Sectorcraft [0.8.3] WELCOME TO THE NEW ERA!
RE: Sectorcraft [0.8.2]
It is awesome, I've had a lot of fun in this. will there be the availability to align wall textures / line defs?
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- Monsterovich
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RE: Sectorcraft [0.8.2]
http://zandronum.com/tracker/view.php?id=1275Profanum wrote: will there be the availability to align wall textures / line defs?
Last edited by Monsterovich on Mon Jul 07, 2014 8:51 am, edited 1 time in total.
RE: Sectorcraft [0.8.2]
Oh I see.Monsterovich wrote: http://zandronum.com/tracker/view.php?id=1275
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RE: Sectorcraft [0.8.3] WELCOME TO THE NEW ERA!
0.8.3
Hello! Today, we are coming to the new sectorcrafting era! Since SQLite support has been added, we have improved our acs code by using these databases. Now, map saving process is 50x faster than it was with .ini configs. Map loading is less laggy too. I hope that developers will fix this annoying bug: "Missing more than 1024 packets.".
Sector-checkers!

[spoiler]














Last edited by Monsterovich on Tue Oct 28, 2014 2:30 pm, edited 1 time in total.
- Doomkid
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RE: Sectorcraft [0.8.3] WELCOME TO THE NEW ERA!
Those screenshots look amazing, this is gonna be VERY fun.
Last edited by Doomkid on Wed Oct 29, 2014 12:02 pm, edited 1 time in total.
Re: Sectorcraft [0.8.3] WELCOME TO THE NEW ERA!
does anyone know the command for saving/loading maps? and making it faster? thanks