// Texture definitions generated by SLADE3
// on Tue Nov  1 19:55:55 2016

Sprite "PMRBA1", 54, 56
{
	Offset 27, 56
	Patch "PMAPA0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF101", 0, 16
}

Sprite "PMRBB1", 54, 56
{
	Offset 27, 56
	Patch "PMAPA0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF102", 0, 16
}

Sprite "PMRBC1", 54, 56
{
	Offset 27, 56
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF103", 0, 16
}

Sprite "PMRBD1", 54, 56
{
	Offset 27, 56
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF104", 0, 16
}

Sprite "PMRBE1", 54, 56
{
	Offset 27, 56
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF105", 0, 16
}

Sprite "PMRBF1", 54, 56
{
	Offset 27, 56
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF106", 0, 16
}

Sprite "PMRBG1", 54, 56
{
	Offset 27, 56
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF107", 0, 16
}

Sprite "PMRBH1", 54, 56
{
	Offset 27, 56
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF108", 0, 16
}

Sprite "PMRBI1", 54, 56
{
	Offset 27, 56
	Patch "PMAPD0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF109", 0, 16
}

Sprite "PMRBJ1", 54, 56
{
	Offset 27, 56
	Patch "PMAPD0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF110", 0, 16
}

Sprite "PMRBK1", 54, 56
{
	Offset 27, 56
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF111", 0, 16
}

Sprite "PMRBL1", 54, 56
{
	Offset 27, 56
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF112", 0, 16
}

Sprite "PMRBM1", 54, 56
{
	Offset 27, 56
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF113", 0, 16
}

Sprite "PMRBN1", 54, 56
{
	Offset 27, 56
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF114", 0, 16
}

Sprite "PMRBO1", 54, 56
{
	Offset 27, 56
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF115", 0, 16
}

Sprite "PMRBP1", 54, 56
{
	Offset 27, 56
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF116", 0, 16
}

Sprite "PMRBQ1", 54, 56
{
	Offset 27, 56
	Patch "PMAPA0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF117", 0, 16
}

Sprite "PMRBR1", 54, 56
{
	Offset 27, 56
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF117", 0, 16
}

Sprite "PMRBS1", 54, 56
{
	Offset 27, 56
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF117", 0, 16
}

Sprite "PMRBT1", 54, 56
{
	Offset 27, 56
	Patch "PMAPD0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF117", 0, 16
}

Sprite "PMRBU1", 54, 56
{
	Offset 27, 56
	Patch "PMAPA0", 26, 30
	{
		UseOffsets
	}
	Patch "BALRF122", 0, 16
}

Sprite "PMRBV1", 54, 56
{
	Offset 27, 56
	Patch "PMAPB0", 26, 30
	{
		UseOffsets
	}
	Patch "BALRF122", 0, 16
}

Sprite "PMRBW1", 54, 56
{
	Offset 27, 56
	Patch "PMAPC0", 26, 30
	{
		UseOffsets
	}
	Patch "BALRF122", 0, 16
}

Sprite "PMRBX1", 54, 56
{
	Offset 27, 56
	Patch "PMAPD0", 26, 30
	{
		UseOffsets
	}
	Patch "BALRF122", 0, 16
}

Sprite "PMRBY1", 54, 56
{
	Offset 27, 56
	Patch "PMAPA0", 26, 38
	{
		UseOffsets
	}
	Patch "BALRF118", 0, 16
}

Sprite "PMRBZ1", 54, 56
{
	Offset 27, 56
	Patch "PMAPA0", 26, 39
	{
		UseOffsets
	}
	Patch "BALRF119", 0, 16
}

Sprite "PMRB[1", 54, 56
{
	Offset 27, 56
	Patch "PMAPA0", 26, 37
	{
		UseOffsets
	}
	Patch "BALRF120", 0, 16
}

Sprite "PMRBA2A8", 54, 56
{
	Offset 27, 56
	Patch "BALRB201", 0, 16
	Patch "PMAPA0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF201", 0, 16
}

Sprite "PMRBB2B8", 54, 56
{
	Offset 27, 56
	Patch "BALRB202", 0, 16
	Patch "PMAPA0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF202", 0, 16
}

Sprite "PMRBC2C8", 54, 56
{
	Offset 27, 56
	Patch "BALRB203", 0, 16
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF203", 0, 16
}

Sprite "PMRBD2D8", 54, 56
{
	Offset 27, 56
	Patch "BALRB204", 0, 16
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF204", 0, 16
}

Sprite "PMRBE2E8", 54, 56
{
	Offset 27, 56
	Patch "BALRB205", 0, 16
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF205", 0, 16
}

Sprite "PMRBF2F8", 54, 56
{
	Offset 27, 56
	Patch "BALRB206", 0, 16
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF206", 0, 16
}

Sprite "PMRBG2G8", 54, 56
{
	Offset 27, 56
	Patch "BALRB207", 0, 16
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF207", 0, 16
}

Sprite "PMRBH2H8", 54, 56
{
	Offset 27, 56
	Patch "BALRB208", 0, 16
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF208", 0, 16
}

Sprite "PMRBI2I8", 54, 56
{
	Offset 27, 56
	Patch "BALRB209", 0, 16
	Patch "PMAPD0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF209", 0, 16
}

Sprite "PMRBJ2J8", 54, 56
{
	Offset 27, 56
	Patch "BALRB210", 0, 16
	Patch "PMAPD0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF210", 0, 16
}

Sprite "PMRBK2K8", 54, 56
{
	Offset 27, 56
	Patch "BALRB211", 0, 16
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF211", 0, 16
}

Sprite "PMRBL2L8", 54, 56
{
	Offset 27, 56
	Patch "BALRB212", 0, 16
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF212", 0, 16
}

Sprite "PMRBM2M8", 54, 56
{
	Offset 27, 56
	Patch "BALRB213", 0, 16
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF213", 0, 16
}

Sprite "PMRBN2N8", 54, 56
{
	Offset 27, 56
	Patch "BALRB214", 0, 16
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF214", 0, 16
}

Sprite "PMRBO2O8", 54, 56
{
	Offset 27, 56
	Patch "BALRB215", 0, 16
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF215", 0, 16
}

Sprite "PMRBP2P8", 54, 56
{
	Offset 27, 56
	Patch "BALRB216", 0, 16
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF216", 0, 16
}

Sprite "PMRBQ2Q8", 54, 56
{
	Offset 27, 56
	Patch "BALRB217", 0, 16
	Patch "PMAPA0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF217", 0, 16
}

Sprite "PMRBR2R8", 54, 56
{
	Offset 27, 56
	Patch "BALRB217", 0, 16
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF217", 0, 16
}

Sprite "PMRBS2S8", 54, 56
{
	Offset 27, 56
	Patch "BALRB217", 0, 16
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF217", 0, 16
}

Sprite "PMRBT2T8", 54, 56
{
	Offset 27, 56
	Patch "BALRB217", 0, 16
	Patch "PMAPD0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF217", 0, 16
}

Sprite "PMRBU2U8", 54, 56
{
	Offset 27, 56
	Patch "BALRB222", 0, 16
	Patch "PMAPA0", 26, 30
	{
		UseOffsets
	}
	Patch "BALRF222", 0, 16
}

Sprite "PMRBV2V8", 54, 56
{
	Offset 27, 56
	Patch "BALRB222", 0, 16
	Patch "PMAPB0", 26, 30
	{
		UseOffsets
	}
	Patch "BALRF222", 0, 16
}

Sprite "PMRBW2W8", 54, 56
{
	Offset 27, 56
	Patch "BALRB222", 0, 16
	Patch "PMAPC0", 26, 30
	{
		UseOffsets
	}
	Patch "BALRF222", 0, 16
}

Sprite "PMRBX2X8", 54, 56
{
	Offset 27, 56
	Patch "BALRB222", 0, 16
	Patch "PMAPD0", 26, 30
	{
		UseOffsets
	}
	Patch "BALRF222", 0, 16
}

Sprite "PMRBY2Y8", 54, 56
{
	Offset 27, 56
	Patch "BALRB218", 0, 16
	Patch "PMAPA0", 30, 38
	{
		UseOffsets
	}
	Patch "BALRF218", 0, 16
}

Sprite "PMRBZ2Z8", 54, 56
{
	Offset 27, 56
	Patch "BALRB219", 0, 16
	Patch "PMAPA0", 22, 39
	{
		UseOffsets
	}
	Patch "BALRF219", 0, 16
}

Sprite "PMRB[2[8", 54, 56
{
	Offset 27, 56
	Patch "BALRB220", 0, 16
	Patch "PMAPA0", 26, 37
	{
		UseOffsets
	}
	Patch "BALRF220", 0, 16
}

Sprite "PMRBA3A7", 54, 56
{
	Offset 27, 56
	Patch "BALRB301", 0, 16
	Patch "PMAPA0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF301", 0, 16
}

Sprite "PMRBB3B7", 54, 56
{
	Offset 27, 56
	Patch "BALRB302", 0, 16
	Patch "PMAPA0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF302", 0, 16
}

Sprite "PMRBC3C7", 54, 56
{
	Offset 27, 56
	Patch "BALRB303", 0, 16
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF303", 0, 16
}

Sprite "PMRBD3D7", 54, 56
{
	Offset 27, 56
	Patch "BALRB304", 0, 16
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF304", 0, 16
}

Sprite "PMRBE3E7", 54, 56
{
	Offset 27, 56
	Patch "BALRB305", 0, 16
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF305", 0, 16
}

Sprite "PMRBF3F7", 54, 56
{
	Offset 27, 56
	Patch "BALRB306", 0, 16
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF306", 0, 16
}

Sprite "PMRBG3G7", 54, 56
{
	Offset 27, 56
	Patch "BALRB307", 0, 16
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF307", 0, 16
}

Sprite "PMRBH3H7", 54, 56
{
	Offset 27, 56
	Patch "BALRB308", 0, 16
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF308", 0, 16
}

Sprite "PMRBI3I7", 54, 56
{
	Offset 27, 56
	Patch "BALRB309", 0, 16
	Patch "PMAPD0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF309", 0, 16
}

Sprite "PMRBJ3J7", 54, 56
{
	Offset 27, 56
	Patch "BALRB310", 0, 16
	Patch "PMAPD0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF310", 0, 16
}

Sprite "PMRBK3K7", 54, 56
{
	Offset 27, 56
	Patch "BALRB311", 0, 16
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF311", 0, 16
}

Sprite "PMRBL3L7", 54, 56
{
	Offset 27, 56
	Patch "BALRB312", 0, 16
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF312", 0, 16
}

Sprite "PMRBM3M7", 54, 56
{
	Offset 27, 56
	Patch "BALRB313", 0, 16
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF313", 0, 16
}

Sprite "PMRBN3N7", 54, 56
{
	Offset 27, 56
	Patch "BALRB314", 0, 16
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF314", 0, 16
}

Sprite "PMRBO3O7", 54, 56
{
	Offset 27, 56
	Patch "BALRB315", 0, 16
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF315", 0, 16
}

Sprite "PMRBP3P7", 54, 56
{
	Offset 27, 56
	Patch "BALRB316", 0, 16
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF316", 0, 16
}

Sprite "PMRBQ3Q7", 54, 56
{
	Offset 27, 56
	Patch "BALRB317", 0, 16
	Patch "PMAPA0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF317", 0, 16
}

Sprite "PMRBR3R7", 54, 56
{
	Offset 27, 56
	Patch "BALRB317", 0, 16
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF317", 0, 16
}

Sprite "PMRBS3S7", 54, 56
{
	Offset 27, 56
	Patch "BALRB317", 0, 16
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF317", 0, 16
}

Sprite "PMRBT3T7", 54, 56
{
	Offset 27, 56
	Patch "BALRB317", 0, 16
	Patch "PMAPD0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF317", 0, 16
}

Sprite "PMRBU3U7", 54, 56
{
	Offset 27, 56
	Patch "BALRB322", 0, 16
	Patch "PMAPA0", 26, 30
	{
		UseOffsets
	}
	Patch "BALRF322", 0, 16
}

Sprite "PMRBV3V7", 54, 56
{
	Offset 27, 56
	Patch "BALRB322", 0, 16
	Patch "PMAPB0", 26, 30
	{
		UseOffsets
	}
	Patch "BALRF322", 0, 16
}

Sprite "PMRBW3W7", 54, 56
{
	Offset 27, 56
	Patch "BALRB322", 0, 16
	Patch "PMAPC0", 26, 30
	{
		UseOffsets
	}
	Patch "BALRF322", 0, 16
}

Sprite "PMRBX3X7", 54, 56
{
	Offset 27, 56
	Patch "BALRB322", 0, 16
	Patch "PMAPD0", 26, 30
	{
		UseOffsets
	}
	Patch "BALRF322", 0, 16
}

Sprite "PMRBY3Y7", 54, 56
{
	Offset 27, 56
	Patch "BALRB318", 0, 16
	Patch "PMAPA0", 30, 38
	{
		UseOffsets
	}
	Patch "BALRF318", 0, 16
}

Sprite "PMRBZ3Z7", 54, 56
{
	Offset 27, 56
	Patch "BALRB319", 0, 16
	Patch "PMAPA0", 24, 39
	{
		UseOffsets
	}
	Patch "BALRF319", 0, 16
}

Sprite "PMRB[3[7", 54, 56
{
	Offset 27, 56
	Patch "BALRB320", 0, 16
	Patch "PMAPA0", 26, 37
	{
		UseOffsets
	}
	Patch "BALRF320", 0, 16
}

Sprite "PMRBA4A6", 54, 56
{
	Offset 27, 56
	Patch "BALRB401", 0, 16
	Patch "PMAPA0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF401", 0, 16
}

Sprite "PMRBB4B6", 54, 56
{
	Offset 27, 56
	Patch "BALRB402", 0, 16
	Patch "PMAPA0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF402", 0, 16
}

Sprite "PMRBC4C6", 54, 56
{
	Offset 27, 56
	Patch "BALRB403", 0, 16
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF403", 0, 16
}

Sprite "PMRBD4D6", 54, 56
{
	Offset 27, 56
	Patch "BALRB404", 0, 16
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF404", 0, 16
}

Sprite "PMRBE4E6", 54, 56
{
	Offset 27, 56
	Patch "BALRB405", 0, 16
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF405", 0, 16
}

Sprite "PMRBF4F6", 54, 56
{
	Offset 27, 56
	Patch "BALRB406", 0, 16
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF406", 0, 16
}

Sprite "PMRBG4G6", 54, 56
{
	Offset 27, 56
	Patch "BALRB407", 0, 16
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF407", 0, 16
}

Sprite "PMRBH4H6", 54, 56
{
	Offset 27, 56
	Patch "BALRB408", 0, 16
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF408", 0, 16
}

Sprite "PMRBI4I6", 54, 56
{
	Offset 27, 56
	Patch "BALRB409", 0, 16
	Patch "PMAPD0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF409", 0, 16
}

Sprite "PMRBJ4J6", 54, 56
{
	Offset 27, 56
	Patch "BALRB410", 0, 16
	Patch "PMAPD0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF410", 0, 16
}

Sprite "PMRBK4K6", 54, 56
{
	Offset 27, 56
	Patch "BALRB411", 0, 16
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF411", 0, 16
}

Sprite "PMRBL4L6", 54, 56
{
	Offset 27, 56
	Patch "BALRB412", 0, 16
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF412", 0, 16
}

Sprite "PMRBM4M6", 54, 56
{
	Offset 27, 56
	Patch "BALRB413", 0, 16
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF413", 0, 16
}

Sprite "PMRBN4N6", 54, 56
{
	Offset 27, 56
	Patch "BALRB414", 0, 16
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF414", 0, 16
}

Sprite "PMRBO4O6", 54, 56
{
	Offset 27, 56
	Patch "BALRB415", 0, 16
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF415", 0, 16
}

Sprite "PMRBP4P6", 54, 56
{
	Offset 27, 56
	Patch "BALRB416", 0, 16
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF416", 0, 16
}

Sprite "PMRBQ4Q6", 54, 56
{
	Offset 27, 56
	Patch "BALRB417", 0, 16
	Patch "PMAPA0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF417", 0, 16
}

Sprite "PMRBR4R6", 54, 56
{
	Offset 27, 56
	Patch "BALRB417", 0, 16
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF417", 0, 16
}

Sprite "PMRBS4S6", 54, 56
{
	Offset 27, 56
	Patch "BALRB417", 0, 16
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF417", 0, 16
}

Sprite "PMRBT4T6", 54, 56
{
	Offset 27, 56
	Patch "BALRB417", 0, 16
	Patch "PMAPD0", 26, 32
	{
		UseOffsets
	}
	Patch "BALRF417", 0, 16
}

Sprite "PMRBU4U6", 54, 56
{
	Offset 27, 56
	Patch "BALRB422", 0, 16
	Patch "PMAPA0", 26, 30
	{
		UseOffsets
	}
	Patch "BALRF422", 0, 16
}

Sprite "PMRBV4V6", 54, 56
{
	Offset 27, 56
	Patch "BALRB422", 0, 16
	Patch "PMAPB0", 26, 30
	{
		UseOffsets
	}
	Patch "BALRF422", 0, 16
}

Sprite "PMRBW4W6", 54, 56
{
	Offset 27, 56
	Patch "BALRB422", 0, 16
	Patch "PMAPC0", 26, 30
	{
		UseOffsets
	}
	Patch "BALRF422", 0, 16
}

Sprite "PMRBX4X6", 54, 56
{
	Offset 27, 56
	Patch "BALRB422", 0, 16
	Patch "PMAPD0", 26, 30
	{
		UseOffsets
	}
	Patch "BALRF422", 0, 16
}

Sprite "PMRBY4Y6", 54, 56
{
	Offset 27, 56
	Patch "BALRB418", 0, 16
	Patch "PMAPA0", 30, 38
	{
		UseOffsets
	}
	Patch "BALRF418", 0, 16
}

Sprite "PMRBZ4Z6", 54, 56
{
	Offset 27, 56
	Patch "BALRB419", 0, 16
	Patch "PMAPA0", 24, 39
	{
		UseOffsets
	}
	Patch "BALRF419", 0, 16
}

Sprite "PMRB[4[6", 54, 56
{
	Offset 27, 56
	Patch "BALRB420", 0, 16
	Patch "PMAPA0", 26, 37
	{
		UseOffsets
	}
	Patch "BALRF420", 0, 16
}

Sprite "PMRBA5", 54, 56
{
	Offset 27, 56
	Patch "BALRB501", 0, 16
	Patch "PMAPA0", 26, 32
	{
		UseOffsets
	}
}

Sprite "PMRBB5", 54, 56
{
	Offset 27, 56
	Patch "BALRB502", 0, 16
	Patch "PMAPA0", 26, 32
	{
		UseOffsets
	}
}

Sprite "PMRBC5", 54, 56
{
	Offset 27, 56
	Patch "BALRB503", 0, 16
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
}

Sprite "PMRBD5", 54, 56
{
	Offset 27, 56
	Patch "BALRB504", 0, 16
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
}

Sprite "PMRBE5", 54, 56
{
	Offset 27, 56
	Patch "BALRB505", 0, 16
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
}

Sprite "PMRBF5", 54, 56
{
	Offset 27, 56
	Patch "BALRB506", 0, 16
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
}

Sprite "PMRBG5", 54, 56
{
	Offset 27, 56
	Patch "BALRB507", 0, 16
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
}

Sprite "PMRBH5", 54, 56
{
	Offset 27, 56
	Patch "BALRB508", 0, 16
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
}

Sprite "PMRBI5", 54, 56
{
	Offset 27, 56
	Patch "BALRB509", 0, 16
	Patch "PMAPD0", 26, 32
	{
		UseOffsets
	}
}

Sprite "PMRBJ5", 54, 56
{
	Offset 27, 56
	Patch "BALRB510", 0, 16
	Patch "PMAPD0", 26, 32
	{
		UseOffsets
	}
}

Sprite "PMRBK5", 54, 56
{
	Offset 27, 56
	Patch "BALRB511", 0, 16
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
}

Sprite "PMRBL5", 54, 56
{
	Offset 27, 56
	Patch "BALRB512", 0, 16
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
}

Sprite "PMRBM5", 54, 56
{
	Offset 27, 56
	Patch "BALRB513", 0, 16
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
}

Sprite "PMRBN5", 54, 56
{
	Offset 27, 56
	Patch "BALRB514", 0, 16
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
}

Sprite "PMRBO5", 54, 56
{
	Offset 27, 56
	Patch "BALRB515", 0, 16
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
}

Sprite "PMRBP5", 54, 56
{
	Offset 27, 56
	Patch "BALRB516", 0, 16
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
}

Sprite "PMRBQ5", 54, 56
{
	Offset 27, 56
	Patch "BALRB517", 0, 16
	Patch "PMAPA0", 26, 32
	{
		UseOffsets
	}
}

Sprite "PMRBR5", 54, 56
{
	Offset 27, 56
	Patch "BALRB517", 0, 16
	Patch "PMAPB0", 26, 32
	{
		UseOffsets
	}
}

Sprite "PMRBS5", 54, 56
{
	Offset 27, 56
	Patch "BALRB517", 0, 16
	Patch "PMAPC0", 26, 32
	{
		UseOffsets
	}
}

Sprite "PMRBT5", 54, 56
{
	Offset 27, 56
	Patch "BALRB517", 0, 16
	Patch "PMAPD0", 26, 32
	{
		UseOffsets
	}
}

Sprite "PMRBU5", 54, 56
{
	Offset 27, 56
	Patch "BALRB522", 0, 16
	Patch "PMAPA0", 26, 30
	{
		UseOffsets
	}
}

Sprite "PMRBV5", 54, 56
{
	Offset 27, 56
	Patch "BALRB522", 0, 16
	Patch "PMAPB0", 26, 30
	{
		UseOffsets
	}
}

Sprite "PMRBW5", 54, 56
{
	Offset 27, 56
	Patch "BALRB522", 0, 16
	Patch "PMAPC0", 26, 30
	{
		UseOffsets
	}
}

Sprite "PMRBX5", 54, 56
{
	Offset 27, 56
	Patch "BALRB522", 0, 16
	Patch "PMAPD0", 26, 30
	{
		UseOffsets
	}
}

Sprite "PMRBY5", 54, 56
{
	Offset 27, 56
	Patch "BALRB518", 0, 16
	Patch "PMAPA0", 26, 38
	{
		UseOffsets
	}
}

Sprite "PMRBZ5", 54, 56
{
	Offset 27, 56
	Patch "BALRB519", 0, 16
	Patch "PMAPA0", 26, 39
	{
		UseOffsets
	}
}

Sprite "PMRB[5", 54, 56
{
	Offset 27, 56
	Patch "BALRB520", 0, 16
	Patch "PMAPA0", 26, 37
	{
		UseOffsets
	}
}

// End of texture definitions
