// Texture definitions generated by SLADE3
// on Tue Nov  1 19:55:55 2016

Sprite "BSRDA1", 54, 104
{
	Offset 27, 104
	Patch "SMBTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF101", 0, 64
}

Sprite "BSRDB1", 54, 104
{
	Offset 27, 104
	Patch "SMBTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF102", 0, 64
}

Sprite "BSRDC1", 54, 104
{
	Offset 27, 104
	Patch "SMBTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF103", 0, 64
}

Sprite "BSRDD1", 54, 104
{
	Offset 27, 104
	Patch "SMBTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF104", 0, 64
}

Sprite "BSRDE1", 54, 104
{
	Offset 27, 104
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF105", 0, 64
}

Sprite "BSRDF1", 54, 104
{
	Offset 27, 104
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF106", 0, 64
}

Sprite "BSRDG1", 54, 104
{
	Offset 27, 104
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF107", 0, 64
}

Sprite "BSRDH1", 54, 104
{
	Offset 27, 104
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF108", 0, 64
}

Sprite "BSRDI1", 54, 104
{
	Offset 27, 104
	Patch "SMBTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF109", 0, 64
}

Sprite "BSRDJ1", 54, 104
{
	Offset 27, 104
	Patch "SMBTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF110", 0, 64
}

Sprite "BSRDK1", 54, 104
{
	Offset 27, 104
	Patch "SMBTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF111", 0, 64
}

Sprite "BSRDL1", 54, 104
{
	Offset 27, 104
	Patch "SMBTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF112", 0, 64
}

Sprite "BSRDM1", 54, 104
{
	Offset 27, 104
	Patch "SMBTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF113", 0, 64
}

Sprite "BSRDN1", 54, 104
{
	Offset 27, 104
	Patch "SMBTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF114", 0, 64
}

Sprite "BSRDO1", 54, 104
{
	Offset 27, 104
	Patch "SMBTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF115", 0, 64
}

Sprite "BSRDP1", 54, 104
{
	Offset 27, 104
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF116", 0, 64
}

Sprite "BSRDQ1", 54, 104
{
	Offset 27, 104
	Patch "SMBTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF117", 0, 64
}

Sprite "BSRDR1", 54, 104
{
	Offset 27, 104
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF117", 0, 64
}

Sprite "BSRDS1", 54, 104
{
	Offset 27, 104
	Patch "SMBTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF117", 0, 64
}

Sprite "BSRDT1", 54, 104
{
	Offset 27, 104
	Patch "SMBTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF117", 0, 64
}

Sprite "BSRDU1", 54, 104
{
	Offset 27, 104
	Patch "SMBTA0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF122", 0, 64
}

Sprite "BSRDV1", 54, 104
{
	Offset 27, 104
	Patch "SMBTB0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF122", 0, 64
}

Sprite "BSRDW1", 54, 104
{
	Offset 27, 104
	Patch "SMBTC0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF122", 0, 64
}

Sprite "BSRDX1", 54, 104
{
	Offset 27, 104
	Patch "SMBTD0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF122", 0, 64
}

Sprite "BSRDY1", 54, 104
{
	Offset 27, 104
	Patch "SMBTA0", 28, 88
	{
		UseOffsets
	}
	Patch "SBLRF118", 0, 64
}

Sprite "BSRDZ1", 54, 104
{
	Offset 27, 104
	Patch "SMBTA0", 28, 89
	{
		UseOffsets
	}
	Patch "SBLRF119", 0, 64
}

Sprite "BSRD[1", 54, 104
{
	Offset 27, 104
	Patch "SMBTA0", 28, 87
	{
		UseOffsets
	}
	Patch "SBLRF120", 0, 64
}

Sprite "BSRDA2A8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB201", 0, 64
	Patch "SMBTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF201", 0, 64
}

Sprite "BSRDB2B8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB202", 0, 64
	Patch "SMBTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF202", 0, 64
}

Sprite "BSRDC2C8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB203", 0, 64
	Patch "SMBTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF203", 0, 64
}

Sprite "BSRDD2D8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB204", 0, 64
	Patch "SMBTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF204", 0, 64
}

Sprite "BSRDE2E8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB205", 0, 64
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF205", 0, 64
}

Sprite "BSRDF2F8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB206", 0, 64
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF206", 0, 64
}

Sprite "BSRDG2G8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB207", 0, 64
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF207", 0, 64
}

Sprite "BSRDH2H8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB208", 0, 64
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF208", 0, 64
}

Sprite "BSRDI2I8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB209", 0, 64
	Patch "SMBTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF209", 0, 64
}

Sprite "BSRDJ2J8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB210", 0, 64
	Patch "SMBTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF210", 0, 64
}

Sprite "BSRDK2K8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB211", 0, 64
	Patch "SMBTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF211", 0, 64
}

Sprite "BSRDL2L8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB212", 0, 64
	Patch "SMBTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF212", 0, 64
}

Sprite "BSRDM2M8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB213", 0, 64
	Patch "SMBTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF213", 0, 64
}

Sprite "BSRDN2N8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB214", 0, 64
	Patch "SMBTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF214", 0, 64
}

Sprite "BSRDO2O8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB215", 0, 64
	Patch "SMBTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF215", 0, 64
}

Sprite "BSRDP2P8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB216", 0, 64
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF216", 0, 64
}

Sprite "BSRDQ2Q8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB217", 0, 64
	Patch "SMBTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF217", 0, 64
}

Sprite "BSRDR2R8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB217", 0, 64
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF217", 0, 64
}

Sprite "BSRDS2S8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB217", 0, 64
	Patch "SMBTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF217", 0, 64
}

Sprite "BSRDT2T8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB217", 0, 64
	Patch "SMBTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF217", 0, 64
}

Sprite "BSRDU2U8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB222", 0, 64
	Patch "SMBTA0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF222", 0, 64
}

Sprite "BSRDV2V8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB222", 0, 64
	Patch "SMBTB0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF222", 0, 64
}

Sprite "BSRDW2W8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB222", 0, 64
	Patch "SMBTC0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF222", 0, 64
}

Sprite "BSRDX2X8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB222", 0, 64
	Patch "SMBTD0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF222", 0, 64
}

Sprite "BSRDY2Y8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB218", 0, 64
	Patch "SMBTA0", 32, 88
	{
		UseOffsets
	}
	Patch "SBLRF218", 0, 64
}

Sprite "BSRDZ2Z8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB219", 0, 64
	Patch "SMBTA0", 24, 89
	{
		UseOffsets
	}
	Patch "SBLRF219", 0, 64
}

Sprite "BSRD[2[8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB220", 0, 64
	Patch "SMBTA0", 28, 87
	{
		UseOffsets
	}
	Patch "SBLRF220", 0, 64
}

Sprite "BSRDA3A7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB301", 0, 64
	Patch "SMBTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF301", 0, 64
}

Sprite "BSRDB3B7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB302", 0, 64
	Patch "SMBTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF302", 0, 64
}

Sprite "BSRDC3C7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB303", 0, 64
	Patch "SMBTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF303", 0, 64
}

Sprite "BSRDD3D7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB304", 0, 64
	Patch "SMBTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF304", 0, 64
}

Sprite "BSRDE3E7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB305", 0, 64
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF305", 0, 64
}

Sprite "BSRDF3F7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB306", 0, 64
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF306", 0, 64
}

Sprite "BSRDG3G7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB307", 0, 64
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF307", 0, 64
}

Sprite "BSRDH3H7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB308", 0, 64
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF308", 0, 64
}

Sprite "BSRDI3I7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB309", 0, 64
	Patch "SMBTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF309", 0, 64
}

Sprite "BSRDJ3J7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB310", 0, 64
	Patch "SMBTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF310", 0, 64
}

Sprite "BSRDK3K7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB311", 0, 64
	Patch "SMBTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF311", 0, 64
}

Sprite "BSRDL3L7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB312", 0, 64
	Patch "SMBTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF312", 0, 64
}

Sprite "BSRDM3M7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB313", 0, 64
	Patch "SMBTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF313", 0, 64
}

Sprite "BSRDN3N7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB314", 0, 64
	Patch "SMBTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF314", 0, 64
}

Sprite "BSRDO3O7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB315", 0, 64
	Patch "SMBTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF315", 0, 64
}

Sprite "BSRDP3P7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB316", 0, 64
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF316", 0, 64
}

Sprite "BSRDQ3Q7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB317", 0, 64
	Patch "SMBTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF317", 0, 64
}

Sprite "BSRDR3R7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB317", 0, 64
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF317", 0, 64
}

Sprite "BSRDS3S7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB317", 0, 64
	Patch "SMBTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF317", 0, 64
}

Sprite "BSRDT3T7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB317", 0, 64
	Patch "SMBTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF317", 0, 64
}

Sprite "BSRDU3U7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB322", 0, 64
	Patch "SMBTA0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF322", 0, 64
}

Sprite "BSRDV3V7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB322", 0, 64
	Patch "SMBTB0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF322", 0, 64
}

Sprite "BSRDW3W7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB322", 0, 64
	Patch "SMBTC0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF322", 0, 64
}

Sprite "BSRDX3X7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB322", 0, 64
	Patch "SMBTD0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF322", 0, 64
}

Sprite "BSRDY3Y7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB318", 0, 64
	Patch "SMBTA0", 32, 88
	{
		UseOffsets
	}
	Patch "SBLRF318", 0, 64
}

Sprite "BSRDZ3Z7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB319", 0, 64
	Patch "SMBTA0", 26, 89
	{
		UseOffsets
	}
	Patch "SBLRF319", 0, 64
}

Sprite "BSRD[3[7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB320", 0, 64
	Patch "SMBTA0", 28, 87
	{
		UseOffsets
	}
	Patch "SBLRF320", 0, 64
}

Sprite "BSRDA4A6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB401", 0, 64
	Patch "SMBTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF401", 0, 64
}

Sprite "BSRDB4B6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB402", 0, 64
	Patch "SMBTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF402", 0, 64
}

Sprite "BSRDC4C6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB403", 0, 64
	Patch "SMBTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF403", 0, 64
}

Sprite "BSRDD4D6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB404", 0, 64
	Patch "SMBTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF404", 0, 64
}

Sprite "BSRDE4E6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB405", 0, 64
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF405", 0, 64
}

Sprite "BSRDF4F6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB406", 0, 64
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF406", 0, 64
}

Sprite "BSRDG4G6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB407", 0, 64
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF407", 0, 64
}

Sprite "BSRDH4H6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB408", 0, 64
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF408", 0, 64
}

Sprite "BSRDI4I6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB409", 0, 64
	Patch "SMBTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF409", 0, 64
}

Sprite "BSRDJ4J6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB410", 0, 64
	Patch "SMBTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF410", 0, 64
}

Sprite "BSRDK4K6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB411", 0, 64
	Patch "SMBTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF411", 0, 64
}

Sprite "BSRDL4L6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB412", 0, 64
	Patch "SMBTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF412", 0, 64
}

Sprite "BSRDM4M6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB413", 0, 64
	Patch "SMBTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF413", 0, 64
}

Sprite "BSRDN4N6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB414", 0, 64
	Patch "SMBTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF414", 0, 64
}

Sprite "BSRDO4O6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB415", 0, 64
	Patch "SMBTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF415", 0, 64
}

Sprite "BSRDP4P6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB416", 0, 64
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF416", 0, 64
}

Sprite "BSRDQ4Q6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB417", 0, 64
	Patch "SMBTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF417", 0, 64
}

Sprite "BSRDR4R6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB417", 0, 64
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF417", 0, 64
}

Sprite "BSRDS4S6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB417", 0, 64
	Patch "SMBTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF417", 0, 64
}

Sprite "BSRDT4T6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB417", 0, 64
	Patch "SMBTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF417", 0, 64
}

Sprite "BSRDU4U6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB422", 0, 64
	Patch "SMBTA0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF422", 0, 64
}

Sprite "BSRDV4V6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB422", 0, 64
	Patch "SMBTB0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF422", 0, 64
}

Sprite "BSRDW4W6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB422", 0, 64
	Patch "SMBTC0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF422", 0, 64
}

Sprite "BSRDX4X6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB422", 0, 64
	Patch "SMBTD0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF422", 0, 64
}

Sprite "BSRDY4Y6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB418", 0, 64
	Patch "SMBTA0", 32, 88
	{
		UseOffsets
	}
	Patch "SBLRF418", 0, 64
}

Sprite "BSRDZ4Z6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB419", 0, 64
	Patch "SMBTA0", 26, 89
	{
		UseOffsets
	}
	Patch "SBLRF419", 0, 64
}

Sprite "BSRD[4[6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB420", 0, 64
	Patch "SMBTA0", 28, 87
	{
		UseOffsets
	}
	Patch "SBLRF420", 0, 64
}

Sprite "BSRDA5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB501", 0, 64
	Patch "SMBTA0", 28, 82
	{
		UseOffsets
	}
}

Sprite "BSRDB5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB502", 0, 64
	Patch "SMBTA0", 28, 82
	{
		UseOffsets
	}
}

Sprite "BSRDC5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB503", 0, 64
	Patch "SMBTA0", 28, 82
	{
		UseOffsets
	}
}

Sprite "BSRDD5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB504", 0, 64
	Patch "SMBTA0", 28, 82
	{
		UseOffsets
	}
}

Sprite "BSRDE5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB505", 0, 64
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
}

Sprite "BSRDF5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB506", 0, 64
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
}

Sprite "BSRDG5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB507", 0, 64
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
}

Sprite "BSRDH5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB508", 0, 64
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
}

Sprite "BSRDI5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB509", 0, 64
	Patch "SMBTC0", 28, 82
	{
		UseOffsets
	}
}

Sprite "BSRDJ5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB510", 0, 64
	Patch "SMBTC0", 28, 82
	{
		UseOffsets
	}
}

Sprite "BSRDK5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB511", 0, 64
	Patch "SMBTC0", 28, 82
	{
		UseOffsets
	}
}

Sprite "BSRDL5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB512", 0, 64
	Patch "SMBTD0", 28, 82
	{
		UseOffsets
	}
}

Sprite "BSRDM5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB513", 0, 64
	Patch "SMBTD0", 28, 82
	{
		UseOffsets
	}
}

Sprite "BSRDN5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB514", 0, 64
	Patch "SMBTD0", 28, 82
	{
		UseOffsets
	}
}

Sprite "BSRDO5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB515", 0, 64
	Patch "SMBTD0", 28, 82
	{
		UseOffsets
	}
}

Sprite "BSRDP5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB516", 0, 64
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
}

Sprite "BSRDQ5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB517", 0, 64
	Patch "SMBTA0", 28, 82
	{
		UseOffsets
	}
}

Sprite "BSRDR5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB517", 0, 64
	Patch "SMBTB0", 28, 82
	{
		UseOffsets
	}
}

Sprite "BSRDS5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB517", 0, 64
	Patch "SMBTC0", 28, 82
	{
		UseOffsets
	}
}

Sprite "BSRDT5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB517", 0, 64
	Patch "SMBTD0", 28, 82
	{
		UseOffsets
	}
}

Sprite "BSRDU5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB522", 0, 64
	Patch "SMBTA0", 28, 80
	{
		UseOffsets
	}
}

Sprite "BSRDV5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB522", 0, 64
	Patch "SMBTB0", 28, 80
	{
		UseOffsets
	}
}

Sprite "BSRDW5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB522", 0, 64
	Patch "SMBTC0", 28, 80
	{
		UseOffsets
	}
}

Sprite "BSRDX5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB522", 0, 64
	Patch "SMBTD0", 28, 80
	{
		UseOffsets
	}
}

Sprite "BSRDY5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB518", 0, 64
	Patch "SMBTA0", 28, 88
	{
		UseOffsets
	}
}

Sprite "BSRDZ5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB519", 0, 64
	Patch "SMBTA0", 28, 89
	{
		UseOffsets
	}
}

Sprite "BSRD[5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB520", 0, 64
	Patch "SMBTA0", 28, 87
	{
		UseOffsets
	}
}

// End of texture definitions
