Ænima wrote:
HXCpr0n wrote:
Are there any other maps that nobody is working on? I was thinking of some ideas for "barrels o' fun"
I think Set Abominae was doing that one but I haven't heard from him in years so you can probably go ahead with that one. :p
Cool. If that's the case, are there any new resources and textures in version 1.4? If so, would I need to load all 3 pk3s in the editor? Skulltag actors, skulltag data and sst1.4?
Also the courtyard still needs to be beta tested a little more haha I feel it's pretty fair though if my friend beat it on UV. Fairer than the lack of ammo in sst's icon of sin. The maps still have to be tough especially though to somewhat account for people using powerful weapons from past missions.
SwordGrunt wrote:
Hey I wanted to ask. What about those two maps on the list?
SSTMAP20: Sgt Dopey - ?%
SSTMAP28: Snakez?
Any idea if they're actually being done? If not, I'd love to make another map for this (and if there's anything about 14 that needs to be changed, I'd be glad to review it)
Wanna tackle a map together? I'm pretty good at detail. I can send you my level, I've seen yours. I think the ones that aren't done to my knowledge are map12, map15, map20, map23, map27. That's 5. Not sure which ones are still being worked on.