![Image](http://i.imgur.com/kDD3oo6.png)
![Image](http://i.imgur.com/9WEnMwH.png)
Here is the download for the final release.
Spoiler: Here are some notes: (Open)
Spoiler: Credits (Open)
Spoiler: Known Bugs (Open)Enjoy!
Spoiler: Here are some notes: (Open)
Spoiler: Credits (Open)
Spoiler: Known Bugs (Open)Enjoy!
Now that I think of that, you're right. It wasn't intentional though... I also forgot to mention the name isn't final so opinions about that are also welcome.Catastrophe wrote: I thought this was another DBZ mod from the name lol
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<+Dastan> edd
<+Dastan> boxxy skin when
<+Shift> dastan you really want to fap at it this much and now you are going crazy and shredding your hair into a million tiny pieces for this boxxy skin to come out that way you can cum out
<+Dastan> Shift, yes
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21:53:26 <@Estar> well, if i'd be a girl, i would say ideidoom has ok looks
That'll be the goal.Valherran wrote: I'd love to toy around with the item/monster replacer version, would it also be compatible with the other IWADs?
I contacted the said person, let's wait for the response.Ermin wrote: hey if your doing a total conversion of shadow warrior, your welcome to use the codes i used in the OLD classic rivalry i made, the codes are very accurate to the original weapons an monsters. if you have a youtube account, contact this guy http://www.youtube.com/user/1Tristan2 , mension me an the OLD CR and hel give you the mod. it has a tone of useful stuff including monsters an items an all there codes.
That sounds good. The name is now ZSWarrior.Suicide Slim wrote: Mayber name it ZSWarrior, it works so no one can confuse it for another mod?
I think that'd work.
It's worth noting that the old Classic Rivalry had all graphics converted to the Doom palette and are NOT actually "very accurate" to the original weapons and monsters.Ivan wrote:I contacted the said person, let's wait for the response.Ermin wrote: hey if your doing a total conversion of shadow warrior, your welcome to use the codes i used in the OLD classic rivalry i made, the codes are very accurate to the original weapons an monsters. if you have a youtube account, contact this guy http://www.youtube.com/user/1Tristan2 , mension me an the OLD CR and hel give you the mod. it has a tone of useful stuff including monsters an items an all there codes.
At no point did i say the graphics would be of use to him. And there more accurate then anybody elses codes ive seen in place of those weapons.TerminusEst13 wrote: It's worth noting that the old Classic Rivalry had all graphics converted to the Doom palette and are NOT actually "very accurate" to the original weapons and monsters.
It's good for a resource dump, but you might end up having to work around quite a bit.
... Attitude much?Ermin wrote: after all i hear your suppose to be better than me.
Actually I already took a huge progress and am doing some testing on my own end right now, if anyone wants to help contribute I can send the beta I have.Valherran wrote: Will get back to you on that one, I am pretty good at this sort of thing. ^^
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- Weapon list:
+ Slot 1: Katana
+ Slot 2: Shuriken (Alt fire shoots only one) | +18 from a pickup
+ Slot 3: Riotgun (Alt fire switches modes) | +8 per ammo or 20 from weapon
+ Slot 4: Uzi/UziDouble (Alt fire to reload) | +50 per pickup/ammo
+ Slot 5: Missile Launcher (Alt fire switches modes) | +5 per pickup/ammo
+ Slot 6: Grenade Launcher | +5 per pickup/ammo
+ Slot 7: Sticky Bombs | +5 per pickup/ammo
+ Slot 8: Railgun | +5 per pickup/ammo
+ Slot 9: Guardian Head (Alt fire switches modes) | +30 per pickup
+ Slot 0: Ripper Heart | +1 per pickup
- Monster replacer list:
+ Zombieman, Shotgunguy -> Brown Ninja
+ Imp -> Brown Ninja/Blue Wizard/Ripper Baby
+ Wolfenstein SS -> Brown Ninja
+ Chaingunguy -> Red Ninja/Blue Wizard
+ Demon/Spectre -> Baby Ripper/Coolie
+ Cacodemon -> Coolie Ghost
+ Pain Elemental/Lost Soul -> Coolie Ghost
+ Hell Knight -> Ripper/Overgrown Baby Ripper/Red Wizard/Guardian
+ Baron of Hell -> Ripper Leader/Guardian/Sumo
+ Arch Vile -> Dark Ninja/Yellow Wizard
+ Revenant -> Orange Ninja/Blue Wizard/Green Wizard/Assassin
+ Arachnotron -> Orange Ninja/Green Wizard/Assassin
+ Mancubus -> Gray Ninja/Red Wizard/Serpent God
+ Spider MasterMind -> SerpentGod Boss
+ CyberDemon -> Sumo Boss
The direct hit damage of the missile launcher is way more than grenade's, but it has way more area damage than the missile.Ænima wrote: Maybe switch the grenade launcher and the missile launcher. Unless i'm mistaken, the missile launcher was more powerful.
Ohhhhhhhh.Ivan wrote:The direct hit damage of the missile launcher is way more than grenade's, but it has way more area damage than the missile.Ænima wrote: Maybe switch the grenade launcher and the missile launcher. Unless i'm mistaken, the missile launcher was more powerful.