Deathrun
- CloudFlash
- Zandrone
- Posts: 1074
- Joined: Mon Jun 04, 2012 5:35 pm
- Location: Wonderland (except not really)
Re: Deathrun
it's not like making a map is just like '*snap* oh look, I have a new map' sort of thing... If the old maps tire you so badly, why don't you try to make maps yourself, instead of begging people around you to do all the work for your pleasure?
Re: Deathrun
YOU'RE GODDAMN RIGHT! 

Re: Deathrun
I can't make a map because it requires scripting, which I know little to nothing about, that's why I asked for people to make some maps.CloudFlash wrote:it's not like making a map is just like '*snap* oh look, I have a new map' sort of thing... If the old maps tire you so badly, why don't you try to make maps yourself, instead of begging people around you to do all the work for your pleasure?
- fr blood
- Frequent Poster Miles card holder
- Posts: 995
- Joined: Wed Mar 06, 2013 4:04 pm
- Location: France
Re: Deathrun
This is the moment for you to start learning.
Re: Deathrun
Visit ZDoom Wiki then. There's no excuse to why you can't learn DECORATE/ACS and create something yourself.Ekans wrote: I can't make a map because it requires scripting, which I know little to nothing about, that's why I asked for people to make some maps.
Re: Deathrun
I'll make 5 maps for $50 or 10 maps for 80$. PayPal only.
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Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)
