 0
}

Sprite "SGRCC2C8", 64, 40
{
	Offset 32, 40
	Patch "BALRB203", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF203", 5, 0
}

Sprite "SGRCD2D8", 64, 40
{
	Offset 32, 40
	Patch "BALRB204", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF204", 5, 0
}

Sprite "SGRCE2E8", 64, 40
{
	Offset 32, 40
	Patch "BALRB205", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF205", 5, 0
}

Sprite "SGRCF2F8", 64, 40
{
	Offset 32, 40
	Patch "BALRB206", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF206", 5, 0
}

Sprite "SGRCG2G8", 64, 40
{
	Offset 32, 40
	Patch "BALRB207", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF207", 5, 0
}

Sprite "SGRCH2H8", 64, 40
{
	Offset 32, 40
	Patch "BALRB208", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF208", 5, 0
}

Sprite "SGRCI2I8", 64, 40
{
	Offset 32, 40
	Patch "BALRB209", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF209", 5, 0
}

Sprite "SGRCJ2J8", 64, 40
{
	Offset 32, 40
	Patch "BALRB210", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF210", 5, 0
}

Sprite "SGRCK2K8", 64, 40
{
	Offset 32, 40
	Patch "BALRB211", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF211", 5, 0
}

Sprite "SGRCL2L8", 64, 40
{
	Offset 32, 40
	Patch "BALRB212", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF212", 5, 0
}

Sprite "SGRCM2M8", 64, 40
{
	Offset 32, 40
	Patch "BALRB213", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF213", 5, 0
}

Sprite "SGRCN2N8", 64, 40
{
	Offset 32, 40
	Patch "BALRB214", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF214", 5, 0
}

Sprite "SGRCO2O8", 64, 40
{
	Offset 32, 40
	Patch "BALRB215", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF215", 5, 0
}

Sprite "SGRCP2P8", 64, 40
{
	Offset 32, 40
	Patch "BALRB216", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF216", 5, 0
}

Sprite "SGRCQ2Q8", 64, 40
{
	Offset 32, 40
	Patch "BALRB217", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF217", 5, 0
}

Sprite "SGRCU2U8", 64, 40
{
	Offset 32, 40
	Patch "BALRB222", 5, 0
	Patch "SPOSL0", 30, 15
	{
		UseOffsets
	}
	Patch "BALRF222", 5, 0
}

Sprite "SGRCY2Y8", 64, 40
{
	Offset 32, 40
	Patch "BALRB218", 5, 0
	Patch "SPOSL0", 34, 23
	{
		UseOffsets
	}
	Patch "BALRF218", 5, 0
}

Sprite "SGRCZ2Z8", 64, 40
{
	Offset 32, 40
	Patch "BALRB219", 5, 0
	Patch "SPOSL0", 26, 24
	{
		UseOffsets
	}
	Patch "BALRF219", 5, 0
}

Sprite "SGRC[2[8", 64, 40
{
	Offset 32, 40
	Patch "BALRB220", 5, 0
	Patch "SPOSL0", 30, 22
	{
		UseOffsets
	}
	Patch "BALRF220", 5, 0
}

Sprite "SGRCA3A7", 64, 40
{
	Offset 32, 40
	Patch "BALRB301", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF301", 5, 0
}

Sprite "SGRCB3B7", 64, 40
{
	Offset 32, 40
	Patch "BALRB302", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF302", 5, 0
}

Sprite "SGRCC3C7", 64, 40
{
	Offset 32, 40
	Patch "BALRB303", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF303", 5, 0
}

Sprite "SGRCD3D7", 64, 40
{
	Offset 32, 40
	Patch "BALRB304", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF304", 5, 0
}

Sprite "SGRCE3E7", 64, 40
{
	Offset 32, 40
	Patch "BALRB305", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF305", 5, 0
}

Sprite "SGRCF3F7", 64, 40
{
	Offset 32, 40
	Patch "BALRB306", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF306", 5, 0
}

Sprite "SGRCG3G7", 64, 40
{
	Offset 32, 40
	Patch "BALRB307", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF307", 5, 0
}

Sprite "SGRCH3H7", 64, 40
{
	Offset 32, 40
	Patch "BALRB308", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF308", 5, 0
}

Sprite "SGRCI3I7", 64, 40
{
	Offset 32, 40
	Patch "BALRB309", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF309", 5, 0
}

Sprite "SGRCJ3J7", 64, 40
{
	Offset 32, 40
	Patch "BALRB310", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF310", 5, 0
}

Sprite "SGRCK3K7", 64, 40
{
	Offset 32, 40
	Patch "BALRB311", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF311", 5, 0
}

Sprite "SGRCL3L7", 64, 40
{
	Offset 32, 40
	Patch "BALRB312", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF312", 5, 0
}

Sprite "SGRCM3M7", 64, 40
{
	Offset 32, 40
	Patch "BALRB313", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF313", 5, 0
}

Sprite "SGRCN3N7", 64, 40
{
	Offset 32, 40
	Patch "BALRB314", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF314", 5, 0
}

Sprite "SGRCO3O7", 64, 40
{
	Offset 32, 40
	Patch "BALRB315", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF315", 5, 0
}

Sprite "SGRCP3P7", 64, 40
{
	Offset 32, 40
	Patch "BALRB316", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF316", 5, 0
}

Sprite "SGRCQ3Q7", 64, 40
{
	Offset 32, 40
	Patch "BALRB317", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF317", 5, 0
}

Sprite "SGRCU3U7", 64, 40
{
	Offset 32, 40
	Patch "BALRB322", 5, 0
	Patch "SPOSL0", 30, 15
	{
		UseOffsets
	}
	Patch "BALRF322", 5, 0
}

Sprite "SGRCY3Y7", 64, 40
{
	Offset 32, 40
	Patch "BALRB318", 5, 0
	Patch "SPOSL0", 34, 23
	{
		UseOffsets
	}
	Patch "BALRF318", 5, 0
}

Sprite "SGRCZ3Z7", 64, 40
{
	Offset 32, 40
	Patch "BALRB319", 5, 0
	Patch "SPOSL0", 28, 24
	{
		UseOffsets
	}
	Patch "BALRF319", 5, 0
}

Sprite "SGRC[3[7", 64, 40
{
	Offset 32, 40
	Patch "BALRB320", 5, 0
	Patch "SPOSL0", 30, 22
	{
		UseOffsets
	}
	Patch "BALRF320", 5, 0
}

Sprite "SGRCA4A6", 64, 40
{
	Offset 32, 40
	Patch "BALRB401", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF401", 5, 0
}

Sprite "SGRCB4B6", 64, 40
{
	Offset 32, 40
	Patch "BALRB402", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF402", 5, 0
}

Sprite "SGRCC4C6", 64, 40
{
	Offset 32, 40
	Patch "BALRB403", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF403", 5, 0
}

Sprite "SGRCD4D6", 64, 40
{
	Offset 32, 40
	Patch "BALRB404", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF404", 5, 0
}

Sprite "SGRCE4E6", 64, 40
{
	Offset 32, 40
	Patch "BALRB405", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF405", 5, 0
}

Sprite "SGRCF4F6", 64, 40
{
	Offset 32, 40
	Patch "BALRB406", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF406", 5, 0
}

Sprite "SGRCG4G6", 64, 40
{
	Offset 32, 40
	Patch "BALRB407", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF407", 5, 0
}

Sprite "SGRCH4H6", 64, 40
{
	Offset 32, 40
	Patch "BALRB408", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF408", 5, 0
}

Sprite "SGRCI4I6", 64, 40
{
	Offset 32, 40
	Patch "BALRB409", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF409", 5, 0
}

Sprite "SGRCJ4J6", 64, 40
{
	Offset 32, 40
	Patch "BALRB410", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF410", 5, 0
}

Sprite "SGRCK4K6", 64, 40
{
	Offset 32, 40
	Patch "BALRB411", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF411", 5, 0
}

Sprite "SGRCL4L6", 64, 40
{
	Offset 32, 40
	Patch "BALRB412", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF412", 5, 0
}

Sprite "SGRCM4M6", 64, 40
{
	Offset 32, 40
	Patch "BALRB413", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF413", 5, 0
}

Sprite "SGRCN4N6", 64, 40
{
	Offset 32, 40
	Patch "BALRB414", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF414", 5, 0
}

Sprite "SGRCO4O6", 64, 40
{
	Offset 32, 40
	Patch "BALRB415", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF415", 5, 0
}

Sprite "SGRCP4P6", 64, 40
{
	Offset 32, 40
	Patch "BALRB416", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF416", 5, 0
}

Sprite "SGRCQ4Q6", 64, 40
{
	Offset 32, 40
	Patch "BALRB417", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
	Patch "BALRF417", 5, 0
}

Sprite "SGRCU4U6", 64, 40
{
	Offset 32, 40
	Patch "BALRB422", 5, 0
	Patch "SPOSL0", 30, 15
	{
		UseOffsets
	}
	Patch "BALRF422", 5, 0
}

Sprite "SGRCY4Y6", 64, 40
{
	Offset 32, 40
	Patch "BALRB418", 5, 0
	Patch "SPOSL0", 34, 23
	{
		UseOffsets
	}
	Patch "BALRF418", 5, 0
}

Sprite "SGRCZ4Z6", 64, 40
{
	Offset 32, 40
	Patch "BALRB419", 5, 0
	Patch "SPOSL0", 28, 24
	{
		UseOffsets
	}
	Patch "BALRF419", 5, 0
}

Sprite "SGRC[4[6", 64, 40
{
	Offset 32, 40
	Patch "BALRB420", 5, 0
	Patch "SPOSL0", 30, 22
	{
		UseOffsets
	}
	Patch "BALRF420", 5, 0
}

Sprite "SGRCA5", 64, 40
{
	Offset 32, 40
	Patch "BALRB501", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
}

Sprite "SGRCB5", 64, 40
{
	Offset 32, 40
	Patch "BALRB502", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
}

Sprite "SGRCC5", 64, 40
{
	Offset 32, 40
	Patch "BALRB503", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
}

Sprite "SGRCD5", 64, 40
{
	Offset 32, 40
	Patch "BALRB504", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
}

Sprite "SGRCE5", 64, 40
{
	Offset 32, 40
	Patch "BALRB505", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
}

Sprite "SGRCF5", 64, 40
{
	Offset 32, 40
	Patch "BALRB506", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
}

Sprite "SGRCG5", 64, 40
{
	Offset 32, 40
	Patch "BALRB507", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
}

Sprite "SGRCH5", 64, 40
{
	Offset 32, 40
	Patch "BALRB508", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
}

Sprite "SGRCI5", 64, 40
{
	Offset 32, 40
	Patch "BALRB509", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
}

Sprite "SGRCJ5", 64, 40
{
	Offset 32, 40
	Patch "BALRB510", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
}

Sprite "SGRCK5", 64, 40
{
	Offset 32, 40
	Patch "BALRB511", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
}

Sprite "SGRCL5", 64, 40
{
	Offset 32, 40
	Patch "BALRB512", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
}

Sprite "SGRCM5", 64, 40
{
	Offset 32, 40
	Patch "BALRB513", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
}

Sprite "SGRCN5", 64, 40
{
	Offset 32, 40
	Patch "BALRB514", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
}

Sprite "SGRCO5", 64, 40
{
	Offset 32, 40
	Patch "BALRB515", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
}

Sprite "SGRCP5", 64, 40
{
	Offset 32, 40
	Patch "BALRB516", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
}

Sprite "SGRCQ5", 64, 40
{
	Offset 32, 40
	Patch "BALRB517", 5, 0
	Patch "SPOSL0", 30, 17
	{
		UseOffsets
	}
}

Sprite "SGRCU5", 64, 40
{
	Offset 32, 40
	Patch "BALRB522", 5, 0
	Patch "SPOSL0", 30, 15
	{
		UseOffsets
	}
}

Sprite "SGRCY5", 64, 40
{
	Offset 32, 40
	Patch "BALRB518", 5, 0
	Patch "SPOSL0", 30, 23
	{
		UseOffsets
	}
}

Sprite "SGRCZ5", 64, 40
{
	Offset 32, 40
	Patch "BALRB519", 5, 0
	Patch "SPOSL0", 30, 24
	{
		UseOffsets
	}
}

Sprite "SGRC[5", 64, 40
{
	Offset 32, 40
	Patch "BALRB520", 5, 0
	Patch "SPOSL0", 30, 22
	{
		UseOffsets
	}
}

// End of texture definitions
