Reckoning of Armageddon: Deathmatch Map Pack 1
Reckoning of Armageddon: Deathmatch Map Pack 1
:Reckoning of Armageddon:
A great deal of time and work went into this file, so here's some basic info.
It is Deathmatch only and built with Boom, so it needs a limit removing engine. There are ten maps, and all are mine, as are the custom graphics.
This pack is about a year or so old, so some of the maps wont appear the be that great compared to some of my newer ones, but they still play just fine.
Screenshots:
NOTE: I did a HOTFIX of two maps because of unseen errors that i didn't find until later
Download link here!: http://www.mediafire.com/?chqcc3d4yoy0c49
HotFix link here!: http://www.mediafire.com/?b2jak3uuaujgnq0
Please note both files are nearly the same, one is just hotfixed.
|Project releases|
http://zandronum.com/forum/showthread.php?tid=217 : Reckoning of Armageddon: Deathmatch map pack :
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Early to rise, early to bed, makes a man healthy, but socially dead.
http://zandronum.com/forum/showthread.php?tid=217 : Reckoning of Armageddon: Deathmatch map pack :
______________________________________________________
Early to rise, early to bed, makes a man healthy, but socially dead.
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RE: Reckoning of Armageddon: Deathmatch Map Pack 1
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Last edited by Catastrophe on Fri May 11, 2018 7:12 pm, edited 1 time in total.
RE: Reckoning of Armageddon: Deathmatch Map Pack 1
The lack of SSG was intentional, it was mostly inspiration from a few maps I saw that didn't have SSG starts, and I liked it. Besides, it makes the players sweat a little.Catastrophe wrote: It looks pretty good, but plays like shit due to the lack of SSG. Should've have made it for DooM 1 instead.
|Project releases|
http://zandronum.com/forum/showthread.php?tid=217 : Reckoning of Armageddon: Deathmatch map pack :
______________________________________________________
Early to rise, early to bed, makes a man healthy, but socially dead.
http://zandronum.com/forum/showthread.php?tid=217 : Reckoning of Armageddon: Deathmatch map pack :
______________________________________________________
Early to rise, early to bed, makes a man healthy, but socially dead.
RE: Reckoning of Armageddon: Deathmatch Map Pack 1
I admire your creativity, but I have to agree with blue, DM maps need plenty of SSG, as it's the main weapon we use in DM. It's the only weapon I use in DM! If I spawn without an SSG there, I have to run around to find one like a harmless target. I disagree with spamming BFG and shit on DM, so I don't do it.Reaku wrote:The lack of SSG was intentional, it was mostly inspiration from a few maps I saw that didn't have SSG starts, and I liked it. Besides, it makes the players sweat a little.Catastrophe wrote: It looks pretty good, but plays like shit due to the lack of SSG. Should've have made it for DooM 1 instead.
Last edited by Devon on Tue Jun 12, 2012 5:40 pm, edited 1 time in total.
RE: Reckoning of Armageddon: Deathmatch Map Pack 1
If you're going to forego placing SSGs, you should reduce the amounts of armor in your maps to compensate. The single shotgun is fine unless your opponent is heavily armored.
RE: Reckoning of Armageddon: Deathmatch Map Pack 1
That or include a custom Shotgun with better damage, unlike the crappy bad random one we got :(Marcaek wrote: If you're going to forego placing SSGs, you should reduce the amounts of armor in your maps to compensate. The single shotgun is fine unless your opponent is heavily armored.
Last edited by Ivan on Tue Jun 12, 2012 11:10 pm, edited 1 time in total.
=== RAGNAROK DM ON ... uh... dead forever? ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
RE: Reckoning of Armageddon: Deathmatch Map Pack 1
I usually only put in a single pick up, maybe two if i see hit, but most the time it's left to the bonuses that are laying around.Ivan wrote:That or include a custom Shotgun with better damage, unlike the crappy bad random one we got :(Marcaek wrote: If you're going to forego placing SSGs, you should reduce the amounts of armor in your maps to compensate. The single shotgun is fine unless your opponent is heavily armored.
These are for Boom, so I can't really do much outside of DEHACKED, and I'm not even going to mess with it beyond name changing.Marcaek wrote: If you're going to forego placing SSGs, you should reduce the amounts of armor in your maps to compensate. The single shotgun is fine unless your opponent is heavily armored.
|Project releases|
http://zandronum.com/forum/showthread.php?tid=217 : Reckoning of Armageddon: Deathmatch map pack :
______________________________________________________
Early to rise, early to bed, makes a man healthy, but socially dead.
http://zandronum.com/forum/showthread.php?tid=217 : Reckoning of Armageddon: Deathmatch map pack :
______________________________________________________
Early to rise, early to bed, makes a man healthy, but socially dead.
RE: Reckoning of Armageddon: Deathmatch Map Pack 1
Your quotes are backward. :P
RE: Reckoning of Armageddon: Deathmatch Map Pack 1
Well that's embarrassing...Marcaek wrote: Your quotes are backward. :P
|Project releases|
http://zandronum.com/forum/showthread.php?tid=217 : Reckoning of Armageddon: Deathmatch map pack :
______________________________________________________
Early to rise, early to bed, makes a man healthy, but socially dead.
http://zandronum.com/forum/showthread.php?tid=217 : Reckoning of Armageddon: Deathmatch map pack :
______________________________________________________
Early to rise, early to bed, makes a man healthy, but socially dead.
RE: Reckoning of Armageddon: Deathmatch Map Pack 1
Well I was going to download it, but then I read it doesn't have ssg.
RE: Reckoning of Armageddon: Deathmatch Map Pack 1
Each and every single map has a Super Shotgun in it, EVERY MAP!Blasphyx wrote: Well I was going to download it, but then I read it doesn't have ssg.
I just didn't make it the main spawn weapon like every body is so used too, it's shotgun starts and then you work for your weapon, and if you don't get what you desire, you use something else until you're happy.
Don't judge a map complete on the weapons used in it, or if it's not shiny enough, judge it by how it plays and feels.
Download it and actually give it a shot, you may like it, if not, oh well.
|Project releases|
http://zandronum.com/forum/showthread.php?tid=217 : Reckoning of Armageddon: Deathmatch map pack :
______________________________________________________
Early to rise, early to bed, makes a man healthy, but socially dead.
http://zandronum.com/forum/showthread.php?tid=217 : Reckoning of Armageddon: Deathmatch map pack :
______________________________________________________
Early to rise, early to bed, makes a man healthy, but socially dead.
RE: Reckoning of Armageddon: Deathmatch Map Pack 1
Ok ok, I'll give it a shot. It can be pulled off...but I'm weary about "you work for your weapon", because I don't like fumbling around trying to get the all purpose weapon.(primary weapon) The other weapons have a more specialized purpose like far range, crowd control, ect.(secondary weapons)Reaku wrote:
Each and every single map has a Super Shotgun in it, EVERY MAP!
I just didn't make it the main spawn weapon like every body is so used too, it's shotgun starts and then you work for your weapon, and if you don't get what you desire, you use something else until you're happy.
Don't judge a map complete on the weapons used in it, or if it's not shiny enough, judge it by how it plays and feels.
Download it and actually give it a shot, you may like it, if not, oh well.
So obviously the weapon placement affects how a map plays, if I had been judging based off how it looked, I would have just said "looks great!".Reaku wrote:Don't judge a map complete on the weapons used in it, or if it's not shiny enough, judge it by how it plays and feels.
Last edited by Blasphyx on Sun Jun 17, 2012 8:53 pm, edited 1 time in total.
RE: Reckoning of Armageddon: Deathmatch Map Pack 1
I make the maps first the go into some serious thought about what goes where, so the weapon placement shouldn't throw you off that much, or even at all.Blasphyx wrote:Ok ok, I'll give it a shot. It can be pulled off...but I'm weary about "you work for your weapon", because I don't like fumbling around trying to get the all purpose weapon.(primary weapon) The other weapons have a more specialized purpose like far range, crowd control, ect.(secondary weapons) So obviously the weapon placement affects how a map plays.Reaku wrote:Each and every single map has a Super Shotgun in it, EVERY MAP!Blasphyx wrote: Well I was going to download it, but then I read it doesn't have ssg.
I just didn't make it the main spawn weapon like every body is so used too, it's shotgun starts and then you work for your weapon, and if you don't get what you desire, you use something else until you're happy.
Don't judge a map complete on the weapons used in it, or if it's not shiny enough, judge it by how it plays and feels.
Download it and actually give it a shot, you may like it, if not, oh well.
|Project releases|
http://zandronum.com/forum/showthread.php?tid=217 : Reckoning of Armageddon: Deathmatch map pack :
______________________________________________________
Early to rise, early to bed, makes a man healthy, but socially dead.
http://zandronum.com/forum/showthread.php?tid=217 : Reckoning of Armageddon: Deathmatch map pack :
______________________________________________________
Early to rise, early to bed, makes a man healthy, but socially dead.
RE: Reckoning of Armageddon: Deathmatch Map Pack 1
Ok yeah, I like these maps alot. There's plenty of room and getting the ssg is a very relaxed effort, rather than a frantic one. I'm used to maps with only one ssg being a frantic clusterfuck.
RE: Reckoning of Armageddon: Deathmatch Map Pack 1
That's a mistake a lot of people make with maps and that's making them very un flexable. The goal was to make it very fluid to play on without worrying where the weapons were, because you will eventually find them just running around.Blasphyx wrote: Ok yeah, I like these maps alot. There's plenty of room and getting the ssg is a very relaxed effort, rather than a frantic one. I'm used to maps with only one ssg being a frantic clusterfuck.
|Project releases|
http://zandronum.com/forum/showthread.php?tid=217 : Reckoning of Armageddon: Deathmatch map pack :
______________________________________________________
Early to rise, early to bed, makes a man healthy, but socially dead.
http://zandronum.com/forum/showthread.php?tid=217 : Reckoning of Armageddon: Deathmatch map pack :
______________________________________________________
Early to rise, early to bed, makes a man healthy, but socially dead.