Zombie HORDE - The mappack project! (11 / r27) 14/12/2015
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RE: Zombie HORDE - The mappack project! (9b / r13) 11/23/13
Niiro I tested it and ...
Did you copy stuff from goldeneye doom map01? Cuz it looks alot like it
Bad:
Anyway I see you got some experience, but the details are not great.
I don't see how to defend the resists too.
I think it will get blocky by the towers.
It's a little confusing later, becouse I didn't know I had to press the buttons.
I also think a ratmap is a little bit overreacted.
Good:
Hmmm, well It's original.
Sorry but this is not my kind of map / I see too much flaws in it.
Did you copy stuff from goldeneye doom map01? Cuz it looks alot like it
Bad:
Anyway I see you got some experience, but the details are not great.
I don't see how to defend the resists too.
I think it will get blocky by the towers.
It's a little confusing later, becouse I didn't know I had to press the buttons.
I also think a ratmap is a little bit overreacted.
Good:
Hmmm, well It's original.
Sorry but this is not my kind of map / I see too much flaws in it.
Stiffstuff
Zombie Horde:
> ZE14 - Jailbreak PART 1 (Done) (Upcomming update)
> ZM14 - Jailbreak PART 2 (Done)
> ZE19 - Total Destruction PART 1 (Done) (Upcomming update)
> ZE25 - Total Destruction PART 2 (Done)
> ZEXX - Total Destruction PART 3 (Deprecated)
> ZE27 - Lava Temple (Done) (Upcomming update)
Zombie Horde:
> ZE14 - Jailbreak PART 1 (Done) (Upcomming update)
> ZM14 - Jailbreak PART 2 (Done)
> ZE19 - Total Destruction PART 1 (Done) (Upcomming update)
> ZE25 - Total Destruction PART 2 (Done)
> ZEXX - Total Destruction PART 3 (Deprecated)
> ZE27 - Lava Temple (Done) (Upcomming update)
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RE: Zombie HORDE - The mappack project! (9b / r13) 11/23/13

Why the textures of doom and zh mappack are black?_? i can't rework my map :/
Ze 22 Cityscape 100%
ZMinecraft (rework in process) ??% <------ :)
Ze 31 The Darkness 99% (Done but i need people comments)
Zm xx Heavenly Host Elementary School 0%
Zm xx Ao Oni Mansion (i made changes but isn't my map)
Zm 22 Someplace (Only on Old & New maps SERVER)
ZMinecraft (rework in process) ??% <------ :)
Ze 31 The Darkness 99% (Done but i need people comments)
Zm xx Heavenly Host Elementary School 0%
Zm xx Ao Oni Mansion (i made changes but isn't my map)
Zm 22 Someplace (Only on Old & New maps SERVER)
- Niiro Kitsune
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RE: Zombie HORDE - The mappack project! (9b / r13) 11/23/13
@stiff- Thanks for the feedback :)
The map is actually inspired by the original Goldeneye game on the Nintendo 64, I didn't even know they had goldeneye doom O_o Anyway, I know what you mean about the details being kinda crappy, that's certainly one thing I struggle with. The towers were something I had to consider removing because of people potentially blocking but (at least for now) I decided to keep them because I wanted to keep the visual presentation, and aside from that there is really no time at which the towers are a must. (I added stuff for the third resist so this is now true.) I've also cleared up the confusion with the switches towards the end.
The map is actually inspired by the original Goldeneye game on the Nintendo 64, I didn't even know they had goldeneye doom O_o Anyway, I know what you mean about the details being kinda crappy, that's certainly one thing I struggle with. The towers were something I had to consider removing because of people potentially blocking but (at least for now) I decided to keep them because I wanted to keep the visual presentation, and aside from that there is really no time at which the towers are a must. (I added stuff for the third resist so this is now true.) I've also cleared up the confusion with the switches towards the end.
Last edited by Niiro Kitsune on Thu Dec 05, 2013 5:19 pm, edited 1 time in total.
[quote=Niiro Kitsune]HOLA NACHO![/quote]
current maps
~ ZE23 - Byelomorye Dam for Zombie Horde (v14 current, v15 wip) screenshots
~ ZM19 - Chemical Facility for Zombie Horde (28%)
~ FX, a DOOM II 15-map wad
私はアメリカで生まれた
この世界のままにしておくと、それは思ったほど怖いではない
current maps
~ ZE23 - Byelomorye Dam for Zombie Horde (v14 current, v15 wip) screenshots
~ ZM19 - Chemical Facility for Zombie Horde (28%)
~ FX, a DOOM II 15-map wad
私はアメリカで生まれた
この世界のままにしておくと、それは思ったほど怖いではない
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RE: Zombie HORDE - The mappack project! (9b / r13) 11/23/13
manuelspark use mappack6a.pk3 instead of the newest mappack (got this problem too)
edit: manuelspark? dsgamemaker... seriously lol
edit: manuelspark? dsgamemaker... seriously lol
Last edited by Stiff on Thu Dec 05, 2013 5:27 pm, edited 1 time in total.
Stiffstuff
Zombie Horde:
> ZE14 - Jailbreak PART 1 (Done) (Upcomming update)
> ZM14 - Jailbreak PART 2 (Done)
> ZE19 - Total Destruction PART 1 (Done) (Upcomming update)
> ZE25 - Total Destruction PART 2 (Done)
> ZEXX - Total Destruction PART 3 (Deprecated)
> ZE27 - Lava Temple (Done) (Upcomming update)
Zombie Horde:
> ZE14 - Jailbreak PART 1 (Done) (Upcomming update)
> ZM14 - Jailbreak PART 2 (Done)
> ZE19 - Total Destruction PART 1 (Done) (Upcomming update)
> ZE25 - Total Destruction PART 2 (Done)
> ZEXX - Total Destruction PART 3 (Deprecated)
> ZE27 - Lava Temple (Done) (Upcomming update)
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- Posts: 66
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- Location: Viva Chile Mierda!!!
RE: Zombie HORDE - The mappack project! (9b / r13) 11/23/13
OkStiff wrote: manuelspark use mappack6a.pk3 instead of the newest mappack (got this problem too)
edit: manuelspark? dsgamemaker... seriously lol
Dsgamemaker ? isn't mine xd
Ze 22 Cityscape 100%
ZMinecraft (rework in process) ??% <------ :)
Ze 31 The Darkness 99% (Done but i need people comments)
Zm xx Heavenly Host Elementary School 0%
Zm xx Ao Oni Mansion (i made changes but isn't my map)
Zm 22 Someplace (Only on Old & New maps SERVER)
ZMinecraft (rework in process) ??% <------ :)
Ze 31 The Darkness 99% (Done but i need people comments)
Zm xx Heavenly Host Elementary School 0%
Zm xx Ao Oni Mansion (i made changes but isn't my map)
Zm 22 Someplace (Only on Old & New maps SERVER)
- fr blood
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RE: Zombie HORDE - The mappack project! (9b / r13) 11/23/13
Stiff thanks for feedback, it's a beta version from an old map that I did a long time ago, I only edited the begining and the time with the pirates, the end is all copy-pasted I didn't edit it for now.
Last edited by fr blood on Thu Dec 05, 2013 6:48 pm, edited 1 time in total.
RE: Zombie HORDE - The mappack project! (9b / r13) 11/23/13
Yeah drdoctor was too lazy to patch all textues, so they dont show up right. They do ingame though. You just got to know what it is.
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RE: Zombie HORDE - The mappack project! (9b / r13) 11/23/13
okey, me curiousfr blood wrote: Stiff thanks for feedback, it's a beta version from an old map that I did a long time ago, I only edited the begining and the time with the pirates, the end is all copy-pasted I didn't edit it for now.
Stiffstuff
Zombie Horde:
> ZE14 - Jailbreak PART 1 (Done) (Upcomming update)
> ZM14 - Jailbreak PART 2 (Done)
> ZE19 - Total Destruction PART 1 (Done) (Upcomming update)
> ZE25 - Total Destruction PART 2 (Done)
> ZEXX - Total Destruction PART 3 (Deprecated)
> ZE27 - Lava Temple (Done) (Upcomming update)
Zombie Horde:
> ZE14 - Jailbreak PART 1 (Done) (Upcomming update)
> ZM14 - Jailbreak PART 2 (Done)
> ZE19 - Total Destruction PART 1 (Done) (Upcomming update)
> ZE25 - Total Destruction PART 2 (Done)
> ZEXX - Total Destruction PART 3 (Deprecated)
> ZE27 - Lava Temple (Done) (Upcomming update)
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- Posts: 66
- Joined: Mon Aug 13, 2012 1:36 am
- Location: Viva Chile Mierda!!!
RE: Zombie HORDE - The mappack project! (9b / r13) 11/23/13
This is my map zm11 only for test ;)
what do you think guys :)
http://sickedwick.net/uploader/files/zm11v3.zip
Resources : http://sickedwick.net/uploader/files/MS_RESOURCESv2.rar
what do you think guys :)
http://sickedwick.net/uploader/files/zm11v3.zip
Resources : http://sickedwick.net/uploader/files/MS_RESOURCESv2.rar
Ze 22 Cityscape 100%
ZMinecraft (rework in process) ??% <------ :)
Ze 31 The Darkness 99% (Done but i need people comments)
Zm xx Heavenly Host Elementary School 0%
Zm xx Ao Oni Mansion (i made changes but isn't my map)
Zm 22 Someplace (Only on Old & New maps SERVER)
ZMinecraft (rework in process) ??% <------ :)
Ze 31 The Darkness 99% (Done but i need people comments)
Zm xx Heavenly Host Elementary School 0%
Zm xx Ao Oni Mansion (i made changes but isn't my map)
Zm 22 Someplace (Only on Old & New maps SERVER)
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RE: Zombie HORDE - The mappack project! (9b / r13) 11/23/13
eh
Bad:
1. Just hold map + recources in 1 wad
2. It feels like a compilation of copypasted rooms
3. The atmosphere is bad
Yea I don't have a good thing, sorry :I
Bad:
1. Just hold map + recources in 1 wad
2. It feels like a compilation of copypasted rooms
3. The atmosphere is bad
Yea I don't have a good thing, sorry :I
Stiffstuff
Zombie Horde:
> ZE14 - Jailbreak PART 1 (Done) (Upcomming update)
> ZM14 - Jailbreak PART 2 (Done)
> ZE19 - Total Destruction PART 1 (Done) (Upcomming update)
> ZE25 - Total Destruction PART 2 (Done)
> ZEXX - Total Destruction PART 3 (Deprecated)
> ZE27 - Lava Temple (Done) (Upcomming update)
Zombie Horde:
> ZE14 - Jailbreak PART 1 (Done) (Upcomming update)
> ZM14 - Jailbreak PART 2 (Done)
> ZE19 - Total Destruction PART 1 (Done) (Upcomming update)
> ZE25 - Total Destruction PART 2 (Done)
> ZEXX - Total Destruction PART 3 (Deprecated)
> ZE27 - Lava Temple (Done) (Upcomming update)
RE: Zombie HORDE - The mappack project! (9b / r13) 11/23/13
I didnt try it yet, i dont get why it would be a good map either if it didnt even take a month. Same to blood.
RE: Zombie HORDE - The mappack project! (9b / r13) 11/23/13
Alright, i tried it, and it took me a while untill i realised what i was playing. Not untill i puked some scripts and "grunt" here popped up and i fell to the infamous camp house. it is amazing to see this back, didnt manage to get the nyan cats though.
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- Location: Viva Chile Mierda!!!
RE: Zombie HORDE - The mappack project! (9b / r13) 11/23/13
i still have a while that map would not let him die so no more: C any idea Dx?
Ze 22 Cityscape 100%
ZMinecraft (rework in process) ??% <------ :)
Ze 31 The Darkness 99% (Done but i need people comments)
Zm xx Heavenly Host Elementary School 0%
Zm xx Ao Oni Mansion (i made changes but isn't my map)
Zm 22 Someplace (Only on Old & New maps SERVER)
ZMinecraft (rework in process) ??% <------ :)
Ze 31 The Darkness 99% (Done but i need people comments)
Zm xx Heavenly Host Elementary School 0%
Zm xx Ao Oni Mansion (i made changes but isn't my map)
Zm 22 Someplace (Only on Old & New maps SERVER)
RE: Zombie HORDE - The mappack project! (9b / r13) 11/23/13
I dont know if you made it, but where is that map with the tac-nyan ghost hybrid? If you fixed that my ZH life would be complete.
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RE: Zombie HORDE - The mappack project! (9b / r13) 11/23/13
It is the same (zm11) I deactivated the script coz were many events
Ze 22 Cityscape 100%
ZMinecraft (rework in process) ??% <------ :)
Ze 31 The Darkness 99% (Done but i need people comments)
Zm xx Heavenly Host Elementary School 0%
Zm xx Ao Oni Mansion (i made changes but isn't my map)
Zm 22 Someplace (Only on Old & New maps SERVER)
ZMinecraft (rework in process) ??% <------ :)
Ze 31 The Darkness 99% (Done but i need people comments)
Zm xx Heavenly Host Elementary School 0%
Zm xx Ao Oni Mansion (i made changes but isn't my map)
Zm 22 Someplace (Only on Old & New maps SERVER)
RE: Zombie HORDE - The mappack project! (9b / r13) 11/23/13
Nyan was the best dude
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RE: Zombie HORDE - The mappack project! (9b / r13) 11/23/13

How do I get past this? :L
Spoiler: ibm5155 wrote (Open)

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RE: Zombie HORDE - The mappack project! (9b / r13) 11/23/13
spam continueclicking and CTRL+S in the hope your map gets saved ehehehehe
Stiffstuff
Zombie Horde:
> ZE14 - Jailbreak PART 1 (Done) (Upcomming update)
> ZM14 - Jailbreak PART 2 (Done)
> ZE19 - Total Destruction PART 1 (Done) (Upcomming update)
> ZE25 - Total Destruction PART 2 (Done)
> ZEXX - Total Destruction PART 3 (Deprecated)
> ZE27 - Lava Temple (Done) (Upcomming update)
Zombie Horde:
> ZE14 - Jailbreak PART 1 (Done) (Upcomming update)
> ZM14 - Jailbreak PART 2 (Done)
> ZE19 - Total Destruction PART 1 (Done) (Upcomming update)
> ZE25 - Total Destruction PART 2 (Done)
> ZEXX - Total Destruction PART 3 (Deprecated)
> ZE27 - Lava Temple (Done) (Upcomming update)
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- Joined: Fri Oct 19, 2012 4:15 pm
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RE: Zombie HORDE - The mappack project! (9b / r13) 11/23/13
-.-Stiff wrote: spam continueclicking and CTRL+S in the hope your map gets saved ehehehehe
Edit: I resorted TEXTURE lump to Mr.Man's version and it works perfectly now xD. I might have done some mistake patching my textures.
Last edited by SpaceMarine on Sun Dec 08, 2013 3:14 pm, edited 1 time in total.
Spoiler: ibm5155 wrote (Open)

RE: Zombie HORDE - The mappack project! (9b / r13) 11/23/13
Yeah, no shit. You cant even cut a collection of textures. Lets see what my map becomes then >.>
What new textures and music do you use? the ones i saw/gave?
What new textures and music do you use? the ones i saw/gave?