How to bind SSG directly to a key?
How to bind SSG directly to a key?
I mean I have SSG binded in 3 as default but I have to press two times 3 if I have the SG too.
How to add SSG in another key so I have SG and SSG separated by different keys?
Same question would be for fist/chainsaw
Also how come I can't choose weapon binds in the menu like you can do on other games like Quake? I think it's basic.
How to add SSG in another key so I have SG and SSG separated by different keys?
Same question would be for fist/chainsaw
Also how come I can't choose weapon binds in the menu like you can do on other games like Quake? I think it's basic.
Last edited by Zand on Sat Jan 30, 2016 6:20 pm, edited 1 time in total.
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RE: How to bind SSG directly to a key?
Code: Select all
bind <key> "use SuperShotgun"
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RE: How to bind SSG directly to a key?
doesn't workSean wrote:Code: Select all
bind <key> "use SuperShotgun"
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RE: How to bind SSG directly to a key?
Switches to the SSG for me.
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RE: How to bind SSG directly to a key?
Maybe you didn't do it right, lemme just go fish it out from my autoexec:Zand wrote:doesn't workSean wrote:Code: Select all
bind <key> "use SuperShotgun"
Code: Select all
bind mouse4 "use supershotgun"
RE: How to bind SSG directly to a key?
What if the weapon name has more than one word?Sean wrote:Code: Select all
bind <key> "use SuperShotgun"
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RE: How to bind SSG directly to a key?
Then you simply do this:Riclo wrote: What if the weapon name has more than one word?
Code: Select all
Bind (key) "use \"Super Shotgun"
Last edited by Slim on Tue Feb 16, 2016 6:13 pm, edited 1 time in total.
RE: How to bind SSG directly to a key?
Either do what everyone's told you or just do:
Code: Select all
Bind (key) "slot 3"
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RE: How to bind SSG directly to a key?
He mentioned that in the first post. Pressing 3 (the key bound to slot 3 by default) brings up the SG first, and then he has to press it a second time to get the SSG.
I don't think an actor's name can have more than one word.
I don't think an actor's name can have more than one word.
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RE: How to bind SSG directly to a key?
It can if you use quotes in it's name.Empyre wrote: He mentioned that in the first post. Pressing 3 (the key bound to slot 3 by default) brings up the SG first, and then he has to press it a second time to get the SSG.
I don't think an actor's name can have more than one word.
To bind that to a key:
Code: Select all
bind key "use \"Weapon Name\""
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RE: How to bind SSG directly to a key?
You need to press "3" to use super shotgun.
RE: How to bind SSG directly to a key?
I just tried it and you're right. The SSG appears first when you press 3. It is the SG that you have to press 3 twice to use. Could the OP (Zand) have his Preferred Weapon Order (PWO) messed up so that he gets the SG before the SSG when he presses 3?
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RE: How to bind SSG directly to a key?
bind 3 use super shotgun
doublebind 3 use shotgun :p
doublebind 3 use shotgun :p
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RE: How to bind SSG directly to a key?
Then you have to double tap 3 to get the shotgun even if you already have the SSG selected.ibm5155 wrote: bind 3 use super shotgun
doublebind 3 use shotgun :p
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RE: How to bind SSG directly to a key?
It is still a slight improvement because double-tapping is faster than tapping twice, and going through the weapon change animation twice.
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Re: How to bind SSG directly to a key?
There are no spaces in the Super Shotgun's actor name. (the "use" command uses actor names, not tag/friendly names)
bind <key> "use supershotgun" is correct. Nothing else is valid. <key> is the keyboard/controller button you want it assigned to. ie: bind q "use supershotgun"
bind <key> "use supershotgun" is correct. Nothing else is valid. <key> is the keyboard/controller button you want it assigned to. ie: bind q "use supershotgun"
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Re: How to bind SSG directly to a key?
Also, this will only work for the vanilla SSG. Any other modified ones of course use a different actor name.