[WIP] [WIP/demo] Killing Demons in the City 2.2

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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Mhmiii
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[WIP] [WIP/demo] Killing Demons in the City 2.2

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Post by Mhmiii » Mon Jul 07, 2025 7:46 pm

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killing demons in the city is now in zandronum! this is my first doom mod ever! :biggrin: Only MAP01, MAP02, MAP03 and MAP04 are currently finished, but this is the start of something bigger. 

Description:
Port: GZDoom and zandronum (recommended)

Gameplay Style: Classic Doom FPS with some narrative flavor

Map Format: UDMF (made in Ultimate Doom Builder)
Credit:
Credits OST:
B3313 1.0 OST - Crystal Clouds https://www.youtube.com/watch?v=q4_VJg17AO4[MAP01]

B3313 1.0 OST - Sunshine Isles https://www.youtube.com/watch?v=KqVnQlLQM5c[MAP02]

B3313 OST - Chroma Tundra (Night) https://www.youtube.com/watch?v=yGZ6oPYsYks[MAP03]

SMW Custom Music - Grasslands (Custom Music by RednGreen) https://www.youtube.com/watch?v=AYBsEzncZgw[MAP04]
ideas by me:
MAP05 would be TV Studio (News Station AND Game Show Set)
MAP06 would be Demonized Mall (Shopping Center)
MAP07 would be Arcade or Retro Gaming Store
MAP08 would be Carnival or Fairgrounds
Feedback Wanted:
This is my first big mod project, and I’d love to hear feedback on:

Map layout

Performance

Bugs or visual issues

remake MAP01-MAP04 (don't worry, i'll Credit you soon.)

making MAP05–MAP13 for me (don't worry, i'll Credit you soon.)

Ideas for MAP09–MAP13 (don't worry, i'll Credit you soon.)

Thanks for checking it out!
Download:
gameplay video:
I’m also looking for a sprite artist to help bring a new character to life: Mr. Jason, a game show host-style demon who doesn’t attack the player. He’s inspired by Tenna from Deltarune. If you’re interested, please DM me! and i hope you enjoy my doom mod!

I hope you enjoy my doom mod! <3
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