Can Zandronum handle 64 players in a server?

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Cyber'
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Can Zandronum handle 64 players in a server?

#1

Post by Cyber' » Sat Aug 24, 2013 2:07 am

Although it gets laggy after 56...yes, yes it can!

[spoiler]Image[/spoiler]

Thanks to everyone who took the challenge of capping out the server to 64!
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RE: Can Zandronum handle 64 players in a server?

#2

Post by Catastrophe » Sat Aug 24, 2013 2:07 am

Video coming soon.... God that was SOOOOOOOO epic!

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RE: Can Zandronum handle 64 players in a server?

#3

Post by Combinebobnt » Sat Aug 24, 2013 2:08 am

Thanks to cyber for helping to advertise.

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RE: Can Zandronum handle 64 players in a server?

#4

Post by Hypnotoad » Sat Aug 24, 2013 2:09 am

How to win at fnf: spawn, turn around, shoot at spawn.

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RE: Can Zandronum handle 64 players in a server?

#5

Post by -Jes- » Sat Aug 24, 2013 2:09 am

Yep, fun times!

Image

Please disregard me being in the list twice. :D
And I got some halfassed recording done on the new laptop, though won't bother uploading if Cata's video will own.
Last edited by -Jes- on Sat Aug 24, 2013 2:14 am, edited 1 time in total.

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RE: Can Zandronum handle 64 players in a server?

#6

Post by Torvald » Sat Aug 24, 2013 2:15 am

Spoiler: Here cyber TAKE THIS! (Open)
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RE: Can Zandronum handle 64 players in a server?

#7

Post by Catastrophe » Sat Aug 24, 2013 2:17 am

Image

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RE: Can Zandronum handle 64 players in a server?

#8

Post by Ivan » Sat Aug 24, 2013 2:17 am

Well that was nice.
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RE: Can Zandronum handle 64 players in a server?

#9

Post by Medicris » Sat Aug 24, 2013 2:25 am

My brain just fizzled out about an hour or two in and I just ended up spawning, turning around and getting megakills

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RE: Can Zandronum handle 64 players in a server?

#10

Post by The Toxic Avenger » Sat Aug 24, 2013 2:37 am

Oh my god I wish work didn't keep me from being there D:

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RE: Can Zandronum handle 64 players in a server?

#11

Post by darkstar64 » Sat Aug 24, 2013 2:54 am

Oh damn I missed this. Looks like it was epic!
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RE: Can Zandronum handle 64 players in a server?

#12

Post by Ruin » Sat Aug 24, 2013 3:39 am

Apparently I missed all sorts of fun while I was at work today. Looking forward to seeing a video/demo. Nice job guys.
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RE: Can Zandronum handle 64 players in a server?

#13

Post by Combinebobnt » Sat Aug 24, 2013 4:41 am

phpBB [video]
The [video] tag is deprecated, please use the [media] tag

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RE: Can Zandronum handle 64 players in a server?

#14

Post by Watermelon » Sat Aug 24, 2013 5:21 am

Yeah at 56 players, the server itself I think chokes on bandwidth or something. I noticed it gets choppy.

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RE: Can Zandronum handle 64 players in a server?

#15

Post by Disguise » Sat Aug 24, 2013 7:58 am

I bet it was god damn wonderful! Good job on hitting the player limit!
Image

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RE: Can Zandronum handle 64 players in a server?

#16

Post by CloudFlash » Sat Aug 24, 2013 10:05 am

64 players, but 32 spectators. Just normal day on Zandobando.
Last edited by CloudFlash on Sat Aug 24, 2013 10:08 am, edited 1 time in total.
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RE: Can Zandronum handle 64 players in a server?

#17

Post by -Jes- » Sat Aug 24, 2013 10:23 am

CloudFlash wrote: but 32 spectators
Cata's video peaked with 46 active players! :P
Last edited by -Jes- on Sat Aug 24, 2013 10:23 am, edited 1 time in total.

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RE: Can Zandronum handle 64 players in a server?

#18

Post by Synert » Sat Aug 24, 2013 12:34 pm

To be fair, if there were that many players on Dynamite already I wouldn't want to join either

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RE: Can Zandronum handle 64 players in a server?

#19

Post by Cruduxy » Sat Aug 24, 2013 12:36 pm

Lol how can any map fits such player counts and be playable.
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RE: Can Zandronum handle 64 players in a server?

#20

Post by Lord_of_D: » Sat Aug 24, 2013 2:04 pm

Cruduxy wrote: Lol how can any map fits such player counts and be playable.
maybe one of those big ass zdumb wars. btw combine, did you were using teamspeak with soemone else? cause if that is i'll try to join there next time theres something as epic as this
Image

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