PSX DooM: The Forgotten Chapter

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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Dant3
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PSX DooM: The Forgotten Chapter

#1

Post by Dant3 » Fri Apr 03, 2015 2:41 pm

Image
Hey everyone! This is my old resurrected GZproject.
Release date of beta version - 01m/08d/05y
So, what do we have here?:

-11 maps
-psx doom atmosphere (music + color sectors)
-singleplayer + coop (zandonum supp)
-skills: 1-4

screenshots:
[spoiler]
Image
Image
Image
Image
[/spoiler]

Download - http://inferno.in.ua/wads/PSXDTFC_v1.pk3

Final version in progress:
-some new maps
-fixed all bugs
-Final Doom PSX hud

Special Thanks: Am$ek (Titlepic), DartPovar (Decorate), Archi and Print (Beta-Testing)
Last edited by Dant3 on Fri Apr 03, 2015 2:49 pm, edited 1 time in total.

jdagenet
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RE: PSX DooM: The Forgotten Chapter

#2

Post by jdagenet » Fri Apr 03, 2015 10:48 pm

Health is very scarce and the maps aren't that interesting -- and it certainly does not feel like Playstation Doom. Sure, you threw some colored sectors in there along with some music tracks, but it doesn't give off that authentic Playstation feel, and trust me, it can be pulled off on PC.
<Dynamo_>uh
<Dynamo_>did you just take the thread away
<FusedQyou>Dunno
<FusedQyou>ask the thread

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-_-
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RE: PSX DooM: The Forgotten Chapter

#3

Post by -_- » Fri Apr 03, 2015 11:37 pm

Not bad map design for 2005 but nothing special at all.

Kara Kurt
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RE: PSX DooM: The Forgotten Chapter

#4

Post by Kara Kurt » Sat Apr 04, 2015 12:10 am

Doesn't look like a sequel of Psxdoom but well, gotta try it.

Dant3
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RE: PSX DooM: The Forgotten Chapter

#5

Post by Dant3 » Sun Apr 19, 2015 9:34 am

Not bad map design for 2005 but nothing special at all.
Well, let me see your standard for 2015, huh

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