Hell vs Marines v3.0

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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Monsterovich
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Hell vs Marines v3.0

#1

Post by Monsterovich » Mon Sep 16, 2013 1:25 pm

Image
Demon OPs Vs Marines of I.M.B.A
Desctiprion:
The most crazy and awesome gvh clone ever. :P

Our work - there you may see changes & download it
Korshun's repo
My repo

Some useful server controls:

Code: Select all

"rcon hvm_set_defaultflags" - set default game settings: dmfalgs*, winlimit
"rcon puke 255" - add all hvm maps to the maplist
Last edited by Monsterovich on Fri Jul 22, 2016 4:41 pm, edited 2 times in total.

Lollipop
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RE: Hell vs Marines Advanced [3.67]

#2

Post by Lollipop » Mon Sep 16, 2013 4:18 pm

How in the world did this get 1000 views in less than a day?.....
I do not mean this as an insult, but it looks like a bug to me, or staff testing things..... or something.....

Though, I like to see this is being developed on, would be a shame if all this mass-op would go to waste :3
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Monsterovich
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RE: Hell vs Marines Advanced [3.67]

#3

Post by Monsterovich » Mon Sep 16, 2013 4:26 pm

Lollipop wrote: Though, I like to see this is being developed on, would be a shame if all this mass-op would go to waste :3
1.skullag_data d2lms*
2.some stlms maps
3.dynamite: train map, wild west map..
Last edited by Monsterovich on Sun Apr 06, 2014 12:01 pm, edited 1 time in total.

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RE: Hell vs Marines Advanced [3.67]

#4

Post by Predator » Mon Sep 16, 2013 6:23 pm

I like this with dynamite.wad map11, some wild west maps(from dynamite too) and some stlms maps.. Thank you for nice mod.

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RE: Hell vs Marines Advanced [3.67]

#5

Post by CyborG » Tue Sep 17, 2013 4:38 am

Awesome.

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RE: Hell vs Marines Advanced [3.67]

#6

Post by Southpark2010 » Tue Sep 17, 2013 7:57 pm

Continuation? Basically like Nordic Saga in a way? :smile: Anyway, this looks interesting. Good luck with this.
Last edited by Southpark2010 on Tue Sep 17, 2013 8:11 pm, edited 1 time in total.
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RE: Hell vs Marines Advanced [3.67]

#7

Post by marco75 » Wed Sep 18, 2013 2:29 pm

:-| MFW when the only Hell VS Marine servers are... mine, and one in the Russian Federation (my ping: 755 ms). I assume that one's yours, Monsterovich?
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RE: Hell vs Marines Advanced [4.41] !

#8

Post by marco75 » Tue Dec 03, 2013 3:33 am

Very busy with startup during the day, and attracting people to play can be hard... there are no permanent Zandronum servers in Australia/NZ region, people aren't playing Doom around here anymore, smaller population means fewer games get played. People used to join my home server, but that doesn't happen much anymore. When I play, I do play in server mode, just in case someone joins.

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RE: Hell vs Marines Advanced [4.41] !

#9

Post by Monsterovich » Tue Dec 03, 2013 6:05 pm

marco75 wrote: People used to join my home server, but that doesn't happen much anymore.
You can contact with me by using IRC, I'm always online.
Last edited by Monsterovich on Tue Feb 02, 2016 11:22 pm, edited 1 time in total.

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RE: Hell vs Marines

#10

Post by Monsterovich » Tue Feb 02, 2016 11:38 pm

We started to work on the new gameplay stuff. It's very different from early hvm versions. The new version number is 1.0 again. :P

Just see this video.
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Sorry for the quality, I'm trying new software.

Download V1b
Download cool 3D models V1

and yes, this mod is still alive!
Last edited by Monsterovich on Tue Feb 02, 2016 11:41 pm, edited 1 time in total.

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RE: Hell vs Marines | New versions - more nerfs

#11

Post by Ænima » Wed Feb 03, 2016 1:55 am

complex version please
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RE: Hell vs Marines | New versions - more nerfs

#12

Post by Slim » Wed Feb 03, 2016 2:35 am

more nerfs
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RE: Hell vs Marines | New versions - more nerfs

#13

Post by Monsterovich » Wed Feb 03, 2016 10:00 am

Ænima wrote: complex version please
It's like: Does it work with brutal doom? (c)
Last edited by Monsterovich on Wed Feb 03, 2016 10:03 am, edited 1 time in total.

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RE: Hell vs Marines | New versions - more nerfs

#14

Post by Ivan » Wed Feb 03, 2016 11:57 am

Monsterovich wrote:
Ænima wrote: complex version please
It's like: Does it work with brutal doom? (c)
If it doesn't work we won't play. I need it in my skins folder...
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RE: Hell vs Marines | New versions - more nerfs

#15

Post by CaptainGreninja » Wed Feb 03, 2016 4:28 pm

Ænima wrote: complex version please
While I agree this would be a great idea, it would take quite a lot of tweaking and balancing to make sure the demons aren't completely OP. We'd also have the dilemna of whether or not to add a complex marine class.
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RE: Hell vs Marines | New versions - more nerfs

#16

Post by Monsterovich » Wed Feb 03, 2016 6:58 pm

phpBB [video]
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CaptainGreninja wrote:
Ænima wrote: complex version please
While I agree this would be a great idea, it would take quite a lot of tweaking and balancing to make sure the demons aren't completely OP. We'd also have the dilemna of whether or not to add a complex marine class.
Good joke, lol.
Last edited by Monsterovich on Wed Feb 03, 2016 6:59 pm, edited 1 time in total.

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RE: Hell vs Marines | New versions - more nerfs

#17

Post by CaptainGreninja » Thu Feb 04, 2016 7:00 pm

Monsterovich wrote:
CaptainGreninja wrote:
While I agree this would be a great idea, it would take quite a lot of tweaking and balancing to make sure the demons aren't completely OP. We'd also have the dilemna of whether or not to add a complex marine class.
Good joke, lol.
How does that qualify as a joke? ???
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RE: Hell vs Marines | New versions - more nerfs

#18

Post by Monsterovich » Sat Feb 06, 2016 10:50 am

CaptainGreninja wrote:
Monsterovich wrote:
CaptainGreninja wrote:
While I agree this would be a great idea, it would take quite a lot of tweaking and balancing to make sure the demons aren't completely OP. We'd also have the dilemna of whether or not to add a complex marine class.
Good joke, lol.
How does that qualify as a joke? ???
Because mixing two VERY different mods is just impossible. So, It will never work with brutal doom complex.
Last edited by Monsterovich on Sat Feb 06, 2016 10:50 am, edited 1 time in total.

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RE: Hell vs Marines | New versions - more nerfs

#19

Post by Traner » Mon Feb 15, 2016 9:21 am

Question. Will there be new classes for the Marines and the Demons in the future? (I'd love to see a playable cacodemon)

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Re: RE: Hell vs Marines | New versions - more nerfs

#20

Post by Monsterovich » Sun Mar 27, 2016 2:44 pm

Traner wrote:Question. Will there be new classes for the Marines and the Demons in the future? (I'd love to see a playable cacodemon)
I returned Assassin back in v1h, but I don't know about future classes.
..and we hate flying classes in hvm.
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