DUMP Episode 2: Dump Harder

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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TerminusEst13
Retired Staff / Community Team Member
Posts: 865
Joined: Tue Jun 05, 2012 11:06 pm

DUMP Episode 2: Dump Harder

#1

Post by TerminusEst13 » Fri Apr 22, 2016 7:17 pm

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For 2016, I really want to better my mapping abilities and put out some good stuff. Two friends, Mystical and Gardevoir, said that a good experiment might be to try speedmapping. Just get the shit out of the mind and into the editor, stream-of-consciousness work. 4-6 hours, Zandro compatibility, vanilla monsters/weapons. DUMP 1 began and it was a success, bringing a whole bunch of me and my friends into ZDoom mapping and just churning things out.
Then another friend, AD_79, suggested I open it up to the public. I did, and the response was overwhelming. An unfathomable amount of people signed up for this, and we ended up with a grand total of 68 maps. A hub map, 64 normal maps, a secret map, a final map, and a Marathon map (of all things).

As before, we now present to you a small hub leading to a handful of different maps. Beat X amount of maps to unlock the exit, with X being a variable depending on the difficulty level (ITYTD only requires a handful of maps, Nightmare requires EVERY SINGLE MAP), and defeat the final boss to win.
Gameplay mods should be supported, though there's been trouble in Zandronum so it may be better to use them in ZDoom/GZDoom. Pistol start is enforced, and monsters are vanilla (except for the Final Boss).

As before, the primary purpose of this project is to have a way for all of the newbies to try and push over that initial hump together, to MAKE something. It's the usual pile of quality you'll expect from a gigawad of MyFirstZDoomMap.wad, but it was fun to band together to make shit.
Again, as before, please feel free to point out any issues, troubles, errors, imbalances, and etc about the maps. Don't feel the need to sugarcoat, give it to us straight--none of us are pro-tier mappers. We can't improve if we don't know what's wrong.

https://www.dropbox.com/s/3fdoryy910uok ... 2.pk3?dl=1 (73.4 mb)
https://drive.google.com/file/d/0B4p2zW ... sp=sharing (mirror)


SCREENSHOTS:

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CREDITS:

[spoiler]Titlepic by Kinsie
Titlemusic from Sparkster
Win music from Crystal Beans


MAP01: Hub
---------------------------
Mapper: Agaures
Music: The Lawnmower Man - The Cyber Tube
Textures: Self-made


MAP02: Tennis Ball Assault
---------------------------
Mapper: ThreeChainLinks
Music: Mystic Towers - Atmosphere 4
Textures: N/A


MAP03: UAC Outpost Delta
---------------------------
Mapper: VBob
Music: Tony Fonager - uprfont_tune_1.mod
Textures: N/A


MAP04: Blood Lake Rec. Facility
---------------------------
Mapper: bioshockfan90
Music: Alien 3 - Prisoner Mission (v2.0)
Textures: N/A


MAP05: Hell Infested Mine
---------------------------
Mapper: Simple.exe
Music: Bjorn Lynne - Let's Go
Textures: N/A


MAP06: Valley of Saturn
---------------------------
Mapper: Haze Bandicoot
Music: necros - Escape
Textures: N/A


MAP07: THE NAME OF THIS MAP WAS ORIGINALLY 'FUCK ORTHAGONAL LINES' BUT THEN I
DECIDED I DIDN'T WANT THAT SORT OF COMMITMENT SO NOW THIS IS THE NAME OF THE MAP
---------------------------
Mapper: ijon
Music: Plutonia MIDI Pack - Lippeth - MAP17: Massacre Machine
Textures: cc4-tex.wad


MAP08: Untitled Map
---------------------------
Mapper: TheMightyHeracross
Music: Heretic - E1M5
Textures: N/A


MAP09: Lewd.
---------------------------
Mapper: Kinsie
Music: Real Tournament - Funksta2
Textures: Eradicator / Chasm: The Rift / Duke Nukem 3D / PSX Doom / Doom 64 / Fight For Life


MAP10: Untitled Map
---------------------------
Mapper: DeviantTeist
Music: beathawk - me is person
Textures: N/A


MAP11: Defecation Foundation
---------------------------
Mapper: Dr. Stein
Music: ToneDEF - not a happy camper
Textures: N/A


MAP12: UAC Fucked Up Again
---------------------------
Mapper: Project_ILE
Music: Unreal Tournament '99 - BOTMCA#10
Textures: N/A


MAP13: The Shores of Heck
---------------------------
Mapper: TerminusEst13
Music: Jazz Jackrabbit 2 - Beach Bunny / Norrin Radd - Quantum Uncertainty
Textures: NB_RECOL.wad / Heretic (skybox)


MAP14: Dark and Dreary
---------------------------
Mapper: The Gay Agenda
Music: SlayeR - Mystic
Textures: N/A


MAP15: The Sky Guardian
---------------------------
Mapper: Eidolon
Music: Toshiharu Yamanishi - Great Sea Power
Textures: N/A


MAP16: The Government Tech Base
---------------------------
Mapper: Luigi2600
Music: Soundgarden - Black Holesun
Textures: N/A


MAP17: The Tag Labs
---------------------------
Mapper: UndeadRyker
Music: Partners in Rhyme - 99WY
Textures: N/A


MAP18: RNG Land
---------------------------
Mapper: Jukem
Music: The Urban - Cyborg Project
Textures: cc4-tex.wad


MAP19: Lack of Depth Perception
---------------------------
Mapper: Dukka
Music: nighthawk - Jet Lag
Textures: N/A


MAP20: Cryogenetics Lab
---------------------------
Mapper: Rifle Marine
Music: TNT: Evilution - D_MESSAGE
Textures: Alien Vendetta


MAP21: Under the Island
---------------------------
Mapper: Wivicer
Music: omikron - doomed 1993
Textures: Skulltag


MAP22: DOPADUMP
---------------------------
Mapper: Anonymous
Music: Unknown
Textures: N/A


MAP23: Scareware
---------------------------
Mapper: Sgt. Shivers
Music: STRAIN - Dispensary Beta
Textures: STRAIN


MAP24: Ancient Ruins
---------------------------
Mapper: comet1338
Music: PRIMEVAL - Stone Halls
Textures: Realm667


MAP25: Welcome to Hoppishi Temple!
---------------------------
Mapper: Kurashiki
Music: HyoChan - Kopings Kebabpizza
Textures: cc4-tex.wad


MAP26: Rooftop Rumble
---------------------------
Mapper: Cpn. Chookum!
Music: Rise of the Triad - Going Down the Fast Way
Textures: N/A


MAP27: Crimson Evening
---------------------------
Mapper: Thanuris
Music: CastleVania: Bloodlines - Reincarnated Soul, Part 2
Textures: HeXen: Beyond Heretic


MAP28: The Volcanic Oasis
---------------------------
Mapper: Shadow Hog
Music: Gauntlet IV - Transparent Obstacle
Textures: Heretic / Strife / Vectorman 2
Lava bubbling is a 11025Hz mono version of Lava_loop.wav by Audionautics,
downloaded from Freesound.org, and is licensed under Creative Commons 3.0
(http://creativecommons.org/licenses/by/3.0/).


MAP29: Nukage Lab
---------------------------
Mapper: Hellser
Music: Unknown Track
Textures: N/A


MAP30: Valley
---------------------------
Mapper: Guardsoul
Music: Xaser - Zen Dynamics
Textures: Skulltag / Duke Nukem 3D / nb_recol.wad


MAP31: Ominous Cave Name Long Forgotten
---------------------------
Mapper: abbuw
Music: Dimensions / front 6 - Introduction to HELL / nagz - MyDogLivesOnTheMoon / Xaser - Zen Dynamics
Textures: Original work


MAP32: Throughfare
---------------------------
Mapper: Eevee
Music: warlord - Back in 1982
Textures: N/A


MAP33: Rad-II
---------------------------
Mapper: Derprandal
Music: Jazz Jackrabbit - Laboratory
Textures:


MAP34: Spikes on the Point
---------------------------
Mapper: Cactus Hege
Music: TMNT: Tournament Fighters - Metal Works
Textures: N/A


MAP35: For All Kings
---------------------------
Mapper: SoundofDoomDoors
Music: Majin Tensei 2 - Devil Dance
Textures: N/A


MAP36: Dead On Arrival
---------------------------
Mapper: Anonymous
Music: ViPeR - Evil Corporation
Textures: Doom 64 / Duke Nukem 3D / Anachronox


MAP37: Towers of Fault
---------------------------
Mapper: Kribbulous
Music: Original track by Kribbulous
Textures: TNT2


MAP38: The Sky Tower
---------------------------
Mapper: Untitled
Music: Jester - Cyberride
Textures:


MAP39: I SURE FUCKING LOVE TECHBASES
---------------------------
Mapper: Anonymous
Music: F-Zero - Port Town
Textures: N/A


MAP40: wat.
---------------------------
Mapper: Dansco
Music: Zalza and Floppi - Alanya Spring
Textures: N/A


MAP41: Fountain of Filth
---------------------------
Mapper: Action Max
Music: Bucket - Plutocrat
Textures: Quake / 2muchbrown


MAP42: Mostly red and brown
---------------------------
Mapper: Worm318
Music: Doom - Deep Into the Code
Textures: N/A


MAP43: PinchyTech Enterprises
---------------------------
Mapper: Pinchy
Music: James Paddock - Infuriation
Textures: Unknown


MAP44: Dump Rocky Circuit
---------------------------
Mapper: Espeon
Music: Chrono Trigger - Undersea Palace
Textures: Unknown


MAP45: The 4th dimension
---------------------------
Mapper: N30N1UM
Music: LizardKing - Hungry
Textures: HeXen: Beyond Heretic


MAP46: Doomguy Jones and the Temple of ZDoom
---------------------------
Mapper: universalquantifier
Music: Unknown Artist - CAVERNS OF ABYSMAL
Textures: Plutonia


MAP47: Infested
---------------------------
Mapper: kraja
Music: Iron Maiden - Two Minutes to Midnight
Textures: N/A


MAP48: Green and Purple
---------------------------
Mapper: Gardevoir & Guardsoul
Music: Cirdan - Starscreamer / Gilmore - Destructive
Textures: agaures


MAP49: Sinpenny Castle
---------------------------
Mapper: Deviluke Roy
Music: Super Mario World - Castle
Textures: N/A


MAP50: Zio Matrix Arms Mfg. Planet
---------------------------
Mapper: Lord Mordecai
Music: Manuel David Celis Fernandez - Armored Core Shape Memory Alloys
Textures: Armored Core


MAP51: Crowd Control
---------------------------
Mapper: Laggy Blazko
Music: Jazz Jackrabbit - Medieval Jam
Textures: Strife


MAP52: Temple of Waves
---------------------------
Mapper: Minesae Hiromu
Music: GTO - Hurry Up!!
Textures: N/A


MAP53: Witchsgraven
---------------------------
Mapper: KeksDose
Music: Castlevania: Portrait of Ruin - Bloodlines Bequethed
Textures: Edited Doom textures


MAP54: Dark Echo
---------------------------
Mapper: ShadowLink223
Music: Dark Vengeance - 04
Textures: N/A


MAP55: Hexagons
---------------------------
Mapper: AtroNx
Music: alcorhythm - synchronized_minds
Textures: Violence


MAP56: Shadow Arena
---------------------------
Mapper: Henix_Aurorus
Music: Mr.Nik/Flash Inc. - Hell Gates
Textures: DrDoctor / Dusk


MAP57: Black Metal Fortress
---------------------------
Mapper: Mor'ladim
Music: Mega Man 7 - Wily Stage 1 / Brawl Brothers - Down in the Sewers / Jurassic Park 2 - Raptor Attack / Chrono Trigger - Tyran Castle / The Lawnmower Man - Main Theme / Lufia 2 - Battle #2 / Contra III - Neo Kobe Factory
Textures: Original


MAP58: Water Processing Plant or Something
---------------------------
Mapper: Infirnex
Music: Teque - Dream Tear Down
Textures: cc4-tex.wad


MAP59: Price of Failure
---------------------------
Mapper: Yholl
Music: Darkmind - Jerry / Final Journey to the Abyss (Remix) - Euji Acha & Sector X-10h
Textures: psytex.wad / cc4-tex.wad / Cage / osjclatchford


MAP60: LINEAR AS SIN
---------------------------
Mapper: Caprice_CS
Music: Super Metroid - Lower Norfair
Textures: N/A


MAP61: Overtaken Base
---------------------------
Mapper: The Purple Marine
Music: Ghost Sweeper Mikami - Crazy Woods
Textures: N/A


MAP62: idudis
---------------------------
Mapper: asciiDoughnut
Music: Cybernator - We've Gotta Do It
Textures: N/A


MAP63: Chicken Map to Go 1
---------------------------
Mapper: Cpn. Chookum!
Music: Spiderman & Venom: Separation Anxiety - Underground City
Textures: N/A


MAP64: Chicken Map to Go 2
---------------------------
Mapper: Cpn. Chookum!
Music: Ranger-X - Desert
Textures: N/A


MAP65: Evil Library
---------------------------
Mapper: abelard_tullus
Music: Super CastleVania IV - Cellar
Textures: N/A






SECRET1: slowmapping
---------------------------
Mapper: soosiya_san
Music: N/A
Textures: N/A




MAPFINAL: iD Offices
---------------------------
Mapper: Sgt. Shivers
Music: Doom (SNES), Sign of Evil / Rise of the Triad - Boss Battle
Textures: Commander Keen[/spoiler]

User avatar
Combinebobnt
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Posts: 1905
Joined: Mon Jun 04, 2012 3:37 am
Location: Earth
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Re: DUMP Episode 2: Dump Harder

#2

Post by Combinebobnt » Fri Apr 22, 2016 8:34 pm

sns confirmed

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Marcaek
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Posts: 1093
Joined: Wed Jun 06, 2012 5:05 am

Re: DUMP Episode 2: Dump Harder

#3

Post by Marcaek » Fri Apr 22, 2016 8:36 pm

oh no anything but sns

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Doomkid
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Posts: 943
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Re: DUMP Episode 2: Dump Harder

#4

Post by Doomkid » Fri Apr 22, 2016 10:18 pm

can I put the map in that last screenshot on my deathmatch server

Seriously though, this looks awesome.

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