How to make Classes?

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konamikode
 
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How to make Classes?

#1

Post by konamikode » Fri Jun 05, 2015 6:45 pm

Does anyone know how to make custom classes for Zandronum?

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Mr. Repo
 
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RE: How to make Classes?

#2

Post by Mr. Repo » Fri Jun 05, 2015 8:21 pm

http://zdoom.org/wiki/Creating_new_player_classes

From there you can customize the original actors to best suit your custom classes abilities.
Last edited by Mr. Repo on Fri Jun 05, 2015 8:21 pm, edited 1 time in total.

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konamikode
 
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RE: How to make Classes?

#3

Post by konamikode » Fri Jun 05, 2015 9:20 pm

Mr. Repo wrote: http://zdoom.org/wiki/Creating_new_player_classes

From there you can customize the original actors to best suit your custom classes abilities.
Okay, I can select it in GZDoom, but I want classes in Zandronum.

EDIT: I tinkered around, and I added a KEYCONF file and it started workin'

Thanks.
Last edited by konamikode on Fri Jun 05, 2015 9:22 pm, edited 1 time in total.

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RE: How to make Classes?

#4

Post by Slim » Fri Jun 05, 2015 9:22 pm

Well another way is to open up a WAD you know has classes, and look at lumps.

But then again you probably hiccuped, because what Mr. Repo linked is how it's done.
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RE: How to make Classes?

#5

Post by doomista » Sun Jul 12, 2015 4:33 pm

As I discovered here on forums, in Zandro works only keyconf version of class importing, because it works with older Zdoom standards

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