Help on even starting an MP game
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Help on even starting an MP game
I can not for the life of me figure out how to start an MP game in doomseeker. I have all the wads required for the server and even the seeker recognizes that. but every time I enter zandronum, it tells me I can't join the server because I don't have the wads...
How for the life of me can you join a simple server?
How for the life of me can you join a simple server?
RE: Help on even starting an MP game
this only happens when you try and join your server from your server window, try and starting your game from doomseeker instead.
Combinebobnt wrote:i can see the forum league is taking off much better than the ctf ones
GalactusToday at 1:07 PM
are you getting uncomfortable jap
feeling something happen down there
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RE: Help on even starting an MP game
how do I do that? 2x clicking the server on doomseeker? that still gave me the same result
Last edited by insightguy on Fri Jun 14, 2013 9:41 am, edited 1 time in total.
RE: Help on even starting an MP game
you just have to query the server list and find the name of your server, simple as that -.-
Combinebobnt wrote:i can see the forum league is taking off much better than the ctf ones
GalactusToday at 1:07 PM
are you getting uncomfortable jap
feeling something happen down there
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- Joined: Sat Oct 06, 2012 1:31 pm
RE: Help on even starting an MP game
not working
EDIT: hell, I even tried one that just needed the doom2.wad
Still gave me the same result
EDIT: hell, I even tried one that just needed the doom2.wad
Still gave me the same result
Last edited by insightguy on Fri Jun 14, 2013 9:47 am, edited 1 time in total.
RE: Help on even starting an MP game
Then you havent proberly forwarded your ports before you started the server, or you have unchecked broadcast to master/visible to public in the server settings.
Combinebobnt wrote:i can see the forum league is taking off much better than the ctf ones
GalactusToday at 1:07 PM
are you getting uncomfortable jap
feeling something happen down there
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- Joined: Sat Oct 06, 2012 1:31 pm
RE: Help on even starting an MP game
how can I check both?
EDIT: I'm using wifi from my family desktop which means its behind a router
EDIT: I'm using wifi from my family desktop which means its behind a router
Last edited by insightguy on Fri Jun 14, 2013 9:53 am, edited 1 time in total.
RE: Help on even starting an MP game
you just log into your router and find your ports, your router manual might have information on how to port forward, and if that is not the case, then just google it.
You did not specify what "both" you should check, always do that when you give a question.
You did not specify what "both" you should check, always do that when you give a question.
Combinebobnt wrote:i can see the forum league is taking off much better than the ctf ones
GalactusToday at 1:07 PM
are you getting uncomfortable jap
feeling something happen down there
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- Posts: 23
- Joined: Sat Oct 06, 2012 1:31 pm
RE: Help on even starting an MP game
Currently using simple port forwarding.. what's zandronum's start and end port?
RE: Help on even starting an MP game
default port for zandronum is 10666, just open the port range 10666 to 10667, that will work out.
Combinebobnt wrote:i can see the forum league is taking off much better than the ctf ones
GalactusToday at 1:07 PM
are you getting uncomfortable jap
feeling something happen down there
RE: Help on even starting an MP game
Are you sure your IWAD(s) are up to date?
Because not being able to connect to a Doom2.WAD server sounds bizarrely likely to be caused by that.
(If you otherwise can't connect to a server, try starting multiple instances of the game from Doomseeker. Since Zandronum can't connect to anything if the port it is on is already in use. (And as said, it starts on 10666, and then goes up and up if it's taken already.))
Because not being able to connect to a Doom2.WAD server sounds bizarrely likely to be caused by that.
(If you otherwise can't connect to a server, try starting multiple instances of the game from Doomseeker. Since Zandronum can't connect to anything if the port it is on is already in use. (And as said, it starts on 10666, and then goes up and up if it's taken already.))
Last edited by Bloax on Sat Jun 15, 2013 4:06 pm, edited 1 time in total.
[quote="Kennon Conrad"]Dear LawCounsels,
To prove your compressor works, I suggest you try it on your posts and then post only the result.
We all know an ideal lossy compressor would output 0 bytes for your posts, so see if you can beat that.
Have a nice day.[/quote]
To prove your compressor works, I suggest you try it on your posts and then post only the result.
We all know an ideal lossy compressor would output 0 bytes for your posts, so see if you can beat that.
Have a nice day.[/quote]
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RE: Help on even starting an MP game
Tried again, It now keeps saying "level authentication failed"
Any new Ideas?
Any new Ideas?
- Cyber'
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RE: Help on even starting an MP game
Make sure your doom2.wad is up to date with the latest version.
The post above yours has more info regarding that.
The post above yours has more info regarding that.
Last edited by Cyber' on Tue Jun 18, 2013 3:38 pm, edited 1 time in total.
Projects completed : PROCTF, Jump Maze, Tricky ST, RJX, RJX Remastered, Jump Maze X
Newest Project : Nothing at present, potentially a JM1 update.
Jumpmaze X post is here viewtopic.php?f=58&t=9981&p=115929#p115929
I always love these calm moments before the storm...
Newest Project : Nothing at present, potentially a JM1 update.
Jumpmaze X post is here viewtopic.php?f=58&t=9981&p=115929#p115929
I always love these calm moments before the storm...
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RE: Help on even starting an MP game
It is up to date, I just checked.
RE: Help on even starting an MP game
Is there anything in your Skins folder that shouldn't be?
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

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- Posts: 23
- Joined: Sat Oct 06, 2012 1:31 pm
RE: Help on even starting an MP game
THANK YOU! Turns out I had some stray files in the announcers and skins. heh..
- Cyber'
- Retired Staff / Community Team Member
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- Joined: Fri May 25, 2012 1:14 am
- Location: Colorado
- Clan: The Professionals
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- Contact:
RE: Help on even starting an MP game
Forgot all about that one. Good call aenima.
Projects completed : PROCTF, Jump Maze, Tricky ST, RJX, RJX Remastered, Jump Maze X
Newest Project : Nothing at present, potentially a JM1 update.
Jumpmaze X post is here viewtopic.php?f=58&t=9981&p=115929#p115929
I always love these calm moments before the storm...
Newest Project : Nothing at present, potentially a JM1 update.
Jumpmaze X post is here viewtopic.php?f=58&t=9981&p=115929#p115929
I always love these calm moments before the storm...