Ghouls vs Humans: Legacy of Darkness /w Addon: v1.4b -- NEW!
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RE: Ghouls vs Humans: Legacy of Darkness v1.7d
Got it. Sorry about being an ass, CloudFlash. I misread your posts (and subsequent ones at that)
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RE: Ghouls vs Humans: Legacy of Darkness v1.7d
In other news...

You can now see where your allies are at all times. Yes you can disable this feature if it obscures your view. The reason that the text is so huge in this screenshot is because my resolution is smalllll as hell.
Also, 100% means you're at 100 hp, so Jitter at full hp would show 135%, etc etc... Yes this works with any fan-made addon classes as long as you give them the human/ghoul team items.

You can now see where your allies are at all times. Yes you can disable this feature if it obscures your view. The reason that the text is so huge in this screenshot is because my resolution is smalllll as hell.
Also, 100% means you're at 100 hp, so Jitter at full hp would show 135%, etc etc... Yes this works with any fan-made addon classes as long as you give them the human/ghoul team items.
Last edited by Catastrophe on Thu Jun 20, 2013 12:28 am, edited 1 time in total.
RE: Ghouls vs Humans: Legacy of Darkness v1.7d
Maybe the point is to be deranged/insane/manicCloudFlash wrote:Looks nice, but a bit too happy and cheerful. And again, the discussion is over already so let's not drag it.BloodyAcid wrote: what a
shocking relevation
Not every ghoul has to be like "PAIN AND SORROW I HATE EVERYONE ;_;"
Last edited by Medicris on Thu Jun 20, 2013 1:58 am, edited 1 time in total.
RE: Ghouls vs Humans: Legacy of Darkness v1.7d
Guess that feature might help players to cooridnate a bit.
Nah doubt gvh players cooridnate even 10%
Nah doubt gvh players cooridnate even 10%
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RE: Ghouls vs Humans: Legacy of Darkness v1.7d
Yeah I was hoping it would encourage some form of teamwork lol.
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RE: Ghouls vs Humans: Legacy of Darkness v1.7d
I can foresee more "camping" as teamwork, but it'd help to know where helpless (useless) teammates are sometimes.
Last edited by BloodyAcid on Sat Jun 22, 2013 2:25 am, edited 1 time in total.
RE: Ghouls vs Humans: Legacy of Darkness v1.7d
Hmm after some thinking I think this should be limited to only the ghouls, they need the surprise element more than the humans and with this that thing is thrown out of the water -you know where your ally died and just rush spamming.
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RE: Ghouls vs Humans: Legacy of Darkness v1.7d
Agreed, I wonder just why it took so long before we:Medicris wrote:Maybe the point is to be deranged/insane/manicCloudFlash wrote:Looks nice, but a bit too happy and cheerful. And again, the discussion is over already so let's not drag it.BloodyAcid wrote: what a
shocking relevation
Not every ghoul has to be like "PAIN AND SORROW I HATE EVERYONE ;_;"
1. got a thunder ghoul, it was kind of self explanatory to come with hunter lighting around, or is that just me?
2. that there would come a maniac ghoul, maniacs are sometimes more awesome than "aww I'm so sad, so I'll kill everyone"
Combinebobnt wrote:i can see the forum league is taking off much better than the ctf ones
GalactusToday at 1:07 PM
are you getting uncomfortable jap
feeling something happen down there
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RE: Ghouls vs Humans: Legacy of Darkness v1.7d
Best mod ever
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RE: Ghouls vs Humans: Legacy of Darkness v1.7d
I think people don't seem to understand what the strengths/weaknesses of each class(three people lightning arrowing on impaler, wtf?)
Note: If it is neither weak nor resistant, then it does unmodified damage.
Marine
Weak against: None
Resists against: None
Hunter
Weak:
Choke melee (25% more damage),
Frostbite melee (25% more damage)
Resist: None
Cyborg
Weak: Creeper balls (300% more damage)
Resist: None
Ghostbuster
Weak: None
Resist: None
Engineer
Weak: None
Resist: Sjas Scream (15% less damage)
Santa
Weak: None
Resist: Frostbite breath (50% less damage)
Warlock
Weak: Sjas Scream (10% more damage)
Resist: None
PlanesWalker
Weak: None
Resist: None
_______________________________________________________________
Sjas
Weak: Cyborg Pulse (200% more damage)
Resist:
Marine Shotgun (10% less damage),
GhostBuster Frostbreath upgrade (40% less damage),
Engineer sentry (10% less damage),
Hunter super ice (10% less damage)
JitterSkull
Weak:
Warlock's Skullrod (25% more damage),
Warlock's Iceshards(25% more damage),
Hunters Super ice (if direct hit, 50% more damage?)
Resist:
Hunter Super Lightning (10% less damage),
Hunter fire magic (25% less damage),
Hunter normal magic (25% less damage),
Hunter super fire arrow (25% less damage),
GhostBuster Frostbite upgrade (40% less damage),
Warlock fire ball big/small (50% less damage),
Warlock lightning (25% less damage)
Creeper
Weak: Cyborg plasma
Resist:
Warlock big fireball (10% less damage),
Hunter super ice rainfall? (10% less damage),
Ghostbuster frostbite upgrade? (40% less damage)
Choke
Weak: Warlock fire big/small (10% more damage)
Resist:
Cyborg Plasma (25% less damage),
Cyborg Pulse (10% less damage),
Ghost Buster default weapon (10% less damage),
Ghostbuster frostbite upgrade? (40% less damage)
Frostbite
Weak:
Hunter fire arrow (40% more damage),
Hunter super fire arrow (20% more damage),
Hunter fire magic (40% more damage),
Cyborg Jetpack (50% more damage),
Warlock fireball (20% more damage)
Resist:
Hunter ice arrow (80% less damage),
Hunter ice magic (80% less damage),
Hunter super ice arrow (60% less damage),
Hunter lightning arrow (25% less damage),
Cyborg Plasma (10% less damage),
Ghostbuster default weapon (10% less damage),
Ghostbuster frostbite upgrade? (40% less damage),
Santa Snowball (25% less damage),
Warlock ice shard (45% less damage)
Icefiend
Weak:
Any hunter fire attack (20% more damage),
Warlock fireball (25% more damage),
Cyborg Jetpack (20% more damage)
Resist:
Hunter Ice arrow (80% less damage),
Hunter Ice magic (80% less damage,
Hunter super ice (60% less damage),
Hunter lightning arrow (25% less damage),
Cyborg Plasma (10% less damage),
Ghostbuster default weapon (10% less damage),
Ghostbuster frostbite upgrade? (40% less damage),
Santa Snowball (25% less damage),
Warlock ice shard (45% less damage)
Impaler
Weak: None
Resist:
Anything that is damaging (15% less damage),
Cyborg Plasma (25% less damage),
Hunter regular/super lightning arrow (70% less damage),
Hunter lightning magic (70% less damage),
Warlock lightning (70% less damage)
Note: If it is neither weak nor resistant, then it does unmodified damage.
Marine
Weak against: None
Resists against: None
Hunter
Weak:
Choke melee (25% more damage),
Frostbite melee (25% more damage)
Resist: None
Cyborg
Weak: Creeper balls (300% more damage)
Resist: None
Ghostbuster
Weak: None
Resist: None
Engineer
Weak: None
Resist: Sjas Scream (15% less damage)
Santa
Weak: None
Resist: Frostbite breath (50% less damage)
Warlock
Weak: Sjas Scream (10% more damage)
Resist: None
PlanesWalker
Weak: None
Resist: None
_______________________________________________________________
Sjas
Weak: Cyborg Pulse (200% more damage)
Resist:
Marine Shotgun (10% less damage),
GhostBuster Frostbreath upgrade (40% less damage),
Engineer sentry (10% less damage),
Hunter super ice (10% less damage)
JitterSkull
Weak:
Warlock's Skullrod (25% more damage),
Warlock's Iceshards(25% more damage),
Hunters Super ice (if direct hit, 50% more damage?)
Resist:
Hunter Super Lightning (10% less damage),
Hunter fire magic (25% less damage),
Hunter normal magic (25% less damage),
Hunter super fire arrow (25% less damage),
GhostBuster Frostbite upgrade (40% less damage),
Warlock fire ball big/small (50% less damage),
Warlock lightning (25% less damage)
Creeper
Weak: Cyborg plasma
Resist:
Warlock big fireball (10% less damage),
Hunter super ice rainfall? (10% less damage),
Ghostbuster frostbite upgrade? (40% less damage)
Choke
Weak: Warlock fire big/small (10% more damage)
Resist:
Cyborg Plasma (25% less damage),
Cyborg Pulse (10% less damage),
Ghost Buster default weapon (10% less damage),
Ghostbuster frostbite upgrade? (40% less damage)
Frostbite
Weak:
Hunter fire arrow (40% more damage),
Hunter super fire arrow (20% more damage),
Hunter fire magic (40% more damage),
Cyborg Jetpack (50% more damage),
Warlock fireball (20% more damage)
Resist:
Hunter ice arrow (80% less damage),
Hunter ice magic (80% less damage),
Hunter super ice arrow (60% less damage),
Hunter lightning arrow (25% less damage),
Cyborg Plasma (10% less damage),
Ghostbuster default weapon (10% less damage),
Ghostbuster frostbite upgrade? (40% less damage),
Santa Snowball (25% less damage),
Warlock ice shard (45% less damage)
Icefiend
Weak:
Any hunter fire attack (20% more damage),
Warlock fireball (25% more damage),
Cyborg Jetpack (20% more damage)
Resist:
Hunter Ice arrow (80% less damage),
Hunter Ice magic (80% less damage,
Hunter super ice (60% less damage),
Hunter lightning arrow (25% less damage),
Cyborg Plasma (10% less damage),
Ghostbuster default weapon (10% less damage),
Ghostbuster frostbite upgrade? (40% less damage),
Santa Snowball (25% less damage),
Warlock ice shard (45% less damage)
Impaler
Weak: None
Resist:
Anything that is damaging (15% less damage),
Cyborg Plasma (25% less damage),
Hunter regular/super lightning arrow (70% less damage),
Hunter lightning magic (70% less damage),
Warlock lightning (70% less damage)
Last edited by Catastrophe on Mon Jul 01, 2013 4:49 am, edited 1 time in total.
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RE: Ghouls vs Humans: Legacy of Darkness v1.7d
i was talking with another guys during some random matches in this wad when we concluded 2 things: Impaller is in a certain way similar to diglett and hes leap attack suck, so why not change the leap attack for something else from the diglett setmove? :3, maybe a Mud Slap attack which has the same effect as the defiler gas bomb(partially block the hud) may work
edit: now what i remember to ask, wheres the human victory theme from?
edit: now what i remember to ask, wheres the human victory theme from?
Last edited by Lord_of_D: on Tue Jul 02, 2013 6:41 pm, edited 1 time in total.
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RE: Ghouls vs Humans: Legacy of Darkness v1.7d
No I hate pokemon, and I don't know, it's the intermission music from zddl
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RE: Ghouls vs Humans: Legacy of Darkness v1.7d
not necesary needs to be a rip-off, take it as a source for an idea. btw how can you hate this?Catastrophe wrote: No I hate pokemon

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RE: Ghouls vs Humans: Legacy of Darkness v1.7d
Some people hate cuteness. Or some types of cuteness. I do.
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RE: Ghouls vs Humans: Legacy of Darkness v1.7d
I nearly threw up on my monitor.Lord_of_D: wrote:not necesary needs to be a rip-off, take it as a source for an idea. btw how can you hate this?Catastrophe wrote: No I hate pokemon
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RE: Ghouls vs Humans: Legacy of Darkness v1.7d
How can you not hate that thing.. Its shouting to be hated -even more when you know what it is and what it does-
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RE: Ghouls vs Humans: Legacy of Darkness v1.7d
But point still stands. Since impaler is a big worm, his altfire should be wormish, too. Maybe give him something like 'hit altfire -> burrowing deeper activated -> sprite is smaller, player's view lowers to something less than creeper and he moves a bit faster -> hit altfire again -> little earthquake as a warning -> normal fire and he goes back to being normal impaler'. Also I don't recall there being any worm that can jump. ... ... no, wormsdoom, you don't count as worms....
https://i.imgflip.com/i5tpe.jpg
*Hey, who wants to hear my solution to the modern world's problems? ^Me! %Me! @Me! #Me! *WELL TOO BAD @Did he just stab himself with this butcher knife? %Looks like it ^Hey, the pizza guy arrived! %Pizza! Yey
*Hey, who wants to hear my solution to the modern world's problems? ^Me! %Me! @Me! #Me! *WELL TOO BAD @Did he just stab himself with this butcher knife? %Looks like it ^Hey, the pizza guy arrived! %Pizza! Yey
RE: Ghouls vs Humans: Legacy of Darkness v1.7d
The impaler is now a potato monster, not a worm.

what are you smoking

what are you smoking
[quote="Kennon Conrad"]Dear LawCounsels,
To prove your compressor works, I suggest you try it on your posts and then post only the result.
We all know an ideal lossy compressor would output 0 bytes for your posts, so see if you can beat that.
Have a nice day.[/quote]
To prove your compressor works, I suggest you try it on your posts and then post only the result.
We all know an ideal lossy compressor would output 0 bytes for your posts, so see if you can beat that.
Have a nice day.[/quote]
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RE: Ghouls vs Humans: Legacy of Darkness v1.7d
...bu-but... potatoes don't jump either... [spoiler]baka[/spoiler]
https://i.imgflip.com/i5tpe.jpg
*Hey, who wants to hear my solution to the modern world's problems? ^Me! %Me! @Me! #Me! *WELL TOO BAD @Did he just stab himself with this butcher knife? %Looks like it ^Hey, the pizza guy arrived! %Pizza! Yey
*Hey, who wants to hear my solution to the modern world's problems? ^Me! %Me! @Me! #Me! *WELL TOO BAD @Did he just stab himself with this butcher knife? %Looks like it ^Hey, the pizza guy arrived! %Pizza! Yey
RE: Ghouls vs Humans: Legacy of Darkness v1.7d
Seems more like a shark.. sharks can jump before attacking.
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