// Texture definitions generated by SLADE3
// on Tue Nov  1 15:11:37 2016

Sprite "CDRCA1", 88, 72
{
	Offset 44, 72
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF101", 17, 32
}

Sprite "CDRCB1", 88, 72
{
	Offset 44, 72
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF102", 17, 32
}

Sprite "CDRCC1", 88, 72
{
	Offset 44, 72
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF103", 17, 32
}

Sprite "CDRCD1", 88, 72
{
	Offset 44, 72
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF104", 17, 32
}

Sprite "CDRCE1", 88, 72
{
	Offset 44, 72
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF105", 17, 32
}

Sprite "CDRCF1", 88, 72
{
	Offset 44, 72
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF106", 17, 32
}

Sprite "CDRCG1", 88, 72
{
	Offset 44, 72
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF107", 17, 32
}

Sprite "CDRCH1", 88, 72
{
	Offset 44, 72
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF108", 17, 32
}

Sprite "CDRCI1", 88, 72
{
	Offset 44, 72
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF109", 17, 32
}

Sprite "CDRCJ1", 88, 72
{
	Offset 44, 72
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF110", 17, 32
}

Sprite "CDRCK1", 88, 72
{
	Offset 44, 72
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF111", 17, 32
}

Sprite "CDRCL1", 88, 72
{
	Offset 44, 72
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF112", 17, 32
}

Sprite "CDRCM1", 88, 72
{
	Offset 44, 72
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF113", 17, 32
}

Sprite "CDRCN1", 88, 72
{
	Offset 44, 72
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF114", 17, 32
}

Sprite "CDRCO1", 88, 72
{
	Offset 44, 72
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF115", 17, 32
}

Sprite "CDRCP1", 88, 72
{
	Offset 44, 72
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF116", 17, 32
}

Sprite "CDRCQ1", 88, 72
{
	Offset 44, 72
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF117", 17, 32
}

Sprite "CDRCU1", 88, 72
{
	Offset 44, 72
	Patch "HEADL0", 40, 50
	{
		UseOffsets
	}
	Patch "BALRF122", 17, 32
}

Sprite "CDRCY1", 88, 72
{
	Offset 44, 72
	Patch "HEADL0", 40, 58
	{
		UseOffsets
	}
	Patch "BALRF118", 17, 32
}

Sprite "CDRCZ1", 88, 72
{
	Offset 44, 72
	Patch "HEADL0", 40, 59
	{
		UseOffsets
	}
	Patch "BALRF119", 17, 32
}

Sprite "CDRC[1", 88, 72
{
	Offset 44, 72
	Patch "HEADL0", 40, 57
	{
		UseOffsets
	}
	Patch "BALRF120", 17, 32
}

Sprite "CDRCA2A8", 88, 72
{
	Offset 44, 72
	Patch "BALRB201", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF201", 17, 32
}

Sprite "CDRCB2B8", 88, 72
{
	Offset 44, 72
	Patch "BALRB202", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF202", 17, 32
}

Sprite "CDRCC2C8", 88, 72
{
	Offset 44, 72
	Patch "BALRB203", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF203", 17, 32
}

Sprite "CDRCD2D8", 88, 72
{
	Offset 44, 72
	Patch "BALRB204", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF204", 17, 32
}

Sprite "CDRCE2E8", 88, 72
{
	Offset 44, 72
	Patch "BALRB205", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF205", 17, 32
}

Sprite "CDRCF2F8", 88, 72
{
	Offset 44, 72
	Patch "BALRB206", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF206", 17, 32
}

Sprite "CDRCG2G8", 88, 72
{
	Offset 44, 72
	Patch "BALRB207", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF207", 17, 32
}

Sprite "CDRCH2H8", 88, 72
{
	Offset 44, 72
	Patch "BALRB208", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF208", 17, 32
}

Sprite "CDRCI2I8", 88, 72
{
	Offset 44, 72
	Patch "BALRB209", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF209", 17, 32
}

Sprite "CDRCJ2J8", 88, 72
{
	Offset 44, 72
	Patch "BALRB210", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF210", 17, 32
}

Sprite "CDRCK2K8", 88, 72
{
	Offset 44, 72
	Patch "BALRB211", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF211", 17, 32
}

Sprite "CDRCL2L8", 88, 72
{
	Offset 44, 72
	Patch "BALRB212", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF212", 17, 32
}

Sprite "CDRCM2M8", 88, 72
{
	Offset 44, 72
	Patch "BALRB213", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF213", 17, 32
}

Sprite "CDRCN2N8", 88, 72
{
	Offset 44, 72
	Patch "BALRB214", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF214", 17, 32
}

Sprite "CDRCO2O8", 88, 72
{
	Offset 44, 72
	Patch "BALRB215", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF215", 17, 32
}

Sprite "CDRCP2P8", 88, 72
{
	Offset 44, 72
	Patch "BALRB216", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF216", 17, 32
}

Sprite "CDRCQ2Q8", 88, 72
{
	Offset 44, 72
	Patch "BALRB217", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF217", 17, 32
}

Sprite "CDRCU2U8", 88, 72
{
	Offset 44, 72
	Patch "BALRB222", 17, 32
	Patch "HEADL0", 40, 50
	{
		UseOffsets
	}
	Patch "BALRF222", 17, 32
}

Sprite "CDRCY2Y8", 88, 72
{
	Offset 44, 72
	Patch "BALRB218", 17, 32
	Patch "HEADL0", 44, 58
	{
		UseOffsets
	}
	Patch "BALRF218", 17, 32
}

Sprite "CDRCZ2Z8", 88, 72
{
	Offset 44, 72
	Patch "BALRB219", 17, 32
	Patch "HEADL0", 36, 59
	{
		UseOffsets
	}
	Patch "BALRF219", 17, 32
}

Sprite "CDRC[2[8", 88, 72
{
	Offset 44, 72
	Patch "BALRB220", 17, 32
	Patch "HEADL0", 40, 57
	{
		UseOffsets
	}
	Patch "BALRF220", 17, 32
}

Sprite "CDRCA3A7", 88, 72
{
	Offset 44, 72
	Patch "BALRB301", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF301", 17, 32
}

Sprite "CDRCB3B7", 88, 72
{
	Offset 44, 72
	Patch "BALRB302", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF302", 17, 32
}

Sprite "CDRCC3C7", 88, 72
{
	Offset 44, 72
	Patch "BALRB303", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF303", 17, 32
}

Sprite "CDRCD3D7", 88, 72
{
	Offset 44, 72
	Patch "BALRB304", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF304", 17, 32
}

Sprite "CDRCE3E7", 88, 72
{
	Offset 44, 72
	Patch "BALRB305", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF305", 17, 32
}

Sprite "CDRCF3F7", 88, 72
{
	Offset 44, 72
	Patch "BALRB306", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF306", 17, 32
}

Sprite "CDRCG3G7", 88, 72
{
	Offset 44, 72
	Patch "BALRB307", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF307", 17, 32
}

Sprite "CDRCH3H7", 88, 72
{
	Offset 44, 72
	Patch "BALRB308", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF308", 17, 32
}

Sprite "CDRCI3I7", 88, 72
{
	Offset 44, 72
	Patch "BALRB309", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF309", 17, 32
}

Sprite "CDRCJ3J7", 88, 72
{
	Offset 44, 72
	Patch "BALRB310", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF310", 17, 32
}

Sprite "CDRCK3K7", 88, 72
{
	Offset 44, 72
	Patch "BALRB311", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF311", 17, 32
}

Sprite "CDRCL3L7", 88, 72
{
	Offset 44, 72
	Patch "BALRB312", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF312", 17, 32
}

Sprite "CDRCM3M7", 88, 72
{
	Offset 44, 72
	Patch "BALRB313", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF313", 17, 32
}

Sprite "CDRCN3N7", 88, 72
{
	Offset 44, 72
	Patch "BALRB314", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF314", 17, 32
}

Sprite "CDRCO3O7", 88, 72
{
	Offset 44, 72
	Patch "BALRB315", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF315", 17, 32
}

Sprite "CDRCP3P7", 88, 72
{
	Offset 44, 72
	Patch "BALRB316", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF316", 17, 32
}

Sprite "CDRCQ3Q7", 88, 72
{
	Offset 44, 72
	Patch "BALRB317", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF317", 17, 32
}

Sprite "CDRCU3U7", 88, 72
{
	Offset 44, 72
	Patch "BALRB322", 17, 32
	Patch "HEADL0", 40, 50
	{
		UseOffsets
	}
	Patch "BALRF322", 17, 32
}

Sprite "CDRCY3Y7", 88, 72
{
	Offset 44, 72
	Patch "BALRB318", 17, 32
	Patch "HEADL0", 44, 58
	{
		UseOffsets
	}
	Patch "BALRF318", 17, 32
}

Sprite "CDRCZ3Z7", 88, 72
{
	Offset 44, 72
	Patch "BALRB319", 17, 32
	Patch "HEADL0", 38, 59
	{
		UseOffsets
	}
	Patch "BALRF319", 17, 32
}

Sprite "CDRC[3[7", 88, 72
{
	Offset 44, 72
	Patch "BALRB320", 17, 32
	Patch "HEADL0", 40, 57
	{
		UseOffsets
	}
	Patch "BALRF320", 17, 32
}

Sprite "CDRCA4A6", 88, 72
{
	Offset 44, 72
	Patch "BALRB401", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF401", 17, 32
}

Sprite "CDRCB4B6", 88, 72
{
	Offset 44, 72
	Patch "BALRB402", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF402", 17, 32
}

Sprite "CDRCC4C6", 88, 72
{
	Offset 44, 72
	Patch "BALRB403", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF403", 17, 32
}

Sprite "CDRCD4D6", 88, 72
{
	Offset 44, 72
	Patch "BALRB404", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF404", 17, 32
}

Sprite "CDRCE4E6", 88, 72
{
	Offset 44, 72
	Patch "BALRB405", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF405", 17, 32
}

Sprite "CDRCF4F6", 88, 72
{
	Offset 44, 72
	Patch "BALRB406", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF406", 17, 32
}

Sprite "CDRCG4G6", 88, 72
{
	Offset 44, 72
	Patch "BALRB407", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF407", 17, 32
}

Sprite "CDRCH4H6", 88, 72
{
	Offset 44, 72
	Patch "BALRB408", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF408", 17, 32
}

Sprite "CDRCI4I6", 88, 72
{
	Offset 44, 72
	Patch "BALRB409", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF409", 17, 32
}

Sprite "CDRCJ4J6", 88, 72
{
	Offset 44, 72
	Patch "BALRB410", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF410", 17, 32
}

Sprite "CDRCK4K6", 88, 72
{
	Offset 44, 72
	Patch "BALRB411", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF411", 17, 32
}

Sprite "CDRCL4L6", 88, 72
{
	Offset 44, 72
	Patch "BALRB412", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF412", 17, 32
}

Sprite "CDRCM4M6", 88, 72
{
	Offset 44, 72
	Patch "BALRB413", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF413", 17, 32
}

Sprite "CDRCN4N6", 88, 72
{
	Offset 44, 72
	Patch "BALRB414", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF414", 17, 32
}

Sprite "CDRCO4O6", 88, 72
{
	Offset 44, 72
	Patch "BALRB415", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF415", 17, 32
}

Sprite "CDRCP4P6", 88, 72
{
	Offset 44, 72
	Patch "BALRB416", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF416", 17, 32
}

Sprite "CDRCQ4Q6", 88, 72
{
	Offset 44, 72
	Patch "BALRB417", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
	Patch "BALRF417", 17, 32
}

Sprite "CDRCU4U6", 88, 72
{
	Offset 44, 72
	Patch "BALRB422", 17, 32
	Patch "HEADL0", 40, 50
	{
		UseOffsets
	}
	Patch "BALRF422", 17, 32
}

Sprite "CDRCY4Y6", 88, 72
{
	Offset 44, 72
	Patch "BALRB418", 17, 32
	Patch "HEADL0", 44, 58
	{
		UseOffsets
	}
	Patch "BALRF418", 17, 32
}

Sprite "CDRCZ4Z6", 88, 72
{
	Offset 44, 72
	Patch "BALRB419", 17, 32
	Patch "HEADL0", 38, 59
	{
		UseOffsets
	}
	Patch "BALRF419", 17, 32
}

Sprite "CDRC[4[6", 88, 72
{
	Offset 44, 72
	Patch "BALRB420", 17, 32
	Patch "HEADL0", 40, 57
	{
		UseOffsets
	}
	Patch "BALRF420", 17, 32
}

Sprite "CDRCA5", 88, 72
{
	Offset 44, 72
	Patch "BALRB501", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
}

Sprite "CDRCB5", 88, 72
{
	Offset 44, 72
	Patch "BALRB502", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
}

Sprite "CDRCC5", 88, 72
{
	Offset 44, 72
	Patch "BALRB503", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
}

Sprite "CDRCD5", 88, 72
{
	Offset 44, 72
	Patch "BALRB504", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
}

Sprite "CDRCE5", 88, 72
{
	Offset 44, 72
	Patch "BALRB505", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
}

Sprite "CDRCF5", 88, 72
{
	Offset 44, 72
	Patch "BALRB506", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
}

Sprite "CDRCG5", 88, 72
{
	Offset 44, 72
	Patch "BALRB507", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
}

Sprite "CDRCH5", 88, 72
{
	Offset 44, 72
	Patch "BALRB508", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
}

Sprite "CDRCI5", 88, 72
{
	Offset 44, 72
	Patch "BALRB509", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
}

Sprite "CDRCJ5", 88, 72
{
	Offset 44, 72
	Patch "BALRB510", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
}

Sprite "CDRCK5", 88, 72
{
	Offset 44, 72
	Patch "BALRB511", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
}

Sprite "CDRCL5", 88, 72
{
	Offset 44, 72
	Patch "BALRB512", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
}

Sprite "CDRCM5", 88, 72
{
	Offset 44, 72
	Patch "BALRB513", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
}

Sprite "CDRCN5", 88, 72
{
	Offset 44, 72
	Patch "BALRB514", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
}

Sprite "CDRCO5", 88, 72
{
	Offset 44, 72
	Patch "BALRB515", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
}

Sprite "CDRCP5", 88, 72
{
	Offset 44, 72
	Patch "BALRB516", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
}

Sprite "CDRCQ5", 88, 72
{
	Offset 44, 72
	Patch "BALRB517", 17, 32
	Patch "HEADL0", 40, 52
	{
		UseOffsets
	}
}

Sprite "CDRCU5", 88, 72
{
	Offset 44, 72
	Patch "BALRB522", 17, 32
	Patch "HEADL0", 40, 50
	{
		UseOffsets
	}
}

Sprite "CDRCY5", 88, 72
{
	Offset 44, 72
	Patch "BALRB518", 17, 32
	Patch "HEADL0", 40, 58
	{
		UseOffsets
	}
}

Sprite "CDRCZ5", 88, 72
{
	Offset 44, 72
	Patch "BALRB519", 17, 32
	Patch "HEADL0", 40, 59
	{
		UseOffsets
	}
}

Sprite "CDRC[5", 88, 72
{
	Offset 44, 72
	Patch "BALRB520", 17, 32
	Patch "HEADL0", 40, 57
	{
		UseOffsets
	}
}

// End of texture definitions
