// Texture definitions generated by SLADE3
// on Tue Nov  1 15:11:37 2016

Sprite "STRDA1", 54, 72
{
	Offset 27, 72
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF101", 0, 32
}

Sprite "STRDB1", 54, 72
{
	Offset 27, 72
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF102", 0, 32
}

Sprite "STRDC1", 54, 72
{
	Offset 27, 72
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF103", 0, 32
}

Sprite "STRDD1", 54, 72
{
	Offset 27, 72
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF104", 0, 32
}

Sprite "STRDE1", 54, 72
{
	Offset 27, 72
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF105", 0, 32
}

Sprite "STRDF1", 54, 72
{
	Offset 27, 72
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF106", 0, 32
}

Sprite "STRDG1", 54, 72
{
	Offset 27, 72
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF107", 0, 32
}

Sprite "STRDH1", 54, 72
{
	Offset 27, 72
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF108", 0, 32
}

Sprite "STRDI1", 54, 72
{
	Offset 27, 72
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF109", 0, 32
}

Sprite "STRDJ1", 54, 72
{
	Offset 27, 72
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF110", 0, 32
}

Sprite "STRDK1", 54, 72
{
	Offset 27, 72
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF111", 0, 32
}

Sprite "STRDL1", 54, 72
{
	Offset 27, 72
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF112", 0, 32
}

Sprite "STRDM1", 54, 72
{
	Offset 27, 72
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF113", 0, 32
}

Sprite "STRDN1", 54, 72
{
	Offset 27, 72
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF114", 0, 32
}

Sprite "STRDO1", 54, 72
{
	Offset 27, 72
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF115", 0, 32
}

Sprite "STRDP1", 54, 72
{
	Offset 27, 72
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF116", 0, 32
}

Sprite "STRDQ1", 54, 72
{
	Offset 27, 72
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF117", 0, 32
}

Sprite "STRDU1", 54, 72
{
	Offset 27, 72
	Patch "SMITA0", 26, 46
	{
		UseOffsets
	}
	Patch "BALRF122", 0, 32
}

Sprite "STRDY1", 54, 72
{
	Offset 27, 72
	Patch "SMITA0", 26, 54
	{
		UseOffsets
	}
	Patch "BALRF118", 0, 32
}

Sprite "STRDZ1", 54, 72
{
	Offset 27, 72
	Patch "SMITA0", 26, 55
	{
		UseOffsets
	}
	Patch "BALRF119", 0, 32
}

Sprite "STRD[1", 54, 72
{
	Offset 27, 72
	Patch "SMITA0", 26, 53
	{
		UseOffsets
	}
	Patch "BALRF120", 0, 32
}

Sprite "STRDA2A8", 54, 72
{
	Offset 27, 72
	Patch "BALRB201", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF201", 0, 32
}

Sprite "STRDB2B8", 54, 72
{
	Offset 27, 72
	Patch "BALRB202", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF202", 0, 32
}

Sprite "STRDC2C8", 54, 72
{
	Offset 27, 72
	Patch "BALRB203", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF203", 0, 32
}

Sprite "STRDD2D8", 54, 72
{
	Offset 27, 72
	Patch "BALRB204", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF204", 0, 32
}

Sprite "STRDE2E8", 54, 72
{
	Offset 27, 72
	Patch "BALRB205", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF205", 0, 32
}

Sprite "STRDF2F8", 54, 72
{
	Offset 27, 72
	Patch "BALRB206", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF206", 0, 32
}

Sprite "STRDG2G8", 54, 72
{
	Offset 27, 72
	Patch "BALRB207", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF207", 0, 32
}

Sprite "STRDH2H8", 54, 72
{
	Offset 27, 72
	Patch "BALRB208", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF208", 0, 32
}

Sprite "STRDI2I8", 54, 72
{
	Offset 27, 72
	Patch "BALRB209", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF209", 0, 32
}

Sprite "STRDJ2J8", 54, 72
{
	Offset 27, 72
	Patch "BALRB210", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF210", 0, 32
}

Sprite "STRDK2K8", 54, 72
{
	Offset 27, 72
	Patch "BALRB211", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF211", 0, 32
}

Sprite "STRDL2L8", 54, 72
{
	Offset 27, 72
	Patch "BALRB212", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF212", 0, 32
}

Sprite "STRDM2M8", 54, 72
{
	Offset 27, 72
	Patch "BALRB213", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF213", 0, 32
}

Sprite "STRDN2N8", 54, 72
{
	Offset 27, 72
	Patch "BALRB214", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF214", 0, 32
}

Sprite "STRDO2O8", 54, 72
{
	Offset 27, 72
	Patch "BALRB215", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF215", 0, 32
}

Sprite "STRDP2P8", 54, 72
{
	Offset 27, 72
	Patch "BALRB216", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF216", 0, 32
}

Sprite "STRDQ2Q8", 54, 72
{
	Offset 27, 72
	Patch "BALRB217", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF217", 0, 32
}

Sprite "STRDU2U8", 54, 72
{
	Offset 27, 72
	Patch "BALRB222", 0, 32
	Patch "SMITA0", 26, 46
	{
		UseOffsets
	}
	Patch "BALRF222", 0, 32
}

Sprite "STRDY2Y8", 54, 72
{
	Offset 27, 72
	Patch "BALRB218", 0, 32
	Patch "SMITA0", 30, 54
	{
		UseOffsets
	}
	Patch "BALRF218", 0, 32
}

Sprite "STRDZ2Z8", 54, 72
{
	Offset 27, 72
	Patch "BALRB219", 0, 32
	Patch "SMITA0", 22, 55
	{
		UseOffsets
	}
	Patch "BALRF219", 0, 32
}

Sprite "STRD[2[8", 54, 72
{
	Offset 27, 72
	Patch "BALRB220", 0, 32
	Patch "SMITA0", 26, 53
	{
		UseOffsets
	}
	Patch "BALRF220", 0, 32
}

Sprite "STRDA3A7", 54, 72
{
	Offset 27, 72
	Patch "BALRB301", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF301", 0, 32
}

Sprite "STRDB3B7", 54, 72
{
	Offset 27, 72
	Patch "BALRB302", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF302", 0, 32
}

Sprite "STRDC3C7", 54, 72
{
	Offset 27, 72
	Patch "BALRB303", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF303", 0, 32
}

Sprite "STRDD3D7", 54, 72
{
	Offset 27, 72
	Patch "BALRB304", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF304", 0, 32
}

Sprite "STRDE3E7", 54, 72
{
	Offset 27, 72
	Patch "BALRB305", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF305", 0, 32
}

Sprite "STRDF3F7", 54, 72
{
	Offset 27, 72
	Patch "BALRB306", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF306", 0, 32
}

Sprite "STRDG3G7", 54, 72
{
	Offset 27, 72
	Patch "BALRB307", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF307", 0, 32
}

Sprite "STRDH3H7", 54, 72
{
	Offset 27, 72
	Patch "BALRB308", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF308", 0, 32
}

Sprite "STRDI3I7", 54, 72
{
	Offset 27, 72
	Patch "BALRB309", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF309", 0, 32
}

Sprite "STRDJ3J7", 54, 72
{
	Offset 27, 72
	Patch "BALRB310", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF310", 0, 32
}

Sprite "STRDK3K7", 54, 72
{
	Offset 27, 72
	Patch "BALRB311", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF311", 0, 32
}

Sprite "STRDL3L7", 54, 72
{
	Offset 27, 72
	Patch "BALRB312", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF312", 0, 32
}

Sprite "STRDM3M7", 54, 72
{
	Offset 27, 72
	Patch "BALRB313", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF313", 0, 32
}

Sprite "STRDN3N7", 54, 72
{
	Offset 27, 72
	Patch "BALRB314", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF314", 0, 32
}

Sprite "STRDO3O7", 54, 72
{
	Offset 27, 72
	Patch "BALRB315", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF315", 0, 32
}

Sprite "STRDP3P7", 54, 72
{
	Offset 27, 72
	Patch "BALRB316", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF316", 0, 32
}

Sprite "STRDQ3Q7", 54, 72
{
	Offset 27, 72
	Patch "BALRB317", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF317", 0, 32
}

Sprite "STRDU3U7", 54, 72
{
	Offset 27, 72
	Patch "BALRB322", 0, 32
	Patch "SMITA0", 26, 46
	{
		UseOffsets
	}
	Patch "BALRF322", 0, 32
}

Sprite "STRDY3Y7", 54, 72
{
	Offset 27, 72
	Patch "BALRB318", 0, 32
	Patch "SMITA0", 30, 54
	{
		UseOffsets
	}
	Patch "BALRF318", 0, 32
}

Sprite "STRDZ3Z7", 54, 72
{
	Offset 27, 72
	Patch "BALRB319", 0, 32
	Patch "SMITA0", 24, 55
	{
		UseOffsets
	}
	Patch "BALRF319", 0, 32
}

Sprite "STRD[3[7", 54, 72
{
	Offset 27, 72
	Patch "BALRB320", 0, 32
	Patch "SMITA0", 26, 53
	{
		UseOffsets
	}
	Patch "BALRF320", 0, 32
}

Sprite "STRDA4A6", 54, 72
{
	Offset 27, 72
	Patch "BALRB401", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF401", 0, 32
}

Sprite "STRDB4B6", 54, 72
{
	Offset 27, 72
	Patch "BALRB402", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF402", 0, 32
}

Sprite "STRDC4C6", 54, 72
{
	Offset 27, 72
	Patch "BALRB403", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF403", 0, 32
}

Sprite "STRDD4D6", 54, 72
{
	Offset 27, 72
	Patch "BALRB404", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF404", 0, 32
}

Sprite "STRDE4E6", 54, 72
{
	Offset 27, 72
	Patch "BALRB405", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF405", 0, 32
}

Sprite "STRDF4F6", 54, 72
{
	Offset 27, 72
	Patch "BALRB406", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF406", 0, 32
}

Sprite "STRDG4G6", 54, 72
{
	Offset 27, 72
	Patch "BALRB407", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF407", 0, 32
}

Sprite "STRDH4H6", 54, 72
{
	Offset 27, 72
	Patch "BALRB408", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF408", 0, 32
}

Sprite "STRDI4I6", 54, 72
{
	Offset 27, 72
	Patch "BALRB409", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF409", 0, 32
}

Sprite "STRDJ4J6", 54, 72
{
	Offset 27, 72
	Patch "BALRB410", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF410", 0, 32
}

Sprite "STRDK4K6", 54, 72
{
	Offset 27, 72
	Patch "BALRB411", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF411", 0, 32
}

Sprite "STRDL4L6", 54, 72
{
	Offset 27, 72
	Patch "BALRB412", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF412", 0, 32
}

Sprite "STRDM4M6", 54, 72
{
	Offset 27, 72
	Patch "BALRB413", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF413", 0, 32
}

Sprite "STRDN4N6", 54, 72
{
	Offset 27, 72
	Patch "BALRB414", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF414", 0, 32
}

Sprite "STRDO4O6", 54, 72
{
	Offset 27, 72
	Patch "BALRB415", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF415", 0, 32
}

Sprite "STRDP4P6", 54, 72
{
	Offset 27, 72
	Patch "BALRB416", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF416", 0, 32
}

Sprite "STRDQ4Q6", 54, 72
{
	Offset 27, 72
	Patch "BALRB417", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
	Patch "BALRF417", 0, 32
}

Sprite "STRDU4U6", 54, 72
{
	Offset 27, 72
	Patch "BALRB422", 0, 32
	Patch "SMITA0", 26, 46
	{
		UseOffsets
	}
	Patch "BALRF422", 0, 32
}

Sprite "STRDY4Y6", 54, 72
{
	Offset 27, 72
	Patch "BALRB418", 0, 32
	Patch "SMITA0", 30, 54
	{
		UseOffsets
	}
	Patch "BALRF418", 0, 32
}

Sprite "STRDZ4Z6", 54, 72
{
	Offset 27, 72
	Patch "BALRB419", 0, 32
	Patch "SMITA0", 24, 55
	{
		UseOffsets
	}
	Patch "BALRF419", 0, 32
}

Sprite "STRD[4[6", 54, 72
{
	Offset 27, 72
	Patch "BALRB420", 0, 32
	Patch "SMITA0", 26, 53
	{
		UseOffsets
	}
	Patch "BALRF420", 0, 32
}

Sprite "STRDA5", 54, 72
{
	Offset 27, 72
	Patch "BALRB501", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
}

Sprite "STRDB5", 54, 72
{
	Offset 27, 72
	Patch "BALRB502", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
}

Sprite "STRDC5", 54, 72
{
	Offset 27, 72
	Patch "BALRB503", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
}

Sprite "STRDD5", 54, 72
{
	Offset 27, 72
	Patch "BALRB504", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
}

Sprite "STRDE5", 54, 72
{
	Offset 27, 72
	Patch "BALRB505", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
}

Sprite "STRDF5", 54, 72
{
	Offset 27, 72
	Patch "BALRB506", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
}

Sprite "STRDG5", 54, 72
{
	Offset 27, 72
	Patch "BALRB507", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
}

Sprite "STRDH5", 54, 72
{
	Offset 27, 72
	Patch "BALRB508", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
}

Sprite "STRDI5", 54, 72
{
	Offset 27, 72
	Patch "BALRB509", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
}

Sprite "STRDJ5", 54, 72
{
	Offset 27, 72
	Patch "BALRB510", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
}

Sprite "STRDK5", 54, 72
{
	Offset 27, 72
	Patch "BALRB511", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
}

Sprite "STRDL5", 54, 72
{
	Offset 27, 72
	Patch "BALRB512", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
}

Sprite "STRDM5", 54, 72
{
	Offset 27, 72
	Patch "BALRB513", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
}

Sprite "STRDN5", 54, 72
{
	Offset 27, 72
	Patch "BALRB514", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
}

Sprite "STRDO5", 54, 72
{
	Offset 27, 72
	Patch "BALRB515", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
}

Sprite "STRDP5", 54, 72
{
	Offset 27, 72
	Patch "BALRB516", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
}

Sprite "STRDQ5", 54, 72
{
	Offset 27, 72
	Patch "BALRB517", 0, 32
	Patch "SMITA0", 26, 48
	{
		UseOffsets
	}
}

Sprite "STRDU5", 54, 72
{
	Offset 27, 72
	Patch "BALRB522", 0, 32
	Patch "SMITA0", 26, 46
	{
		UseOffsets
	}
}

Sprite "STRDY5", 54, 72
{
	Offset 27, 72
	Patch "BALRB518", 0, 32
	Patch "SMITA0", 26, 54
	{
		UseOffsets
	}
}

Sprite "STRDZ5", 54, 72
{
	Offset 27, 72
	Patch "BALRB519", 0, 32
	Patch "SMITA0", 26, 55
	{
		UseOffsets
	}
}

Sprite "STRD[5", 54, 72
{
	Offset 27, 72
	Patch "BALRB520", 0, 32
	Patch "SMITA0", 26, 53
	{
		UseOffsets
	}
}

// End of texture definitions
