// Texture definitions generated by SLADE3
// on Thu Nov 24 00:31:53 2016

Sprite "PLRNA1", 54, 40
{
	Offset 27, 40
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF101", 0, 0
}

Sprite "PLRNB1", 54, 40
{
	Offset 27, 40
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF102", 0, 0
}

Sprite "PLRNC1", 54, 40
{
	Offset 27, 40
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF103", 0, 0
}

Sprite "PLRND1", 54, 40
{
	Offset 27, 40
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF104", 0, 0
}

Sprite "PLRNE1", 54, 40
{
	Offset 27, 40
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF105", 0, 0
}

Sprite "PLRNF1", 54, 40
{
	Offset 27, 40
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF106", 0, 0
}

Sprite "PLRNG1", 54, 40
{
	Offset 27, 40
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF107", 0, 0
}

Sprite "PLRNH1", 54, 40
{
	Offset 27, 40
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF108", 0, 0
}

Sprite "PLRNI1", 54, 40
{
	Offset 27, 40
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF109", 0, 0
}

Sprite "PLRNJ1", 54, 40
{
	Offset 27, 40
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF110", 0, 0
}

Sprite "PLRNK1", 54, 40
{
	Offset 27, 40
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF111", 0, 0
}

Sprite "PLRNL1", 54, 40
{
	Offset 27, 40
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF112", 0, 0
}

Sprite "PLRNM1", 54, 40
{
	Offset 27, 40
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF113", 0, 0
}

Sprite "PLRNN1", 54, 40
{
	Offset 27, 40
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF114", 0, 0
}

Sprite "PLRNO1", 54, 40
{
	Offset 27, 40
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF115", 0, 0
}

Sprite "PLRNP1", 54, 40
{
	Offset 27, 40
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF116", 0, 0
}

Sprite "PLRNQ1", 54, 40
{
	Offset 27, 40
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF117", 0, 0
}

Sprite "PLRNR1", 54, 40
{
	Offset 27, 40
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF117", 0, 0
}

Sprite "PLRNS1", 54, 40
{
	Offset 27, 40
	Patch "PLSSA0", 26, 12
	{
		UseOffsets
	}
	Patch "BALRF122", 0, 0
}

Sprite "PLRNT1", 54, 40
{
	Offset 27, 40
	Patch "PLSSB0", 26, 12
	{
		UseOffsets
	}
	Patch "BALRF122", 0, 0
}

Sprite "PLRNU1", 54, 40
{
	Offset 27, 40
	Patch "PLSSA0", 26, 20
	{
		UseOffsets
	}
	Patch "BALRF118", 0, 0
}

Sprite "PLRNV1", 54, 40
{
	Offset 27, 40
	Patch "PLSSA0", 26, 21
	{
		UseOffsets
	}
	Patch "BALRF119", 0, 0
}

Sprite "PLRNW1", 54, 40
{
	Offset 27, 40
	Patch "PLSSA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF120", 0, 0
}

Sprite "PLRNA2A8", 54, 40
{
	Offset 27, 40
	Patch "BALRB201", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF201", 0, 0
}

Sprite "PLRNB2B8", 54, 40
{
	Offset 27, 40
	Patch "BALRB202", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF202", 0, 0
}

Sprite "PLRNC2C8", 54, 40
{
	Offset 27, 40
	Patch "BALRB203", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF203", 0, 0
}

Sprite "PLRND2D8", 54, 40
{
	Offset 27, 40
	Patch "BALRB204", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF204", 0, 0
}

Sprite "PLRNE2E8", 54, 40
{
	Offset 27, 40
	Patch "BALRB205", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF205", 0, 0
}

Sprite "PLRNF2F8", 54, 40
{
	Offset 27, 40
	Patch "BALRB206", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF206", 0, 0
}

Sprite "PLRNG2G8", 54, 40
{
	Offset 27, 40
	Patch "BALRB207", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF207", 0, 0
}

Sprite "PLRNH2H8", 54, 40
{
	Offset 27, 40
	Patch "BALRB208", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF208", 0, 0
}

Sprite "PLRNI2I8", 54, 40
{
	Offset 27, 40
	Patch "BALRB209", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF209", 0, 0
}

Sprite "PLRNJ2J8", 54, 40
{
	Offset 27, 40
	Patch "BALRB210", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF210", 0, 0
}

Sprite "PLRNK2K8", 54, 40
{
	Offset 27, 40
	Patch "BALRB211", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF211", 0, 0
}

Sprite "PLRNL2L8", 54, 40
{
	Offset 27, 40
	Patch "BALRB212", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF212", 0, 0
}

Sprite "PLRNM2M8", 54, 40
{
	Offset 27, 40
	Patch "BALRB213", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF213", 0, 0
}

Sprite "PLRNN2N8", 54, 40
{
	Offset 27, 40
	Patch "BALRB214", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF214", 0, 0
}

Sprite "PLRNO2O8", 54, 40
{
	Offset 27, 40
	Patch "BALRB215", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF215", 0, 0
}

Sprite "PLRNP2P8", 54, 40
{
	Offset 27, 40
	Patch "BALRB216", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF216", 0, 0
}

Sprite "PLRNQ2Q8", 54, 40
{
	Offset 27, 40
	Patch "BALRB217", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF217", 0, 0
}

Sprite "PLRNR2R8", 54, 40
{
	Offset 27, 40
	Patch "BALRB217", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF217", 0, 0
}

Sprite "PLRNS2S8", 54, 40
{
	Offset 27, 40
	Patch "BALRB222", 0, 0
	Patch "PLSSA0", 26, 12
	{
		UseOffsets
	}
	Patch "BALRF222", 0, 0
}

Sprite "PLRNT2T8", 54, 40
{
	Offset 27, 40
	Patch "BALRB222", 0, 0
	Patch "PLSSB0", 26, 12
	{
		UseOffsets
	}
	Patch "BALRF222", 0, 0
}

Sprite "PLRNU2U8", 54, 40
{
	Offset 27, 40
	Patch "BALRB218", 0, 0
	Patch "PLSSA0", 30, 20
	{
		UseOffsets
	}
	Patch "BALRF218", 0, 0
}

Sprite "PLRNV2V8", 54, 40
{
	Offset 27, 40
	Patch "BALRB219", 0, 0
	Patch "PLSSA0", 22, 21
	{
		UseOffsets
	}
	Patch "BALRF219", 0, 0
}

Sprite "PLRNW2W8", 54, 40
{
	Offset 27, 40
	Patch "BALRB220", 0, 0
	Patch "PLSSA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF220", 0, 0
}

Sprite "PLRNA3A7", 54, 40
{
	Offset 27, 40
	Patch "BALRB301", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF301", 0, 0
}

Sprite "PLRNB3B7", 54, 40
{
	Offset 27, 40
	Patch "BALRB302", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF302", 0, 0
}

Sprite "PLRNC3C7", 54, 40
{
	Offset 27, 40
	Patch "BALRB303", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF303", 0, 0
}

Sprite "PLRND3D7", 54, 40
{
	Offset 27, 40
	Patch "BALRB304", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF304", 0, 0
}

Sprite "PLRNE3E7", 54, 40
{
	Offset 27, 40
	Patch "BALRB305", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF305", 0, 0
}

Sprite "PLRNF3F7", 54, 40
{
	Offset 27, 40
	Patch "BALRB306", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF306", 0, 0
}

Sprite "PLRNG3G7", 54, 40
{
	Offset 27, 40
	Patch "BALRB307", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF307", 0, 0
}

Sprite "PLRNH3H7", 54, 40
{
	Offset 27, 40
	Patch "BALRB308", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF308", 0, 0
}

Sprite "PLRNI3I7", 54, 40
{
	Offset 27, 40
	Patch "BALRB309", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF309", 0, 0
}

Sprite "PLRNJ3J7", 54, 40
{
	Offset 27, 40
	Patch "BALRB310", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF310", 0, 0
}

Sprite "PLRNK3K7", 54, 40
{
	Offset 27, 40
	Patch "BALRB311", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF311", 0, 0
}

Sprite "PLRNL3L7", 54, 40
{
	Offset 27, 40
	Patch "BALRB312", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF312", 0, 0
}

Sprite "PLRNM3M7", 54, 40
{
	Offset 27, 40
	Patch "BALRB313", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF313", 0, 0
}

Sprite "PLRNN3N7", 54, 40
{
	Offset 27, 40
	Patch "BALRB314", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF314", 0, 0
}

Sprite "PLRNO3O7", 54, 40
{
	Offset 27, 40
	Patch "BALRB315", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF315", 0, 0
}

Sprite "PLRNP3P7", 54, 40
{
	Offset 27, 40
	Patch "BALRB316", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF316", 0, 0
}

Sprite "PLRNQ3Q7", 54, 40
{
	Offset 27, 40
	Patch "BALRB317", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF317", 0, 0
}

Sprite "PLRNR3R7", 54, 40
{
	Offset 27, 40
	Patch "BALRB317", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF317", 0, 0
}

Sprite "PLRNS3S7", 54, 40
{
	Offset 27, 40
	Patch "BALRB322", 0, 0
	Patch "PLSSA0", 26, 12
	{
		UseOffsets
	}
	Patch "BALRF322", 0, 0
}

Sprite "PLRNT3T7", 54, 40
{
	Offset 27, 40
	Patch "BALRB322", 0, 0
	Patch "PLSSB0", 26, 12
	{
		UseOffsets
	}
	Patch "BALRF322", 0, 0
}

Sprite "PLRNU3U7", 54, 40
{
	Offset 27, 40
	Patch "BALRB318", 0, 0
	Patch "PLSSA0", 30, 20
	{
		UseOffsets
	}
	Patch "BALRF318", 0, 0
}

Sprite "PLRNV3V7", 54, 40
{
	Offset 27, 40
	Patch "BALRB319", 0, 0
	Patch "PLSSA0", 24, 21
	{
		UseOffsets
	}
	Patch "BALRF319", 0, 0
}

Sprite "PLRNW3W7", 54, 40
{
	Offset 27, 40
	Patch "BALRB320", 0, 0
	Patch "PLSSA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF320", 0, 0
}

Sprite "PLRNA4A6", 54, 40
{
	Offset 27, 40
	Patch "BALRB401", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF401", 0, 0
}

Sprite "PLRNB4B6", 54, 40
{
	Offset 27, 40
	Patch "BALRB402", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF402", 0, 0
}

Sprite "PLRNC4C6", 54, 40
{
	Offset 27, 40
	Patch "BALRB403", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF403", 0, 0
}

Sprite "PLRND4D6", 54, 40
{
	Offset 27, 40
	Patch "BALRB404", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF404", 0, 0
}

Sprite "PLRNE4E6", 54, 40
{
	Offset 27, 40
	Patch "BALRB405", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF405", 0, 0
}

Sprite "PLRNF4F6", 54, 40
{
	Offset 27, 40
	Patch "BALRB406", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF406", 0, 0
}

Sprite "PLRNG4G6", 54, 40
{
	Offset 27, 40
	Patch "BALRB407", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF407", 0, 0
}

Sprite "PLRNH4H6", 54, 40
{
	Offset 27, 40
	Patch "BALRB408", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF408", 0, 0
}

Sprite "PLRNI4I6", 54, 40
{
	Offset 27, 40
	Patch "BALRB409", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF409", 0, 0
}

Sprite "PLRNJ4J6", 54, 40
{
	Offset 27, 40
	Patch "BALRB410", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF410", 0, 0
}

Sprite "PLRNK4K6", 54, 40
{
	Offset 27, 40
	Patch "BALRB411", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF411", 0, 0
}

Sprite "PLRNL4L6", 54, 40
{
	Offset 27, 40
	Patch "BALRB412", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF412", 0, 0
}

Sprite "PLRNM4M6", 54, 40
{
	Offset 27, 40
	Patch "BALRB413", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF413", 0, 0
}

Sprite "PLRNN4N6", 54, 40
{
	Offset 27, 40
	Patch "BALRB414", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF414", 0, 0
}

Sprite "PLRNO4O6", 54, 40
{
	Offset 27, 40
	Patch "BALRB415", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF415", 0, 0
}

Sprite "PLRNP4P6", 54, 40
{
	Offset 27, 40
	Patch "BALRB416", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF416", 0, 0
}

Sprite "PLRNQ4Q6", 54, 40
{
	Offset 27, 40
	Patch "BALRB417", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF417", 0, 0
}

Sprite "PLRNR4R6", 54, 40
{
	Offset 27, 40
	Patch "BALRB417", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF417", 0, 0
}

Sprite "PLRNS4S6", 54, 40
{
	Offset 27, 40
	Patch "BALRB422", 0, 0
	Patch "PLSSA0", 26, 12
	{
		UseOffsets
	}
	Patch "BALRF422", 0, 0
}

Sprite "PLRNT4T6", 54, 40
{
	Offset 27, 40
	Patch "BALRB422", 0, 0
	Patch "PLSSB0", 26, 12
	{
		UseOffsets
	}
	Patch "BALRF422", 0, 0
}

Sprite "PLRNU4U6", 54, 40
{
	Offset 27, 40
	Patch "BALRB418", 0, 0
	Patch "PLSSA0", 30, 20
	{
		UseOffsets
	}
	Patch "BALRF418", 0, 0
}

Sprite "PLRNV4V6", 54, 40
{
	Offset 27, 40
	Patch "BALRB419", 0, 0
	Patch "PLSSA0", 24, 21
	{
		UseOffsets
	}
	Patch "BALRF419", 0, 0
}

Sprite "PLRNW4W6", 54, 40
{
	Offset 27, 40
	Patch "BALRB420", 0, 0
	Patch "PLSSA0", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF420", 0, 0
}

Sprite "PLRNA5", 54, 40
{
	Offset 27, 40
	Patch "BALRB501", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
}

Sprite "PLRNB5", 54, 40
{
	Offset 27, 40
	Patch "BALRB502", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
}

Sprite "PLRNC5", 54, 40
{
	Offset 27, 40
	Patch "BALRB503", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
}

Sprite "PLRND5", 54, 40
{
	Offset 27, 40
	Patch "BALRB504", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
}

Sprite "PLRNE5", 54, 40
{
	Offset 27, 40
	Patch "BALRB505", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
}

Sprite "PLRNF5", 54, 40
{
	Offset 27, 40
	Patch "BALRB506", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
}

Sprite "PLRNG5", 54, 40
{
	Offset 27, 40
	Patch "BALRB507", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
}

Sprite "PLRNH5", 54, 40
{
	Offset 27, 40
	Patch "BALRB508", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
}

Sprite "PLRNI5", 54, 40
{
	Offset 27, 40
	Patch "BALRB509", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
}

Sprite "PLRNJ5", 54, 40
{
	Offset 27, 40
	Patch "BALRB510", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
}

Sprite "PLRNK5", 54, 40
{
	Offset 27, 40
	Patch "BALRB511", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
}

Sprite "PLRNL5", 54, 40
{
	Offset 27, 40
	Patch "BALRB512", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
}

Sprite "PLRNM5", 54, 40
{
	Offset 27, 40
	Patch "BALRB513", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
}

Sprite "PLRNN5", 54, 40
{
	Offset 27, 40
	Patch "BALRB514", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
}

Sprite "PLRNO5", 54, 40
{
	Offset 27, 40
	Patch "BALRB515", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
}

Sprite "PLRNP5", 54, 40
{
	Offset 27, 40
	Patch "BALRB516", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
}

Sprite "PLRNQ5", 54, 40
{
	Offset 27, 40
	Patch "BALRB517", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
}

Sprite "PLRNR5", 54, 40
{
	Offset 27, 40
	Patch "BALRB517", 0, 0
	Patch "PLSSB0", 26, 14
	{
		UseOffsets
	}
}

Sprite "PLRNS5", 54, 40
{
	Offset 27, 40
	Patch "BALRB522", 0, 0
	Patch "PLSSA0", 26, 12
	{
		UseOffsets
	}
}

Sprite "PLRNT5", 54, 40
{
	Offset 27, 40
	Patch "BALRB522", 0, 0
	Patch "PLSSB0", 26, 12
	{
		UseOffsets
	}
}

Sprite "PLRNU5", 54, 40
{
	Offset 27, 40
	Patch "BALRB518", 0, 0
	Patch "PLSSA0", 26, 20
	{
		UseOffsets
	}
}

Sprite "PLRNV5", 54, 40
{
	Offset 27, 40
	Patch "BALRB519", 0, 0
	Patch "PLSSA0", 26, 21
	{
		UseOffsets
	}
}

Sprite "PLRNW5", 54, 40
{
	Offset 27, 40
	Patch "BALRB520", 0, 0
	Patch "PLSSA0", 26, 19
	{
		UseOffsets
	}
}

Sprite "PLRNX1", 54, 40
{
	Offset 27, 40
	Patch "BALRB121", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF121", 0, 0
}

Sprite "PLRNX2X8", 54, 40
{
	Offset 27, 40
	Patch "BALRB221", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF221", 0, 0
}

Sprite "PLRNX3X7", 54, 40
{
	Offset 27, 40
	Patch "BALRB321", 0, 0
	Patch "PLSSA0", 27, 14
	{
		UseOffsets
	}
	Patch "BALRF321", 0, 0
}

Sprite "PLRNX4X6", 54, 40
{
	Offset 27, 40
	Patch "BALRB421", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF421", 0, 0
}

Sprite "PLRNX5", 54, 40
{
	Offset 27, 40
	Patch "BALRB521", 0, 0
	Patch "PLSSA0", 26, 14
	{
		UseOffsets
	}
	Patch "BALRF521", 0, 0
}

Sprite "PLREA0", 54, 48
{
	Offset 27, 49
	Patch "PLSEA0", 27, 19
	{
		UseOffsets
	}
}

Sprite "PLREB0", 54, 48
{
	Offset 27, 49
	Patch "PLSEB0", 28, 19
	{
		UseOffsets
	}
}

Sprite "PLREC0", 54, 48
{
	Offset 27, 49
	Patch "PLSEC0", 25, 23
	{
		UseOffsets
	}
}

Sprite "PLRED0", 54, 48
{
	Offset 27, 49
	Patch "PLSED0", 25, 19
	{
		UseOffsets
	}
}

Sprite "PLREE0", 54, 48
{
	Offset 27, 48
	Patch "PLSEE0", 24, 19
	{
		UseOffsets
	}
}

// End of texture definitions
