Skulltag v0.98d - SVN revision 3021 - SDL version Compiled on Nov 6 2010 M_LoadDefaults: Load system defaults. W_Init: Init WADfiles. adding /usr/games/skulltag/skulltag.pk3 (499 files) adding /usr/games/skulltag/skulltag_data.pk3 (2497 files) adding /home/konda/.skulltag/DOOM2.WAD (2934 lumps) adding /usr/games/skulltag/skins/ST_BASEII.pk3 (0 files) adding /usr/games/skulltag/skins/ST_BASEII.pk3:ST_BASEII.wad (54 lumps) adding /usr/games/skulltag/skins/ST_BaseIII.pk3 (0 files) adding /usr/games/skulltag/skins/ST_BaseIII.pk3:newbaseskin.wad (52 lumps) adding /usr/games/skulltag/skins/ST_Chaingun_Marine.pk3 (0 files) adding /usr/games/skulltag/skins/ST_Chaingun_Marine.pk3:ST_Chaingun_Marine.wad (54 lumps) adding /usr/games/skulltag/skins/ST_Chubbs.pk3 (0 files) adding /usr/games/skulltag/skins/ST_Chubbs.pk3:ST_Chubbs.wad (59 lumps) adding /usr/games/skulltag/skins/ST_Crash.pk3 (0 files) adding /usr/games/skulltag/skins/ST_Crash.pk3:ST_Crash.wad (61 lumps) adding /usr/games/skulltag/skins/ST_Doom64Guy.pk3 (0 files) adding /usr/games/skulltag/skins/ST_Doom64Guy.pk3:ST_Doom64Guy.wad (62 lumps) adding /usr/games/skulltag/skins/ST_Illucia.pk3 (0 files) adding /usr/games/skulltag/skins/ST_Illucia.pk3:ST_Illucia.wad (60 lumps) adding /usr/games/skulltag/skins/ST_Orion.pk3 (0 files) adding /usr/games/skulltag/skins/ST_Orion.pk3:ST_Orion.wad (61 lumps) adding /usr/games/skulltag/skins/ST_Phobos.pk3 (0 files) adding /usr/games/skulltag/skins/ST_Phobos.pk3:ST_Phobos.wad (62 lumps) adding /usr/games/skulltag/skins/ST_Procyon.pk3 (0 files) adding /usr/games/skulltag/skins/ST_Procyon.pk3:ST_Procyon.wad (54 lumps) adding /usr/games/skulltag/skins/ST_Seenas.pk3 (0 files) adding /usr/games/skulltag/skins/ST_Seenas.pk3:ST_Seenas.wad (54 lumps) adding /usr/games/skulltag/skins/ST_Strife_Guy.pk3 (0 files) adding /usr/games/skulltag/skins/ST_Strife_Guy.pk3:ST_Strife_Guy.wad (61 lumps) adding /usr/games/skulltag/skins/ST_Synas.pk3 (0 files) adding /usr/games/skulltag/skins/ST_Synas.pk3:ST_Synas.wad (54 lumps) adding /usr/games/skulltag/announcer/Skulltag_98a_announcer.pk3 (105 files) I_Init: Setting up machine state. CPU Vendor ID: AuthenticAMD Name: AMD Phenom(tm) 8600 Triple-Core Processor Family 16 (16), Model 2, Stepping 2 Features: MMX SSE SSE2 SSE3 I_InitSound: Initializing FMOD FMOD Sound System, copyright � Firelight Technologies Pty, Ltd., 1994-2009. OSS could not be initialized. Trying ALSA. V_Init: allocate screen. S_Init: Setting up sound. ST_Init: Init startup screen. P_Init: Checking cmd-line parameters... G_ParseMapInfo: Load map definitions. ParseSectInfo: Loading sector identifications. S_InitData: Load sound definitions. Texman.Init: Init texture manager. ParseTeamInfo: Load team definitions. LoadActors: Load actor definitions. R_Init: Init Doom refresh subsystem. DecalLibrary: Load decals. M_Init: Init miscellaneous info. P_Init: Init Playloop state. ParseSBarInfo: Loading default status bar definition. ParseSBarInfo: Loading custom status bar definition. D_CheckNetGame: Checking network game status. player 1 of 1 (1 nodes) Initializing network subsystem. Found interface lo with IP address: 127.0.0.1 Found interface eth0 with IP address: 192.168.0.187 Using IP address of interface eth0 as local address. IP address 192.168.0.187:10667 MD5 sum of skulltag.wad is a7aa1fc8dc8d8193d0e3f28586ce2e90 UDP Initialized. Could not create skulltag-crash.log following signal. /usr/bin/skulltag: line 4: 1801 Segmentation fault ./skulltag $*