// Texture definitions generated by SLADE3
// on Tue Nov  1 19:55:55 2016

Sprite "RSRDA1", 54, 104
{
	Offset 27, 104
	Patch "SMRTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF101", 0, 64
}

Sprite "RSRDB1", 54, 104
{
	Offset 27, 104
	Patch "SMRTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF102", 0, 64
}

Sprite "RSRDC1", 54, 104
{
	Offset 27, 104
	Patch "SMRTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF103", 0, 64
}

Sprite "RSRDD1", 54, 104
{
	Offset 27, 104
	Patch "SMRTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF104", 0, 64
}

Sprite "RSRDE1", 54, 104
{
	Offset 27, 104
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF105", 0, 64
}

Sprite "RSRDF1", 54, 104
{
	Offset 27, 104
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF106", 0, 64
}

Sprite "RSRDG1", 54, 104
{
	Offset 27, 104
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF107", 0, 64
}

Sprite "RSRDH1", 54, 104
{
	Offset 27, 104
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF108", 0, 64
}

Sprite "RSRDI1", 54, 104
{
	Offset 27, 104
	Patch "SMRTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF109", 0, 64
}

Sprite "RSRDJ1", 54, 104
{
	Offset 27, 104
	Patch "SMRTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF110", 0, 64
}

Sprite "RSRDK1", 54, 104
{
	Offset 27, 104
	Patch "SMRTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF111", 0, 64
}

Sprite "RSRDL1", 54, 104
{
	Offset 27, 104
	Patch "SMRTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF112", 0, 64
}

Sprite "RSRDM1", 54, 104
{
	Offset 27, 104
	Patch "SMRTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF113", 0, 64
}

Sprite "RSRDN1", 54, 104
{
	Offset 27, 104
	Patch "SMRTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF114", 0, 64
}

Sprite "RSRDO1", 54, 104
{
	Offset 27, 104
	Patch "SMRTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF115", 0, 64
}

Sprite "RSRDP1", 54, 104
{
	Offset 27, 104
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF116", 0, 64
}

Sprite "RSRDQ1", 54, 104
{
	Offset 27, 104
	Patch "SMRTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF117", 0, 64
}

Sprite "RSRDR1", 54, 104
{
	Offset 27, 104
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF117", 0, 64
}

Sprite "RSRDS1", 54, 104
{
	Offset 27, 104
	Patch "SMRTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF117", 0, 64
}

Sprite "RSRDT1", 54, 104
{
	Offset 27, 104
	Patch "SMRTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF117", 0, 64
}

Sprite "RSRDU1", 54, 104
{
	Offset 27, 104
	Patch "SMRTA0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF122", 0, 64
}

Sprite "RSRDV1", 54, 104
{
	Offset 27, 104
	Patch "SMRTB0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF122", 0, 64
}

Sprite "RSRDW1", 54, 104
{
	Offset 27, 104
	Patch "SMRTC0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF122", 0, 64
}

Sprite "RSRDX1", 54, 104
{
	Offset 27, 104
	Patch "SMRTD0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF122", 0, 64
}

Sprite "RSRDY1", 54, 104
{
	Offset 27, 104
	Patch "SMRTA0", 28, 88
	{
		UseOffsets
	}
	Patch "SBLRF118", 0, 64
}

Sprite "RSRDZ1", 54, 104
{
	Offset 27, 104
	Patch "SMRTA0", 28, 89
	{
		UseOffsets
	}
	Patch "SBLRF119", 0, 64
}

Sprite "RSRD[1", 54, 104
{
	Offset 27, 104
	Patch "SMRTA0", 28, 87
	{
		UseOffsets
	}
	Patch "SBLRF120", 0, 64
}

Sprite "RSRDA2A8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB201", 0, 64
	Patch "SMRTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF201", 0, 64
}

Sprite "RSRDB2B8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB202", 0, 64
	Patch "SMRTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF202", 0, 64
}

Sprite "RSRDC2C8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB203", 0, 64
	Patch "SMRTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF203", 0, 64
}

Sprite "RSRDD2D8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB204", 0, 64
	Patch "SMRTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF204", 0, 64
}

Sprite "RSRDE2E8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB205", 0, 64
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF205", 0, 64
}

Sprite "RSRDF2F8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB206", 0, 64
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF206", 0, 64
}

Sprite "RSRDG2G8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB207", 0, 64
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF207", 0, 64
}

Sprite "RSRDH2H8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB208", 0, 64
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF208", 0, 64
}

Sprite "RSRDI2I8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB209", 0, 64
	Patch "SMRTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF209", 0, 64
}

Sprite "RSRDJ2J8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB210", 0, 64
	Patch "SMRTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF210", 0, 64
}

Sprite "RSRDK2K8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB211", 0, 64
	Patch "SMRTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF211", 0, 64
}

Sprite "RSRDL2L8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB212", 0, 64
	Patch "SMRTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF212", 0, 64
}

Sprite "RSRDM2M8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB213", 0, 64
	Patch "SMRTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF213", 0, 64
}

Sprite "RSRDN2N8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB214", 0, 64
	Patch "SMRTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF214", 0, 64
}

Sprite "RSRDO2O8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB215", 0, 64
	Patch "SMRTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF215", 0, 64
}

Sprite "RSRDP2P8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB216", 0, 64
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF216", 0, 64
}

Sprite "RSRDQ2Q8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB217", 0, 64
	Patch "SMRTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF217", 0, 64
}

Sprite "RSRDR2R8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB217", 0, 64
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF217", 0, 64
}

Sprite "RSRDS2S8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB217", 0, 64
	Patch "SMRTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF217", 0, 64
}

Sprite "RSRDT2T8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB217", 0, 64
	Patch "SMRTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF217", 0, 64
}

Sprite "RSRDU2U8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB222", 0, 64
	Patch "SMRTA0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF222", 0, 64
}

Sprite "RSRDV2V8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB222", 0, 64
	Patch "SMRTB0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF222", 0, 64
}

Sprite "RSRDW2W8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB222", 0, 64
	Patch "SMRTC0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF222", 0, 64
}

Sprite "RSRDX2X8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB222", 0, 64
	Patch "SMRTD0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF222", 0, 64
}

Sprite "RSRDY2Y8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB218", 0, 64
	Patch "SMRTA0", 32, 88
	{
		UseOffsets
	}
	Patch "SBLRF218", 0, 64
}

Sprite "RSRDZ2Z8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB219", 0, 64
	Patch "SMRTA0", 24, 89
	{
		UseOffsets
	}
	Patch "SBLRF219", 0, 64
}

Sprite "RSRD[2[8", 54, 104
{
	Offset 27, 104
	Patch "SBLRB220", 0, 64
	Patch "SMRTA0", 28, 87
	{
		UseOffsets
	}
	Patch "SBLRF220", 0, 64
}

Sprite "RSRDA3A7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB301", 0, 64
	Patch "SMRTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF301", 0, 64
}

Sprite "RSRDB3B7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB302", 0, 64
	Patch "SMRTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF302", 0, 64
}

Sprite "RSRDC3C7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB303", 0, 64
	Patch "SMRTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF303", 0, 64
}

Sprite "RSRDD3D7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB304", 0, 64
	Patch "SMRTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF304", 0, 64
}

Sprite "RSRDE3E7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB305", 0, 64
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF305", 0, 64
}

Sprite "RSRDF3F7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB306", 0, 64
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF306", 0, 64
}

Sprite "RSRDG3G7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB307", 0, 64
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF307", 0, 64
}

Sprite "RSRDH3H7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB308", 0, 64
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF308", 0, 64
}

Sprite "RSRDI3I7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB309", 0, 64
	Patch "SMRTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF309", 0, 64
}

Sprite "RSRDJ3J7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB310", 0, 64
	Patch "SMRTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF310", 0, 64
}

Sprite "RSRDK3K7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB311", 0, 64
	Patch "SMRTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF311", 0, 64
}

Sprite "RSRDL3L7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB312", 0, 64
	Patch "SMRTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF312", 0, 64
}

Sprite "RSRDM3M7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB313", 0, 64
	Patch "SMRTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF313", 0, 64
}

Sprite "RSRDN3N7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB314", 0, 64
	Patch "SMRTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF314", 0, 64
}

Sprite "RSRDO3O7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB315", 0, 64
	Patch "SMRTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF315", 0, 64
}

Sprite "RSRDP3P7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB316", 0, 64
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF316", 0, 64
}

Sprite "RSRDQ3Q7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB317", 0, 64
	Patch "SMRTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF317", 0, 64
}

Sprite "RSRDR3R7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB317", 0, 64
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF317", 0, 64
}

Sprite "RSRDS3S7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB317", 0, 64
	Patch "SMRTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF317", 0, 64
}

Sprite "RSRDT3T7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB317", 0, 64
	Patch "SMRTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF317", 0, 64
}

Sprite "RSRDU3U7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB322", 0, 64
	Patch "SMRTA0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF322", 0, 64
}

Sprite "RSRDV3V7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB322", 0, 64
	Patch "SMRTB0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF322", 0, 64
}

Sprite "RSRDW3W7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB322", 0, 64
	Patch "SMRTC0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF322", 0, 64
}

Sprite "RSRDX3X7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB322", 0, 64
	Patch "SMRTD0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF322", 0, 64
}

Sprite "RSRDY3Y7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB318", 0, 64
	Patch "SMRTA0", 32, 88
	{
		UseOffsets
	}
	Patch "SBLRF318", 0, 64
}

Sprite "RSRDZ3Z7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB319", 0, 64
	Patch "SMRTA0", 26, 89
	{
		UseOffsets
	}
	Patch "SBLRF319", 0, 64
}

Sprite "RSRD[3[7", 54, 104
{
	Offset 27, 104
	Patch "SBLRB320", 0, 64
	Patch "SMRTA0", 28, 87
	{
		UseOffsets
	}
	Patch "SBLRF320", 0, 64
}

Sprite "RSRDA4A6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB401", 0, 64
	Patch "SMRTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF401", 0, 64
}

Sprite "RSRDB4B6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB402", 0, 64
	Patch "SMRTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF402", 0, 64
}

Sprite "RSRDC4C6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB403", 0, 64
	Patch "SMRTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF403", 0, 64
}

Sprite "RSRDD4D6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB404", 0, 64
	Patch "SMRTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF404", 0, 64
}

Sprite "RSRDE4E6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB405", 0, 64
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF405", 0, 64
}

Sprite "RSRDF4F6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB406", 0, 64
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF406", 0, 64
}

Sprite "RSRDG4G6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB407", 0, 64
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF407", 0, 64
}

Sprite "RSRDH4H6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB408", 0, 64
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF408", 0, 64
}

Sprite "RSRDI4I6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB409", 0, 64
	Patch "SMRTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF409", 0, 64
}

Sprite "RSRDJ4J6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB410", 0, 64
	Patch "SMRTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF410", 0, 64
}

Sprite "RSRDK4K6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB411", 0, 64
	Patch "SMRTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF411", 0, 64
}

Sprite "RSRDL4L6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB412", 0, 64
	Patch "SMRTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF412", 0, 64
}

Sprite "RSRDM4M6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB413", 0, 64
	Patch "SMRTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF413", 0, 64
}

Sprite "RSRDN4N6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB414", 0, 64
	Patch "SMRTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF414", 0, 64
}

Sprite "RSRDO4O6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB415", 0, 64
	Patch "SMRTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF415", 0, 64
}

Sprite "RSRDP4P6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB416", 0, 64
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF416", 0, 64
}

Sprite "RSRDQ4Q6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB417", 0, 64
	Patch "SMRTA0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF417", 0, 64
}

Sprite "RSRDR4R6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB417", 0, 64
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF417", 0, 64
}

Sprite "RSRDS4S6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB417", 0, 64
	Patch "SMRTC0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF417", 0, 64
}

Sprite "RSRDT4T6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB417", 0, 64
	Patch "SMRTD0", 28, 82
	{
		UseOffsets
	}
	Patch "SBLRF417", 0, 64
}

Sprite "RSRDU4U6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB422", 0, 64
	Patch "SMRTA0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF422", 0, 64
}

Sprite "RSRDV4V6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB422", 0, 64
	Patch "SMRTB0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF422", 0, 64
}

Sprite "RSRDW4W6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB422", 0, 64
	Patch "SMRTC0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF422", 0, 64
}

Sprite "RSRDX4X6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB422", 0, 64
	Patch "SMRTD0", 28, 80
	{
		UseOffsets
	}
	Patch "SBLRF422", 0, 64
}

Sprite "RSRDY4Y6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB418", 0, 64
	Patch "SMRTA0", 32, 88
	{
		UseOffsets
	}
	Patch "SBLRF418", 0, 64
}

Sprite "RSRDZ4Z6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB419", 0, 64
	Patch "SMRTA0", 26, 89
	{
		UseOffsets
	}
	Patch "SBLRF419", 0, 64
}

Sprite "RSRD[4[6", 54, 104
{
	Offset 27, 104
	Patch "SBLRB420", 0, 64
	Patch "SMRTA0", 28, 87
	{
		UseOffsets
	}
	Patch "SBLRF420", 0, 64
}

Sprite "RSRDA5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB501", 0, 64
	Patch "SMRTA0", 28, 82
	{
		UseOffsets
	}
}

Sprite "RSRDB5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB502", 0, 64
	Patch "SMRTA0", 28, 82
	{
		UseOffsets
	}
}

Sprite "RSRDC5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB503", 0, 64
	Patch "SMRTA0", 28, 82
	{
		UseOffsets
	}
}

Sprite "RSRDD5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB504", 0, 64
	Patch "SMRTA0", 28, 82
	{
		UseOffsets
	}
}

Sprite "RSRDE5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB505", 0, 64
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
}

Sprite "RSRDF5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB506", 0, 64
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
}

Sprite "RSRDG5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB507", 0, 64
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
}

Sprite "RSRDH5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB508", 0, 64
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
}

Sprite "RSRDI5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB509", 0, 64
	Patch "SMRTC0", 28, 82
	{
		UseOffsets
	}
}

Sprite "RSRDJ5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB510", 0, 64
	Patch "SMRTC0", 28, 82
	{
		UseOffsets
	}
}

Sprite "RSRDK5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB511", 0, 64
	Patch "SMRTC0", 28, 82
	{
		UseOffsets
	}
}

Sprite "RSRDL5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB512", 0, 64
	Patch "SMRTD0", 28, 82
	{
		UseOffsets
	}
}

Sprite "RSRDM5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB513", 0, 64
	Patch "SMRTD0", 28, 82
	{
		UseOffsets
	}
}

Sprite "RSRDN5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB514", 0, 64
	Patch "SMRTD0", 28, 82
	{
		UseOffsets
	}
}

Sprite "RSRDO5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB515", 0, 64
	Patch "SMRTD0", 28, 82
	{
		UseOffsets
	}
}

Sprite "RSRDP5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB516", 0, 64
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
}

Sprite "RSRDQ5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB517", 0, 64
	Patch "SMRTA0", 28, 82
	{
		UseOffsets
	}
}

Sprite "RSRDR5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB517", 0, 64
	Patch "SMRTB0", 28, 82
	{
		UseOffsets
	}
}

Sprite "RSRDS5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB517", 0, 64
	Patch "SMRTC0", 28, 82
	{
		UseOffsets
	}
}

Sprite "RSRDT5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB517", 0, 64
	Patch "SMRTD0", 28, 82
	{
		UseOffsets
	}
}

Sprite "RSRDU5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB522", 0, 64
	Patch "SMRTA0", 28, 80
	{
		UseOffsets
	}
}

Sprite "RSRDV5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB522", 0, 64
	Patch "SMRTB0", 28, 80
	{
		UseOffsets
	}
}

Sprite "RSRDW5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB522", 0, 64
	Patch "SMRTC0", 28, 80
	{
		UseOffsets
	}
}

Sprite "RSRDX5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB522", 0, 64
	Patch "SMRTD0", 28, 80
	{
		UseOffsets
	}
}

Sprite "RSRDY5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB518", 0, 64
	Patch "SMRTA0", 28, 88
	{
		UseOffsets
	}
}

Sprite "RSRDZ5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB519", 0, 64
	Patch "SMRTA0", 28, 89
	{
		UseOffsets
	}
}

Sprite "RSRD[5", 54, 104
{
	Offset 27, 104
	Patch "SBLRB520", 0, 64
	Patch "SMRTA0", 28, 87
	{
		UseOffsets
	}
}

// End of texture definitions
