// Texture definitions generated by SLADE3
// on Tue Nov  1 19:55:55 2016

Sprite "GSRDA1", 54, 104
{
	Offset 27, 104
	Patch "SMGTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF101", 0, 64
}

Sprite "GSRDB1", 54, 104
{
	Offset 27, 104
	Patch "SMGTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF102", 0, 64
}

Sprite "GSRDC1", 54, 104
{
	Offset 27, 104
	Patch "SMGTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF103", 0, 64
}

Sprite "GSRDD1", 54, 104
{
	Offset 27, 104
	Patch "SMGTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF104", 0, 64
}

Sprite "GSRDE1", 54, 104
{
	Offset 27, 104
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF105", 0, 64
}

Sprite "GSRDF1", 54, 104
{
	Offset 27, 104
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF106", 0, 64
}

Sprite "GSRDG1", 54, 104
{
	Offset 27, 104
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF107", 0, 64
}

Sprite "GSRDH1", 54, 104
{
	Offset 27, 104
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF108", 0, 64
}

Sprite "GSRDI1", 54, 104
{
	Offset 27, 104
	Patch "SMGTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF109", 0, 64
}

Sprite "GSRDJ1", 54, 104
{
	Offset 27, 104
	Patch "SMGTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF110", 0, 64
}

Sprite "GSRDK1", 54, 104
{
	Offset 27, 104
	Patch "SMGTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF111", 0, 64
}

Sprite "GSRDL1", 54, 104
{
	Offset 27, 104
	Patch "SMGTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF112", 0, 64
}

Sprite "GSRDM1", 54, 104
{
	Offset 27, 104
	Patch "SMGTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF113", 0, 64
}

Sprite "GSRDN1", 54, 104
{
	Offset 27, 104
	Patch "SMGTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF114", 0, 64
}

Sprite "GSRDO1", 54, 104
{
	Offset 27, 104
	Patch "SMGTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF115", 0, 64
}

Sprite "GSRDP1", 54, 104
{
	Offset 27, 104
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF116", 0, 64
}

Sprite "GSRDQ1", 54, 104
{
	Offset 27, 104
	Patch "SMGTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF117", 0, 64
}

Sprite "GSRDR1", 54, 104
{
	Offset 27, 104
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF117", 0, 64
}

Sprite "GSRDS1", 54, 104
{
	Offset 27, 104
	Patch "SMGTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF117", 0, 64
}

Sprite "GSRDT1", 54, 104
{
	Offset 27, 104
	Patch "SMGTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF117", 0, 64
}

Sprite "GSRDU1", 54, 104
{
	Offset 27, 104
	Patch "SMGTA0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF122", 0, 64
}

Sprite "GSRDV1", 54, 104
{
	Offset 27, 104
	Patch "SMGTB0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF122", 0, 64
}

Sprite "GSRDW1", 54, 104
{
	Offset 27, 104
	Patch "SMGTC0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF122", 0, 64
}

Sprite "GSRDX1", 54, 104
{
	Offset 27, 104
	Patch "SMGTD0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF122", 0, 64
}

Sprite "GSRDY1", 54, 104
{
	Offset 27, 104
	Patch "SMGTA0", 28, 88
	{
		UseOffsets
	}
	Patch "SBLRF118", 0, 64
}

Sprite "GSRDZ1", 54, 104
{
	Offset 27, 104
	Patch "SMGTA0", 28, 89
	{
		UseOffsets
	}
	Patch "SBLRF119", 0, 64
}

Sprite "GSRD[1", 54, 104
{
	Offset 27, 104
	Patch "SMGTA0", 28, 87
	{
		UseOffsets
	}
	Patch "SBLRF120", 0, 64
}

Sprite "GSRDA2A8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB201", 0, 64
	Patch "SMGTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF201", 0, 64
}

Sprite "GSRDB2B8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB202", 0, 64
	Patch "SMGTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF202", 0, 64
}

Sprite "GSRDC2C8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB203", 0, 64
	Patch "SMGTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF203", 0, 64
}

Sprite "GSRDD2D8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB204", 0, 64
	Patch "SMGTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF204", 0, 64
}

Sprite "GSRDE2E8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB205", 0, 64
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF205", 0, 64
}

Sprite "GSRDF2F8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB206", 0, 64
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF206", 0, 64
}

Sprite "GSRDG2G8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB207", 0, 64
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF207", 0, 64
}

Sprite "GSRDH2H8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB208", 0, 64
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF208", 0, 64
}

Sprite "GSRDI2I8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB209", 0, 64
	Patch "SMGTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF209", 0, 64
}

Sprite "GSRDJ2J8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB210", 0, 64
	Patch "SMGTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF210", 0, 64
}

Sprite "GSRDK2K8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB211", 0, 64
	Patch "SMGTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF211", 0, 64
}

Sprite "GSRDL2L8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB212", 0, 64
	Patch "SMGTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF212", 0, 64
}

Sprite "GSRDM2M8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB213", 0, 64
	Patch "SMGTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF213", 0, 64
}

Sprite "GSRDN2N8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB214", 0, 64
	Patch "SMGTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF214", 0, 64
}

Sprite "GSRDO2O8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB215", 0, 64
	Patch "SMGTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF215", 0, 64
}

Sprite "GSRDP2P8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB216", 0, 64
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF216", 0, 64
}

Sprite "GSRDQ2Q8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB217", 0, 64
	Patch "SMGTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF217", 0, 64
}

Sprite "GSRDR2R8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB217", 0, 64
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF217", 0, 64
}

Sprite "GSRDS2S8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB217", 0, 64
	Patch "SMGTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF217", 0, 64
}

Sprite "GSRDT2T8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB217", 0, 64
	Patch "SMGTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF217", 0, 64
}

Sprite "GSRDU2U8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB222", 0, 64
	Patch "SMGTA0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF222", 0, 64
}

Sprite "GSRDV2V8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB222", 0, 64
	Patch "SMGTB0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF222", 0, 64
}

Sprite "GSRDW2W8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB222", 0, 64
	Patch "SMGTC0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF222", 0, 64
}

Sprite "GSRDX2X8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB222", 0, 64
	Patch "SMGTD0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF222", 0, 64
}

Sprite "GSRDY2Y8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB218", 0, 64
	Patch "SMGTA0", 32, 88
	{
		UseOffsets
	}
	Patch "SBLRF218", 0, 64
}

Sprite "GSRDZ2Z8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB219", 0, 64
	Patch "SMGTA0", 24, 89
	{
		UseOffsets
	}
	Patch "SBLRF219", 0, 64
}

Sprite "GSRD[2[8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB220", 0, 64
	Patch "SMGTA0", 28, 87
	{
		UseOffsets
	}
	Patch "SBLRF220", 0, 64
}

Sprite "GSRDA3A7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB301", 0, 64
	Patch "SMGTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF301", 0, 64
}

Sprite "GSRDB3B7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB302", 0, 64
	Patch "SMGTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF302", 0, 64
}

Sprite "GSRDC3C7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB303", 0, 64
	Patch "SMGTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF303", 0, 64
}

Sprite "GSRDD3D7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB304", 0, 64
	Patch "SMGTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF304", 0, 64
}

Sprite "GSRDE3E7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB305", 0, 64
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF305", 0, 64
}

Sprite "GSRDF3F7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB306", 0, 64
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF306", 0, 64
}

Sprite "GSRDG3G7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB307", 0, 64
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF307", 0, 64
}

Sprite "GSRDH3H7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB308", 0, 64
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF308", 0, 64
}

Sprite "GSRDI3I7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB309", 0, 64
	Patch "SMGTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF309", 0, 64
}

Sprite "GSRDJ3J7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB310", 0, 64
	Patch "SMGTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF310", 0, 64
}

Sprite "GSRDK3K7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB311", 0, 64
	Patch "SMGTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF311", 0, 64
}

Sprite "GSRDL3L7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB312", 0, 64
	Patch "SMGTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF312", 0, 64
}

Sprite "GSRDM3M7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB313", 0, 64
	Patch "SMGTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF313", 0, 64
}

Sprite "GSRDN3N7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB314", 0, 64
	Patch "SMGTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF314", 0, 64
}

Sprite "GSRDO3O7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB315", 0, 64
	Patch "SMGTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF315", 0, 64
}

Sprite "GSRDP3P7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB316", 0, 64
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF316", 0, 64
}

Sprite "GSRDQ3Q7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB317", 0, 64
	Patch "SMGTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF317", 0, 64
}

Sprite "GSRDR3R7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB317", 0, 64
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF317", 0, 64
}

Sprite "GSRDS3S7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB317", 0, 64
	Patch "SMGTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF317", 0, 64
}

Sprite "GSRDT3T7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB317", 0, 64
	Patch "SMGTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF317", 0, 64
}

Sprite "GSRDU3U7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB322", 0, 64
	Patch "SMGTA0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF322", 0, 64
}

Sprite "GSRDV3V7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB322", 0, 64
	Patch "SMGTB0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF322", 0, 64
}

Sprite "GSRDW3W7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB322", 0, 64
	Patch "SMGTC0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF322", 0, 64
}

Sprite "GSRDX3X7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB322", 0, 64
	Patch "SMGTD0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF322", 0, 64
}

Sprite "GSRDY3Y7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB318", 0, 64
	Patch "SMGTA0", 32, 88
	{
		UseOffsets
	}
	Patch "SBLRF318", 0, 64
}

Sprite "GSRDZ3Z7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB319", 0, 64
	Patch "SMGTA0", 26, 89
	{
		UseOffsets
	}
	Patch "SBLRF319", 0, 64
}

Sprite "GSRD[3[7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB320", 0, 64
	Patch "SMGTA0", 28, 87
	{
		UseOffsets
	}
	Patch "SBLRF320", 0, 64
}

Sprite "GSRDA4A6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB401", 0, 64
	Patch "SMGTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF401", 0, 64
}

Sprite "GSRDB4B6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB402", 0, 64
	Patch "SMGTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF402", 0, 64
}

Sprite "GSRDC4C6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB403", 0, 64
	Patch "SMGTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF403", 0, 64
}

Sprite "GSRDD4D6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB404", 0, 64
	Patch "SMGTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF404", 0, 64
}

Sprite "GSRDE4E6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB405", 0, 64
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF405", 0, 64
}

Sprite "GSRDF4F6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB406", 0, 64
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF406", 0, 64
}

Sprite "GSRDG4G6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB407", 0, 64
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF407", 0, 64
}

Sprite "GSRDH4H6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB408", 0, 64
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF408", 0, 64
}

Sprite "GSRDI4I6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB409", 0, 64
	Patch "SMGTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF409", 0, 64
}

Sprite "GSRDJ4J6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB410", 0, 64
	Patch "SMGTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF410", 0, 64
}

Sprite "GSRDK4K6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB411", 0, 64
	Patch "SMGTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF411", 0, 64
}

Sprite "GSRDL4L6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB412", 0, 64
	Patch "SMGTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF412", 0, 64
}

Sprite "GSRDM4M6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB413", 0, 64
	Patch "SMGTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF413", 0, 64
}

Sprite "GSRDN4N6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB414", 0, 64
	Patch "SMGTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF414", 0, 64
}

Sprite "GSRDO4O6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB415", 0, 64
	Patch "SMGTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF415", 0, 64
}

Sprite "GSRDP4P6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB416", 0, 64
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF416", 0, 64
}

Sprite "GSRDQ4Q6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB417", 0, 64
	Patch "SMGTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF417", 0, 64
}

Sprite "GSRDR4R6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB417", 0, 64
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF417", 0, 64
}

Sprite "GSRDS4S6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB417", 0, 64
	Patch "SMGTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF417", 0, 64
}

Sprite "GSRDT4T6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB417", 0, 64
	Patch "SMGTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF417", 0, 64
}

Sprite "GSRDU4U6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB422", 0, 64
	Patch "SMGTA0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF422", 0, 64
}

Sprite "GSRDV4V6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB422", 0, 64
	Patch "SMGTB0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF422", 0, 64
}

Sprite "GSRDW4W6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB422", 0, 64
	Patch "SMGTC0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF422", 0, 64
}

Sprite "GSRDX4X6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB422", 0, 64
	Patch "SMGTD0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF422", 0, 64
}

Sprite "GSRDY4Y6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB418", 0, 64
	Patch "SMGTA0", 32, 88
	{
		UseOffsets
	}
	Patch "SBLRF418", 0, 64
}

Sprite "GSRDZ4Z6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB419", 0, 64
	Patch "SMGTA0", 26, 89
	{
		UseOffsets
	}
	Patch "SBLRF419", 0, 64
}

Sprite "GSRD[4[6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB420", 0, 64
	Patch "SMGTA0", 28, 87
	{
		UseOffsets
	}
	Patch "SBLRF420", 0, 64
}

Sprite "GSRDA5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB501", 0, 64
	Patch "SMGTA0", 28, 82
	{
		UseOffsets
	}
}

Sprite "GSRDB5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB502", 0, 64
	Patch "SMGTA0", 28, 82
	{
		UseOffsets
	}
}

Sprite "GSRDC5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB503", 0, 64
	Patch "SMGTA0", 28, 82
	{
		UseOffsets
	}
}

Sprite "GSRDD5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB504", 0, 64
	Patch "SMGTA0", 28, 82
	{
		UseOffsets
	}
}

Sprite "GSRDE5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB505", 0, 64
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
}

Sprite "GSRDF5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB506", 0, 64
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
}

Sprite "GSRDG5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB507", 0, 64
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
}

Sprite "GSRDH5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB508", 0, 64
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
}

Sprite "GSRDI5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB509", 0, 64
	Patch "SMGTC0", 28, 82
	{
		UseOffsets
	}
}

Sprite "GSRDJ5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB510", 0, 64
	Patch "SMGTC0", 28, 82
	{
		UseOffsets
	}
}

Sprite "GSRDK5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB511", 0, 64
	Patch "SMGTC0", 28, 82
	{
		UseOffsets
	}
}

Sprite "GSRDL5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB512", 0, 64
	Patch "SMGTD0", 28, 82
	{
		UseOffsets
	}
}

Sprite "GSRDM5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB513", 0, 64
	Patch "SMGTD0", 28, 82
	{
		UseOffsets
	}
}

Sprite "GSRDN5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB514", 0, 64
	Patch "SMGTD0", 28, 82
	{
		UseOffsets
	}
}

Sprite "GSRDO5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB515", 0, 64
	Patch "SMGTD0", 28, 82
	{
		UseOffsets
	}
}

Sprite "GSRDP5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB516", 0, 64
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
}

Sprite "GSRDQ5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB517", 0, 64
	Patch "SMGTA0", 28, 82
	{
		UseOffsets
	}
}

Sprite "GSRDR5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB517", 0, 64
	Patch "SMGTB0", 28, 82
	{
		UseOffsets
	}
}

Sprite "GSRDS5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB517", 0, 64
	Patch "SMGTC0", 28, 82
	{
		UseOffsets
	}
}

Sprite "GSRDT5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB517", 0, 64
	Patch "SMGTD0", 28, 82
	{
		UseOffsets
	}
}

Sprite "GSRDU5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB522", 0, 64
	Patch "SMGTA0", 28, 80
	{
		UseOffsets
	}
}

Sprite "GSRDV5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB522", 0, 64
	Patch "SMGTB0", 28, 80
	{
		UseOffsets
	}
}

Sprite "GSRDW5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB522", 0, 64
	Patch "SMGTC0", 28, 80
	{
		UseOffsets
	}
}

Sprite "GSRDX5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB522", 0, 64
	Patch "SMGTD0", 28, 80
	{
		UseOffsets
	}
}

Sprite "GSRDY5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB518", 0, 64
	Patch "SMGTA0", 28, 88
	{
		UseOffsets
	}
}

Sprite "GSRDZ5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB519", 0, 64
	Patch "SMGTA0", 28, 89
	{
		UseOffsets
	}
}

Sprite "GSRD[5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB520", 0, 64
	Patch "SMGTA0", 28, 87
	{
		UseOffsets
	}
}

// End of texture definitions
