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Now i'm making the second part, adding some enhancements. One of this, is stopping the weapon bob even by testing the map on Doom Builder or using Zandronum . I did so:Code: Select all
script 1 ope
{
ConsoleCommand(" movebob 0");
}[/code]
This, obviously, changes the cvar FOREVER, even in other games and with other WADs. What can I do to avoid this? Can I disable it when i'm leaving a game? Is there another way i can do this?