==19238== Invalid read of size 4 ==19238== at 0x5BB3BB: client_SpawnPlayer(BYTESTREAM_s*, bool) (cl_main.cpp:4072) ==19238== by 0x5B6F7E: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1533) ==19238== by 0x5B4055: CLIENTDEMO_ReadPacket() (cl_demo.cpp:544) ==19238== by 0x604A0C: G_Ticker() (g_game.cpp:1474) ==19238== by 0x5E2FB3: TryRunTics() (d_net.cpp:1953) ==19238== by 0x5DB195: D_DoomLoop() (d_main.cpp:1167) ==19238== by 0x5DDFE7: D_DoomMain() (d_main.cpp:2543) ==19238== by 0x571628: main (i_main.cpp:288) ==19238== Address 0x145a2564 is not stack'd, malloc'd or (recently) free'd ==19238== ==19238== Invalid write of size 4 ==19238== at 0x6B81CE: PLAYER_SetDefaultSpectatorValues(player_t*) (p_interaction.cpp:2500) ==19238== by 0x5BB4F3: client_SpawnPlayer(BYTESTREAM_s*, bool) (cl_main.cpp:4106) ==19238== by 0x5B6F7E: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1533) ==19238== by 0x5B4055: CLIENTDEMO_ReadPacket() (cl_demo.cpp:544) ==19238== by 0x604A0C: G_Ticker() (g_game.cpp:1474) ==19238== by 0x5E2FB3: TryRunTics() (d_net.cpp:1953) ==19238== by 0x5DB195: D_DoomLoop() (d_main.cpp:1167) ==19238== by 0x5DDFE7: D_DoomMain() (d_main.cpp:2543) ==19238== by 0x571628: main (i_main.cpp:288) ==19238== Address 0x145a256c is 20 bytes before a block of size 56 alloc'd ==19238== at 0x4C2AB80: malloc (vg_replace_malloc.c:292) ==19238== by 0x62F43A: M_Malloc_Dbg(unsigned long, char const*, int) (m_alloc.cpp:92) ==19238== by 0x6D7358: P_GetSecnode() (p_map.cpp:6309) ==19238== by 0x6D7401: P_AddSecnode(sector_t*, AActor*, msecnode_t*) (p_map.cpp:6363) ==19238== by 0x6D7715: P_CreateSecNodeList(AActor*, int, int) (p_map.cpp:6522) ==19238== by 0x6D8923: AActor::LinkToWorld(sector_t*) (p_maputl.cpp:391) ==19238== by 0x6D8831: AActor::LinkToWorld(bool) (p_maputl.cpp:353) ==19238== by 0x6E69A1: AActor::StaticSpawn(PClass const*, int, int, int, replace_t, bool) (p_mobj.cpp:4302) ==19238== by 0x581B6F: Spawn(PClass const*, int, int, int, replace_t) (actor.h:1092) ==19238== by 0x5B95A9: CLIENT_SpawnThing(PClass const*, int, int, int, long) (cl_main.cpp:3078) ==19238== by 0x5BECCE: client_SpawnThingNoNetID(BYTESTREAM_s*) (cl_main.cpp:5884) ==19238== by 0x5B72C6: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1707) ==19238== ==19238== Invalid read of size 4 ==19238== at 0x6B81D8: PLAYER_SetDefaultSpectatorValues(player_t*) (p_interaction.cpp:2500) ==19238== by 0x5BB4F3: client_SpawnPlayer(BYTESTREAM_s*, bool) (cl_main.cpp:4106) ==19238== by 0x5B6F7E: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1533) ==19238== by 0x5B4055: CLIENTDEMO_ReadPacket() (cl_demo.cpp:544) ==19238== by 0x604A0C: G_Ticker() (g_game.cpp:1474) ==19238== by 0x5E2FB3: TryRunTics() (d_net.cpp:1953) ==19238== by 0x5DB195: D_DoomLoop() (d_main.cpp:1167) ==19238== by 0x5DDFE7: D_DoomMain() (d_main.cpp:2543) ==19238== by 0x571628: main (i_main.cpp:288) ==19238== Address 0x145a256c is 20 bytes before a block of size 56 alloc'd ==19238== at 0x4C2AB80: malloc (vg_replace_malloc.c:292) ==19238== by 0x62F43A: M_Malloc_Dbg(unsigned long, char const*, int) (m_alloc.cpp:92) ==19238== by 0x6D7358: P_GetSecnode() (p_map.cpp:6309) ==19238== by 0x6D7401: P_AddSecnode(sector_t*, AActor*, msecnode_t*) (p_map.cpp:6363) ==19238== by 0x6D7715: P_CreateSecNodeList(AActor*, int, int) (p_map.cpp:6522) ==19238== by 0x6D8923: AActor::LinkToWorld(sector_t*) (p_maputl.cpp:391) ==19238== by 0x6D8831: AActor::LinkToWorld(bool) (p_maputl.cpp:353) ==19238== by 0x6E69A1: AActor::StaticSpawn(PClass const*, int, int, int, replace_t, bool) (p_mobj.cpp:4302) ==19238== by 0x581B6F: Spawn(PClass const*, int, int, int, replace_t) (actor.h:1092) ==19238== by 0x5B95A9: CLIENT_SpawnThing(PClass const*, int, int, int, long) (cl_main.cpp:3078) ==19238== by 0x5BECCE: client_SpawnThingNoNetID(BYTESTREAM_s*) (cl_main.cpp:5884) ==19238== by 0x5B72C6: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1707) ==19238== ==19238== Invalid write of size 4 ==19238== at 0x6B81DE: PLAYER_SetDefaultSpectatorValues(player_t*) (p_interaction.cpp:2500) ==19238== by 0x5BB4F3: client_SpawnPlayer(BYTESTREAM_s*, bool) (cl_main.cpp:4106) ==19238== by 0x5B6F7E: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1533) ==19238== by 0x5B4055: CLIENTDEMO_ReadPacket() (cl_demo.cpp:544) ==19238== by 0x604A0C: G_Ticker() (g_game.cpp:1474) ==19238== by 0x5E2FB3: TryRunTics() (d_net.cpp:1953) ==19238== by 0x5DB195: D_DoomLoop() (d_main.cpp:1167) ==19238== by 0x5DDFE7: D_DoomMain() (d_main.cpp:2543) ==19238== by 0x571628: main (i_main.cpp:288) ==19238== Address 0x145a2568 is 24 bytes before a block of size 56 alloc'd ==19238== at 0x4C2AB80: malloc (vg_replace_malloc.c:292) ==19238== by 0x62F43A: M_Malloc_Dbg(unsigned long, char const*, int) (m_alloc.cpp:92) ==19238== by 0x6D7358: P_GetSecnode() (p_map.cpp:6309) ==19238== by 0x6D7401: P_AddSecnode(sector_t*, AActor*, msecnode_t*) (p_map.cpp:6363) ==19238== by 0x6D7715: P_CreateSecNodeList(AActor*, int, int) (p_map.cpp:6522) ==19238== by 0x6D8923: AActor::LinkToWorld(sector_t*) (p_maputl.cpp:391) ==19238== by 0x6D8831: AActor::LinkToWorld(bool) (p_maputl.cpp:353) ==19238== by 0x6E69A1: AActor::StaticSpawn(PClass const*, int, int, int, replace_t, bool) (p_mobj.cpp:4302) ==19238== by 0x581B6F: Spawn(PClass const*, int, int, int, replace_t) (actor.h:1092) ==19238== by 0x5B95A9: CLIENT_SpawnThing(PClass const*, int, int, int, long) (cl_main.cpp:3078) ==19238== by 0x5BECCE: client_SpawnThingNoNetID(BYTESTREAM_s*) (cl_main.cpp:5884) ==19238== by 0x5B72C6: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1707) ==19238== ==19238== Invalid write of size 4 ==19238== at 0x6B81F2: PLAYER_SetDefaultSpectatorValues(player_t*) (p_interaction.cpp:2501) ==19238== by 0x5BB4F3: client_SpawnPlayer(BYTESTREAM_s*, bool) (cl_main.cpp:4106) ==19238== by 0x5B6F7E: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1533) ==19238== by 0x5B4055: CLIENTDEMO_ReadPacket() (cl_demo.cpp:544) ==19238== by 0x604A0C: G_Ticker() (g_game.cpp:1474) ==19238== by 0x5E2FB3: TryRunTics() (d_net.cpp:1953) ==19238== by 0x5DB195: D_DoomLoop() (d_main.cpp:1167) ==19238== by 0x5DDFE7: D_DoomMain() (d_main.cpp:2543) ==19238== by 0x571628: main (i_main.cpp:288) ==19238== Address 0x145a2574 is 12 bytes before a block of size 56 alloc'd ==19238== at 0x4C2AB80: malloc (vg_replace_malloc.c:292) ==19238== by 0x62F43A: M_Malloc_Dbg(unsigned long, char const*, int) (m_alloc.cpp:92) ==19238== by 0x6D7358: P_GetSecnode() (p_map.cpp:6309) ==19238== by 0x6D7401: P_AddSecnode(sector_t*, AActor*, msecnode_t*) (p_map.cpp:6363) ==19238== by 0x6D7715: P_CreateSecNodeList(AActor*, int, int) (p_map.cpp:6522) ==19238== by 0x6D8923: AActor::LinkToWorld(sector_t*) (p_maputl.cpp:391) ==19238== by 0x6D8831: AActor::LinkToWorld(bool) (p_maputl.cpp:353) ==19238== by 0x6E69A1: AActor::StaticSpawn(PClass const*, int, int, int, replace_t, bool) (p_mobj.cpp:4302) ==19238== by 0x581B6F: Spawn(PClass const*, int, int, int, replace_t) (actor.h:1092) ==19238== by 0x5B95A9: CLIENT_SpawnThing(PClass const*, int, int, int, long) (cl_main.cpp:3078) ==19238== by 0x5BECCE: client_SpawnThingNoNetID(BYTESTREAM_s*) (cl_main.cpp:5884) ==19238== by 0x5B72C6: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1707) ==19238== ==19238== Invalid read of size 4 ==19238== at 0x6B81FC: PLAYER_SetDefaultSpectatorValues(player_t*) (p_interaction.cpp:2501) ==19238== by 0x5BB4F3: client_SpawnPlayer(BYTESTREAM_s*, bool) (cl_main.cpp:4106) ==19238== by 0x5B6F7E: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1533) ==19238== by 0x5B4055: CLIENTDEMO_ReadPacket() (cl_demo.cpp:544) ==19238== by 0x604A0C: G_Ticker() (g_game.cpp:1474) ==19238== by 0x5E2FB3: TryRunTics() (d_net.cpp:1953) ==19238== by 0x5DB195: D_DoomLoop() (d_main.cpp:1167) ==19238== by 0x5DDFE7: D_DoomMain() (d_main.cpp:2543) ==19238== by 0x571628: main (i_main.cpp:288) ==19238== Address 0x145a2574 is 12 bytes before a block of size 56 alloc'd ==19238== at 0x4C2AB80: malloc (vg_replace_malloc.c:292) ==19238== by 0x62F43A: M_Malloc_Dbg(unsigned long, char const*, int) (m_alloc.cpp:92) ==19238== by 0x6D7358: P_GetSecnode() (p_map.cpp:6309) ==19238== by 0x6D7401: P_AddSecnode(sector_t*, AActor*, msecnode_t*) (p_map.cpp:6363) ==19238== by 0x6D7715: P_CreateSecNodeList(AActor*, int, int) (p_map.cpp:6522) ==19238== by 0x6D8923: AActor::LinkToWorld(sector_t*) (p_maputl.cpp:391) ==19238== by 0x6D8831: AActor::LinkToWorld(bool) (p_maputl.cpp:353) ==19238== by 0x6E69A1: AActor::StaticSpawn(PClass const*, int, int, int, replace_t, bool) (p_mobj.cpp:4302) ==19238== by 0x581B6F: Spawn(PClass const*, int, int, int, replace_t) (actor.h:1092) ==19238== by 0x5B95A9: CLIENT_SpawnThing(PClass const*, int, int, int, long) (cl_main.cpp:3078) ==19238== by 0x5BECCE: client_SpawnThingNoNetID(BYTESTREAM_s*) (cl_main.cpp:5884) ==19238== by 0x5B72C6: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1707) ==19238== ==19238== Invalid write of size 4 ==19238== at 0x6B8202: PLAYER_SetDefaultSpectatorValues(player_t*) (p_interaction.cpp:2501) ==19238== by 0x5BB4F3: client_SpawnPlayer(BYTESTREAM_s*, bool) (cl_main.cpp:4106) ==19238== by 0x5B6F7E: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1533) ==19238== by 0x5B4055: CLIENTDEMO_ReadPacket() (cl_demo.cpp:544) ==19238== by 0x604A0C: G_Ticker() (g_game.cpp:1474) ==19238== by 0x5E2FB3: TryRunTics() (d_net.cpp:1953) ==19238== by 0x5DB195: D_DoomLoop() (d_main.cpp:1167) ==19238== by 0x5DDFE7: D_DoomMain() (d_main.cpp:2543) ==19238== by 0x571628: main (i_main.cpp:288) ==19238== Address 0x145a2570 is 16 bytes before a block of size 56 alloc'd ==19238== at 0x4C2AB80: malloc (vg_replace_malloc.c:292) ==19238== by 0x62F43A: M_Malloc_Dbg(unsigned long, char const*, int) (m_alloc.cpp:92) ==19238== by 0x6D7358: P_GetSecnode() (p_map.cpp:6309) ==19238== by 0x6D7401: P_AddSecnode(sector_t*, AActor*, msecnode_t*) (p_map.cpp:6363) ==19238== by 0x6D7715: P_CreateSecNodeList(AActor*, int, int) (p_map.cpp:6522) ==19238== by 0x6D8923: AActor::LinkToWorld(sector_t*) (p_maputl.cpp:391) ==19238== by 0x6D8831: AActor::LinkToWorld(bool) (p_maputl.cpp:353) ==19238== by 0x6E69A1: AActor::StaticSpawn(PClass const*, int, int, int, replace_t, bool) (p_mobj.cpp:4302) ==19238== by 0x581B6F: Spawn(PClass const*, int, int, int, replace_t) (actor.h:1092) ==19238== by 0x5B95A9: CLIENT_SpawnThing(PClass const*, int, int, int, long) (cl_main.cpp:3078) ==19238== by 0x5BECCE: client_SpawnThingNoNetID(BYTESTREAM_s*) (cl_main.cpp:5884) ==19238== by 0x5B72C6: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1707) ==19238== ==19238== Invalid write of size 4 ==19238== at 0x6B820F: PLAYER_SetDefaultSpectatorValues(player_t*) (p_interaction.cpp:2502) ==19238== by 0x5BB4F3: client_SpawnPlayer(BYTESTREAM_s*, bool) (cl_main.cpp:4106) ==19238== by 0x5B6F7E: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1533) ==19238== by 0x5B4055: CLIENTDEMO_ReadPacket() (cl_demo.cpp:544) ==19238== by 0x604A0C: G_Ticker() (g_game.cpp:1474) ==19238== by 0x5E2FB3: TryRunTics() (d_net.cpp:1953) ==19238== by 0x5DB195: D_DoomLoop() (d_main.cpp:1167) ==19238== by 0x5DDFE7: D_DoomMain() (d_main.cpp:2543) ==19238== by 0x571628: main (i_main.cpp:288) ==19238== Address 0x145a2564 is not stack'd, malloc'd or (recently) free'd ==19238== ==19290== Syscall param execve(filename) points to uninitialised byte(s) ==19290== at 0x7BC3DB7: execve (execve.c:33) ==19290== by 0x7BC4190: execl (execl.c:66) ==19290== by 0x56E1FF: crash_catcher (crashcatcher.c:244) ==19290== by 0x5C7533F: ??? (in /lib/x86_64-linux-gnu/libpthread-2.19.so) ==19290== by 0xDEBF8F: ??? (in /home/edward-san/zdoom/zandronum/sandbox-stable/debug/zandronum) ==19290== by 0x5B6F7E: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1533) ==19290== by 0x5B4055: CLIENTDEMO_ReadPacket() (cl_demo.cpp:544) ==19290== by 0x604A0C: G_Ticker() (g_game.cpp:1474) ==19290== by 0x5E2FB3: TryRunTics() (d_net.cpp:1953) ==19290== by 0x5DB195: D_DoomLoop() (d_main.cpp:1167) ==19290== by 0x5DDFE7: D_DoomMain() (d_main.cpp:2543) ==19290== by 0x571628: main (i_main.cpp:288) ==19290== Address 0xdec000 is 0 bytes inside data symbol "argv0" ==19290== ==19290== Syscall param execve(argv[i]) points to uninitialised byte(s) ==19290== at 0x7BC3DB7: execve (execve.c:33) ==19290== by 0x7BC4190: execl (execl.c:66) ==19290== by 0x56E1FF: crash_catcher (crashcatcher.c:244) ==19290== by 0x5C7533F: ??? (in /lib/x86_64-linux-gnu/libpthread-2.19.so) ==19290== by 0xDEBF8F: ??? (in /home/edward-san/zdoom/zandronum/sandbox-stable/debug/zandronum) ==19290== by 0x5B6F7E: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1533) ==19290== by 0x5B4055: CLIENTDEMO_ReadPacket() (cl_demo.cpp:544) ==19290== by 0x604A0C: G_Ticker() (g_game.cpp:1474) ==19290== by 0x5E2FB3: TryRunTics() (d_net.cpp:1953) ==19290== by 0x5DB195: D_DoomLoop() (d_main.cpp:1167) ==19290== by 0x5DDFE7: D_DoomMain() (d_main.cpp:2543) ==19290== by 0x571628: main (i_main.cpp:288) ==19290== Address 0xdec000 is 0 bytes inside data symbol "argv0"