// Texture definitions generated by SLADE3
// on Tue Nov  1 15:11:37 2016

Sprite "CSRBA1", 72, 48
{
	Offset 36, 48
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF101", 9, 8
}

Sprite "CSRBB1", 72, 48
{
	Offset 36, 48
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF102", 9, 8
}

Sprite "CSRBC1", 72, 48
{
	Offset 36, 48
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF103", 9, 8
}

Sprite "CSRBD1", 72, 48
{
	Offset 36, 48
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF104", 9, 8
}

Sprite "CSRBE1", 72, 48
{
	Offset 36, 48
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF105", 9, 8
}

Sprite "CSRBF1", 72, 48
{
	Offset 36, 48
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF106", 9, 8
}

Sprite "CSRBG1", 72, 48
{
	Offset 36, 48
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF107", 9, 8
}

Sprite "CSRBH1", 72, 48
{
	Offset 36, 48
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF108", 9, 8
}

Sprite "CSRBI1", 72, 48
{
	Offset 36, 48
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF109", 9, 8
}

Sprite "CSRBJ1", 72, 48
{
	Offset 36, 48
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF110", 9, 8
}

Sprite "CSRBK1", 72, 48
{
	Offset 36, 48
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF111", 9, 8
}

Sprite "CSRBL1", 72, 48
{
	Offset 36, 48
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF112", 9, 8
}

Sprite "CSRBM1", 72, 48
{
	Offset 36, 48
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF113", 9, 8
}

Sprite "CSRBN1", 72, 48
{
	Offset 36, 48
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF114", 9, 8
}

Sprite "CSRBO1", 72, 48
{
	Offset 36, 48
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF115", 9, 8
}

Sprite "CSRBP1", 72, 48
{
	Offset 36, 48
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF116", 9, 8
}

Sprite "CSRBQ1", 72, 48
{
	Offset 36, 48
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF117", 9, 8
}

Sprite "CSRBU1", 72, 48
{
	Offset 36, 48
	Patch "CSAWA0", 36, 27
	{
		UseOffsets
	}
	Patch "SBLRF122", 9, 8
}

Sprite "CSRBY1", 72, 48
{
	Offset 36, 48
	Patch "CSAWA0", 36, 35
	{
		UseOffsets
	}
	Patch "SBLRF118", 9, 8
}

Sprite "CSRBZ1", 72, 48
{
	Offset 36, 48
	Patch "CSAWA0", 36, 36
	{
		UseOffsets
	}
	Patch "SBLRF119", 9, 8
}

Sprite "CSRB[1", 72, 48
{
	Offset 36, 48
	Patch "CSAWA0", 36, 34
	{
		UseOffsets
	}
	Patch "SBLRF120", 9, 8
}

Sprite "CSRBA2A8", 72, 48
{
	Offset 36, 48
	Patch "SBLRB201", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF201", 9, 8
}

Sprite "CSRBB2B8", 72, 48
{
	Offset 36, 48
	Patch "SBLRB202", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF202", 9, 8
}

Sprite "CSRBC2C8", 72, 48
{
	Offset 36, 48
	Patch "SBLRB203", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF203", 9, 8
}

Sprite "CSRBD2D8", 72, 48
{
	Offset 36, 48
	Patch "SBLRB204", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF204", 9, 8
}

Sprite "CSRBE2E8", 72, 48
{
	Offset 36, 48
	Patch "SBLRB205", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF205", 9, 8
}

Sprite "CSRBF2F8", 72, 48
{
	Offset 36, 48
	Patch "SBLRB206", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF206", 9, 8
}

Sprite "CSRBG2G8", 72, 48
{
	Offset 36, 48
	Patch "SBLRB207", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF207", 9, 8
}

Sprite "CSRBH2H8", 72, 48
{
	Offset 36, 48
	Patch "SBLRB208", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF208", 9, 8
}

Sprite "CSRBI2I8", 72, 48
{
	Offset 36, 48
	Patch "SBLRB209", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF209", 9, 8
}

Sprite "CSRBJ2J8", 72, 48
{
	Offset 36, 48
	Patch "SBLRB210", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF210", 9, 8
}

Sprite "CSRBK2K8", 72, 48
{
	Offset 36, 48
	Patch "SBLRB211", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF211", 9, 8
}

Sprite "CSRBL2L8", 72, 48
{
	Offset 36, 48
	Patch "SBLRB212", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF212", 9, 8
}

Sprite "CSRBM2M8", 72, 48
{
	Offset 36, 48
	Patch "SBLRB213", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF213", 9, 8
}

Sprite "CSRBN2N8", 72, 48
{
	Offset 36, 48
	Patch "SBLRB214", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF214", 9, 8
}

Sprite "CSRBO2O8", 72, 48
{
	Offset 36, 48
	Patch "SBLRB215", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF215", 9, 8
}

Sprite "CSRBP2P8", 72, 48
{
	Offset 36, 48
	Patch "SBLRB216", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF216", 9, 8
}

Sprite "CSRBQ2Q8", 72, 48
{
	Offset 36, 48
	Patch "SBLRB217", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF217", 9, 8
}

Sprite "CSRBU2U8", 72, 48
{
	Offset 36, 48
	Patch "SBLRB222", 9, 8
	Patch "CSAWA0", 36, 27
	{
		UseOffsets
	}
	Patch "SBLRF222", 9, 8
}

Sprite "CSRBY2Y8", 72, 48
{
	Offset 36, 48
	Patch "SBLRB218", 9, 8
	Patch "CSAWA0", 40, 35
	{
		UseOffsets
	}
	Patch "SBLRF218", 9, 8
}

Sprite "CSRBZ2Z8", 72, 48
{
	Offset 36, 48
	Patch "SBLRB219", 9, 8
	Patch "CSAWA0", 32, 36
	{
		UseOffsets
	}
	Patch "SBLRF219", 9, 8
}

Sprite "CSRB[2[8", 72, 48
{
	Offset 36, 48
	Patch "SBLRB220", 9, 8
	Patch "CSAWA0", 36, 34
	{
		UseOffsets
	}
	Patch "SBLRF220", 9, 8
}

Sprite "CSRBA3A7", 72, 48
{
	Offset 36, 48
	Patch "SBLRB301", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF301", 9, 8
}

Sprite "CSRBB3B7", 72, 48
{
	Offset 36, 48
	Patch "SBLRB302", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF302", 9, 8
}

Sprite "CSRBC3C7", 72, 48
{
	Offset 36, 48
	Patch "SBLRB303", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF303", 9, 8
}

Sprite "CSRBD3D7", 72, 48
{
	Offset 36, 48
	Patch "SBLRB304", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF304", 9, 8
}

Sprite "CSRBE3E7", 72, 48
{
	Offset 36, 48
	Patch "SBLRB305", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF305", 9, 8
}

Sprite "CSRBF3F7", 72, 48
{
	Offset 36, 48
	Patch "SBLRB306", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF306", 9, 8
}

Sprite "CSRBG3G7", 72, 48
{
	Offset 36, 48
	Patch "SBLRB307", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF307", 9, 8
}

Sprite "CSRBH3H7", 72, 48
{
	Offset 36, 48
	Patch "SBLRB308", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF308", 9, 8
}

Sprite "CSRBI3I7", 72, 48
{
	Offset 36, 48
	Patch "SBLRB309", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF309", 9, 8
}

Sprite "CSRBJ3J7", 72, 48
{
	Offset 36, 48
	Patch "SBLRB310", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF310", 9, 8
}

Sprite "CSRBK3K7", 72, 48
{
	Offset 36, 48
	Patch "SBLRB311", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF311", 9, 8
}

Sprite "CSRBL3L7", 72, 48
{
	Offset 36, 48
	Patch "SBLRB312", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF312", 9, 8
}

Sprite "CSRBM3M7", 72, 48
{
	Offset 36, 48
	Patch "SBLRB313", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF313", 9, 8
}

Sprite "CSRBN3N7", 72, 48
{
	Offset 36, 48
	Patch "SBLRB314", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF314", 9, 8
}

Sprite "CSRBO3O7", 72, 48
{
	Offset 36, 48
	Patch "SBLRB315", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF315", 9, 8
}

Sprite "CSRBP3P7", 72, 48
{
	Offset 36, 48
	Patch "SBLRB316", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF316", 9, 8
}

Sprite "CSRBQ3Q7", 72, 48
{
	Offset 36, 48
	Patch "SBLRB317", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF317", 9, 8
}

Sprite "CSRBU3U7", 72, 48
{
	Offset 36, 48
	Patch "SBLRB322", 9, 8
	Patch "CSAWA0", 36, 27
	{
		UseOffsets
	}
	Patch "SBLRF322", 9, 8
}

Sprite "CSRBY3Y7", 72, 48
{
	Offset 36, 48
	Patch "SBLRB318", 9, 8
	Patch "CSAWA0", 40, 35
	{
		UseOffsets
	}
	Patch "SBLRF318", 9, 8
}

Sprite "CSRBZ3Z7", 72, 48
{
	Offset 36, 48
	Patch "SBLRB319", 9, 8
	Patch "CSAWA0", 34, 36
	{
		UseOffsets
	}
	Patch "SBLRF319", 9, 8
}

Sprite "CSRB[3[7", 72, 48
{
	Offset 36, 48
	Patch "SBLRB320", 9, 8
	Patch "CSAWA0", 36, 34
	{
		UseOffsets
	}
	Patch "SBLRF320", 9, 8
}

Sprite "CSRBA4A6", 72, 48
{
	Offset 36, 48
	Patch "SBLRB401", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF401", 9, 8
}

Sprite "CSRBB4B6", 72, 48
{
	Offset 36, 48
	Patch "SBLRB402", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF402", 9, 8
}

Sprite "CSRBC4C6", 72, 48
{
	Offset 36, 48
	Patch "SBLRB403", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF403", 9, 8
}

Sprite "CSRBD4D6", 72, 48
{
	Offset 36, 48
	Patch "SBLRB404", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF404", 9, 8
}

Sprite "CSRBE4E6", 72, 48
{
	Offset 36, 48
	Patch "SBLRB405", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF405", 9, 8
}

Sprite "CSRBF4F6", 72, 48
{
	Offset 36, 48
	Patch "SBLRB406", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF406", 9, 8
}

Sprite "CSRBG4G6", 72, 48
{
	Offset 36, 48
	Patch "SBLRB407", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF407", 9, 8
}

Sprite "CSRBH4H6", 72, 48
{
	Offset 36, 48
	Patch "SBLRB408", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF408", 9, 8
}

Sprite "CSRBI4I6", 72, 48
{
	Offset 36, 48
	Patch "SBLRB409", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF409", 9, 8
}

Sprite "CSRBJ4J6", 72, 48
{
	Offset 36, 48
	Patch "SBLRB410", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF410", 9, 8
}

Sprite "CSRBK4K6", 72, 48
{
	Offset 36, 48
	Patch "SBLRB411", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF411", 9, 8
}

Sprite "CSRBL4L6", 72, 48
{
	Offset 36, 48
	Patch "SBLRB412", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF412", 9, 8
}

Sprite "CSRBM4M6", 72, 48
{
	Offset 36, 48
	Patch "SBLRB413", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF413", 9, 8
}

Sprite "CSRBN4N6", 72, 48
{
	Offset 36, 48
	Patch "SBLRB414", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF414", 9, 8
}

Sprite "CSRBO4O6", 72, 48
{
	Offset 36, 48
	Patch "SBLRB415", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF415", 9, 8
}

Sprite "CSRBP4P6", 72, 48
{
	Offset 36, 48
	Patch "SBLRB416", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF416", 9, 8
}

Sprite "CSRBQ4Q6", 72, 48
{
	Offset 36, 48
	Patch "SBLRB417", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
	Patch "SBLRF417", 9, 8
}

Sprite "CSRBU4U6", 72, 48
{
	Offset 36, 48
	Patch "SBLRB422", 9, 8
	Patch "CSAWA0", 36, 27
	{
		UseOffsets
	}
	Patch "SBLRF422", 9, 8
}

Sprite "CSRBY4Y6", 72, 48
{
	Offset 36, 48
	Patch "SBLRB418", 9, 8
	Patch "CSAWA0", 40, 35
	{
		UseOffsets
	}
	Patch "SBLRF418", 9, 8
}

Sprite "CSRBZ4Z6", 72, 48
{
	Offset 36, 48
	Patch "SBLRB419", 9, 8
	Patch "CSAWA0", 34, 36
	{
		UseOffsets
	}
	Patch "SBLRF419", 9, 8
}

Sprite "CSRB[4[6", 72, 48
{
	Offset 36, 48
	Patch "SBLRB420", 9, 8
	Patch "CSAWA0", 36, 34
	{
		UseOffsets
	}
	Patch "SBLRF420", 9, 8
}

Sprite "CSRBA5", 72, 48
{
	Offset 36, 48
	Patch "SBLRB501", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
}

Sprite "CSRBB5", 72, 48
{
	Offset 36, 48
	Patch "SBLRB502", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
}

Sprite "CSRBC5", 72, 48
{
	Offset 36, 48
	Patch "SBLRB503", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
}

Sprite "CSRBD5", 72, 48
{
	Offset 36, 48
	Patch "SBLRB504", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
}

Sprite "CSRBE5", 72, 48
{
	Offset 36, 48
	Patch "SBLRB505", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
}

Sprite "CSRBF5", 72, 48
{
	Offset 36, 48
	Patch "SBLRB506", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
}

Sprite "CSRBG5", 72, 48
{
	Offset 36, 48
	Patch "SBLRB507", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
}

Sprite "CSRBH5", 72, 48
{
	Offset 36, 48
	Patch "SBLRB508", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
}

Sprite "CSRBI5", 72, 48
{
	Offset 36, 48
	Patch "SBLRB509", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
}

Sprite "CSRBJ5", 72, 48
{
	Offset 36, 48
	Patch "SBLRB510", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
}

Sprite "CSRBK5", 72, 48
{
	Offset 36, 48
	Patch "SBLRB511", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
}

Sprite "CSRBL5", 72, 48
{
	Offset 36, 48
	Patch "SBLRB512", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
}

Sprite "CSRBM5", 72, 48
{
	Offset 36, 48
	Patch "SBLRB513", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
}

Sprite "CSRBN5", 72, 48
{
	Offset 36, 48
	Patch "SBLRB514", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
}

Sprite "CSRBO5", 72, 48
{
	Offset 36, 48
	Patch "SBLRB515", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
}

Sprite "CSRBP5", 72, 48
{
	Offset 36, 48
	Patch "SBLRB516", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
}

Sprite "CSRBQ5", 72, 48
{
	Offset 36, 48
	Patch "SBLRB517", 9, 8
	Patch "CSAWA0", 36, 29
	{
		UseOffsets
	}
}

Sprite "CSRBU5", 72, 48
{
	Offset 36, 48
	Patch "SBLRB522", 9, 8
	Patch "CSAWA0", 36, 27
	{
		UseOffsets
	}
}

Sprite "CSRBY5", 72, 48
{
	Offset 36, 48
	Patch "SBLRB518", 9, 8
	Patch "CSAWA0", 36, 35
	{
		UseOffsets
	}
}

Sprite "CSRBZ5", 72, 48
{
	Offset 36, 48
	Patch "SBLRB519", 9, 8
	Patch "CSAWA0", 36, 36
	{
		UseOffsets
	}
}

Sprite "CSRB[5", 72, 48
{
	Offset 36, 48
	Patch "SBLRB520", 9, 8
	Patch "CSAWA0", 36, 34
	{
		UseOffsets
	}
}

// End of texture definitions
