// Texture definitions generated by SLADE3
// on Tue Nov  1 19:55:55 2016

Sprite "RTRDA1", 54, 120
{
	Offset 27, 120
	Patch "TREDA0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF101", 0, 80
}

Sprite "RTRDB1", 54, 120
{
	Offset 27, 120
	Patch "TREDA0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF102", 0, 80
}

Sprite "RTRDC1", 54, 120
{
	Offset 27, 120
	Patch "TREDA0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF103", 0, 80
}

Sprite "RTRDD1", 54, 120
{
	Offset 27, 120
	Patch "TREDA0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF104", 0, 80
}

Sprite "RTRDE1", 54, 120
{
	Offset 27, 120
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF105", 0, 80
}

Sprite "RTRDF1", 54, 120
{
	Offset 27, 120
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF106", 0, 80
}

Sprite "RTRDG1", 54, 120
{
	Offset 27, 120
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF107", 0, 80
}

Sprite "RTRDH1", 54, 120
{
	Offset 27, 120
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF108", 0, 80
}

Sprite "RTRDI1", 54, 120
{
	Offset 27, 120
	Patch "TREDC0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF109", 0, 80
}

Sprite "RTRDJ1", 54, 120
{
	Offset 27, 120
	Patch "TREDC0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF110", 0, 80
}

Sprite "RTRDK1", 54, 120
{
	Offset 27, 120
	Patch "TREDC0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF111", 0, 80
}

Sprite "RTRDL1", 54, 120
{
	Offset 27, 120
	Patch "TREDD0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF112", 0, 80
}

Sprite "RTRDM1", 54, 120
{
	Offset 27, 120
	Patch "TREDD0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF113", 0, 80
}

Sprite "RTRDN1", 54, 120
{
	Offset 27, 120
	Patch "TREDD0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF114", 0, 80
}

Sprite "RTRDO1", 54, 120
{
	Offset 27, 120
	Patch "TREDD0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF115", 0, 80
}

Sprite "RTRDP1", 54, 120
{
	Offset 27, 120
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF116", 0, 80
}

Sprite "RTRDQ1", 54, 120
{
	Offset 27, 120
	Patch "TREDA0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF117", 0, 80
}

Sprite "RTRDR1", 54, 120
{
	Offset 27, 120
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF117", 0, 80
}

Sprite "RTRDS1", 54, 120
{
	Offset 27, 120
	Patch "TREDC0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF117", 0, 80
}

Sprite "RTRDT1", 54, 120
{
	Offset 27, 120
	Patch "TREDD0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF117", 0, 80
}

Sprite "RTRDU1", 54, 120
{
	Offset 27, 120
	Patch "TREDA0", 27, 94
	{
		UseOffsets
	}
	Patch "BALRF122", 0, 80
}

Sprite "RTRDV1", 54, 120
{
	Offset 27, 120
	Patch "TREDB0", 27, 94
	{
		UseOffsets
	}
	Patch "BALRF122", 0, 80
}

Sprite "RTRDW1", 54, 120
{
	Offset 27, 120
	Patch "TREDC0", 27, 94
	{
		UseOffsets
	}
	Patch "BALRF122", 0, 80
}

Sprite "RTRDX1", 54, 120
{
	Offset 27, 120
	Patch "TREDD0", 27, 94
	{
		UseOffsets
	}
	Patch "BALRF122", 0, 80
}

Sprite "RTRDY1", 54, 120
{
	Offset 27, 120
	Patch "TREDA0", 27, 102
	{
		UseOffsets
	}
	Patch "BALRF118", 0, 80
}

Sprite "RTRDZ1", 54, 120
{
	Offset 27, 120
	Patch "TREDA0", 27, 103
	{
		UseOffsets
	}
	Patch "BALRF119", 0, 80
}

Sprite "RTRD[1", 54, 120
{
	Offset 27, 120
	Patch "TREDA0", 27, 101
	{
		UseOffsets
	}
	Patch "BALRF120", 0, 80
}

Sprite "RTRDA2A8", 54, 120
{
	Offset 27, 120
	Patch "BALRB201", 0, 80
	Patch "TREDA0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF201", 0, 80
}

Sprite "RTRDB2B8", 54, 120
{
	Offset 27, 120
	Patch "BALRB202", 0, 80
	Patch "TREDA0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF202", 0, 80
}

Sprite "RTRDC2C8", 54, 120
{
	Offset 27, 120
	Patch "BALRB203", 0, 80
	Patch "TREDA0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF203", 0, 80
}

Sprite "RTRDD2D8", 54, 120
{
	Offset 27, 120
	Patch "BALRB204", 0, 80
	Patch "TREDA0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF204", 0, 80
}

Sprite "RTRDE2E8", 54, 120
{
	Offset 27, 120
	Patch "BALRB205", 0, 80
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF205", 0, 80
}

Sprite "RTRDF2F8", 54, 120
{
	Offset 27, 120
	Patch "BALRB206", 0, 80
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF206", 0, 80
}

Sprite "RTRDG2G8", 54, 120
{
	Offset 27, 120
	Patch "BALRB207", 0, 80
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF207", 0, 80
}

Sprite "RTRDH2H8", 54, 120
{
	Offset 27, 120
	Patch "BALRB208", 0, 80
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF208", 0, 80
}

Sprite "RTRDI2I8", 54, 120
{
	Offset 27, 120
	Patch "BALRB209", 0, 80
	Patch "TREDC0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF209", 0, 80
}

Sprite "RTRDJ2J8", 54, 120
{
	Offset 27, 120
	Patch "BALRB210", 0, 80
	Patch "TREDC0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF210", 0, 80
}

Sprite "RTRDK2K8", 54, 120
{
	Offset 27, 120
	Patch "BALRB211", 0, 80
	Patch "TREDC0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF211", 0, 80
}

Sprite "RTRDL2L8", 54, 120
{
	Offset 27, 120
	Patch "BALRB212", 0, 80
	Patch "TREDD0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF212", 0, 80
}

Sprite "RTRDM2M8", 54, 120
{
	Offset 27, 120
	Patch "BALRB213", 0, 80
	Patch "TREDD0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF213", 0, 80
}

Sprite "RTRDN2N8", 54, 120
{
	Offset 27, 120
	Patch "BALRB214", 0, 80
	Patch "TREDD0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF214", 0, 80
}

Sprite "RTRDO2O8", 54, 120
{
	Offset 27, 120
	Patch "BALRB215", 0, 80
	Patch "TREDD0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF215", 0, 80
}

Sprite "RTRDP2P8", 54, 120
{
	Offset 27, 120
	Patch "BALRB216", 0, 80
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF216", 0, 80
}

Sprite "RTRDQ2Q8", 54, 120
{
	Offset 27, 120
	Patch "BALRB217", 0, 80
	Patch "TREDA0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF217", 0, 80
}

Sprite "RTRDR2R8", 54, 120
{
	Offset 27, 120
	Patch "BALRB217", 0, 80
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF217", 0, 80
}

Sprite "RTRDS2S8", 54, 120
{
	Offset 27, 120
	Patch "BALRB217", 0, 80
	Patch "TREDC0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF217", 0, 80
}

Sprite "RTRDT2T8", 54, 120
{
	Offset 27, 120
	Patch "BALRB217", 0, 80
	Patch "TREDD0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF217", 0, 80
}

Sprite "RTRDU2U8", 54, 120
{
	Offset 27, 120
	Patch "BALRB222", 0, 80
	Patch "TREDA0", 27, 94
	{
		UseOffsets
	}
	Patch "BALRF222", 0, 80
}

Sprite "RTRDV2V8", 54, 120
{
	Offset 27, 120
	Patch "BALRB222", 0, 80
	Patch "TREDB0", 27, 94
	{
		UseOffsets
	}
	Patch "BALRF222", 0, 80
}

Sprite "RTRDW2W8", 54, 120
{
	Offset 27, 120
	Patch "BALRB222", 0, 80
	Patch "TREDC0", 27, 94
	{
		UseOffsets
	}
	Patch "BALRF222", 0, 80
}

Sprite "RTRDX2X8", 54, 120
{
	Offset 27, 120
	Patch "BALRB222", 0, 80
	Patch "TREDD0", 27, 94
	{
		UseOffsets
	}
	Patch "BALRF222", 0, 80
}

Sprite "RTRDY2Y8", 54, 120
{
	Offset 27, 120
	Patch "BALRB218", 0, 80
	Patch "TREDA0", 31, 102
	{
		UseOffsets
	}
	Patch "BALRF218", 0, 80
}

Sprite "RTRDZ2Z8", 54, 120
{
	Offset 27, 120
	Patch "BALRB219", 0, 80
	Patch "TREDA0", 23, 103
	{
		UseOffsets
	}
	Patch "BALRF219", 0, 80
}

Sprite "RTRD[2[8", 54, 120
{
	Offset 27, 120
	Patch "BALRB220", 0, 80
	Patch "TREDA0", 27, 101
	{
		UseOffsets
	}
	Patch "BALRF220", 0, 80
}

Sprite "RTRDA3A7", 54, 120
{
	Offset 27, 120
	Patch "BALRB301", 0, 80
	Patch "TREDA0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF301", 0, 80
}

Sprite "RTRDB3B7", 54, 120
{
	Offset 27, 120
	Patch "BALRB302", 0, 80
	Patch "TREDA0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF302", 0, 80
}

Sprite "RTRDC3C7", 54, 120
{
	Offset 27, 120
	Patch "BALRB303", 0, 80
	Patch "TREDA0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF303", 0, 80
}

Sprite "RTRDD3D7", 54, 120
{
	Offset 27, 120
	Patch "BALRB304", 0, 80
	Patch "TREDA0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF304", 0, 80
}

Sprite "RTRDE3E7", 54, 120
{
	Offset 27, 120
	Patch "BALRB305", 0, 80
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF305", 0, 80
}

Sprite "RTRDF3F7", 54, 120
{
	Offset 27, 120
	Patch "BALRB306", 0, 80
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF306", 0, 80
}

Sprite "RTRDG3G7", 54, 120
{
	Offset 27, 120
	Patch "BALRB307", 0, 80
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF307", 0, 80
}

Sprite "RTRDH3H7", 54, 120
{
	Offset 27, 120
	Patch "BALRB308", 0, 80
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF308", 0, 80
}

Sprite "RTRDI3I7", 54, 120
{
	Offset 27, 120
	Patch "BALRB309", 0, 80
	Patch "TREDC0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF309", 0, 80
}

Sprite "RTRDJ3J7", 54, 120
{
	Offset 27, 120
	Patch "BALRB310", 0, 80
	Patch "TREDC0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF310", 0, 80
}

Sprite "RTRDK3K7", 54, 120
{
	Offset 27, 120
	Patch "BALRB311", 0, 80
	Patch "TREDC0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF311", 0, 80
}

Sprite "RTRDL3L7", 54, 120
{
	Offset 27, 120
	Patch "BALRB312", 0, 80
	Patch "TREDD0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF312", 0, 80
}

Sprite "RTRDM3M7", 54, 120
{
	Offset 27, 120
	Patch "BALRB313", 0, 80
	Patch "TREDD0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF313", 0, 80
}

Sprite "RTRDN3N7", 54, 120
{
	Offset 27, 120
	Patch "BALRB314", 0, 80
	Patch "TREDD0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF314", 0, 80
}

Sprite "RTRDO3O7", 54, 120
{
	Offset 27, 120
	Patch "BALRB315", 0, 80
	Patch "TREDD0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF315", 0, 80
}

Sprite "RTRDP3P7", 54, 120
{
	Offset 27, 120
	Patch "BALRB316", 0, 80
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF316", 0, 80
}

Sprite "RTRDQ3Q7", 54, 120
{
	Offset 27, 120
	Patch "BALRB317", 0, 80
	Patch "TREDA0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF317", 0, 80
}

Sprite "RTRDR3R7", 54, 120
{
	Offset 27, 120
	Patch "BALRB317", 0, 80
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF317", 0, 80
}

Sprite "RTRDS3S7", 54, 120
{
	Offset 27, 120
	Patch "BALRB317", 0, 80
	Patch "TREDC0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF317", 0, 80
}

Sprite "RTRDT3T7", 54, 120
{
	Offset 27, 120
	Patch "BALRB317", 0, 80
	Patch "TREDD0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF317", 0, 80
}

Sprite "RTRDU3U7", 54, 120
{
	Offset 27, 120
	Patch "BALRB322", 0, 80
	Patch "TREDA0", 27, 94
	{
		UseOffsets
	}
	Patch "BALRF322", 0, 80
}

Sprite "RTRDV3V7", 54, 120
{
	Offset 27, 120
	Patch "BALRB322", 0, 80
	Patch "TREDB0", 27, 94
	{
		UseOffsets
	}
	Patch "BALRF322", 0, 80
}

Sprite "RTRDW3W7", 54, 120
{
	Offset 27, 120
	Patch "BALRB322", 0, 80
	Patch "TREDC0", 27, 94
	{
		UseOffsets
	}
	Patch "BALRF322", 0, 80
}

Sprite "RTRDX3X7", 54, 120
{
	Offset 27, 120
	Patch "BALRB322", 0, 80
	Patch "TREDD0", 27, 94
	{
		UseOffsets
	}
	Patch "BALRF322", 0, 80
}

Sprite "RTRDY3Y7", 54, 120
{
	Offset 27, 120
	Patch "BALRB318", 0, 80
	Patch "TREDA0", 31, 102
	{
		UseOffsets
	}
	Patch "BALRF318", 0, 80
}

Sprite "RTRDZ3Z7", 54, 120
{
	Offset 27, 120
	Patch "BALRB319", 0, 80
	Patch "TREDA0", 25, 103
	{
		UseOffsets
	}
	Patch "BALRF319", 0, 80
}

Sprite "RTRD[3[7", 54, 120
{
	Offset 27, 120
	Patch "BALRB320", 0, 80
	Patch "TREDA0", 27, 101
	{
		UseOffsets
	}
	Patch "BALRF320", 0, 80
}

Sprite "RTRDA4A6", 54, 120
{
	Offset 27, 120
	Patch "BALRB401", 0, 80
	Patch "TREDA0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF401", 0, 80
}

Sprite "RTRDB4B6", 54, 120
{
	Offset 27, 120
	Patch "BALRB402", 0, 80
	Patch "TREDA0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF402", 0, 80
}

Sprite "RTRDC4C6", 54, 120
{
	Offset 27, 120
	Patch "BALRB403", 0, 80
	Patch "TREDA0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF403", 0, 80
}

Sprite "RTRDD4D6", 54, 120
{
	Offset 27, 120
	Patch "BALRB404", 0, 80
	Patch "TREDA0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF404", 0, 80
}

Sprite "RTRDE4E6", 54, 120
{
	Offset 27, 120
	Patch "BALRB405", 0, 80
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF405", 0, 80
}

Sprite "RTRDF4F6", 54, 120
{
	Offset 27, 120
	Patch "BALRB406", 0, 80
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF406", 0, 80
}

Sprite "RTRDG4G6", 54, 120
{
	Offset 27, 120
	Patch "BALRB407", 0, 80
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF407", 0, 80
}

Sprite "RTRDH4H6", 54, 120
{
	Offset 27, 120
	Patch "BALRB408", 0, 80
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF408", 0, 80
}

Sprite "RTRDI4I6", 54, 120
{
	Offset 27, 120
	Patch "BALRB409", 0, 80
	Patch "TREDC0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF409", 0, 80
}

Sprite "RTRDJ4J6", 54, 120
{
	Offset 27, 120
	Patch "BALRB410", 0, 80
	Patch "TREDC0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF410", 0, 80
}

Sprite "RTRDK4K6", 54, 120
{
	Offset 27, 120
	Patch "BALRB411", 0, 80
	Patch "TREDC0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF411", 0, 80
}

Sprite "RTRDL4L6", 54, 120
{
	Offset 27, 120
	Patch "BALRB412", 0, 80
	Patch "TREDD0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF412", 0, 80
}

Sprite "RTRDM4M6", 54, 120
{
	Offset 27, 120
	Patch "BALRB413", 0, 80
	Patch "TREDD0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF413", 0, 80
}

Sprite "RTRDN4N6", 54, 120
{
	Offset 27, 120
	Patch "BALRB414", 0, 80
	Patch "TREDD0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF414", 0, 80
}

Sprite "RTRDO4O6", 54, 120
{
	Offset 27, 120
	Patch "BALRB415", 0, 80
	Patch "TREDD0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF415", 0, 80
}

Sprite "RTRDP4P6", 54, 120
{
	Offset 27, 120
	Patch "BALRB416", 0, 80
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF416", 0, 80
}

Sprite "RTRDQ4Q6", 54, 120
{
	Offset 27, 120
	Patch "BALRB417", 0, 80
	Patch "TREDA0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF417", 0, 80
}

Sprite "RTRDR4R6", 54, 120
{
	Offset 27, 120
	Patch "BALRB417", 0, 80
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF417", 0, 80
}

Sprite "RTRDS4S6", 54, 120
{
	Offset 27, 120
	Patch "BALRB417", 0, 80
	Patch "TREDC0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF417", 0, 80
}

Sprite "RTRDT4T6", 54, 120
{
	Offset 27, 120
	Patch "BALRB417", 0, 80
	Patch "TREDD0", 27, 96
	{
		UseOffsets
	}
	Patch "BALRF417", 0, 80
}

Sprite "RTRDU4U6", 54, 120
{
	Offset 27, 120
	Patch "BALRB422", 0, 80
	Patch "TREDA0", 27, 94
	{
		UseOffsets
	}
	Patch "BALRF422", 0, 80
}

Sprite "RTRDV4V6", 54, 120
{
	Offset 27, 120
	Patch "BALRB422", 0, 80
	Patch "TREDB0", 27, 94
	{
		UseOffsets
	}
	Patch "BALRF422", 0, 80
}

Sprite "RTRDW4W6", 54, 120
{
	Offset 27, 120
	Patch "BALRB422", 0, 80
	Patch "TREDC0", 27, 94
	{
		UseOffsets
	}
	Patch "BALRF422", 0, 80
}

Sprite "RTRDX4X6", 54, 120
{
	Offset 27, 120
	Patch "BALRB422", 0, 80
	Patch "TREDD0", 27, 94
	{
		UseOffsets
	}
	Patch "BALRF422", 0, 80
}

Sprite "RTRDY4Y6", 54, 120
{
	Offset 27, 120
	Patch "BALRB418", 0, 80
	Patch "TREDA0", 31, 102
	{
		UseOffsets
	}
	Patch "BALRF418", 0, 80
}

Sprite "RTRDZ4Z6", 54, 120
{
	Offset 27, 120
	Patch "BALRB419", 0, 80
	Patch "TREDA0", 25, 103
	{
		UseOffsets
	}
	Patch "BALRF419", 0, 80
}

Sprite "RTRD[4[6", 54, 120
{
	Offset 27, 120
	Patch "BALRB420", 0, 80
	Patch "TREDA0", 27, 101
	{
		UseOffsets
	}
	Patch "BALRF420", 0, 80
}

Sprite "RTRDA5", 54, 120
{
	Offset 27, 120
	Patch "BALRB501", 0, 80
	Patch "TREDA0", 27, 96
	{
		UseOffsets
	}
}

Sprite "RTRDB5", 54, 120
{
	Offset 27, 120
	Patch "BALRB502", 0, 80
	Patch "TREDA0", 27, 96
	{
		UseOffsets
	}
}

Sprite "RTRDC5", 54, 120
{
	Offset 27, 120
	Patch "BALRB503", 0, 80
	Patch "TREDA0", 27, 96
	{
		UseOffsets
	}
}

Sprite "RTRDD5", 54, 120
{
	Offset 27, 120
	Patch "BALRB504", 0, 80
	Patch "TREDA0", 27, 96
	{
		UseOffsets
	}
}

Sprite "RTRDE5", 54, 120
{
	Offset 27, 120
	Patch "BALRB505", 0, 80
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
}

Sprite "RTRDF5", 54, 120
{
	Offset 27, 120
	Patch "BALRB506", 0, 80
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
}

Sprite "RTRDG5", 54, 120
{
	Offset 27, 120
	Patch "BALRB507", 0, 80
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
}

Sprite "RTRDH5", 54, 120
{
	Offset 27, 120
	Patch "BALRB508", 0, 80
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
}

Sprite "RTRDI5", 54, 120
{
	Offset 27, 120
	Patch "BALRB509", 0, 80
	Patch "TREDC0", 27, 96
	{
		UseOffsets
	}
}

Sprite "RTRDJ5", 54, 120
{
	Offset 27, 120
	Patch "BALRB510", 0, 80
	Patch "TREDC0", 27, 96
	{
		UseOffsets
	}
}

Sprite "RTRDK5", 54, 120
{
	Offset 27, 120
	Patch "BALRB511", 0, 80
	Patch "TREDC0", 27, 96
	{
		UseOffsets
	}
}

Sprite "RTRDL5", 54, 120
{
	Offset 27, 120
	Patch "BALRB512", 0, 80
	Patch "TREDD0", 27, 96
	{
		UseOffsets
	}
}

Sprite "RTRDM5", 54, 120
{
	Offset 27, 120
	Patch "BALRB513", 0, 80
	Patch "TREDD0", 27, 96
	{
		UseOffsets
	}
}

Sprite "RTRDN5", 54, 120
{
	Offset 27, 120
	Patch "BALRB514", 0, 80
	Patch "TREDD0", 27, 96
	{
		UseOffsets
	}
}

Sprite "RTRDO5", 54, 120
{
	Offset 27, 120
	Patch "BALRB515", 0, 80
	Patch "TREDD0", 27, 96
	{
		UseOffsets
	}
}

Sprite "RTRDP5", 54, 120
{
	Offset 27, 120
	Patch "BALRB516", 0, 80
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
}

Sprite "RTRDQ5", 54, 120
{
	Offset 27, 120
	Patch "BALRB517", 0, 80
	Patch "TREDA0", 27, 96
	{
		UseOffsets
	}
}

Sprite "RTRDR5", 54, 120
{
	Offset 27, 120
	Patch "BALRB517", 0, 80
	Patch "TREDB0", 27, 96
	{
		UseOffsets
	}
}

Sprite "RTRDS5", 54, 120
{
	Offset 27, 120
	Patch "BALRB517", 0, 80
	Patch "TREDC0", 27, 96
	{
		UseOffsets
	}
}

Sprite "RTRDT5", 54, 120
{
	Offset 27, 120
	Patch "BALRB517", 0, 80
	Patch "TREDD0", 27, 96
	{
		UseOffsets
	}
}

Sprite "RTRDU5", 54, 120
{
	Offset 27, 120
	Patch "BALRB522", 0, 80
	Patch "TREDA0", 27, 94
	{
		UseOffsets
	}
}

Sprite "RTRDV5", 54, 120
{
	Offset 27, 120
	Patch "BALRB522", 0, 80
	Patch "TREDB0", 27, 94
	{
		UseOffsets
	}
}

Sprite "RTRDW5", 54, 120
{
	Offset 27, 120
	Patch "BALRB522", 0, 80
	Patch "TREDC0", 27, 94
	{
		UseOffsets
	}
}

Sprite "RTRDX5", 54, 120
{
	Offset 27, 120
	Patch "BALRB522", 0, 80
	Patch "TREDD0", 27, 94
	{
		UseOffsets
	}
}

Sprite "RTRDY5", 54, 120
{
	Offset 27, 120
	Patch "BALRB518", 0, 80
	Patch "TREDA0", 27, 102
	{
		UseOffsets
	}
}

Sprite "RTRDZ5", 54, 120
{
	Offset 27, 120
	Patch "BALRB519", 0, 80
	Patch "TREDA0", 27, 103
	{
		UseOffsets
	}
}

Sprite "RTRD[5", 54, 120
{
	Offset 27, 120
	Patch "BALRB520", 0, 80
	Patch "TREDA0", 27, 101
	{
		UseOffsets
	}
}

// End of texture definitions
