Jparty - A Pre-Release of Beta3 made by n3mesis

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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n3mesis
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Jparty - A Pre-Release of Beta3 made by n3mesis

#1

Post by n3mesis » Sun Jun 17, 2012 9:10 pm

Jumparty! A JUMP WAD BY NEMESIS

This is a wad like Jump Maze.
Version 3: http://www.mediafire.com/?cv261tlg7by1u5q
These maps will be in beta 3. NOT THIS ONE! Jpar05 and Jpar07 are empty!

Jpar01: Undergrounds
Jpar02: The Sky is the Limit
Jpar03: Voke's Cave
Jpar04: Bass
Jpar05: Siberia (The last map I will finish
Jpar06: Lava Caves
Jpar07: NemJump (Unless it is Jpar17)
Jpar08: Boxed Madness
Jpar09: Doom Falls
Jpar10: Hot Lands
Jpar11: Konda's Magma Cave
Jpar12: Mr Fiat's Nightmare Pit
Jpar13: SpaceJump
Jpar14: Nukage Pump-Station
Jpar15: Boxed Madness 2
JparSec: SecretMap


The final version is coming sometime in September - October. I'm finished mapping, farewell.
Last edited by n3mesis on Sun Aug 12, 2012 1:07 am, edited 1 time in total.

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Disguise
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RE: Jumparty by N3MESIS

#2

Post by Disguise » Sun Jun 17, 2012 9:19 pm

Screenshots please!
Image

Devon
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RE: Jumparty by N3MESIS

#3

Post by Devon » Sun Jun 17, 2012 9:29 pm

Needs a lot of work to be honest, none of the maps have their own names on the map selection / minimap, and many don't show the difficulty/actual name of map/author at the beginning. There were many texture clashes in map02 for example, blood with the red pillars? I was straining my eyes to see where I was going. Also, the darkness on map07 in contrast to the bright ledges was horrible. Also maps 13 and 14 loaded as the normal DooM II Co-op maps.

The jumps themselves however were calculated well and were fun to play. I particularly like map09. If the appearance and configurations of the maps were fixed you'd have a promising project out there, keep up the good work.
Last edited by Devon on Sun Jun 17, 2012 9:40 pm, edited 1 time in total.

n3mesis
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RE: Jumparty by N3MESIS

#4

Post by n3mesis » Mon Jun 18, 2012 12:58 am

Map07 Map10 and Map06 being removed.
Mapinfo being added too, editing most maps, and 5 new maps will be coming.

Disguise, Screenshots are coming.
Last edited by n3mesis on Mon Jun 18, 2012 2:01 pm, edited 1 time in total.
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Devon
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RE: Jumparty by N3MESIS

#5

Post by Devon » Tue Jun 19, 2012 8:42 pm

Yer screens are broken :/

And another thing to add, align the textures on the pillars, they repeat themselves and it looks very out of place.

n3mesis
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RE: Jumparty by N3MESIS

#6

Post by n3mesis » Wed Jul 11, 2012 8:59 pm

Adding JumpMaze scripts, so the fix will be done soon! I fixed textures throughout the game, Nickie_Girl helped me with MAPINFO. I added scripts at the beginning for the mapper and everything so it looks like JumpMaze. The finish lines are added so you can set records. Maps are renamed from map01 etc. to JPAR01 JPAR02 etc. This fix won't have any new maps, I was only ready to fix the already made maps. This will be Jparty_v2fix, not Jparty_v3 yet!
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RE: Jumparty by N3MESIS

#7

Post by BloodyAcid » Wed Jul 11, 2012 11:06 pm

In my honest opinions, most of the maps look really bad. Like Devon stated, the info/difficulty is inconsistent as well as having many bland maps.

Konda's MAP11 was a bitch.

The map that stood out to me the most...The Waste Tunnels. That map was extremely long and boring. The hallways were usually 1 textured, and many of the areas could be skipped or cheated through (ie, SR40 jump instead of just the arrows.) I recognized the song from SA2B though :)

If you're fixing most of the maps, I suggest you pay more attention to MAP05 in particular.

n3mesis
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RE: Jumparty by N3MESIS

#8

Post by n3mesis » Thu Jul 12, 2012 12:52 am

BloodyAcid, if your talking about the texture alignment I have been working on that. The thing is I'm running out of ideas. Map11 I made easier. map02 I don't know what to do other than maybe change the blood to a new liquid like purple or add detail. I'll remove map05. It will be The Nightmare II.
Last edited by n3mesis on Mon Jul 16, 2012 7:21 pm, edited 1 time in total.
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RE: Jumparty by N3MESIS

#9

Post by Lightning » Sat Jul 21, 2012 6:44 pm

Good job Nemesis, please add my map JPAR10 "Hotlands" to the list.
Last edited by Lightning on Sat Jul 21, 2012 6:49 pm, edited 1 time in total.

n3mesis
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RE: Jumparty by N3MESIS

#10

Post by n3mesis » Mon Jul 23, 2012 7:30 pm

Fix is here!
Last edited by n3mesis on Mon Jul 23, 2012 7:30 pm, edited 1 time in total.

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RE: Jparty - Fixed the 2nd beta

#11

Post by one_Two » Mon Jul 23, 2012 7:43 pm

Just played through it, quite good, parts looked a bit messy, I found the "Bass" map extremely hard :/

n3mesis
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RE: Jparty - Fixed the 2nd beta

#12

Post by n3mesis » Tue Jul 24, 2012 2:36 am

Bass is hard yes, That's why its my favorite. Heh
Last edited by n3mesis on Tue Jul 24, 2012 2:36 am, edited 1 time in total.

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RE: Jparty - Fixed the 2nd beta

#13

Post by Lightning » Sun Jul 29, 2012 1:18 pm

If needed, I can try make 1-2 maps more for this. :P

n3mesis
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RE: Jparty - Fixed the 2nd beta

#14

Post by n3mesis » Sun Jul 29, 2012 4:12 pm

This project is almost finished. I am done mapping, farewell.
Last edited by n3mesis on Tue Jul 31, 2012 10:57 pm, edited 1 time in total.
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n3mesis
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RE: Jparty - Fixed the 2nd beta

#15

Post by n3mesis » Fri Aug 10, 2012 7:41 pm

Beta 3 Pre-Release is here!
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Lightning
 
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RE: Jparty - Fixed the 2nd beta

#16

Post by Lightning » Fri Aug 10, 2012 7:42 pm

Can't wait to see this running running up on Grandvoid:)
Last edited by Lightning on Fri Aug 10, 2012 7:42 pm, edited 1 time in total.

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RE: Jparty - A Pre-Release of Beta3 made by n3mesis

#17

Post by mr fiat » Sat Aug 18, 2012 9:01 pm

if you intend to change my map, id rather do the changes myself thank you.

n3mesis
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RE: Jparty - A Pre-Release of Beta3 made by n3mesis

#18

Post by n3mesis » Fri Oct 19, 2012 2:44 pm

Admin, this project is dead so you can move it
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RE: Jparty - A Pre-Release of Beta3 made by n3mesis

#19

Post by Lightning » Mon Apr 29, 2013 12:26 am

I will update jpar01 Undergrounds as soon as I can.

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