// Texture definitions generated by SLADE3
// on Wed Nov  2 00:30:22 2016

Sprite "C5RDA1", 54, 72
{
	Offset 27, 72
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF101", 0, 32
}

Sprite "C5RDB1", 54, 72
{
	Offset 27, 72
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF102", 0, 32
}

Sprite "C5RDC1", 54, 72
{
	Offset 27, 72
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF103", 0, 32
}

Sprite "C5RDD1", 54, 72
{
	Offset 27, 72
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF104", 0, 32
}

Sprite "C5RDE1", 54, 72
{
	Offset 27, 72
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF105", 0, 32
}

Sprite "C5RDF1", 54, 72
{
	Offset 27, 72
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF106", 0, 32
}

Sprite "C5RDG1", 54, 72
{
	Offset 27, 72
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF107", 0, 32
}

Sprite "C5RDH1", 54, 72
{
	Offset 27, 72
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF108", 0, 32
}

Sprite "C5RDI1", 54, 72
{
	Offset 27, 72
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF109", 0, 32
}

Sprite "C5RDJ1", 54, 72
{
	Offset 27, 72
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF110", 0, 32
}

Sprite "C5RDK1", 54, 72
{
	Offset 27, 72
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF111", 0, 32
}

Sprite "C5RDL1", 54, 72
{
	Offset 27, 72
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF112", 0, 32
}

Sprite "C5RDM1", 54, 72
{
	Offset 27, 72
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF113", 0, 32
}

Sprite "C5RDN1", 54, 72
{
	Offset 27, 72
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF114", 0, 32
}

Sprite "C5RDO1", 54, 72
{
	Offset 27, 72
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF115", 0, 32
}

Sprite "C5RDP1", 54, 72
{
	Offset 27, 72
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF116", 0, 32
}

Sprite "C5RDQ1", 54, 72
{
	Offset 27, 72
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF117", 0, 32
}

Sprite "C5RDR1", 54, 72
{
	Offset 27, 72
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF117", 0, 32
}

Sprite "C5RDU1", 54, 72
{
	Offset 27, 72
	Patch "COL5A0", 25, 45
	{
		UseOffsets
	}
	Patch "BALRF122", 0, 32
}

Sprite "C5RDV1", 54, 72
{
	Offset 27, 72
	Patch "COL5B0", 25, 45
	{
		UseOffsets
	}
	Patch "BALRF122", 0, 32
}

Sprite "C5RDY1", 54, 72
{
	Offset 27, 72
	Patch "COL5A0", 25, 53
	{
		UseOffsets
	}
	Patch "BALRF118", 0, 32
}

Sprite "C5RDZ1", 54, 72
{
	Offset 27, 72
	Patch "COL5A0", 25, 54
	{
		UseOffsets
	}
	Patch "BALRF119", 0, 32
}

Sprite "C5RD[1", 54, 72
{
	Offset 27, 72
	Patch "COL5A0", 25, 52
	{
		UseOffsets
	}
	Patch "BALRF120", 0, 32
}

Sprite "C5RDA2A8", 54, 72
{
	Offset 27, 72
	Patch "BALRB201", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF201", 0, 32
}

Sprite "C5RDB2B8", 54, 72
{
	Offset 27, 72
	Patch "BALRB202", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF202", 0, 32
}

Sprite "C5RDC2C8", 54, 72
{
	Offset 27, 72
	Patch "BALRB203", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF203", 0, 32
}

Sprite "C5RDD2D8", 54, 72
{
	Offset 27, 72
	Patch "BALRB204", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF204", 0, 32
}

Sprite "C5RDE2E8", 54, 72
{
	Offset 27, 72
	Patch "BALRB205", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF205", 0, 32
}

Sprite "C5RDF2F8", 54, 72
{
	Offset 27, 72
	Patch "BALRB206", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF206", 0, 32
}

Sprite "C5RDG2G8", 54, 72
{
	Offset 27, 72
	Patch "BALRB207", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF207", 0, 32
}

Sprite "C5RDH2H8", 54, 72
{
	Offset 27, 72
	Patch "BALRB208", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF208", 0, 32
}

Sprite "C5RDI2I8", 54, 72
{
	Offset 27, 72
	Patch "BALRB209", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF209", 0, 32
}

Sprite "C5RDJ2J8", 54, 72
{
	Offset 27, 72
	Patch "BALRB210", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF210", 0, 32
}

Sprite "C5RDK2K8", 54, 72
{
	Offset 27, 72
	Patch "BALRB211", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF211", 0, 32
}

Sprite "C5RDL2L8", 54, 72
{
	Offset 27, 72
	Patch "BALRB212", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF212", 0, 32
}

Sprite "C5RDM2M8", 54, 72
{
	Offset 27, 72
	Patch "BALRB213", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF213", 0, 32
}

Sprite "C5RDN2N8", 54, 72
{
	Offset 27, 72
	Patch "BALRB214", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF214", 0, 32
}

Sprite "C5RDO2O8", 54, 72
{
	Offset 27, 72
	Patch "BALRB215", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF215", 0, 32
}

Sprite "C5RDP2P8", 54, 72
{
	Offset 27, 72
	Patch "BALRB216", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF216", 0, 32
}

Sprite "C5RDQ2Q8", 54, 72
{
	Offset 27, 72
	Patch "BALRB217", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF217", 0, 32
}

Sprite "C5RDR2R8", 54, 72
{
	Offset 27, 72
	Patch "BALRB217", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF217", 0, 32
}

Sprite "C5RDU2U8", 54, 72
{
	Offset 27, 72
	Patch "BALRB222", 0, 32
	Patch "COL5A0", 25, 45
	{
		UseOffsets
	}
	Patch "BALRF222", 0, 32
}

Sprite "C5RDV2V8", 54, 72
{
	Offset 27, 72
	Patch "BALRB222", 0, 32
	Patch "COL5B0", 25, 45
	{
		UseOffsets
	}
	Patch "BALRF222", 0, 32
}

Sprite "C5RDY2Y8", 54, 72
{
	Offset 27, 72
	Patch "BALRB218", 0, 32
	Patch "COL5A0", 29, 53
	{
		UseOffsets
	}
	Patch "BALRF218", 0, 32
}

Sprite "C5RDZ2Z8", 54, 72
{
	Offset 27, 72
	Patch "BALRB219", 0, 32
	Patch "COL5A0", 21, 54
	{
		UseOffsets
	}
	Patch "BALRF219", 0, 32
}

Sprite "C5RD[2[8", 54, 72
{
	Offset 27, 72
	Patch "BALRB220", 0, 32
	Patch "COL5A0", 25, 52
	{
		UseOffsets
	}
	Patch "BALRF220", 0, 32
}

Sprite "C5RDA3A7", 54, 72
{
	Offset 27, 72
	Patch "BALRB301", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF301", 0, 32
}

Sprite "C5RDB3B7", 54, 72
{
	Offset 27, 72
	Patch "BALRB302", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF302", 0, 32
}

Sprite "C5RDC3C7", 54, 72
{
	Offset 27, 72
	Patch "BALRB303", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF303", 0, 32
}

Sprite "C5RDD3D7", 54, 72
{
	Offset 27, 72
	Patch "BALRB304", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF304", 0, 32
}

Sprite "C5RDE3E7", 54, 72
{
	Offset 27, 72
	Patch "BALRB305", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF305", 0, 32
}

Sprite "C5RDF3F7", 54, 72
{
	Offset 27, 72
	Patch "BALRB306", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF306", 0, 32
}

Sprite "C5RDG3G7", 54, 72
{
	Offset 27, 72
	Patch "BALRB307", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF307", 0, 32
}

Sprite "C5RDH3H7", 54, 72
{
	Offset 27, 72
	Patch "BALRB308", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF308", 0, 32
}

Sprite "C5RDI3I7", 54, 72
{
	Offset 27, 72
	Patch "BALRB309", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF309", 0, 32
}

Sprite "C5RDJ3J7", 54, 72
{
	Offset 27, 72
	Patch "BALRB310", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF310", 0, 32
}

Sprite "C5RDK3K7", 54, 72
{
	Offset 27, 72
	Patch "BALRB311", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF311", 0, 32
}

Sprite "C5RDL3L7", 54, 72
{
	Offset 27, 72
	Patch "BALRB312", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF312", 0, 32
}

Sprite "C5RDM3M7", 54, 72
{
	Offset 27, 72
	Patch "BALRB313", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF313", 0, 32
}

Sprite "C5RDN3N7", 54, 72
{
	Offset 27, 72
	Patch "BALRB314", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF314", 0, 32
}

Sprite "C5RDO3O7", 54, 72
{
	Offset 27, 72
	Patch "BALRB315", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF315", 0, 32
}

Sprite "C5RDP3P7", 54, 72
{
	Offset 27, 72
	Patch "BALRB316", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF316", 0, 32
}

Sprite "C5RDQ3Q7", 54, 72
{
	Offset 27, 72
	Patch "BALRB317", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF317", 0, 32
}

Sprite "C5RDR3R7", 54, 72
{
	Offset 27, 72
	Patch "BALRB317", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF317", 0, 32
}

Sprite "C5RDU3U7", 54, 72
{
	Offset 27, 72
	Patch "BALRB322", 0, 32
	Patch "COL5A0", 25, 45
	{
		UseOffsets
	}
	Patch "BALRF322", 0, 32
}

Sprite "C5RDV3V7", 54, 72
{
	Offset 27, 72
	Patch "BALRB322", 0, 32
	Patch "COL5B0", 25, 45
	{
		UseOffsets
	}
	Patch "BALRF322", 0, 32
}

Sprite "C5RDY3Y7", 54, 72
{
	Offset 27, 72
	Patch "BALRB318", 0, 32
	Patch "COL5A0", 29, 53
	{
		UseOffsets
	}
	Patch "BALRF318", 0, 32
}

Sprite "C5RDZ3Z7", 54, 72
{
	Offset 27, 72
	Patch "BALRB319", 0, 32
	Patch "COL5A0", 23, 54
	{
		UseOffsets
	}
	Patch "BALRF319", 0, 32
}

Sprite "C5RD[3[7", 54, 72
{
	Offset 27, 72
	Patch "BALRB320", 0, 32
	Patch "COL5A0", 25, 52
	{
		UseOffsets
	}
	Patch "BALRF320", 0, 32
}

Sprite "C5RDA4A6", 54, 72
{
	Offset 27, 72
	Patch "BALRB401", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF401", 0, 32
}

Sprite "C5RDB4B6", 54, 72
{
	Offset 27, 72
	Patch "BALRB402", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF402", 0, 32
}

Sprite "C5RDC4C6", 54, 72
{
	Offset 27, 72
	Patch "BALRB403", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF403", 0, 32
}

Sprite "C5RDD4D6", 54, 72
{
	Offset 27, 72
	Patch "BALRB404", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF404", 0, 32
}

Sprite "C5RDE4E6", 54, 72
{
	Offset 27, 72
	Patch "BALRB405", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF405", 0, 32
}

Sprite "C5RDF4F6", 54, 72
{
	Offset 27, 72
	Patch "BALRB406", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF406", 0, 32
}

Sprite "C5RDG4G6", 54, 72
{
	Offset 27, 72
	Patch "BALRB407", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF407", 0, 32
}

Sprite "C5RDH4H6", 54, 72
{
	Offset 27, 72
	Patch "BALRB408", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF408", 0, 32
}

Sprite "C5RDI4I6", 54, 72
{
	Offset 27, 72
	Patch "BALRB409", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF409", 0, 32
}

Sprite "C5RDJ4J6", 54, 72
{
	Offset 27, 72
	Patch "BALRB410", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF410", 0, 32
}

Sprite "C5RDK4K6", 54, 72
{
	Offset 27, 72
	Patch "BALRB411", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF411", 0, 32
}

Sprite "C5RDL4L6", 54, 72
{
	Offset 27, 72
	Patch "BALRB412", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF412", 0, 32
}

Sprite "C5RDM4M6", 54, 72
{
	Offset 27, 72
	Patch "BALRB413", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF413", 0, 32
}

Sprite "C5RDN4N6", 54, 72
{
	Offset 27, 72
	Patch "BALRB414", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF414", 0, 32
}

Sprite "C5RDO4O6", 54, 72
{
	Offset 27, 72
	Patch "BALRB415", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF415", 0, 32
}

Sprite "C5RDP4P6", 54, 72
{
	Offset 27, 72
	Patch "BALRB416", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF416", 0, 32
}

Sprite "C5RDQ4Q6", 54, 72
{
	Offset 27, 72
	Patch "BALRB417", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF417", 0, 32
}

Sprite "C5RDR4R6", 54, 72
{
	Offset 27, 72
	Patch "BALRB417", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
	Patch "BALRF417", 0, 32
}

Sprite "C5RDU4U6", 54, 72
{
	Offset 27, 72
	Patch "BALRB422", 0, 32
	Patch "COL5A0", 25, 45
	{
		UseOffsets
	}
	Patch "BALRF422", 0, 32
}

Sprite "C5RDV4V6", 54, 72
{
	Offset 27, 72
	Patch "BALRB422", 0, 32
	Patch "COL5B0", 25, 45
	{
		UseOffsets
	}
	Patch "BALRF422", 0, 32
}

Sprite "C5RDY4Y6", 54, 72
{
	Offset 27, 72
	Patch "BALRB418", 0, 32
	Patch "COL5A0", 29, 53
	{
		UseOffsets
	}
	Patch "BALRF418", 0, 32
}

Sprite "C5RDZ4Z6", 54, 72
{
	Offset 27, 72
	Patch "BALRB419", 0, 32
	Patch "COL5A0", 23, 54
	{
		UseOffsets
	}
	Patch "BALRF419", 0, 32
}

Sprite "C5RD[4[6", 54, 72
{
	Offset 27, 72
	Patch "BALRB420", 0, 32
	Patch "COL5A0", 25, 52
	{
		UseOffsets
	}
	Patch "BALRF420", 0, 32
}

Sprite "C5RDA5", 54, 72
{
	Offset 27, 72
	Patch "BALRB501", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
}

Sprite "C5RDB5", 54, 72
{
	Offset 27, 72
	Patch "BALRB502", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
}

Sprite "C5RDC5", 54, 72
{
	Offset 27, 72
	Patch "BALRB503", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
}

Sprite "C5RDD5", 54, 72
{
	Offset 27, 72
	Patch "BALRB504", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
}

Sprite "C5RDE5", 54, 72
{
	Offset 27, 72
	Patch "BALRB505", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
}

Sprite "C5RDF5", 54, 72
{
	Offset 27, 72
	Patch "BALRB506", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
}

Sprite "C5RDG5", 54, 72
{
	Offset 27, 72
	Patch "BALRB507", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
}

Sprite "C5RDH5", 54, 72
{
	Offset 27, 72
	Patch "BALRB508", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
}

Sprite "C5RDI5", 54, 72
{
	Offset 27, 72
	Patch "BALRB509", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
}

Sprite "C5RDJ5", 54, 72
{
	Offset 27, 72
	Patch "BALRB510", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
}

Sprite "C5RDK5", 54, 72
{
	Offset 27, 72
	Patch "BALRB511", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
}

Sprite "C5RDL5", 54, 72
{
	Offset 27, 72
	Patch "BALRB512", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
}

Sprite "C5RDM5", 54, 72
{
	Offset 27, 72
	Patch "BALRB513", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
}

Sprite "C5RDN5", 54, 72
{
	Offset 27, 72
	Patch "BALRB514", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
}

Sprite "C5RDO5", 54, 72
{
	Offset 27, 72
	Patch "BALRB515", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
}

Sprite "C5RDP5", 54, 72
{
	Offset 27, 72
	Patch "BALRB516", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
}

Sprite "C5RDQ5", 54, 72
{
	Offset 27, 72
	Patch "BALRB517", 0, 32
	Patch "COL5A0", 25, 47
	{
		UseOffsets
	}
}

Sprite "C5RDR5", 54, 72
{
	Offset 27, 72
	Patch "BALRB517", 0, 32
	Patch "COL5B0", 25, 47
	{
		UseOffsets
	}
}

Sprite "C5RDU5", 54, 72
{
	Offset 27, 72
	Patch "BALRB522", 0, 32
	Patch "COL5A0", 25, 45
	{
		UseOffsets
	}
}

Sprite "C5RDV5", 54, 72
{
	Offset 27, 72
	Patch "BALRB522", 0, 32
	Patch "COL5B0", 25, 45
	{
		UseOffsets
	}
}

Sprite "C5RDY5", 54, 72
{
	Offset 27, 72
	Patch "BALRB518", 0, 32
	Patch "COL5A0", 25, 53
	{
		UseOffsets
	}
}

Sprite "C5RDZ5", 54, 72
{
	Offset 27, 72
	Patch "BALRB519", 0, 32
	Patch "COL5A0", 25, 54
	{
		UseOffsets
	}
}

Sprite "C5RD[5", 54, 72
{
	Offset 27, 72
	Patch "BALRB520", 0, 32
	Patch "COL5A0", 25, 52
	{
		UseOffsets
	}
}

// End of texture definitions
