ACS_NamedExecute()
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Galaxy_Stranger
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ACS_NamedExecute()
Can ACS_NamedExecute be called from within a decorate actor via Thing_SetSpecial? ACS_Execute works.
I'm really asking for Zandronum 2.x.
I'm really asking for Zandronum 2.x.
- TheMightyHeracross
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RE: ACS_NamedExecute()
This is a a ZDoom 2.6.0 feature IIRC. Don't expect it for a very long time.
THE MIGHTY HERACROSS
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Galaxy_Stranger
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RE: ACS_NamedExecute()
Oh, it's not even in GZDoom yet?
- TheMightyHeracross
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RE: ACS_NamedExecute()
GZDoom is always up to date with ZDoom. Graf Zhal himself is a codeveloper of ZDoom as well, which probably helps.
THE MIGHTY HERACROSS
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RE: ACS_NamedExecute()
Is there any plan to add this to Zandronum 2.x?
- Vincent(PDP)
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RE: ACS_NamedExecute()
Maybe... I think Zandronum 2.0 backported ZDoom 2.5.0. And it seems like named scripts were added in ZDoom 2.6.0.Galaxy_Stranger wrote: Is there any plan to add this to Zandronum 2.x?
But correct me if I'm wrong. :#
RE: ACS_NamedExecute()
Well, to work around this you could use a numbered script that got a executes to the named script, so it works as a database. You just pass a value for the first script parameter with your acs_execute. (I am far from being a pro at ACS, though I do believe this should work)
Do not hang me up on it though
Spoiler: code (Open)
Do not hang me up on it though
Combinebobnt wrote:i can see the forum league is taking off much better than the ctf ones
GalactusToday at 1:07 PM
are you getting uncomfortable jap
feeling something happen down there
- TheMightyHeracross
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RE: ACS_NamedExecute()
That will not work- the entire point is that there are no named scripts yet. That includes from another script.
Last edited by TheMightyHeracross on Sat May 31, 2014 1:31 pm, edited 1 time in total.
THE MIGHTY HERACROSS
RE: ACS_NamedExecute()
Named scripts worked last time I tested it? I am pretty sure they work, or maybe I tried in zdoom without noticing it 
Combinebobnt wrote:i can see the forum league is taking off much better than the ctf ones
GalactusToday at 1:07 PM
are you getting uncomfortable jap
feeling something happen down there
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Galaxy_Stranger
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RE: ACS_NamedExecute()
They work on the 2.0 del builds.
I just don't want to structure all my scripts that way if I don't have to.
I just don't want to structure all my scripts that way if I don't have to.
- Torr Samaho
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RE: ACS_NamedExecute()
Right now, upgrading to ZDoom 2.6.0 is not planned for Zandronum 2.0.Galaxy_Stranger wrote: Is there any plan to add this to Zandronum 2.x?