// Texture definitions generated by SLADE3
// on Thu Nov 24 00:31:53 2016

Sprite "APRNA1", 54, 40
{
	Offset 27, 40
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF101", 0, 0
}

Sprite "APRNB1", 54, 40
{
	Offset 27, 40
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF102", 0, 0
}

Sprite "APRNC1", 54, 40
{
	Offset 27, 40
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF103", 0, 0
}

Sprite "APRND1", 54, 40
{
	Offset 27, 40
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF104", 0, 0
}

Sprite "APRNE1", 54, 40
{
	Offset 27, 40
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF105", 0, 0
}

Sprite "APRNF1", 54, 40
{
	Offset 27, 40
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF106", 0, 0
}

Sprite "APRNG1", 54, 40
{
	Offset 27, 40
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF107", 0, 0
}

Sprite "APRNH1", 54, 40
{
	Offset 27, 40
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF108", 0, 0
}

Sprite "APRNI1", 54, 40
{
	Offset 27, 40
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF109", 0, 0
}

Sprite "APRNJ1", 54, 40
{
	Offset 27, 40
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF110", 0, 0
}

Sprite "APRNK1", 54, 40
{
	Offset 27, 40
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF111", 0, 0
}

Sprite "APRNL1", 54, 40
{
	Offset 27, 40
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF112", 0, 0
}

Sprite "APRNM1", 54, 40
{
	Offset 27, 40
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF113", 0, 0
}

Sprite "APRNN1", 54, 40
{
	Offset 27, 40
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF114", 0, 0
}

Sprite "APRNO1", 54, 40
{
	Offset 27, 40
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF115", 0, 0
}

Sprite "APRNP1", 54, 40
{
	Offset 27, 40
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF116", 0, 0
}

Sprite "APRNQ1", 54, 40
{
	Offset 27, 40
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF117", 0, 0
}

Sprite "APRNR1", 54, 40
{
	Offset 27, 40
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF117", 0, 0
}

Sprite "APRNS1", 54, 40
{
	Offset 27, 40
	Patch "APLSA0", 26, 13
	{
		UseOffsets
	}
	Patch "BALRF122", 0, 0
}

Sprite "APRNT1", 54, 40
{
	Offset 27, 40
	Patch "APLSB0", 26, 13
	{
		UseOffsets
	}
	Patch "BALRF122", 0, 0
}

Sprite "APRNU1", 54, 40
{
	Offset 27, 40
	Patch "APLSA0", 26, 21
	{
		UseOffsets
	}
	Patch "BALRF118", 0, 0
}

Sprite "APRNV1", 54, 40
{
	Offset 27, 40
	Patch "APLSA0", 26, 22
	{
		UseOffsets
	}
	Patch "BALRF119", 0, 0
}

Sprite "APRNW1", 54, 40
{
	Offset 27, 40
	Patch "APLSA0", 26, 20
	{
		UseOffsets
	}
	Patch "BALRF120", 0, 0
}

Sprite "APRNA2A8", 54, 40
{
	Offset 27, 40
	Patch "BALRB201", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF201", 0, 0
}

Sprite "APRNB2B8", 54, 40
{
	Offset 27, 40
	Patch "BALRB202", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF202", 0, 0
}

Sprite "APRNC2C8", 54, 40
{
	Offset 27, 40
	Patch "BALRB203", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF203", 0, 0
}

Sprite "APRND2D8", 54, 40
{
	Offset 27, 40
	Patch "BALRB204", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF204", 0, 0
}

Sprite "APRNE2E8", 54, 40
{
	Offset 27, 40
	Patch "BALRB205", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF205", 0, 0
}

Sprite "APRNF2F8", 54, 40
{
	Offset 27, 40
	Patch "BALRB206", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF206", 0, 0
}

Sprite "APRNG2G8", 54, 40
{
	Offset 27, 40
	Patch "BALRB207", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF207", 0, 0
}

Sprite "APRNH2H8", 54, 40
{
	Offset 27, 40
	Patch "BALRB208", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF208", 0, 0
}

Sprite "APRNI2I8", 54, 40
{
	Offset 27, 40
	Patch "BALRB209", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF209", 0, 0
}

Sprite "APRNJ2J8", 54, 40
{
	Offset 27, 40
	Patch "BALRB210", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF210", 0, 0
}

Sprite "APRNK2K8", 54, 40
{
	Offset 27, 40
	Patch "BALRB211", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF211", 0, 0
}

Sprite "APRNL2L8", 54, 40
{
	Offset 27, 40
	Patch "BALRB212", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF212", 0, 0
}

Sprite "APRNM2M8", 54, 40
{
	Offset 27, 40
	Patch "BALRB213", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF213", 0, 0
}

Sprite "APRNN2N8", 54, 40
{
	Offset 27, 40
	Patch "BALRB214", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF214", 0, 0
}

Sprite "APRNO2O8", 54, 40
{
	Offset 27, 40
	Patch "BALRB215", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF215", 0, 0
}

Sprite "APRNP2P8", 54, 40
{
	Offset 27, 40
	Patch "BALRB216", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF216", 0, 0
}

Sprite "APRNQ2Q8", 54, 40
{
	Offset 27, 40
	Patch "BALRB217", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF217", 0, 0
}

Sprite "APRNR2R8", 54, 40
{
	Offset 27, 40
	Patch "BALRB217", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF217", 0, 0
}

Sprite "APRNS2S8", 54, 40
{
	Offset 27, 40
	Patch "BALRB222", 0, 0
	Patch "APLSA0", 26, 13
	{
		UseOffsets
	}
	Patch "BALRF222", 0, 0
}

Sprite "APRNT2T8", 54, 40
{
	Offset 27, 40
	Patch "BALRB222", 0, 0
	Patch "APLSB0", 26, 13
	{
		UseOffsets
	}
	Patch "BALRF222", 0, 0
}

Sprite "APRNU2U8", 54, 40
{
	Offset 27, 40
	Patch "BALRB218", 0, 0
	Patch "APLSA0", 30, 21
	{
		UseOffsets
	}
	Patch "BALRF218", 0, 0
}

Sprite "APRNV2V8", 54, 40
{
	Offset 27, 40
	Patch "BALRB219", 0, 0
	Patch "APLSA0", 22, 22
	{
		UseOffsets
	}
	Patch "BALRF219", 0, 0
}

Sprite "APRNW2W8", 54, 40
{
	Offset 27, 40
	Patch "BALRB220", 0, 0
	Patch "APLSA0", 26, 20
	{
		UseOffsets
	}
	Patch "BALRF220", 0, 0
}

Sprite "APRNA3A7", 54, 40
{
	Offset 27, 40
	Patch "BALRB301", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF301", 0, 0
}

Sprite "APRNB3B7", 54, 40
{
	Offset 27, 40
	Patch "BALRB302", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF302", 0, 0
}

Sprite "APRNC3C7", 54, 40
{
	Offset 27, 40
	Patch "BALRB303", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF303", 0, 0
}

Sprite "APRND3D7", 54, 40
{
	Offset 27, 40
	Patch "BALRB304", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF304", 0, 0
}

Sprite "APRNE3E7", 54, 40
{
	Offset 27, 40
	Patch "BALRB305", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF305", 0, 0
}

Sprite "APRNF3F7", 54, 40
{
	Offset 27, 40
	Patch "BALRB306", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF306", 0, 0
}

Sprite "APRNG3G7", 54, 40
{
	Offset 27, 40
	Patch "BALRB307", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF307", 0, 0
}

Sprite "APRNH3H7", 54, 40
{
	Offset 27, 40
	Patch "BALRB308", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF308", 0, 0
}

Sprite "APRNI3I7", 54, 40
{
	Offset 27, 40
	Patch "BALRB309", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF309", 0, 0
}

Sprite "APRNJ3J7", 54, 40
{
	Offset 27, 40
	Patch "BALRB310", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF310", 0, 0
}

Sprite "APRNK3K7", 54, 40
{
	Offset 27, 40
	Patch "BALRB311", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF311", 0, 0
}

Sprite "APRNL3L7", 54, 40
{
	Offset 27, 40
	Patch "BALRB312", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF312", 0, 0
}

Sprite "APRNM3M7", 54, 40
{
	Offset 27, 40
	Patch "BALRB313", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF313", 0, 0
}

Sprite "APRNN3N7", 54, 40
{
	Offset 27, 40
	Patch "BALRB314", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF314", 0, 0
}

Sprite "APRNO3O7", 54, 40
{
	Offset 27, 40
	Patch "BALRB315", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF315", 0, 0
}

Sprite "APRNP3P7", 54, 40
{
	Offset 27, 40
	Patch "BALRB316", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF316", 0, 0
}

Sprite "APRNQ3Q7", 54, 40
{
	Offset 27, 40
	Patch "BALRB317", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF317", 0, 0
}

Sprite "APRNR3R7", 54, 40
{
	Offset 27, 40
	Patch "BALRB317", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF317", 0, 0
}

Sprite "APRNS3S7", 54, 40
{
	Offset 27, 40
	Patch "BALRB322", 0, 0
	Patch "APLSA0", 26, 13
	{
		UseOffsets
	}
	Patch "BALRF322", 0, 0
}

Sprite "APRNT3T7", 54, 40
{
	Offset 27, 40
	Patch "BALRB322", 0, 0
	Patch "APLSB0", 26, 13
	{
		UseOffsets
	}
	Patch "BALRF322", 0, 0
}

Sprite "APRNU3U7", 54, 40
{
	Offset 27, 40
	Patch "BALRB318", 0, 0
	Patch "APLSA0", 30, 21
	{
		UseOffsets
	}
	Patch "BALRF318", 0, 0
}

Sprite "APRNV3V7", 54, 40
{
	Offset 27, 40
	Patch "BALRB319", 0, 0
	Patch "APLSA0", 24, 22
	{
		UseOffsets
	}
	Patch "BALRF319", 0, 0
}

Sprite "APRNW3W7", 54, 40
{
	Offset 27, 40
	Patch "BALRB320", 0, 0
	Patch "APLSA0", 26, 20
	{
		UseOffsets
	}
	Patch "BALRF320", 0, 0
}

Sprite "APRNA4A6", 54, 40
{
	Offset 27, 40
	Patch "BALRB401", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF401", 0, 0
}

Sprite "APRNB4B6", 54, 40
{
	Offset 27, 40
	Patch "BALRB402", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF402", 0, 0
}

Sprite "APRNC4C6", 54, 40
{
	Offset 27, 40
	Patch "BALRB403", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF403", 0, 0
}

Sprite "APRND4D6", 54, 40
{
	Offset 27, 40
	Patch "BALRB404", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF404", 0, 0
}

Sprite "APRNE4E6", 54, 40
{
	Offset 27, 40
	Patch "BALRB405", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF405", 0, 0
}

Sprite "APRNF4F6", 54, 40
{
	Offset 27, 40
	Patch "BALRB406", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF406", 0, 0
}

Sprite "APRNG4G6", 54, 40
{
	Offset 27, 40
	Patch "BALRB407", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF407", 0, 0
}

Sprite "APRNH4H6", 54, 40
{
	Offset 27, 40
	Patch "BALRB408", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF408", 0, 0
}

Sprite "APRNI4I6", 54, 40
{
	Offset 27, 40
	Patch "BALRB409", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF409", 0, 0
}

Sprite "APRNJ4J6", 54, 40
{
	Offset 27, 40
	Patch "BALRB410", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF410", 0, 0
}

Sprite "APRNK4K6", 54, 40
{
	Offset 27, 40
	Patch "BALRB411", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF411", 0, 0
}

Sprite "APRNL4L6", 54, 40
{
	Offset 27, 40
	Patch "BALRB412", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF412", 0, 0
}

Sprite "APRNM4M6", 54, 40
{
	Offset 27, 40
	Patch "BALRB413", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF413", 0, 0
}

Sprite "APRNN4N6", 54, 40
{
	Offset 27, 40
	Patch "BALRB414", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF414", 0, 0
}

Sprite "APRNO4O6", 54, 40
{
	Offset 27, 40
	Patch "BALRB415", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF415", 0, 0
}

Sprite "APRNP4P6", 54, 40
{
	Offset 27, 40
	Patch "BALRB416", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF416", 0, 0
}

Sprite "APRNQ4Q6", 54, 40
{
	Offset 27, 40
	Patch "BALRB417", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF417", 0, 0
}

Sprite "APRNR4R6", 54, 40
{
	Offset 27, 40
	Patch "BALRB417", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF417", 0, 0
}

Sprite "APRNS4S6", 54, 40
{
	Offset 27, 40
	Patch "BALRB422", 0, 0
	Patch "APLSA0", 26, 13
	{
		UseOffsets
	}
	Patch "BALRF422", 0, 0
}

Sprite "APRNT4T6", 54, 40
{
	Offset 27, 40
	Patch "BALRB422", 0, 0
	Patch "APLSB0", 26, 13
	{
		UseOffsets
	}
	Patch "BALRF422", 0, 0
}

Sprite "APRNU4U6", 54, 40
{
	Offset 27, 40
	Patch "BALRB418", 0, 0
	Patch "APLSA0", 30, 21
	{
		UseOffsets
	}
	Patch "BALRF418", 0, 0
}

Sprite "APRNV4V6", 54, 40
{
	Offset 27, 40
	Patch "BALRB419", 0, 0
	Patch "APLSA0", 24, 22
	{
		UseOffsets
	}
	Patch "BALRF419", 0, 0
}

Sprite "APRNW4W6", 54, 40
{
	Offset 27, 40
	Patch "BALRB420", 0, 0
	Patch "APLSA0", 26, 20
	{
		UseOffsets
	}
	Patch "BALRF420", 0, 0
}

Sprite "APRNA5", 54, 40
{
	Offset 27, 40
	Patch "BALRB501", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
}

Sprite "APRNB5", 54, 40
{
	Offset 27, 40
	Patch "BALRB502", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
}

Sprite "APRNC5", 54, 40
{
	Offset 27, 40
	Patch "BALRB503", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
}

Sprite "APRND5", 54, 40
{
	Offset 27, 40
	Patch "BALRB504", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
}

Sprite "APRNE5", 54, 40
{
	Offset 27, 40
	Patch "BALRB505", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
}

Sprite "APRNF5", 54, 40
{
	Offset 27, 40
	Patch "BALRB506", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
}

Sprite "APRNG5", 54, 40
{
	Offset 27, 40
	Patch "BALRB507", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
}

Sprite "APRNH5", 54, 40
{
	Offset 27, 40
	Patch "BALRB508", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
}

Sprite "APRNI5", 54, 40
{
	Offset 27, 40
	Patch "BALRB509", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
}

Sprite "APRNJ5", 54, 40
{
	Offset 27, 40
	Patch "BALRB510", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
}

Sprite "APRNK5", 54, 40
{
	Offset 27, 40
	Patch "BALRB511", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
}

Sprite "APRNL5", 54, 40
{
	Offset 27, 40
	Patch "BALRB512", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
}

Sprite "APRNM5", 54, 40
{
	Offset 27, 40
	Patch "BALRB513", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
}

Sprite "APRNN5", 54, 40
{
	Offset 27, 40
	Patch "BALRB514", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
}

Sprite "APRNO5", 54, 40
{
	Offset 27, 40
	Patch "BALRB515", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
}

Sprite "APRNP5", 54, 40
{
	Offset 27, 40
	Patch "BALRB516", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
}

Sprite "APRNQ5", 54, 40
{
	Offset 27, 40
	Patch "BALRB517", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
}

Sprite "APRNR5", 54, 40
{
	Offset 27, 40
	Patch "BALRB517", 0, 0
	Patch "APLSB0", 26, 15
	{
		UseOffsets
	}
}

Sprite "APRNS5", 54, 40
{
	Offset 27, 40
	Patch "BALRB522", 0, 0
	Patch "APLSA0", 26, 13
	{
		UseOffsets
	}
}

Sprite "APRNT5", 54, 40
{
	Offset 27, 40
	Patch "BALRB522", 0, 0
	Patch "APLSB0", 26, 13
	{
		UseOffsets
	}
}

Sprite "APRNU5", 54, 40
{
	Offset 27, 40
	Patch "BALRB518", 0, 0
	Patch "APLSA0", 26, 21
	{
		UseOffsets
	}
}

Sprite "APRNV5", 54, 40
{
	Offset 27, 40
	Patch "BALRB519", 0, 0
	Patch "APLSA0", 26, 22
	{
		UseOffsets
	}
}

Sprite "APRNW5", 54, 40
{
	Offset 27, 40
	Patch "BALRB520", 0, 0
	Patch "APLSA0", 26, 20
	{
		UseOffsets
	}
}

Sprite "APRNX1", 54, 40
{
	Offset 27, 40
	Patch "BALRB121", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF121", 0, 0
}

Sprite "APRNX2X8", 54, 40
{
	Offset 27, 40
	Patch "BALRB221", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF221", 0, 0
}

Sprite "APRNX3X7", 54, 40
{
	Offset 27, 40
	Patch "BALRB321", 0, 0
	Patch "APLSA0", 27, 15
	{
		UseOffsets
	}
	Patch "BALRF321", 0, 0
}

Sprite "APRNX4X6", 54, 40
{
	Offset 27, 40
	Patch "BALRB421", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF421", 0, 0
}

Sprite "APRNX5", 54, 40
{
	Offset 27, 40
	Patch "BALRB521", 0, 0
	Patch "APLSA0", 26, 15
	{
		UseOffsets
	}
	Patch "BALRF521", 0, 0
}

Sprite "APREA0", 54, 48
{
	Offset 27, 48
	Patch "APBXA0", 27, 23
	{
		UseOffsets
	}
}

Sprite "APREB0", 54, 48
{
	Offset 27, 48
	Patch "APBXB0", 27, 23
	{
		UseOffsets
	}
}

Sprite "APREC0", 54, 48
{
	Offset 27, 48
	Patch "APBXC0", 27, 23
	{
		UseOffsets
	}
}

Sprite "APRED0", 54, 48
{
	Offset 27, 48
	Patch "APBXD0", 27, 23
	{
		UseOffsets
	}
}

Sprite "APREE0", 54, 48
{
	Offset 27, 48
	Patch "APBXE0", 27, 23
	{
		UseOffsets
	}
}

// End of texture definitions
