Doom Revolutions Alpha 1.0a released (Need mappers and spriters)

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
doomwolf555
Forum Regular
Posts: 108
Joined: Sat Oct 20, 2012 5:16 pm

RE: Doom Revolutions Alpha 1.0a released (Need mappers and spriters)

#101

Post by doomwolf555 » Sat Jun 29, 2013 6:49 am

Zap610 wrote: This looks awful, amateurish, and overly ambitious without having the skills to back it up. The only constructive criticism I can offer is learn how to properly map before trying something advanced; otherwise you will look like a joke. Nobody cares about epic music, or numerous maps, or new weapons or anything if the levels suck. And no matter what you do or how hard you try, a bad level cannot be masked through other features.
It's awful and dead because i was the only person who worked on monsters and weapons and there is still 1 playable map after a half year.I don't think this mod will relase so i'm going to work on other projects maybe the project leader get someone who makes better stuff or this mod stay dead I really tired of this.....

Post Reply