an example video
I wonder how i make the water in this case, glow this blue tint it has.
I looked through its GLDEFS, TERRAIN, everything related as far as i know, but i couln't find anything.
After looking alot through the wiki, i found a script for GLDEFS that might be the awnser to this, but when it ry it, it doesnt work.
Code: Select all
glow{
flats{
flat MAGMA
}
flat "WATER1", Color [0.0 0.0 0.5, 64] [, fullbright]
flat "WATER2", Color [0.0 0.0 0.5, 64] [, fullbright]
flat "WATER3", Color [0.0 0.0 0.5, 64] [, fullbright]
flat "WATER4", Color [0.0 0.0 0.5, 64] [, fullbright]
flat "WATER5", Color [0.0 0.0 0.5, 64] [, fullbright]
flat "WATER6", Color [0.0 0.0 0.5, 64] [, fullbright]
flat "WATER7", Color [0.0 0.0 0.5, 64] [, fullbright]
flat "WATER8", Color [0.0 0.0 0.5, 64] [, fullbright]
flat "WATER9", Color [0.0 0.0 0.5, 64] [, fullbright]
flat "WATER10", Color [0.0 0.0 0.5, 64] [, fullbright]
flat "WATER11", Color [0.0 0.0 0.5, 64] [, fullbright]
flat "WATER12", Color [0.0 0.0 0.5, 64] [, fullbright]
flat "WATER13", Color [0.0 0.0 0.5, 64] [, fullbright]
flat "WATER14", Color [0.0 0.0 0.5, 64] [, fullbright]
flat "WATER15", Color [0.0 0.0 0.5, 64] [, fullbright]
}
Does anybody know why this wont work?