Modern Combat : Last Stand - RADIO CONTACT -

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
User avatar
MrSetharoo
Forum Regular
Posts: 330
Joined: Wed Oct 24, 2012 4:27 pm
Location: Florida

RE: Modern Combat : Last Stand -BETA RELEASED!

#81

Post by MrSetharoo » Wed Aug 14, 2013 10:03 am

rico345 wrote:
MrSetharoo wrote: Even thought this is a excellent mod from what I've played so far there are a few things that I noticed. In the first map of the Zombie add-on there's a ledge you can get onto from a back way if you go through the alley way before the pick up zone so I jumped over the boxes and I went to go jump off the ledge and there's a invisible wall there and it got me stuck so I had the kill myself. So it would be a good idea to recheck maps for invisible walls that can ruin the maps.

If you need a snap shot for clarification of where the invisible wall is ask me and i'll message it to you.
I will fix, thanks :)
Could you tell me where the exactly problem?
Yes I actually took some snap shots and I also found another place you can get stuck in the first zombie map.

This is another part I found where you can get stuck, its that small alley way like gap if you miss the jump to get over the boxes
Image


This is the ledge I was speaking of it wraps around the whole way, and I noticed that the fence just stops. maybe the invisible wall is supposed to have the fence texture? If there's meant to be a fence then maybe you could add another box on the inside of the area so people can get back out they way they came in or just make it not accessible. (I noticed that if you only have "mcls.wad" and "zm_maps.wad" loaded it has this invisible wall but if you have the other wads loaded as well and you fight the terrorists instead of the zombies the fence and the invisible wall are gone)
Image

rico345
 
Posts: 68
Joined: Sun Jul 08, 2012 2:13 pm
Location: Republic Of Korea

RE: Modern Combat : Last Stand -BETA RELEASED!

#82

Post by rico345 » Wed Aug 14, 2013 10:21 am

Thanks for report, MrSetharoo :-)

User avatar
MrSetharoo
Forum Regular
Posts: 330
Joined: Wed Oct 24, 2012 4:27 pm
Location: Florida

RE: Modern Combat : Last Stand -BETA RELEASED!

#83

Post by MrSetharoo » Wed Aug 14, 2013 10:23 am

rico345 wrote: Thanks for report, MrSetharoo :-)
No problem

ArielBoss
 
Posts: 29
Joined: Wed Jun 05, 2013 12:26 am
Location: Brazil

RE: Modern Combat : Last Stand -BETA RELEASED!

#84

Post by ArielBoss » Wed Aug 14, 2013 4:33 pm

Well done sir, is much better than I expected. The RIPs are actually very good, and the game flows very well, the game play is dynamic. I see why it took out. Each update you overcame, the tips I'd talk you had put in MCLS, an example would be the "Killing the opponent +100", it would become something unpleasant, all the time repeating itself, even though you removed. I do not have much to say, is very good indeed, and almost no bugs, but there are. Someone have said, when you go play with another wad map after the first map you get a knife and nothing more, and one more thing I found, the Deagle drop sprite become a little big, actually bigger than a rifle.

rico345
 
Posts: 68
Joined: Sun Jul 08, 2012 2:13 pm
Location: Republic Of Korea

RE: Modern Combat : Last Stand -BETA RELEASED!

#85

Post by rico345 » Wed Aug 14, 2013 4:38 pm

ArielBoss wrote: Well done sir, is much better than I expected. The RIPs are actually very good, and the game flows very well, the game play is dynamic. I see why it took out.
Thanks :)
ArielBoss wrote: one more thing I found, the Deagle drop sprite become a little big, actually bigger than a rifle.
I see.
I will fix it right now.

Thanks for notice :)
Last edited by rico345 on Wed Aug 14, 2013 4:38 pm, edited 1 time in total.

wolf00
New User
Posts: 15
Joined: Wed Nov 28, 2012 7:11 pm

RE: Modern Combat : Last Stand -BETA RELEASED!

#86

Post by wolf00 » Wed Aug 14, 2013 6:36 pm

"zandronum.exe -file mcls.pk3 MCLS_DE.wad MCLS_Adaptor.wad" i cant select my gear, i can move on map but i cant shoot on anything,this happen when i try select medkit ...[singleplayer campain]

User avatar
Ænima
Addicted to Zandronum
Posts: 3578
Joined: Tue Jun 05, 2012 6:12 pm

RE: Modern Combat : Last Stand -BETA RELEASED!

#87

Post by Ænima » Wed Aug 14, 2013 6:40 pm

wolf00 wrote: "zandronum.exe -file mcls.pk3 MCLS_DE.wad MCLS_Adaptor.wad" i cant select my gear, i can move on map but i cant shoot on anything,this happen when i try select medkit ...[singleplayer campain]
You only need MCLS_DE and MCLS_Adaptor. You don't need mcls.pk3.
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)
Image

wolf00
New User
Posts: 15
Joined: Wed Nov 28, 2012 7:11 pm

RE: Modern Combat : Last Stand -BETA RELEASED!

#88

Post by wolf00 » Wed Aug 14, 2013 9:09 pm

i cant use weapons or anything ..

Image
i mising one weapon ... qcz 92 pistol ... :biggrin:

ArielBoss
 
Posts: 29
Joined: Wed Jun 05, 2013 12:26 am
Location: Brazil

RE: Modern Combat : Last Stand -BETA RELEASED!

#89

Post by ArielBoss » Wed Aug 14, 2013 10:32 pm

wolf00 wrote: i cant use weapons or anything ..

Image
i mising one weapon ... qcz 92 pistol ... :biggrin:
For single player just open MCLS_DE and MCLS_Adaptor.

rico345
 
Posts: 68
Joined: Sun Jul 08, 2012 2:13 pm
Location: Republic Of Korea

RE: Modern Combat : Last Stand -BETA RELEASED!

#90

Post by rico345 » Thu Aug 15, 2013 3:29 am

wolf00 wrote: i cant use weapons or anything ..

Image
i mising one weapon ... qcz 92 pistol ... :biggrin:
You must select 2 equipment.
Look like you select Medikit already, so you need select another one.

select 2 equipment, choose perk and SWK then you can use your weapon.
Last edited by rico345 on Thu Aug 15, 2013 9:26 am, edited 1 time in total.

wolf00
New User
Posts: 15
Joined: Wed Nov 28, 2012 7:11 pm

RE: Modern Combat : Last Stand -BETA RELEASED!

#91

Post by wolf00 » Thu Aug 15, 2013 9:34 am

i can select primary gun[g36] sidearm[gl 18] & handgrenade,last item is medkit,nothing more....

rico345
 
Posts: 68
Joined: Sun Jul 08, 2012 2:13 pm
Location: Republic Of Korea

RE: Modern Combat : Last Stand -BETA RELEASED!

#92

Post by rico345 » Thu Aug 15, 2013 11:23 am

wolf00 wrote: i can select primary gun[g36] sidearm[gl 18] & handgrenade,last item is medkit,nothing more....
I said you must select 2 equipments.
As I saw your screenshot, you select medikit already.
You can't choose same item so that is why "LOCKED" show.
Select another equipment and press Use Key.
then will be proceed next procedure.
Update Version Soon...!
Spoiler: Bug Fixed (Open)
Fixed :
-Wrong Empty Bullet case generating on M134 Fixed.
-On throw M1014, not thrown Fixed.
-Wrong Word in Training Map Fixed. (Amrs -> Arms)
-Aiming Fire On L118 bug Fixed. (Report by MrSetharoo)
-ZM_MAPS.pk3/zm_coast(Rio De Janeiro) some place where Player cannot moved Fixed. (Report by MrSetharoo)
-Rescaled Desert Eagle sprite. (Report by ArielBoss)
Spoiler: News (Open)
News :
-Added New Weapon : L86 LMG

-Added New Perk : AVENGER
-On HP lower than 50 : +0.2% Movement Speed, FireArm Damage +5%
-On HP lower than 25 : +0.3% Movement Speed, FireArm Damage +10%, HP Regenerating 300% Faster until reach 75.

-Added Melee Rank Rewards
-Melee Rank 5 : Throwing Knife, Damage increase by range, 45 to 105. On Hit : reduce movespeed temporarily. After throw, Player can re-pick up. Thrown knife will be remove after 10 seconds after hit.
Until Pick up Thrown Knife, Player use Matial Arts instead. It's much weak then Knife but Combatant Perk make use Kick which Player dropped current weapon and make him slow temporarily.
-Melee Rank 7 : Start with 2 Knives.

-Sniper Rank 7 : M82 Barret unlocked. Player can select M82 instead MSG90.

Update with fixed version will be upload soon.
Last edited by rico345 on Thu Aug 15, 2013 12:08 pm, edited 1 time in total.

wolf00
New User
Posts: 15
Joined: Wed Nov 28, 2012 7:11 pm

RE: Modern Combat : Last Stand -BETA RELEASED!

#93

Post by wolf00 » Thu Aug 15, 2013 12:30 pm

ok i got it...

rico345
 
Posts: 68
Joined: Sun Jul 08, 2012 2:13 pm
Location: Republic Of Korea

RE: Modern Combat : Last Stand -BETA RELEASED!

#94

Post by rico345 » Thu Aug 15, 2013 12:48 pm

wolf00 wrote: ok i got it...
Enjoy it :)

wolf00
New User
Posts: 15
Joined: Wed Nov 28, 2012 7:11 pm

RE: Modern Combat : Last Stand -BETA RELEASED!

#95

Post by wolf00 » Thu Aug 15, 2013 12:55 pm

this is litle strange,i select my gear at game start,i played doom2 from map01,first level,all is normal but at map02,my gear is away, i have only combat knife ...

rico345
 
Posts: 68
Joined: Sun Jul 08, 2012 2:13 pm
Location: Republic Of Korea

RE: Modern Combat : Last Stand -BETA RELEASED!

#96

Post by rico345 » Thu Aug 15, 2013 12:59 pm

wolf00 wrote: this is litle strange,i select my gear at game start,i played doom2 from map01,first level,all is normal but at map02,my gear is away, i have only combat knife ...
Yes, because MCLS_DE is not completely compatible yet.
In Multiplayer, that doesnot happened, only SP do that.
It will be fix soon.

wolf00
New User
Posts: 15
Joined: Wed Nov 28, 2012 7:11 pm

RE: Modern Combat : Last Stand -BETA RELEASED!

#97

Post by wolf00 » Thu Aug 15, 2013 1:04 pm

ok thx for explain...
Last edited by wolf00 on Thu Aug 15, 2013 1:05 pm, edited 1 time in total.

rico345
 
Posts: 68
Joined: Sun Jul 08, 2012 2:13 pm
Location: Republic Of Korea

RE: Modern Combat : Last Stand -BETA RELEASED!

#98

Post by rico345 » Thu Aug 15, 2013 1:13 pm

wolf00 wrote: ok thx for explain...
np :)

rico345
 
Posts: 68
Joined: Sun Jul 08, 2012 2:13 pm
Location: Republic Of Korea

New Weapon, New Perk, New System...! Update Version release soon!

#99

Post by rico345 » Fri Aug 16, 2013 1:33 pm

Image
Image
Image
Image
Image
Image

Update version Soon!

rico345
 
Posts: 68
Joined: Sun Jul 08, 2012 2:13 pm
Location: Republic Of Korea

Combatant Pro Video

#100

Post by rico345 » Sun Aug 18, 2013 2:58 pm

phpBB [video]
The [video] tag is deprecated, please use the [media] tag

Post Reply