// Texture definitions generated by SLADE3
// on Tue Oct 25 00:30:17 2016

Sprite "CRRNA1", 54, 40
{
	Offset 27, 40
	Patch "CMSLA1", 26, 18
	{
		UseOffsets
	}
	Patch "BALRF101", 0, 0
}

Sprite "CRRNB1", 54, 40
{
	Offset 27, 40
	Patch "CMSLA1", 26, 18
	{
		UseOffsets
	}
	Patch "BALRF102", 0, 0
}

Sprite "CRRNC1", 54, 40
{
	Offset 27, 40
	Patch "CMSLA1", 26, 18
	{
		UseOffsets
	}
	Patch "BALRF103", 0, 0
}

Sprite "CRRND1", 54, 40
{
	Offset 27, 40
	Patch "CMSLA1", 26, 18
	{
		UseOffsets
	}
	Patch "BALRF104", 0, 0
}

Sprite "CRRNE1", 54, 40
{
	Offset 27, 40
	Patch "CMSLA1", 26, 18
	{
		UseOffsets
	}
	Patch "BALRF105", 0, 0
}

Sprite "CRRNF1", 54, 40
{
	Offset 27, 40
	Patch "CMSLA1", 26, 18
	{
		UseOffsets
	}
	Patch "BALRF106", 0, 0
}

Sprite "CRRNG1", 54, 40
{
	Offset 27, 40
	Patch "CMSLA1", 26, 18
	{
		UseOffsets
	}
	Patch "BALRF107", 0, 0
}

Sprite "CRRNH1", 54, 40
{
	Offset 27, 40
	Patch "CMSLA1", 26, 18
	{
		UseOffsets
	}
	Patch "BALRF108", 0, 0
}

Sprite "CRRNI1", 54, 40
{
	Offset 27, 40
	Patch "CMSLA1", 26, 18
	{
		UseOffsets
	}
	Patch "BALRF109", 0, 0
}

Sprite "CRRNJ1", 54, 40
{
	Offset 27, 40
	Patch "CMSLA1", 26, 18
	{
		UseOffsets
	}
	Patch "BALRF110", 0, 0
}

Sprite "CRRNK1", 54, 40
{
	Offset 27, 40
	Patch "CMSLA1", 26, 18
	{
		UseOffsets
	}
	Patch "BALRF111", 0, 0
}

Sprite "CRRNL1", 54, 40
{
	Offset 27, 40
	Patch "CMSLA1", 26, 18
	{
		UseOffsets
	}
	Patch "BALRF112", 0, 0
}

Sprite "CRRNM1", 54, 40
{
	Offset 27, 40
	Patch "CMSLA1", 26, 18
	{
		UseOffsets
	}
	Patch "BALRF113", 0, 0
}

Sprite "CRRNN1", 54, 40
{
	Offset 27, 40
	Patch "CMSLA1", 26, 18
	{
		UseOffsets
	}
	Patch "BALRF114", 0, 0
}

Sprite "CRRNO1", 54, 40
{
	Offset 27, 40
	Patch "CMSLA1", 26, 18
	{
		UseOffsets
	}
	Patch "BALRF115", 0, 0
}

Sprite "CRRNP1", 54, 40
{
	Offset 27, 40
	Patch "CMSLA1", 26, 18
	{
		UseOffsets
	}
	Patch "BALRF116", 0, 0
}

Sprite "CRRNQ1", 54, 40
{
	Offset 27, 40
	Patch "CMSLA1", 26, 18
	{
		UseOffsets
	}
	Patch "BALRF117", 0, 0
}

Sprite "CRRNR1", 54, 40
{
	Offset 27, 40
	Patch "CMSLA1", 26, 18
	{
		UseOffsets
	}
	Patch "BALRF117", 0, 0
}

Sprite "CRRNS1", 54, 40
{
	Offset 27, 40
	Patch "CMSLA1", 26, 18
	{
		UseOffsets
	}
	Patch "BALRF122", 0, 0
}

Sprite "CRRNT1", 54, 40
{
	Offset 27, 40
	Patch "CMSLA1", 26, 18
	{
		UseOffsets
	}
	Patch "BALRF122", 0, 0
}

Sprite "CRRNU1", 54, 40
{
	Offset 27, 40
	Patch "CMSLA1", 26, 23
	{
		UseOffsets
	}
	Patch "BALRF118", 0, 0
}

Sprite "CRRNV1", 54, 40
{
	Offset 27, 40
	Patch "CMSLA1", 26, 24
	{
		UseOffsets
	}
	Patch "BALRF119", 0, 0
}

Sprite "CRRNW1", 54, 40
{
	Offset 27, 40
	Patch "CMSLA1", 26, 23
	{
		UseOffsets
	}
	Patch "BALRF120", 0, 0
}

Sprite "CRRNX1", 54, 40
{
	Offset 27, 40
	Patch "BALRB121", 0, 0
	Patch "CMSLA1", 26, 18
	{
		UseOffsets
	}
	Patch "BALRF121", 0, 0
}

Sprite "CRRNA2A8", 54, 40
{
	Offset 27, 40
	Patch "BALRB201", 0, 0
	Patch "CMSLA8A2", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF201", 0, 0
}

Sprite "CRRNB2B8", 54, 40
{
	Offset 27, 40
	Patch "BALRB202", 0, 0
	Patch "CMSLA8A2", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF202", 0, 0
}

Sprite "CRRNC2C8", 54, 40
{
	Offset 27, 40
	Patch "BALRB203", 0, 0
	Patch "CMSLA8A2", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF203", 0, 0
}

Sprite "CRRND2D8", 54, 40
{
	Offset 27, 40
	Patch "BALRB204", 0, 0
	Patch "CMSLA8A2", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF204", 0, 0
}

Sprite "CRRNE2E8", 54, 40
{
	Offset 27, 40
	Patch "BALRB205", 0, 0
	Patch "CMSLA8A2", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF205", 0, 0
}

Sprite "CRRNF2F8", 54, 40
{
	Offset 27, 40
	Patch "BALRB206", 0, 0
	Patch "CMSLA8A2", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF206", 0, 0
}

Sprite "CRRNG2G8", 54, 40
{
	Offset 27, 40
	Patch "BALRB207", 0, 0
	Patch "CMSLA8A2", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF207", 0, 0
}

Sprite "CRRNH2H8", 54, 40
{
	Offset 27, 40
	Patch "BALRB208", 0, 0
	Patch "CMSLA8A2", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF208", 0, 0
}

Sprite "CRRNI2I8", 54, 40
{
	Offset 27, 40
	Patch "BALRB209", 0, 0
	Patch "CMSLA8A2", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF209", 0, 0
}

Sprite "CRRNJ2J8", 54, 40
{
	Offset 27, 40
	Patch "BALRB210", 0, 0
	Patch "CMSLA8A2", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF210", 0, 0
}

Sprite "CRRNK2K8", 54, 40
{
	Offset 27, 40
	Patch "BALRB211", 0, 0
	Patch "CMSLA8A2", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF211", 0, 0
}

Sprite "CRRNL2L8", 54, 40
{
	Offset 27, 40
	Patch "BALRB212", 0, 0
	Patch "CMSLA8A2", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF212", 0, 0
}

Sprite "CRRNM2M8", 54, 40
{
	Offset 27, 40
	Patch "BALRB213", 0, 0
	Patch "CMSLA8A2", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF213", 0, 0
}

Sprite "CRRNN2N8", 54, 40
{
	Offset 27, 40
	Patch "BALRB214", 0, 0
	Patch "CMSLA8A2", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF214", 0, 0
}

Sprite "CRRNO2O8", 54, 40
{
	Offset 27, 40
	Patch "BALRB215", 0, 0
	Patch "CMSLA8A2", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF215", 0, 0
}

Sprite "CRRNP2P8", 54, 40
{
	Offset 27, 40
	Patch "BALRB216", 0, 0
	Patch "CMSLA8A2", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF216", 0, 0
}

Sprite "CRRNQ2Q8", 54, 40
{
	Offset 27, 40
	Patch "BALRB217", 0, 0
	Patch "CMSLA8A2", 24, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF217", 0, 0
}

Sprite "CRRNR2R8", 54, 40
{
	Offset 27, 40
	Patch "BALRB217", 0, 0
	Patch "CMSLA8A2", 24, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF217", 0, 0
}

Sprite "CRRNS2S8", 54, 40
{
	Offset 27, 40
	Patch "BALRB222", 0, 0
	Patch "CMSLA8A2", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF222", 0, 0
}

Sprite "CRRNT2T8", 54, 40
{
	Offset 27, 40
	Patch "BALRB222", 0, 0
	Patch "CMSLA8A2", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF222", 0, 0
}

Sprite "CRRNU2U8", 54, 40
{
	Offset 27, 40
	Patch "BALRB218", 0, 0
	Patch "CMSLA8A2", 26, 24
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF218", 0, 0
}

Sprite "CRRNV2V8", 54, 40
{
	Offset 27, 40
	Patch "BALRB219", 0, 0
	Patch "CMSLA8A2", 20, 25
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF219", 0, 0
}

Sprite "CRRNW2W8", 54, 40
{
	Offset 27, 40
	Patch "BALRB220", 0, 0
	Patch "CMSLA8A2", 24, 23
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF220", 0, 0
}

Sprite "CRRNX2X8", 54, 40
{
	Offset 27, 40
	Patch "BALRB221", 0, 0
	Patch "CMSLA8A2", 26, 19
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF221", 0, 0
}

Sprite "CRRNA3A7", 54, 40
{
	Offset 27, 40
	Patch "BALRB301", 0, 0
	Patch "CMSLA7A3", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF301", 0, 0
}

Sprite "CRRNB3B7", 54, 40
{
	Offset 27, 40
	Patch "BALRB302", 0, 0
	Patch "CMSLA7A3", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF302", 0, 0
}

Sprite "CRRNC3C7", 54, 40
{
	Offset 27, 40
	Patch "BALRB303", 0, 0
	Patch "CMSLA7A3", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF303", 0, 0
}

Sprite "CRRND3D7", 54, 40
{
	Offset 27, 40
	Patch "BALRB304", 0, 0
	Patch "CMSLA7A3", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF304", 0, 0
}

Sprite "CRRNE3E7", 54, 40
{
	Offset 27, 40
	Patch "BALRB305", 0, 0
	Patch "CMSLA7A3", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF305", 0, 0
}

Sprite "CRRNF3F7", 54, 40
{
	Offset 27, 40
	Patch "BALRB306", 0, 0
	Patch "CMSLA7A3", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF306", 0, 0
}

Sprite "CRRNG3G7", 54, 40
{
	Offset 27, 40
	Patch "BALRB307", 0, 0
	Patch "CMSLA7A3", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF307", 0, 0
}

Sprite "CRRNH3H7", 54, 40
{
	Offset 27, 40
	Patch "BALRB308", 0, 0
	Patch "CMSLA7A3", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF308", 0, 0
}

Sprite "CRRNI3I7", 54, 40
{
	Offset 27, 40
	Patch "BALRB309", 0, 0
	Patch "CMSLA7A3", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF309", 0, 0
}

Sprite "CRRNJ3J7", 54, 40
{
	Offset 27, 40
	Patch "BALRB310", 0, 0
	Patch "CMSLA7A3", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF310", 0, 0
}

Sprite "CRRNK3K7", 54, 40
{
	Offset 27, 40
	Patch "BALRB311", 0, 0
	Patch "CMSLA7A3", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF311", 0, 0
}

Sprite "CRRNL3L7", 54, 40
{
	Offset 27, 40
	Patch "BALRB312", 0, 0
	Patch "CMSLA7A3", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF312", 0, 0
}

Sprite "CRRNM3M7", 54, 40
{
	Offset 27, 40
	Patch "BALRB313", 0, 0
	Patch "CMSLA7A3", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF313", 0, 0
}

Sprite "CRRNN3N7", 54, 40
{
	Offset 27, 40
	Patch "BALRB314", 0, 0
	Patch "CMSLA7A3", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF314", 0, 0
}

Sprite "CRRNO3O7", 54, 40
{
	Offset 27, 40
	Patch "BALRB315", 0, 0
	Patch "CMSLA7A3", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF315", 0, 0
}

Sprite "CRRNP3P7", 54, 40
{
	Offset 27, 40
	Patch "BALRB316", 0, 0
	Patch "CMSLA7A3", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF316", 0, 0
}

Sprite "CRRNQ3Q7", 54, 40
{
	Offset 27, 40
	Patch "BALRB317", 0, 0
	Patch "CMSLA7A3", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF317", 0, 0
}

Sprite "CRRNR3R7", 54, 40
{
	Offset 27, 40
	Patch "BALRB317", 0, 0
	Patch "CMSLA7A3", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF317", 0, 0
}

Sprite "CRRNS3S7", 54, 40
{
	Offset 27, 40
	Patch "BALRB322", 0, 0
	Patch "CMSLA7A3", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF322", 0, 0
}

Sprite "CRRNT3T7", 54, 40
{
	Offset 27, 40
	Patch "BALRB322", 0, 0
	Patch "CMSLA7A3", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF322", 0, 0
}

Sprite "CRRNU3U7", 54, 40
{
	Offset 27, 40
	Patch "BALRB318", 0, 0
	Patch "CMSLA7A3", 28, 24
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF318", 0, 0
}

Sprite "CRRNV3V7", 64, 40
{
	Offset 32, 40
	Patch "BALRB319", 5, 0
	Patch "CMSLA7A3", 25, 25
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF319", 5, 0
}

Sprite "CRRNW3W7", 64, 40
{
	Offset 32, 40
	Patch "BALRB320", 5, 0
	Patch "CMSLA7A3", 27, 23
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF320", 5, 0
}

Sprite "CRRNX3X7", 54, 40
{
	Offset 27, 40
	Patch "BALRB321", 0, 0
	Patch "CMSLA7A3", 26, 19
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF321", 0, 0
}

Sprite "CRRNA4A6", 54, 40
{
	Offset 27, 40
	Patch "BALRB401", 0, 0
	Patch "CMSLA6A4", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF401", 0, 0
}

Sprite "CRRNB4B6", 54, 40
{
	Offset 27, 40
	Patch "BALRB402", 0, 0
	Patch "CMSLA6A4", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF402", 0, 0
}

Sprite "CRRNC4C6", 54, 40
{
	Offset 27, 40
	Patch "BALRB403", 0, 0
	Patch "CMSLA6A4", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF403", 0, 0
}

Sprite "CRRND4D6", 54, 40
{
	Offset 27, 40
	Patch "BALRB404", 0, 0
	Patch "CMSLA6A4", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF404", 0, 0
}

Sprite "CRRNE4E6", 54, 40
{
	Offset 27, 40
	Patch "BALRB405", 0, 0
	Patch "CMSLA6A4", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF405", 0, 0
}

Sprite "CRRNF4F6", 54, 40
{
	Offset 27, 40
	Patch "BALRB406", 0, 0
	Patch "CMSLA6A4", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF406", 0, 0
}

Sprite "CRRNG4G6", 54, 40
{
	Offset 27, 40
	Patch "BALRB407", 0, 0
	Patch "CMSLA6A4", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF407", 0, 0
}

Sprite "CRRNH4H6", 54, 40
{
	Offset 27, 40
	Patch "BALRB408", 0, 0
	Patch "CMSLA6A4", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF408", 0, 0
}

Sprite "CRRNI4I6", 54, 40
{
	Offset 27, 40
	Patch "BALRB409", 0, 0
	Patch "CMSLA6A4", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF409", 0, 0
}

Sprite "CRRNJ4J6", 54, 40
{
	Offset 27, 40
	Patch "BALRB410", 0, 0
	Patch "CMSLA6A4", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF410", 0, 0
}

Sprite "CRRNK4K6", 54, 40
{
	Offset 27, 40
	Patch "BALRB411", 0, 0
	Patch "CMSLA6A4", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF411", 0, 0
}

Sprite "CRRNL4L6", 54, 40
{
	Offset 27, 40
	Patch "BALRB412", 0, 0
	Patch "CMSLA6A4", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF412", 0, 0
}

Sprite "CRRNM4M6", 54, 40
{
	Offset 27, 40
	Patch "BALRB413", 0, 0
	Patch "CMSLA6A4", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF413", 0, 0
}

Sprite "CRRNN4N6", 54, 40
{
	Offset 27, 40
	Patch "BALRB414", 0, 0
	Patch "CMSLA6A4", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF414", 0, 0
}

Sprite "CRRNO4O6", 54, 40
{
	Offset 27, 40
	Patch "BALRB415", 0, 0
	Patch "CMSLA6A4", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF415", 0, 0
}

Sprite "CRRNP4P6", 54, 40
{
	Offset 27, 40
	Patch "BALRB416", 0, 0
	Patch "CMSLA6A4", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF416", 0, 0
}

Sprite "CRRNQ4Q6", 54, 40
{
	Offset 27, 40
	Patch "BALRB417", 0, 0
	Patch "CMSLA6A4", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF417", 0, 0
}

Sprite "CRRNR4R6", 54, 40
{
	Offset 27, 40
	Patch "BALRB417", 0, 0
	Patch "CMSLA6A4", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF417", 0, 0
}

Sprite "CRRNS4S6", 54, 40
{
	Offset 27, 40
	Patch "BALRB422", 0, 0
	Patch "CMSLA6A4", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF422", 0, 0
}

Sprite "CRRNT4T6", 54, 40
{
	Offset 27, 40
	Patch "BALRB422", 0, 0
	Patch "CMSLA6A4", 26, 18
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF422", 0, 0
}

Sprite "CRRNU4U6", 54, 40
{
	Offset 27, 40
	Patch "BALRB418", 0, 0
	Patch "CMSLA6A4", 30, 23
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF418", 0, 0
}

Sprite "CRRNV4V6", 54, 40
{
	Offset 27, 40
	Patch "BALRB419", 0, 0
	Patch "CMSLA6A4", 22, 24
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF419", 0, 0
}

Sprite "CRRNW4W6", 54, 40
{
	Offset 27, 40
	Patch "BALRB420", 0, 0
	Patch "CMSLA6A4", 25, 22
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF420", 0, 0
}

Sprite "CRRNX4X6", 54, 40
{
	Offset 27, 40
	Patch "BALRB421", 0, 0
	Patch "CMSLA6A4", 26, 19
	{
		FlipX
		UseOffsets
	}
	Patch "BALRF421", 0, 0
}

Sprite "CRRNA5", 54, 40
{
	Offset 27, 40
	Patch "BALRB501", 0, 0
	Patch "CMSLA5", 26, 18
	{
		UseOffsets
	}
}

Sprite "CRRNB5", 54, 40
{
	Offset 27, 40
	Patch "BALRB502", 0, 0
	Patch "CMSLA5", 26, 18
	{
		UseOffsets
	}
}

Sprite "CRRNC5", 54, 40
{
	Offset 27, 40
	Patch "BALRB503", 0, 0
	Patch "CMSLA5", 26, 18
	{
		UseOffsets
	}
}

Sprite "CRRND5", 54, 40
{
	Offset 27, 40
	Patch "BALRB504", 0, 0
	Patch "CMSLA5", 26, 18
	{
		UseOffsets
	}
}

Sprite "CRRNE5", 54, 40
{
	Offset 27, 40
	Patch "BALRB505", 0, 0
	Patch "CMSLA5", 26, 18
	{
		UseOffsets
	}
}

Sprite "CRRNF5", 54, 40
{
	Offset 27, 40
	Patch "BALRB506", 0, 0
	Patch "CMSLA5", 26, 18
	{
		UseOffsets
	}
}

Sprite "CRRNG5", 54, 40
{
	Offset 27, 40
	Patch "BALRB507", 0, 0
	Patch "CMSLA5", 26, 18
	{
		UseOffsets
	}
}

Sprite "CRRNH5", 54, 40
{
	Offset 27, 40
	Patch "BALRB508", 0, 0
	Patch "CMSLA5", 26, 18
	{
		UseOffsets
	}
}

Sprite "CRRNI5", 54, 40
{
	Offset 27, 40
	Patch "BALRB509", 0, 0
	Patch "CMSLA5", 26, 18
	{
		UseOffsets
	}
}

Sprite "CRRNJ5", 54, 40
{
	Offset 27, 40
	Patch "BALRB510", 0, 0
	Patch "CMSLA5", 26, 18
	{
		UseOffsets
	}
}

Sprite "CRRNK5", 54, 40
{
	Offset 27, 40
	Patch "BALRB511", 0, 0
	Patch "CMSLA5", 26, 18
	{
		UseOffsets
	}
}

Sprite "CRRNL5", 54, 40
{
	Offset 27, 40
	Patch "BALRB512", 0, 0
	Patch "CMSLA5", 26, 18
	{
		UseOffsets
	}
}

Sprite "CRRNM5", 54, 40
{
	Offset 27, 40
	Patch "BALRB513", 0, 0
	Patch "CMSLA5", 26, 18
	{
		UseOffsets
	}
}

Sprite "CRRNN5", 54, 40
{
	Offset 27, 40
	Patch "BALRB514", 0, 0
	Patch "CMSLA5", 26, 18
	{
		UseOffsets
	}
}

Sprite "CRRNO5", 54, 40
{
	Offset 27, 40
	Patch "BALRB515", 0, 0
	Patch "CMSLA5", 26, 18
	{
		UseOffsets
	}
}

Sprite "CRRNP5", 54, 40
{
	Offset 27, 40
	Patch "BALRB516", 0, 0
	Patch "CMSLA5", 26, 18
	{
		UseOffsets
	}
}

Sprite "CRRNQ5", 54, 40
{
	Offset 27, 40
	Patch "BALRB517", 0, 0
	Patch "CMSLA5", 26, 18
	{
		UseOffsets
	}
}

Sprite "CRRNR5", 54, 40
{
	Offset 27, 40
	Patch "BALRB517", 0, 0
	Patch "CMSLA5", 26, 18
	{
		UseOffsets
	}
}

Sprite "CRRNS5", 54, 40
{
	Offset 27, 40
	Patch "BALRB522", 0, 0
	Patch "CMSLA5", 26, 18
	{
		UseOffsets
	}
}

Sprite "CRRNT5", 54, 40
{
	Offset 27, 40
	Patch "BALRB522", 0, 0
	Patch "CMSLA5", 26, 18
	{
		UseOffsets
	}
}

Sprite "CRRNU5", 54, 40
{
	Offset 27, 40
	Patch "BALRB518", 0, 0
	Patch "CMSLA5", 26, 23
	{
		UseOffsets
	}
}

Sprite "CRRNV5", 54, 40
{
	Offset 27, 40
	Patch "BALRB519", 0, 0
	Patch "CMSLA5", 26, 24
	{
		UseOffsets
	}
}

Sprite "CRRNW5", 54, 40
{
	Offset 27, 40
	Patch "BALRB520", 0, 0
	Patch "CMSLA5", 26, 22
	{
		UseOffsets
	}
}

Sprite "CRRNX5", 54, 40
{
	Offset 27, 40
	Patch "BALRB521", 0, 0
	Patch "CMSLA5", 26, 19
	{
		UseOffsets
	}
	Patch "BALRF521", 0, 0
}

// End of texture definitions
