is there any documentation out there to make doom turn based?
I know theres DOOM RPG but i want to make my own game
I want to make something like Orcs and Elves
https://www.youtube.com/watch?v=Py8f8ESWldY
Info on how to make the game turn based?
Info on how to make the game turn based?
Last edited by Rcj8993 on Thu Nov 27, 2014 8:34 pm, edited 1 time in total.
Capstone.Wad
My Computer Specs:
[spoiler]Intel i7 3770 3.4 Ghz processor,
16Gb (4 x 4gb) 1600 DDR3 ram,
Inno3d GTX980 ULTRA,
Samsung 840 Evo 128gb SSD,
Seagate Barracuda 1tb and 3 tb HDD's
Asus P8Z77-V LK Motherboard.
Corsair 750 watt PSU (Modular)[/spoiler]
My Computer Specs:
[spoiler]Intel i7 3770 3.4 Ghz processor,
16Gb (4 x 4gb) 1600 DDR3 ram,
Inno3d GTX980 ULTRA,
Samsung 840 Evo 128gb SSD,
Seagate Barracuda 1tb and 3 tb HDD's
Asus P8Z77-V LK Motherboard.
Corsair 750 watt PSU (Modular)[/spoiler]
RE: Info on how to make the game turn based?
WormsDoom.
Basically you have to use a lot of ACS. Freeze everyone and only unfreeze one player at a time when it's their "turn".
Basically you have to use a lot of ACS. Freeze everyone and only unfreeze one player at a time when it's their "turn".
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)
