Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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Unholypimpin
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#1
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by Unholypimpin » Fri Nov 07, 2014 12:42 am
This is a wad that I released way back in the skulltag days, recently I decided to rework on it to add some more gameplay elements and update the maps.
Pretty much the player is always moving and creates a trail of fire behind himself which after awhile will blow up and fizzle out of existence. The player has a special ability that he can use every so often that gives him a speed boost and gives him a 0.4 second invulnerability which can be used to run past a fire trail if timed right without dying. The speed boost lasts about 1.2 seconds.
I have a server hosted on BE named :: [BE] Montreal :: Blazing Death! Tron Bikes for doom =P
Join up and help me test things out.
Also here are some screenshots.

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haxmurderer
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#2
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by haxmurderer » Thu Nov 13, 2014 8:12 pm
A couple of us had a blast playing this the other night! Super fun... :)
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one_Two
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#3
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by one_Two » Thu Nov 13, 2014 8:29 pm
Nice work
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Unholypimpin
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- Posts: 92
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- Location: In the shadow of the most unspeakable evil ever!
#4
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by Unholypimpin » Thu Nov 13, 2014 9:46 pm
I'm trying to release a new version of this today, the release will include 2-3 new maps and 1 new player class with various fixes.
The main Diabloist class has had his alt fire modified a bit, his alt fire now does a quick burst of speed and a sustained increased speed for about 2 seconds. His fire trail while using his alt fire will now be closer together so it wont be so hard to cut people off while doing so, and his initial speed boost makes him invulnerable to damage for half a second which now gives him enough time to move through one trail.
The new class is called the Arachnoblazin and he moves slower than the BlazinDiabloist however he has more health and a wider trail. His alt fire allows him to jump a short distance in the air and forward and once he lands on the ground he shoots out 8 short ranged plasma balls that deal 100 damage each, the plasma balls launch out in different directions(basically a nova effect)
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Unholypimpin
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- Posts: 92
- Joined: Tue Nov 27, 2012 8:53 pm
- Location: In the shadow of the most unspeakable evil ever!
#5
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by Unholypimpin » Sat Nov 15, 2014 1:37 am
Version 1.1 Is finally here!
This is the server name
:: [BE] Montreal :: Blazing Death V1.1! Tron Bikes for doom =P
Come help me test n stuff or just pop on in to have some fun.
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Ænima
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#6
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by Ænima » Sun Nov 16, 2014 5:19 pm
HD gameplay video up! :D
The [video] tag is deprecated, please use the [media] tag
Last edited by
Ænima on Sun Nov 16, 2014 5:19 pm, edited 1 time in total.
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Konda
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#7
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by Konda » Sun Nov 16, 2014 5:35 pm
So this is like a 3D version of the curves game that was popular with smartphone users a while back:
https://www.youtube.com/watch?v=xt6gxdWnbM4
It looks interesting. You may as well make it spawn random powerups on random positions in the map just like in the curves game.
Code: Select all
<Synert> fuck
<Synert> plugged in my memory stick and got a bsod
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CloudFlash
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#8
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by CloudFlash » Sun Nov 16, 2014 6:20 pm
Is that multiplayer snake? o_o
https://i.imgflip.com/i5tpe.jpg
*Hey, who wants to hear my solution to the modern world's problems? ^Me! %Me! @Me! #Me! *WELL TOO BAD @Did he just stab himself with this butcher knife? %Looks like it ^Hey, the pizza guy arrived! %Pizza! Yey
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Unholypimpin
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- Posts: 92
- Joined: Tue Nov 27, 2012 8:53 pm
- Location: In the shadow of the most unspeakable evil ever!
#9
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by Unholypimpin » Sun Nov 16, 2014 11:39 pm
Thanks for the video Aenima, also that was my favorite song from tron legacy.