What are you working on? [WIP Screenshots Thread]

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SwordGrunt
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Re: What are you working on? [WIP Screenshots Thread]

#541

Post by SwordGrunt » Sun Mar 20, 2016 11:14 pm

Telefragged on map30. Ouch
[spoiler]Image[/spoiler]

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Re: What are you working on? [WIP Screenshots Thread]

#542

Post by Ænima » Mon Mar 21, 2016 1:44 am

Catastrophe wrote:
Spoiler: Wip bouncy railgun (Open)
Image
Awesome. How many reflections and what determines the angle?
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Re: What are you working on? [WIP Screenshots Thread]

#543

Post by Catastrophe » Mon Mar 21, 2016 1:49 am

Just one reflection, more can be added. The player's pitch + angle determines the angle of the shot.

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Re: What are you working on? [WIP Screenshots Thread]

#544

Post by Ænima » Mon Mar 21, 2016 11:31 am

Catastrophe wrote:Just one reflection, more can be added. The player's pitch + angle determines the angle of the shot.
Good idea, that's what I was thinking. Although does it get desync'd online?
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Re: What are you working on? [WIP Screenshots Thread]

#545

Post by Catastrophe » Mon Mar 21, 2016 4:05 pm

Ænima wrote:
Catastrophe wrote:Just one reflection, more can be added. The player's pitch + angle determines the angle of the shot.
Good idea, that's what I was thinking. Although does it get desync'd online?
No, but I'm going to have to rethink this. Angled walls are a mess.

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Re: What are you working on? [WIP Screenshots Thread]

#546

Post by Empyre » Mon Mar 21, 2016 4:07 pm

There are slopes to deal with as well.
"For the world is hollow, and I have touched the sky."

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Re: What are you working on? [WIP Screenshots Thread]

#547

Post by Ænima » Mon Mar 21, 2016 5:11 pm

Catastrophe wrote:
Ænima wrote:
Catastrophe wrote:Just one reflection, more can be added. The player's pitch + angle determines the angle of the shot.
Good idea, that's what I was thinking. Although does it get desync'd online?
No, but I'm going to have to rethink this. Angled walls are a mess.
What about a "dummy" invisible fastprojectile that the player fires himself, and when that bounces, the second rail shot simply gets aimed at that?


There would probably be a noticeable delay, but at least the bounce "physics" would appear consistent with that of bouncy projectiles. Also less math to worry about.
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Re: What are you working on? [WIP Screenshots Thread]

#548

Post by Catastrophe » Mon Mar 21, 2016 5:49 pm

Ænima wrote:
Catastrophe wrote:
Ænima wrote:
Catastrophe wrote:Just one reflection, more can be added. The player's pitch + angle determines the angle of the shot.
Good idea, that's what I was thinking. Although does it get desync'd online?
No, but I'm going to have to rethink this. Angled walls are a mess.
What about a "dummy" invisible fastprojectile that the player fires himself, and when that bounces, the second rail shot simply gets aimed at that?


There would probably be a noticeable delay, but at least the bounce "physics" would appear consistent with that of bouncy projectiles. Also less math to worry about.
Hilariously enough that's exactly what I'm working on now

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Re: What are you working on? [WIP Screenshots Thread]

#549

Post by Catastrophe » Mon Mar 21, 2016 7:32 pm

Aaaaand here it is guys!

phpBB [media]

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Re: What are you working on? [WIP Screenshots Thread]

#550

Post by Ænima » Mon Mar 21, 2016 8:17 pm

Catastrophe wrote:Aaaaand here it is guys!

phpBB [media]
Awesome. Glad to see that my idea worked for you. :igor:


I think you should make a bounce sound for that pinky demon actor. And make it invisible too, but you're probably already on that.
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Re: What are you working on? [WIP Screenshots Thread]

#551

Post by ibm5155 » Sun Mar 27, 2016 1:07 am

Guess the game
[spoiler]Image[/spoiler]
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Cursed Maze: DONE, V2.0
Zombie Horde - ZM09 map update: [3/15/13]
Need help with English? Then you've come to the right place!

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Re: What are you working on? [WIP Screenshots Thread]

#552

Post by Redfox123 » Sun Mar 27, 2016 9:16 am

http://forum.zdoom.org/viewtopic.php?f=19&t=51226

i don't know if it count because its zdoom but i will make it zandronum compatable :igor:
Icelandic her mun sparka rassinn ó bíddu við dont hafa rétta her . fjári
Image
A.k Ω
http://forum.zdoom.org/viewtopic.php?f=19&t=51226

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Re: What are you working on? [WIP Screenshots Thread]

#553

Post by Ænima » Sun Mar 27, 2016 3:40 pm

ibm5155 wrote:Guess the game
[spoiler]Image[/spoiler]
Awesome! I was re-playing Tomb Raider 1 just the other day.

Doom jumping physics would suck for TR-style jumping though. Ever try jumping while running down a slope/staircase in Doom?
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Re: What are you working on? [WIP Screenshots Thread]

#554

Post by CallCenterHero » Fri Apr 01, 2016 8:34 am

Someone pointed out that the mod I was working on... weaponroulette... had already been done in a popular LMS map pack. I wanted to add more to distinguish it... so there's multiple maps and I'm starting to create (by "create", I mean "shamelessly steal from Quake") some powerups to spice up the action a bit.
Spoiler: WeaponRoulette Part 2--Video (HD) (Open)
phpBB [media]

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Re: What are you working on? [WIP Screenshots Thread]

#555

Post by ibm5155 » Sun Apr 03, 2016 1:05 am

The easy part is almost finished, next part is the hardest one (the house interior), because there're going to have alot of 3D floors and 3D slopes (I hope that new gzdoom builder plugin will help in this case)
Spoiler: lara home (Open)
Image
Image
Image
Projects
Cursed Maze: DONE, V2.0
Zombie Horde - ZM09 map update: [3/15/13]
Need help with English? Then you've come to the right place!

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Re: What are you working on? [WIP Screenshots Thread]

#556

Post by S_Andrew_S » Tue Apr 05, 2016 3:52 am

Ænima wrote:
Catastrophe wrote:Aaaaand here it is guys!

phpBB [media]
Awesome. Glad to see that my idea worked for you. :igor:


I think you should make a bounce sound for that pinky demon actor. And make it invisible too, but you're probably already on that.
Wow, that bouncy railgun sure looks nice.

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Re: What are you working on? [WIP Screenshots Thread]

#557

Post by Catastrophe » Sun Apr 17, 2016 9:47 pm

Working on a re-imagining of a certain mod...

[spoiler]Image[/spoiler]

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Re: What are you working on? [WIP Screenshots Thread]

#558

Post by FascistCat » Mon Apr 18, 2016 12:11 am

Catastrophe wrote:Working on a re-imagining of a certain mod...

[spoiler]Image[/spoiler]
Nah... you wouldn't.













... but please do.

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Re: What are you working on? [WIP Screenshots Thread]

#559

Post by Catastrophe » Mon Apr 18, 2016 4:22 am

Ohhh yes I would...

[spoiler]Image[/spoiler]

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Re: What are you working on? [WIP Screenshots Thread]

#560

Post by Redfox123 » Mon Apr 18, 2016 5:42 am

[spoiler]Image[/spoiler]
don't see why I shouldn't post a screenie of a.k here
Icelandic her mun sparka rassinn ó bíddu við dont hafa rétta her . fjári
Image
A.k Ω
http://forum.zdoom.org/viewtopic.php?f=19&t=51226

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