my first map-ish

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
ryupichu suszuki
 
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my first map-ish

#1

Post by ryupichu suszuki » Fri Oct 18, 2013 9:04 pm

yeah after the good quotes from the people from the doom community, i decided to make light maps before i do something like the ideas i had before,
i present to you my first map, though its not very good but id give it a try

download: https://www.dropbox.com/home

i dont know if this download works, go to the doom folder and you will see it there
im that neko that you tried to kill, now im back and im gonna get you *gitterskull noises*

Mr.Man
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RE: my first map-ish

#2

Post by Mr.Man » Fri Oct 18, 2013 9:06 pm

Can you show screenshots? I cant play it on this pc, but im looking in slade.

EDIT: I need to sign up to download? nty
Maybe upload to [bad site], or mediafire.com
Last edited by Mr.Man on Fri Oct 18, 2013 9:07 pm, edited 1 time in total.

ryupichu suszuki
 
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RE: my first map-ish

#3

Post by ryupichu suszuki » Fri Oct 18, 2013 9:10 pm

Mr.Man wrote: Can you show screenshots? I cant play it on this pc, but im looking in slade.

EDIT: I need to sign up to download? nty
Maybe upload to [bad site], or mediafire.com
ill sign up to mediafire then, i try to see if i can put some screenshots
im that neko that you tried to kill, now im back and im gonna get you *gitterskull noises*

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agaures
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RE: my first map-ish

#4

Post by agaures » Fri Oct 18, 2013 9:11 pm

I don't think you are using the right url for the download.
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything

ryupichu suszuki
 
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RE: my first map-ish

#5

Post by ryupichu suszuki » Fri Oct 18, 2013 9:16 pm

im that neko that you tried to kill, now im back and im gonna get you *gitterskull noises*

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RE: my first map-ish

#6

Post by mr fiat » Fri Oct 18, 2013 9:26 pm

screenshots plz, dont want to be an ass but its the rules.

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RE: my first map-ish

#7

Post by Catastrophe » Fri Oct 18, 2013 9:27 pm

why upload screenies to mediafire? just put it in postimg.com
Last edited by Catastrophe on Fri Oct 18, 2013 9:30 pm, edited 1 time in total.

ryupichu suszuki
 
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RE: my first map-ish

#8

Post by ryupichu suszuki » Fri Oct 18, 2013 9:35 pm

im that neko that you tried to kill, now im back and im gonna get you *gitterskull noises*

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agaures
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RE: my first map-ish

#9

Post by agaures » Fri Oct 18, 2013 9:35 pm

Nice start to mapping! I hope you continue to map.
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything

ryupichu suszuki
 
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RE: my first map-ish

#10

Post by ryupichu suszuki » Fri Oct 18, 2013 10:10 pm

thanks, i would like to continue to map untill i reach to making an fpsrpg idea i had since a few months ago when i posted it up on the doom community
im that neko that you tried to kill, now im back and im gonna get you *gitterskull noises*

ryupichu suszuki
 
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RE: my first map-ish

#11

Post by ryupichu suszuki » Fri Oct 18, 2013 11:23 pm

agaures wrote: Nice start to mapping! I hope you continue to map.
you can give some tips mapping if you want
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agaures
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RE: my first map-ish

#12

Post by agaures » Fri Oct 18, 2013 11:33 pm

ryupichu suszuki wrote:
agaures wrote: Nice start to mapping! I hope you continue to map.
you can give some tips mapping if you want
One major tip i would suggest about mapping (that barely anyone uses), is aligning textures. Aligning textures in your map so they fit neatly on the walls gives your map more definition/tone. (maps with unaligned textures looks stupid and unrealistic.)

I would suggest having a look at this: http://www.doomworld.com/vb/showthread. ... tid=740288

Essel has some great tips and tricks about not only aligning textures, but map geometry and neatness aswell.

Have a play around with aligning textures, then it will become second nature to you in no time! (which is a very good thing)

Edit:

But most importantly, just practice mapping in general.
Last edited by agaures on Fri Oct 18, 2013 11:38 pm, edited 1 time in total.
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything

ryupichu suszuki
 
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RE: my first map-ish

#13

Post by ryupichu suszuki » Fri Oct 18, 2013 11:40 pm

thanks
im that neko that you tried to kill, now im back and im gonna get you *gitterskull noises*

Mr.Man
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RE: my first map-ish

#14

Post by Mr.Man » Sat Oct 19, 2013 7:33 am

It is a nice start for your first map. If you want any help you can just use this thread.

In case you´re going to make more maps, you might want to try out slade 3
Last edited by Mr.Man on Sat Oct 19, 2013 7:34 am, edited 1 time in total.

ryupichu suszuki
 
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RE: my first map-ish

#15

Post by ryupichu suszuki » Sat Oct 19, 2013 2:28 pm

Mr.Man wrote: It is a nice start for your first map. If you want any help you can just use this thread.

In case you´re going to make more maps, you might want to try out slade 3
Ive heard of slade 3, most people use it to make custom monsters,textures,items,allys, chatacters etc. it okay for me to try it out thanks
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RE: my first map-ish

#16

Post by TheMightyHeracross » Sat Oct 19, 2013 3:31 pm

The hell? Slade 3 isn't a map editor! (Slade 2 was I think).
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Zeberpal
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RE: my first map-ish

#17

Post by Zeberpal » Sat Oct 19, 2013 5:20 pm

TheMightyHeracross wrote: The hell? Slade 3 isn't a map editor! (Slade 2 was I think).
Slade 3.1.0 is pretty much a map editor now. It's only suitable for vanilla-like maps though.
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RE: my first map-ish

#18

Post by TheMightyHeracross » Sat Oct 19, 2013 5:27 pm

:o Whoa, I need to catch up then, I got 3.0.2.
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ryupichu suszuki
 
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RE: my first map-ish

#19

Post by ryupichu suszuki » Sat Oct 19, 2013 5:27 pm

Zeberpal wrote:
TheMightyHeracross wrote: The hell? Slade 3 isn't a map editor! (Slade 2 was I think).
Slade 3.1.0 is pretty much a map editor now. It's only suitable for vanilla-like maps though.
I just download it but i dont know what to do with it, i was checking projects like , Stronghold, Brutal Doom and Russian Overkill and i saw how much work that they put in
im that neko that you tried to kill, now im back and im gonna get you *gitterskull noises*

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RE: my first map-ish

#20

Post by Mr.Man » Sat Oct 19, 2013 5:35 pm

What i meant with slade is not custom monsters and all that advanced shit. I meand your own map name, music and of course, if you want, textures and custom sounds. But really, those wads are advanced as f*ck, you could try ripping stuff from my level, which is less advanced. I give you my permission ;)

NOTE: MAPINFO is the most major thing you might want to take a look at

http://static.[bad site]/wads/ze31finalv1.wad

Oh, if you are going to play it, you will need the zombie horde wads. But dont use testpack r_11, use r_10

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