[reception: WHY] Sunday Shenanigans #7 - Agahz!

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Tux
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[reception: WHY] Sunday Shenanigans #7 - Agahz!

#1

Post by Tux » Thu Dec 05, 2013 7:46 pm

We're back (again) with even stranger wads in our menu!
Have you ever heard about Agahz.wad? No? That's good, because the rest of SunS staff haven't either. It's like nutty.wad except the famous part; in fact, it's even stranger than it. Have you ever dreamt about being telefragged in a map with nothing but teleports? No again? Too bad. This sunday is the ultimate madness showdown!

IWAD: doom2.wad
WADs: skulltag_actors.pk3 (included with Zandronum), ST Data, Agahz, Armas 19, Armas 19 patch, Fuzzball's text colors, Connect Sound

What day: Sunday, December 8th

What time: 20:30 BST

Times

Central Europe: 21:30
United Kingdom: 20:30
Russia / Moscow: 23:30

Eastern Time: 15:30
Central Time (US): 14:30
Mountain Time: 13:30
Pacific Time: 12:30

Where: Best-Ever
Spoiler: Server info (Open)
Gamemode:Deathmatch
Timelimit: 10 minutes
Fraglimit: 25 frags
Maps: from map01 to map32
Dmflags:fak
Dmflags2:u
Dmflags3:hypnoboat
Compatflags:you
Compatflags2:puta
Last edited by Ijon Tichy on Sun Jun 22, 2014 10:20 pm, edited 1 time in total.
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Combinebobnt
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RE: Sunday Shenanigans #7 - Agahz!

#2

Post by Combinebobnt » Thu Dec 05, 2013 8:43 pm

These maps look like they can barely handle 4 players at most.

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Ænima
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RE: Sunday Shenanigans #7 - Agahz!

#3

Post by Ænima » Thu Dec 05, 2013 9:19 pm

OMG I REMEMBER AGAHZ


BEST MAPPACK IN EXISTENCE
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)
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-Jes-
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RE: Sunday Shenanigans #7 - Agahz!

#4

Post by -Jes- » Thu Dec 05, 2013 9:30 pm

Do enlighten the rest of us, for I have absolutely no clue what it is.

W1D3A55
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RE: Sunday Shenanigans #7 - Agahz!

#5

Post by W1D3A55 » Thu Dec 05, 2013 10:11 pm

Them flags man.... I wish i could configure the server like that.

On topic: How the fuck would you pronounce Agahz? A gahs? Ag giz?
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RE: Sunday Shenanigans #7 - Agahz!

#6

Post by Tux » Fri Dec 06, 2013 9:56 pm

W1D3A55 wrote: Them flags man.... I wish i could configure the server like that.
Blame Hypnotoad, I told him to move the thread out of the mod section when he sets the flags. :P
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RE: Sunday Shenanigans #7 - Agahz!

#7

Post by Zeberpal » Fri Dec 06, 2013 10:33 pm

"Aga" means Yeah, "hz" means Who the f#ck knows. If you were wondering what the title means.
You could combine this suns with Skullcut wad, which is made by some of the same authors of agahz. It's also more balanced and catchy.
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RE: Sunday Shenanigans #7 - Agahz!

#8

Post by Ijon Tichy » Sun Dec 08, 2013 9:28 pm

this was the worst goddamn thing ever

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RE: Sunday Shenanigans #7 - Agahz!

#9

Post by Tux » Sun Dec 08, 2013 9:30 pm

that was the best thing ever created by a hand of man
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RE: Sunday Shenanigans #7 - Agahz!

#10

Post by Zakken » Sun Dec 08, 2013 10:32 pm

This was probably the putaest SunS I've played!

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Ænima
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RE: Sunday Shenanigans #7 - Agahz!

#11

Post by Ænima » Mon Dec 09, 2013 2:30 am

AW MAN I MISSED IT
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)
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RE: Sunday Shenanigans #7 - Agahz!

#12

Post by Untitled » Mon Dec 09, 2013 12:19 pm

Damn, I missed the SunS. Wonder just how it went. Sounds like it was fun.
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