all out wars gernade
all out wars gernade
all out wars gernade is from a weapon mod that I loved sadly I dont know the name of the mod and Im trying to find out what mod it is.
RE: all out wars gernade
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

RE: all out wars gernade
what do I need to run it besides zandronum?
RE: all out wars gernade
I don't think you need anything besides Zandronum.
BUT, if you do get errors, run it with skulltag_actors.pk3 and skulltag_data.pk3. Those are the "compatibility" files.
BUT, if you do get errors, run it with skulltag_actors.pk3 and skulltag_data.pk3. Those are the "compatibility" files.
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

RE: all out wars gernade
still getting errors
RE: all out wars gernade
What order are you loading the files in?
It should be
It should be
Code: Select all
skulltag_actors.pk3
skulltag_data.pk3
(then any map wads you want like av.wad, optional)
RealGunsAdvanced_fr_IV-coop.wad
Last edited by Ænima on Thu May 30, 2013 10:24 pm, edited 1 time in total.
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

RE: all out wars gernade
btw I loved your old merceneries
keeps saying excepted '_' but got '_ '
, ,
keeps saying excepted '_' but got '_ '
, ,
Last edited by balthmini on Thu May 30, 2013 10:33 pm, edited 1 time in total.
RE: all out wars gernade
Can you post a screenshot of the error?
I seem to have no problem loading these wads.
I seem to have no problem loading these wads.
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

RE: all out wars gernade
I get the same error:
Maybe try http://www.mediafire.com/download/j370s ... _fr_IX.zip instead?
Code: Select all
Execution could not continue.
Script error, "realgunsadvanced_fr_iv-coop.wad:SBARINFO" line 83:
Expected ';' but got ',' instead.
Last edited by Qent on Fri May 31, 2013 12:15 am, edited 1 time in total.
- DevilHunter
- Zandronum Tester
- Posts: 635
- Joined: Sun Jun 17, 2012 12:58 am
- Location: Alaska, USA
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RE: all out wars gernade
Ok well, here is the screenshot for Skulltag

and one for Zandronum.. Same errors btw.. something about that sbarinfo line

And yes I used skulltag_data/Actors with Zandronum.
and one for Zandronum.. Same errors btw.. something about that sbarinfo line
And yes I used skulltag_data/Actors with Zandronum.
RE: all out wars gernade
try and go change that error inside the files, just cuz it's making an error? :)
Combinebobnt wrote:i can see the forum league is taking off much better than the ctf ones
GalactusToday at 1:07 PM
are you getting uncomfortable jap
feeling something happen down there
- DevilHunter
- Zandronum Tester
- Posts: 635
- Joined: Sun Jun 17, 2012 12:58 am
- Location: Alaska, USA
- Contact:
RE: all out wars gernade
Welp oddly enough I got the Wad to work. All it was, is that it had an Extra Number in the Mugshot bit of the sbarinfo. I removed that , and hazzah.
Here is the Fixed Version.
(yes that is a link up there)
Here is the Fixed Version.
(yes that is a link up there)