Empire: The Peasants Revolt V3

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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Empire: The Peasants Revolt V3


Post by Mehnrues » Fri May 01, 2015 1:12 am

Empire: The Peasants Revolt! NEW V3[/size]

Hello, this is my first mod that i will release and will not be for my personal use.
Because i like ancient, medieval and renaissance history i decided to make a mod that haves middle ages weapon and enemies.
This mod is not completed because i think ill make some maps for the mod, and add some monsters new monsters to have the ones that not been replaced become medieval and i didn't included all weapons that the mod will have.
The peasants are revolting!
Using Halberd to cut up a imp with a crossbow
Killing an archer with a spear
Going to cut up an armored archer with an axe
Triyng to cut claymorers with altfire of axe

Wip map01

All weapons have "fire" and "altfire"
In this version some monsters doesn't have been replaced
A lot of items have been replaced.

[spoiler]New features:
-Added shield for 1 handed weapon (didn't haved time to add it to mace, mace will have shild in next version)
-New enemies: Maceman and noblearcher
-New weapon and class: Morningstar (Maceman)
-Added dagger sprites for the archer enemy (shitty :( )
-Balanced the archer enemy a lot
-Fixed that the enemy swordman uses the shield a lot
-Fixed very low accuarcy of the archer
-Balanced crossbow imp and gived attack sound
-Balanced spearman enemy attack range[/spoiler]
Ok new in v3[/size]
New features:
-Greatly overhauled bow: Holding arrow, more realistic arrow, grab your arrows when they fall and altfire punch.
-Added dual wielding sword, replaces backpack
-Added hammerman enemy
-Added bardicher enemy
-Added bardiche class and weapon
-Added Crossbow class and weapon
-Peasants, Archers and spearmans have random colors each time they spawn!
-Peasants now have bow dead animation
-Fixed Archer delay
-Balanced spearman enemy range
-Balanced weapons damage
-balanced enemies damage
[spoiler]New bardiche weapon
Bardiche altfire:
Shooting the crossbow:
Reloading crossbow
Dual wielding sword:
Colorfull enemies!:
Peasants bow dead animation:
Bown punch!:

http://www.mediafire.com/download/m22z9 ... volt+3.zip[/size]
Last edited by Mehnrues on Fri May 01, 2015 5:12 pm, edited 1 time in total.

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RE: Empire: The Peasants Revolt V2


Post by Ænima » Fri May 01, 2015 9:47 am

­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­
Doom64: Unabsolved: New weapons, monsters, and gameplay twists for survival / coop !

: a pack made by our community

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RE: Empire: The Peasants Revolt V3


Post by *UAC* Odine » Sun May 03, 2015 1:22 pm

Oh Wow! this looks really cool
I like that you add alt-fire, as it makes the gameplay most versatile and interesting. I would like to see some kind of projectile/distance/throwing weapon. as knife, slingshot, long bow, boomerang, or some kind of flintlock pistol etc...

Go it! Its a good start! =)
Rip & Tear!

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RE: Empire: The Peasants Revolt V3


Post by dart620 » Mon May 04, 2015 8:29 am

Had some fun playing death match with a few mates, Keep up the good work :D
phpBB [video]
The [video] tag is deprecated, please use the [media] tag

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RE: Empire: The Peasants Revolt V3


Post by mr fiat » Mon May 04, 2015 10:29 am

Console player simulator? Jokes aside, this looks pretty neat.

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RE: Empire: The Peasants Revolt V3


Post by lord of darkness the brony » Sat May 09, 2015 1:48 am

this is cool reminds me of other medieval mods
watch this when you feel bad or down

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RE: Empire: The Peasants Revolt V3


Post by Mehnrues » Sun May 10, 2015 12:26 am

Hello, This mod is on hold for a bit, im working on another project, v4 promises much more things, and fix for the player animations.

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