PSX Doom/Final Doom TC [Zandronum Edition]

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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TheDemonNinja
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Re: PSX Doom/Final Doom TC [Zandronum Edition]

#21

Post by TheDemonNinja » Sun Apr 03, 2016 5:11 am

It'd also be pretty sweet if the Lost Levels was ported to Zandronum... =)

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Immortal psx
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Re: PSX Doom/Final Doom TC [Zandronum Edition]

#22

Post by Immortal psx » Mon Apr 04, 2016 5:59 am

I created a brightmaps for psx version'm still making some adjustments but is ready.
Image

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Sean
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Re: PSX Doom/Final Doom TC [Zandronum Edition]

#23

Post by Sean » Mon Apr 04, 2016 8:26 am

Obligatory reminder that the PSX is NOT a PS1.
<capodecima> i dont say any more word without my loyer jenova

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TheDemonNinja
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Re: PSX Doom/Final Doom TC [Zandronum Edition]

#24

Post by TheDemonNinja » Mon Apr 04, 2016 5:29 pm

Yeah I know. It's a Sony digital recorder integrated with a Playstation 2. =P

Anyway, nice work on the brightmaps there! :D

Oh and will this be compatible with other mods that work with Zandronum? :3

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Immortal psx
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Re: PSX Doom/Final Doom TC [Zandronum Edition]

#25

Post by Immortal psx » Tue Apr 05, 2016 3:00 am

TheDemonNinja wrote:Yeah I know. It's a Sony digital recorder integrated with a Playstation 2. =P

Anyway, nice work on the brightmaps there! :D

Oh and will this be compatible with other mods that work with Zandronum? :3
Just edited it to work with the textures that version.

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