Progressive Duel

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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Ru5tK1ng
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Progressive Duel

#1

Post by Ru5tK1ng » Sun Jul 26, 2015 2:58 am

Image
Hello there. Progressive Duel is a small map pack featuring 5 maps that center around Non-Old School gameplay. While some of these maps might be familiar to those who have played DBAB, all these maps were designed for duel first and adapted later for LMS/DM. Since we used and abused certain features, this pack will only work on (g)Zdoom and Zandronum. The pack must also be ran with the latest available version of Eon Weapons unless you don't mind missing actors. There are duel servers up on both Pain Killer and Best-Ever if any one is interested in trying the pack out in a live setting. Have an ice day.

==========
Settings
==========
The pack is designed for newer settings that aren't typically seen in OS duel such as item respawn, freelook, and jumping. For those that want a plug n play approach, a config is available at both Best-Ever and Pain-Killer. Otherwise here are the flag numbers:

[spoiler]
Timelimit 10
Fraglimit 25
Skill 3

DMFLAGS 539251716
DMFLAGS2 134219268
COMPATFLAGS 268439560
ZADMFLAGS 32
ZDCOMPATFLAGS 3801672[/spoiler]


=========
Read Me
=========
[spoiler]
========================================================================================
Advanced engine needed : Must be able to Fully support 3D Floors, Hexen and UDMF format
Primary purpose : Progressive New School Duel
========================================================================================
Title: Progressive Duel
Filename: progduel.pk3
Release Date: 08/23/2015
Authors: Argentum, Decay, Ru5tK1ng, Razgriz/Strangle.
Email: mechanixunion@gmail.com
Webpage: no

Misc. Author Info: Not inspired by OS duel.
Other Files By Author: Too many to list.
Description: 5 maps suitable for Duel
Additional files needed: Eon Weapons

Credits: Jan Van der Veken, Espi, Nightmare, Cage, Eriance, Vader, Dr3k, GothicDM, CounterStrike, David Gevert, DrDoctor,
Ola Björling, psyren, FrançoisX Delmotte, HeavenWraith, Dusk, and Raven Software for textures. We apologize to any
possible individuals whose resources were used but who were not credited in the above list.
Music Credits: Full credits in mapinfo.
MK Sprites: Copyright Midway Games

========================================================================================
This PWAD contains select texture(s) and flat(s) that can originally be found
in GothicDM or Gothic2. Credit and thanks go out to the artist(s) of said
flat(s) and texture(s) and also to the rest of the Gothic Crew (1997/98). The
ORIGINAL GothicDM(2).ZIP can be found at CDROM.COM. Each said PKZIP archive
contains thirty-two professional quality levels and music.
http://cdrom.com/pub/idgames/levels/doom...thicdm.zip
http://cdrom.com/pub/idgames/levels/doom...othic2.zip

However, cdrom.com is no longer online at the time of writing this text file.
GothicDM and Gothic2 may be found in other mirrors, howerer, such as:
http://ftp.fu.berlin.de/pc/games/idgames...thicdm.zip
http://ftp.fu.berlin.de/pc/games/idgames...othic2.zip
=========================================================================================
*What's included*

New levels: 5
Sounds: No
Music: Yes
Graphics: Yes
Dehacked/BEX Patch: No
Demos: No
Other: None
Other files required: EonWeapons Mod

*Play Info*

Game: DOOM2
Single Player: Yes(for looking around)
Deathmatch: 2 (1-6 supported)
Cooperative 2-4 Player: No
Difficulty Settings: Nightmare

* Construction *

Base : Blank Screens
Build Time : 1-2 months
Editor(s) used : Many
May Not Run With... : Anything that does not support 3D Floors + Hexen and UDMF Format

========================================================================================
*Level Info*

Map01: Take Two by Ru5tK1ng
Map02: Fade by Decay
Map03: White Noise by Strangle/Razgriz
Map04: Chapel of Harmony by Ru5tK1ng
Map05: Orbiter by Argentum

========================================================================================

-Copyrights/Permissions-

Authors may NOT use this WAD as a base to build additional levels.

You may distribute this WAD, provided you include this TXT file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc...) as long as you include this TXT file intact.
[/spoiler]


==========
Screenshots
==========
[spoiler]
Image
Image
Image
Image
Image
[/spoiler]


========
Download
========

Release:
http://www.[bad site]/download?file=progduel.pk3
http://painkiller.allfearthesentinel.ne ... ogduel.pk3
Last edited by Ru5tK1ng on Sun Aug 23, 2015 4:51 pm, edited 1 time in total.
Projects

EonDM - With Hatred as my sidekick.
RageCTF - Made 1 map and did much more.
DBAB LMS - Pack made for Last Man Standing.
EonWeapons - Improve vanilla weapons and add stuff for kicks.
Progressive Duel - Leaving the old behind.
IDL201X CTF - Maintaining since 2013.
Strife AA - Helped tested + 1 map

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Razgriz
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RE: Progressive Duel

#2

Post by Razgriz » Sun Jul 26, 2015 3:03 am

Yes it's fun progressive fun, go play ppl.
<PUN1SH3R> Cube has a magnetic effect
<PUN1SH3R> all other clans are in orbit with us, they just dont know it
<PUN1SH3R> occasionally cube will pull a player into it's system
[Quote=DwangoUnited Website] Eyes has tainted the DWANGO name in World of Warcraft. Eyes owes several thousand gold to friends that offered to loan it to him. He's since cut us off completely, and is not planning on gaming or paying back what he owes leaving DWANGO United with the debt. You have hurt us in more ways than you can know, pal. I hope you're happy that we've bent over backwards for you. Thanks for paying us back with a spit in the face and a cold shoulder. By the way pal, your bfg skills suck ass.[/quote]
09:08 <Shane_> It's better being a cuck
09:08 <Shane_> Trust me, you'll learn one day

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Hammerfest-
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RE: Progressive Duel

#3

Post by Hammerfest- » Sun Jul 26, 2015 3:41 am

Looks like a must-play!
Swift as a breeze, fierce as a gale.

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RE: Progressive Duel

#4

Post by Joseph Hicks » Sun Jul 26, 2015 5:53 am

Good use of 3D floors in fun maps: great job as usual! Just 5 maps, but 5 cool maps.

There's something about the first map, Take Two, that makes it specially good for me - it's pleasant to be in: I love nocturnal maps, with a good skybox/texture theme, and fitting music. DM, Duel, LMS - all three are good on that map.

Good job, folks.
"Courage does not choose color, size or prime matter." - Army Men

Heretic - Silverspring CTF! 45 maps, 2-way, one-flag ctf compatible.
Questionable quality, but they look decent - rework on the way.


UAC: Close Quarters Combat CTF! 27 maps, one-flag ctf compatible.
Work in Progress - Thorough testing pending.


POSTAL BIRD - Water is disgusted

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Combinebobnt
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RE: Progressive Duel

#5

Post by Combinebobnt » Sun Jul 26, 2015 5:20 pm

nice eon dm 2 with quake guns

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Doomkid
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RE: Progressive Duel

#6

Post by Doomkid » Mon Jul 27, 2015 2:41 am

wtf this is too progressive for me

5/5
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ARGENTVM
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RE: Progressive Duel

#7

Post by ARGENTVM » Mon Jul 27, 2015 4:57 am

Yeah it is pretty progressive can't wait for Eon DM 3.0.

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Ru5tK1ng
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RE: Progressive Duel

#8

Post by Ru5tK1ng » Sun Aug 23, 2015 4:53 pm

Final release links updated in the original post. A little delayed but scratch this off the todo list. Have an ice day.
Projects

EonDM - With Hatred as my sidekick.
RageCTF - Made 1 map and did much more.
DBAB LMS - Pack made for Last Man Standing.
EonWeapons - Improve vanilla weapons and add stuff for kicks.
Progressive Duel - Leaving the old behind.
IDL201X CTF - Maintaining since 2013.
Strife AA - Helped tested + 1 map

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