// Texture definitions generated by SLADE3
// on Tue Nov  1 19:55:55 2016

Sprite "EERDA1", 64, 88
{
	Offset 32, 88
	Patch "CEYEA0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF101", 5, 48
}

Sprite "EERDB1", 64, 88
{
	Offset 32, 88
	Patch "CEYEA0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF102", 5, 48
}

Sprite "EERDC1", 64, 88
{
	Offset 32, 88
	Patch "CEYEA0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF103", 5, 48
}

Sprite "EERDD1", 64, 88
{
	Offset 32, 88
	Patch "CEYEA0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF104", 5, 48
}

Sprite "EERDE1", 64, 88
{
	Offset 32, 88
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF105", 5, 48
}

Sprite "EERDF1", 64, 88
{
	Offset 32, 88
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF106", 5, 48
}

Sprite "EERDG1", 64, 88
{
	Offset 32, 88
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF107", 5, 48
}

Sprite "EERDH1", 64, 88
{
	Offset 32, 88
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF108", 5, 48
}

Sprite "EERDI1", 64, 88
{
	Offset 32, 88
	Patch "CEYEC0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF109", 5, 48
}

Sprite "EERDJ1", 64, 88
{
	Offset 32, 88
	Patch "CEYEC0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF110", 5, 48
}

Sprite "EERDK1", 64, 88
{
	Offset 32, 88
	Patch "CEYEC0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF111", 5, 48
}

Sprite "EERDL1", 64, 88
{
	Offset 32, 88
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF112", 5, 48
}

Sprite "EERDM1", 64, 88
{
	Offset 32, 88
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF113", 5, 48
}

Sprite "EERDN1", 64, 88
{
	Offset 32, 88
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF114", 5, 48
}

Sprite "EERDO1", 64, 88
{
	Offset 32, 88
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF115", 5, 48
}

Sprite "EERDP1", 64, 88
{
	Offset 32, 88
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF116", 5, 48
}

Sprite "EERDQ1", 64, 88
{
	Offset 32, 88
	Patch "CEYEA0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF117", 5, 48
}

Sprite "EERDR1", 64, 88
{
	Offset 32, 88
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF117", 5, 48
}

Sprite "EERDS1", 64, 88
{
	Offset 32, 88
	Patch "CEYEC0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF117", 5, 48
}

Sprite "EERDU1", 64, 88
{
	Offset 32, 88
	Patch "CEYEA0", 30, 61
	{
		UseOffsets
	}
	Patch "SBLRF122", 5, 48
}

Sprite "EERDV1", 64, 88
{
	Offset 32, 88
	Patch "CEYEB0", 30, 61
	{
		UseOffsets
	}
	Patch "SBLRF122", 5, 48
}

Sprite "EERDW1", 64, 88
{
	Offset 32, 88
	Patch "CEYEC0", 30, 61
	{
		UseOffsets
	}
	Patch "SBLRF122", 5, 48
}

Sprite "EERDY1", 64, 88
{
	Offset 32, 88
	Patch "CEYEA0", 30, 69
	{
		UseOffsets
	}
	Patch "SBLRF118", 5, 48
}

Sprite "EERDZ1", 64, 88
{
	Offset 32, 88
	Patch "CEYEA0", 30, 70
	{
		UseOffsets
	}
	Patch "SBLRF119", 5, 48
}

Sprite "EERD[1", 64, 88
{
	Offset 32, 88
	Patch "CEYEA0", 30, 68
	{
		UseOffsets
	}
	Patch "SBLRF120", 5, 48
}

Sprite "EERDA2A8", 64, 88
{
	Offset 32, 88
	Patch "SBLRB201", 5, 48
	Patch "CEYEA0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF201", 5, 48
}

Sprite "EERDB2B8", 64, 88
{
	Offset 32, 88
	Patch "SBLRB202", 5, 48
	Patch "CEYEA0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF202", 5, 48
}

Sprite "EERDC2C8", 64, 88
{
	Offset 32, 88
	Patch "SBLRB203", 5, 48
	Patch "CEYEA0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF203", 5, 48
}

Sprite "EERDD2D8", 64, 88
{
	Offset 32, 88
	Patch "SBLRB204", 5, 48
	Patch "CEYEA0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF204", 5, 48
}

Sprite "EERDE2E8", 64, 88
{
	Offset 32, 88
	Patch "SBLRB205", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF205", 5, 48
}

Sprite "EERDF2F8", 64, 88
{
	Offset 32, 88
	Patch "SBLRB206", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF206", 5, 48
}

Sprite "EERDG2G8", 64, 88
{
	Offset 32, 88
	Patch "SBLRB207", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF207", 5, 48
}

Sprite "EERDH2H8", 64, 88
{
	Offset 32, 88
	Patch "SBLRB208", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF208", 5, 48
}

Sprite "EERDI2I8", 64, 88
{
	Offset 32, 88
	Patch "SBLRB209", 5, 48
	Patch "CEYEC0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF209", 5, 48
}

Sprite "EERDJ2J8", 64, 88
{
	Offset 32, 88
	Patch "SBLRB210", 5, 48
	Patch "CEYEC0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF210", 5, 48
}

Sprite "EERDK2K8", 64, 88
{
	Offset 32, 88
	Patch "SBLRB211", 5, 48
	Patch "CEYEC0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF211", 5, 48
}

Sprite "EERDL2L8", 64, 88
{
	Offset 32, 88
	Patch "SBLRB212", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF212", 5, 48
}

Sprite "EERDM2M8", 64, 88
{
	Offset 32, 88
	Patch "SBLRB213", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF213", 5, 48
}

Sprite "EERDN2N8", 64, 88
{
	Offset 32, 88
	Patch "SBLRB214", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF214", 5, 48
}

Sprite "EERDO2O8", 64, 88
{
	Offset 32, 88
	Patch "SBLRB215", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF215", 5, 48
}

Sprite "EERDP2P8", 64, 88
{
	Offset 32, 88
	Patch "SBLRB216", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF216", 5, 48
}

Sprite "EERDQ2Q8", 64, 88
{
	Offset 32, 88
	Patch "SBLRB217", 5, 48
	Patch "CEYEA0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF217", 5, 48
}

Sprite "EERDR2R8", 64, 88
{
	Offset 32, 88
	Patch "SBLRB217", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF217", 5, 48
}

Sprite "EERDS2S8", 64, 88
{
	Offset 32, 88
	Patch "SBLRB217", 5, 48
	Patch "CEYEC0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF217", 5, 48
}

Sprite "EERDU2U8", 64, 88
{
	Offset 32, 88
	Patch "SBLRB222", 5, 48
	Patch "CEYEA0", 30, 61
	{
		UseOffsets
	}
	Patch "SBLRF222", 5, 48
}

Sprite "EERDV2V8", 64, 88
{
	Offset 32, 88
	Patch "SBLRB222", 5, 48
	Patch "CEYEB0", 30, 61
	{
		UseOffsets
	}
	Patch "SBLRF222", 5, 48
}

Sprite "EERDW2W8", 64, 88
{
	Offset 32, 88
	Patch "SBLRB222", 5, 48
	Patch "CEYEC0", 30, 61
	{
		UseOffsets
	}
	Patch "SBLRF222", 5, 48
}

Sprite "EERDY2Y8", 64, 88
{
	Offset 32, 88
	Patch "SBLRB218", 5, 48
	Patch "CEYEA0", 34, 69
	{
		UseOffsets
	}
	Patch "SBLRF218", 5, 48
}

Sprite "EERDZ2Z8", 64, 88
{
	Offset 32, 88
	Patch "SBLRB219", 5, 48
	Patch "CEYEA0", 26, 70
	{
		UseOffsets
	}
	Patch "SBLRF219", 5, 48
}

Sprite "EERD[2[8", 64, 88
{
	Offset 32, 88
	Patch "SBLRB220", 5, 48
	Patch "CEYEA0", 30, 68
	{
		UseOffsets
	}
	Patch "SBLRF220", 5, 48
}

Sprite "EERDA3A7", 64, 88
{
	Offset 32, 88
	Patch "SBLRB301", 5, 48
	Patch "CEYEA0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF301", 5, 48
}

Sprite "EERDB3B7", 64, 88
{
	Offset 32, 88
	Patch "SBLRB302", 5, 48
	Patch "CEYEA0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF302", 5, 48
}

Sprite "EERDC3C7", 64, 88
{
	Offset 32, 88
	Patch "SBLRB303", 5, 48
	Patch "CEYEA0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF303", 5, 48
}

Sprite "EERDD3D7", 64, 88
{
	Offset 32, 88
	Patch "SBLRB304", 5, 48
	Patch "CEYEA0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF304", 5, 48
}

Sprite "EERDE3E7", 64, 88
{
	Offset 32, 88
	Patch "SBLRB305", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF305", 5, 48
}

Sprite "EERDF3F7", 64, 88
{
	Offset 32, 88
	Patch "SBLRB306", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF306", 5, 48
}

Sprite "EERDG3G7", 64, 88
{
	Offset 32, 88
	Patch "SBLRB307", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF307", 5, 48
}

Sprite "EERDH3H7", 64, 88
{
	Offset 32, 88
	Patch "SBLRB308", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF308", 5, 48
}

Sprite "EERDI3I7", 64, 88
{
	Offset 32, 88
	Patch "SBLRB309", 5, 48
	Patch "CEYEC0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF309", 5, 48
}

Sprite "EERDJ3J7", 64, 88
{
	Offset 32, 88
	Patch "SBLRB310", 5, 48
	Patch "CEYEC0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF310", 5, 48
}

Sprite "EERDK3K7", 64, 88
{
	Offset 32, 88
	Patch "SBLRB311", 5, 48
	Patch "CEYEC0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF311", 5, 48
}

Sprite "EERDL3L7", 64, 88
{
	Offset 32, 88
	Patch "SBLRB312", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF312", 5, 48
}

Sprite "EERDM3M7", 64, 88
{
	Offset 32, 88
	Patch "SBLRB313", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF313", 5, 48
}

Sprite "EERDN3N7", 64, 88
{
	Offset 32, 88
	Patch "SBLRB314", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF314", 5, 48
}

Sprite "EERDO3O7", 64, 88
{
	Offset 32, 88
	Patch "SBLRB315", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF315", 5, 48
}

Sprite "EERDP3P7", 64, 88
{
	Offset 32, 88
	Patch "SBLRB316", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF316", 5, 48
}

Sprite "EERDQ3Q7", 64, 88
{
	Offset 32, 88
	Patch "SBLRB317", 5, 48
	Patch "CEYEA0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF317", 5, 48
}

Sprite "EERDR3R7", 64, 88
{
	Offset 32, 88
	Patch "SBLRB317", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF317", 5, 48
}

Sprite "EERDS3S7", 64, 88
{
	Offset 32, 88
	Patch "SBLRB317", 5, 48
	Patch "CEYEC0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF317", 5, 48
}

Sprite "EERDU3U7", 64, 88
{
	Offset 32, 88
	Patch "SBLRB322", 5, 48
	Patch "CEYEA0", 30, 61
	{
		UseOffsets
	}
	Patch "SBLRF322", 5, 48
}

Sprite "EERDV3V7", 64, 88
{
	Offset 32, 88
	Patch "SBLRB322", 5, 48
	Patch "CEYEB0", 30, 61
	{
		UseOffsets
	}
	Patch "SBLRF322", 5, 48
}

Sprite "EERDW3W7", 64, 88
{
	Offset 32, 88
	Patch "SBLRB322", 5, 48
	Patch "CEYEC0", 30, 61
	{
		UseOffsets
	}
	Patch "SBLRF322", 5, 48
}

Sprite "EERDY3Y7", 64, 88
{
	Offset 32, 88
	Patch "SBLRB318", 5, 48
	Patch "CEYEA0", 34, 69
	{
		UseOffsets
	}
	Patch "SBLRF318", 5, 48
}

Sprite "EERDZ3Z7", 64, 88
{
	Offset 32, 88
	Patch "SBLRB319", 5, 48
	Patch "CEYEA0", 28, 70
	{
		UseOffsets
	}
	Patch "SBLRF319", 5, 48
}

Sprite "EERD[3[7", 64, 88
{
	Offset 32, 88
	Patch "SBLRB320", 5, 48
	Patch "CEYEA0", 30, 68
	{
		UseOffsets
	}
	Patch "SBLRF320", 5, 48
}

Sprite "EERDA4A6", 64, 88
{
	Offset 32, 88
	Patch "SBLRB401", 5, 48
	Patch "CEYEA0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF401", 5, 48
}

Sprite "EERDB4B6", 64, 88
{
	Offset 32, 88
	Patch "SBLRB402", 5, 48
	Patch "CEYEA0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF402", 5, 48
}

Sprite "EERDC4C6", 64, 88
{
	Offset 32, 88
	Patch "SBLRB403", 5, 48
	Patch "CEYEA0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF403", 5, 48
}

Sprite "EERDD4D6", 64, 88
{
	Offset 32, 88
	Patch "SBLRB404", 5, 48
	Patch "CEYEA0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF404", 5, 48
}

Sprite "EERDE4E6", 64, 88
{
	Offset 32, 88
	Patch "SBLRB405", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF405", 5, 48
}

Sprite "EERDF4F6", 64, 88
{
	Offset 32, 88
	Patch "SBLRB406", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF406", 5, 48
}

Sprite "EERDG4G6", 64, 88
{
	Offset 32, 88
	Patch "SBLRB407", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF407", 5, 48
}

Sprite "EERDH4H6", 64, 88
{
	Offset 32, 88
	Patch "SBLRB408", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF408", 5, 48
}

Sprite "EERDI4I6", 64, 88
{
	Offset 32, 88
	Patch "SBLRB409", 5, 48
	Patch "CEYEC0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF409", 5, 48
}

Sprite "EERDJ4J6", 64, 88
{
	Offset 32, 88
	Patch "SBLRB410", 5, 48
	Patch "CEYEC0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF410", 5, 48
}

Sprite "EERDK4K6", 64, 88
{
	Offset 32, 88
	Patch "SBLRB411", 5, 48
	Patch "CEYEC0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF411", 5, 48
}

Sprite "EERDL4L6", 64, 88
{
	Offset 32, 88
	Patch "SBLRB412", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF412", 5, 48
}

Sprite "EERDM4M6", 64, 88
{
	Offset 32, 88
	Patch "SBLRB413", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF413", 5, 48
}

Sprite "EERDN4N6", 64, 88
{
	Offset 32, 88
	Patch "SBLRB414", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF414", 5, 48
}

Sprite "EERDO4O6", 64, 88
{
	Offset 32, 88
	Patch "SBLRB415", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF415", 5, 48
}

Sprite "EERDP4P6", 64, 88
{
	Offset 32, 88
	Patch "SBLRB416", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF416", 5, 48
}

Sprite "EERDQ4Q6", 64, 88
{
	Offset 32, 88
	Patch "SBLRB417", 5, 48
	Patch "CEYEA0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF417", 5, 48
}

Sprite "EERDR4R6", 64, 88
{
	Offset 32, 88
	Patch "SBLRB417", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF417", 5, 48
}

Sprite "EERDS4S6", 64, 88
{
	Offset 32, 88
	Patch "SBLRB417", 5, 48
	Patch "CEYEC0", 30, 63
	{
		UseOffsets
	}
	Patch "SBLRF417", 5, 48
}

Sprite "EERDU4U6", 64, 88
{
	Offset 32, 88
	Patch "SBLRB422", 5, 48
	Patch "CEYEA0", 30, 61
	{
		UseOffsets
	}
	Patch "SBLRF422", 5, 48
}

Sprite "EERDV4V6", 64, 88
{
	Offset 32, 88
	Patch "SBLRB422", 5, 48
	Patch "CEYEB0", 30, 61
	{
		UseOffsets
	}
	Patch "SBLRF422", 5, 48
}

Sprite "EERDW4W6", 64, 88
{
	Offset 32, 88
	Patch "SBLRB422", 5, 48
	Patch "CEYEC0", 30, 61
	{
		UseOffsets
	}
	Patch "SBLRF422", 5, 48
}

Sprite "EERDY4Y6", 64, 88
{
	Offset 32, 88
	Patch "SBLRB418", 5, 48
	Patch "CEYEA0", 34, 69
	{
		UseOffsets
	}
	Patch "SBLRF418", 5, 48
}

Sprite "EERDZ4Z6", 64, 88
{
	Offset 32, 88
	Patch "SBLRB419", 5, 48
	Patch "CEYEA0", 28, 70
	{
		UseOffsets
	}
	Patch "SBLRF419", 5, 48
}

Sprite "EERD[4[6", 64, 88
{
	Offset 32, 88
	Patch "SBLRB420", 5, 48
	Patch "CEYEA0", 30, 68
	{
		UseOffsets
	}
	Patch "SBLRF420", 5, 48
}

Sprite "EERDA5", 64, 88
{
	Offset 32, 88
	Patch "SBLRB501", 5, 48
	Patch "CEYEA0", 30, 63
	{
		UseOffsets
	}
}

Sprite "EERDB5", 64, 88
{
	Offset 32, 88
	Patch "SBLRB502", 5, 48
	Patch "CEYEA0", 30, 63
	{
		UseOffsets
	}
}

Sprite "EERDC5", 64, 88
{
	Offset 32, 88
	Patch "SBLRB503", 5, 48
	Patch "CEYEA0", 30, 63
	{
		UseOffsets
	}
}

Sprite "EERDD5", 64, 88
{
	Offset 32, 88
	Patch "SBLRB504", 5, 48
	Patch "CEYEA0", 30, 63
	{
		UseOffsets
	}
}

Sprite "EERDE5", 64, 88
{
	Offset 32, 88
	Patch "SBLRB505", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
}

Sprite "EERDF5", 64, 88
{
	Offset 32, 88
	Patch "SBLRB506", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
}

Sprite "EERDG5", 64, 88
{
	Offset 32, 88
	Patch "SBLRB507", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
}

Sprite "EERDH5", 64, 88
{
	Offset 32, 88
	Patch "SBLRB508", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
}

Sprite "EERDI5", 64, 88
{
	Offset 32, 88
	Patch "SBLRB509", 5, 48
	Patch "CEYEC0", 30, 63
	{
		UseOffsets
	}
}

Sprite "EERDJ5", 64, 88
{
	Offset 32, 88
	Patch "SBLRB510", 5, 48
	Patch "CEYEC0", 30, 63
	{
		UseOffsets
	}
}

Sprite "EERDK5", 64, 88
{
	Offset 32, 88
	Patch "SBLRB511", 5, 48
	Patch "CEYEC0", 30, 63
	{
		UseOffsets
	}
}

Sprite "EERDL5", 64, 88
{
	Offset 32, 88
	Patch "SBLRB512", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
}

Sprite "EERDM5", 64, 88
{
	Offset 32, 88
	Patch "SBLRB513", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
}

Sprite "EERDN5", 64, 88
{
	Offset 32, 88
	Patch "SBLRB514", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
}

Sprite "EERDO5", 64, 88
{
	Offset 32, 88
	Patch "SBLRB515", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
}

Sprite "EERDP5", 64, 88
{
	Offset 32, 88
	Patch "SBLRB516", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
}

Sprite "EERDQ5", 64, 88
{
	Offset 32, 88
	Patch "SBLRB517", 5, 48
	Patch "CEYEA0", 30, 63
	{
		UseOffsets
	}
}

Sprite "EERDR5", 64, 88
{
	Offset 32, 88
	Patch "SBLRB517", 5, 48
	Patch "CEYEB0", 30, 63
	{
		UseOffsets
	}
}

Sprite "EERDS5", 64, 88
{
	Offset 32, 88
	Patch "SBLRB517", 5, 48
	Patch "CEYEC0", 30, 63
	{
		UseOffsets
	}
}

Sprite "EERDU5", 64, 88
{
	Offset 32, 88
	Patch "SBLRB522", 5, 48
	Patch "CEYEA0", 30, 61
	{
		UseOffsets
	}
}

Sprite "EERDV5", 64, 88
{
	Offset 32, 88
	Patch "SBLRB522", 5, 48
	Patch "CEYEB0", 30, 61
	{
		UseOffsets
	}
}

Sprite "EERDW5", 64, 88
{
	Offset 32, 88
	Patch "SBLRB522", 5, 48
	Patch "CEYEC0", 30, 61
	{
		UseOffsets
	}
}

Sprite "EERDY5", 64, 88
{
	Offset 32, 88
	Patch "SBLRB518", 5, 48
	Patch "CEYEA0", 30, 69
	{
		UseOffsets
	}
}

Sprite "EERDZ5", 64, 88
{
	Offset 32, 88
	Patch "SBLRB519", 5, 48
	Patch "CEYEA0", 30, 70
	{
		UseOffsets
	}
}

Sprite "EERD[5", 64, 88
{
	Offset 32, 88
	Patch "SBLRB520", 5, 48
	Patch "CEYEA0", 30, 68
	{
		UseOffsets
	}
}

// End of texture definitions
