Brutal Doom V018
RE: Brutal Doom V018
That sounds like it might be incompatible KEYCONF lumps. What WADs exactly are you using? And in what order?
RE: Brutal Doom V018
Alrighty, here's that new chaingun I was teasing:
http://files.drdteam.org/index.php/file ... gun-v2.zip
Screenshot:
[spoiler]
[/spoiler]
Also, I tweaked the new low-level monster plasma deaths to have that plasma blast/glow effect that the other plasma deaths have. It complements the plasma death effects quite nicely from what i've seen in my testing:
http://files.drdteam.org/index.php/file ... adeath.zip
http://files.drdteam.org/index.php/file ... gun-v2.zip
Screenshot:
[spoiler]

Also, I tweaked the new low-level monster plasma deaths to have that plasma blast/glow effect that the other plasma deaths have. It complements the plasma death effects quite nicely from what i've seen in my testing:
http://files.drdteam.org/index.php/file ... adeath.zip
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RE: Brutal Doom V018
That should defiantly replace the Chaingun already in the Arsenal. Also, may I ask where you got that HUD?
RE: Brutal Doom V018
Ah, I made it. Uses some heavily modified graphic parts from the Doom alpha hud, a graphic from HACX, and some hand-made graphics. Used one of Wildweasel's huds as a base. Will probably release it soon, just wanna tweak a thing or two.Southpark2010 wrote: That should defiantly replace the Chaingun already in the Arsenal. Also, may I ask where you got that HUD?
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RE: Brutal Doom V018
Oh, okay. Are you going to put an Ammo-Counter in it as well?
RE: Brutal Doom V018
It has an ammo bar (the yellow bars, one for current clip and one for total ammo). The problem with a numerical counter is that it would be problematic to the whole 'visor effect', since i can't make it curve like everything else.Southpark2010 wrote: Oh, okay. Are you going to put an Ammo-Counter in it as well?
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RE: Brutal Doom V018
Man, I wish I could be better at Sbarinfo. Trying to figure out how everyone can shrink the Icon's or such. I have an issue where if I add anything from the SST hud, it will just end up HUGE AS FUCK.. But yea, That hud looks kickass.
Sergeant_Mark_IV, I will try playing v018 online again, and see if it happens. I think it was just my pc being slow at the time..
Sergeant_Mark_IV, I will try playing v018 online again, and see if it happens. I think it was just my pc being slow at the time..
RE: Brutal Doom V018
whoa that's good mod
Noob Engieneer:
Bulid a Sentry!
"engie buliding sentry"
"Me sapping his sentry in continuation"
Noob Engieneer Has Suicided.
MORAL:Noob engie sucks
This have NONSENSE.


"engie buliding sentry"
"Me sapping his sentry in continuation"
Noob Engieneer Has Suicided.
MORAL:Noob engie sucks
This have NONSENSE.

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RE: Brutal Doom V018
These weird pixel-y bits spill out when I kill a humanoid with the Plasma Rifle:
[spoiler]
[/spoiler]
[spoiler]


***MARATHON SKINS PACK V1.0.7***
I have been Roland, Beowulf, Achilles, Gilgamesh.
I have been called a hundred names and will be called
a thousand more before the world goes dim and cold.
RE: Brutal Doom V018
So uh. Any particular reason you decided to go with a recolored Call of Duty: Modern Warfare 2 M4A1 for the assault rifle? I personally liked the previous sprite, the colours/shading on the recolored modelrip are smudged and blotched all over the place... hand-drawn sprites will always look superior to lazy modelrips.
Also, lmao, I'm not sure if this is an issue or not, but if you've got a Nintendo trigger finger then the assault rifle can fire at incredible speeds way higher than the actual automatic setting. Was smacking down Revenants in less than a second with that thing.
Also, lmao, I'm not sure if this is an issue or not, but if you've got a Nintendo trigger finger then the assault rifle can fire at incredible speeds way higher than the actual automatic setting. Was smacking down Revenants in less than a second with that thing.
Last edited by Medicris on Wed Feb 20, 2013 4:59 am, edited 1 time in total.
RE: Brutal Doom V018
@President People: Maybe that's bits of carbonized flesh with non-carbonized flesh?
Chaingunner does not drop his weapon if killed by plasma.
Chaingunner does not drop his weapon if killed by plasma.
Last edited by Mr. Chris on Wed Feb 20, 2013 5:50 am, edited 1 time in total.
RE: Brutal Doom V018
Hi, I'd like to report 2 bugs:
(1) http://zandronum.com/forum/showthread.p ... 0#pid26810
(2) cannot load saved games from Military Base. Crash says:
(1) http://zandronum.com/forum/showthread.p ... 0#pid26810
(2) cannot load saved games from Military Base. Crash says:
Please fix...E1M9 - Military Base
Skin 'bloodpoolstains.png' not found in 'NashGore_BloodSpot'
*** Fatal Error ***
Address not mapped to object (signal 11)
Address: 0x100162f650
Generating zandronum-crash.log and killing process 3321, please wait... sh: 1: gxmessage: not found
Killed
Last edited by Anthrax on Wed Feb 20, 2013 9:37 pm, edited 1 time in total.
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RE: Brutal Doom V018
Quite so, but they are stupidly large, as the screenshot shows. (Those are all on the ground, right next to the bodies, btw)Mr. Chris wrote: @President People: Maybe that's bits of carbonized flesh with non-carbonized flesh?

***MARATHON SKINS PACK V1.0.7***
I have been Roland, Beowulf, Achilles, Gilgamesh.
I have been called a hundred names and will be called
a thousand more before the world goes dim and cold.
RE: Brutal Doom V018
Not that I give two fucks, but you should fix pissing the Cyberdemon off. Just spam taunt it and players can easily take it down.
(P.S., Holy balls man, did you step up the effects? I get friggin zero frames now in intense battles, even with the smoke/everything else removed)
(P.S., Holy balls man, did you step up the effects? I get friggin zero frames now in intense battles, even with the smoke/everything else removed)

https://youtu.be/qbgpcemxVPA?t=8s "Get the fuck up."
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<Dark-Slayer>CorpseGr1nder, get a job
<Konar6>blow*
(09:58:54)<BlueCool>think of all the stuff i couldve done in thoes 5 second
(09:59:05)<BlueCool>1. bake cookies
(09:59:16)<BlueCool>2. eat cookies
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RE: Brutal Doom V018
If you kill a mancubus with a plasma rifle his corpse blocks you from moving through it.
I also just noticed that the plasma rifle is the best way to take a mancubus down in brutal doom, if you can't pop and shoot it with the SSG. Dem mancubus man, they don't fuck around.
I also just noticed that the plasma rifle is the best way to take a mancubus down in brutal doom, if you can't pop and shoot it with the SSG. Dem mancubus man, they don't fuck around.
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RE: Brutal Doom V018
http://www.mediafire.com/?87yqkkjyocaaz8z
Here is the link for new arsenal addon with health regeneration and new weapons
Here is the link for new arsenal addon with health regeneration and new weapons
RE: Brutal Doom V018
health regenerationdoomwolf555 wrote: http://www.mediafire.com/?87yqkkjyocaaz8z
Here is the link for new arsenal addon with health regeneration and new weapons
health regeneration
.______.

https://youtu.be/qbgpcemxVPA?t=8s "Get the fuck up."
https://www.mediafire.com/?kb7sf1nizgwvqsr My custom music wad for Doom I & II - 166 MEG WARNING
<Dark-Slayer>CorpseGr1nder, get a job
<Konar6>blow*
(09:58:54)<BlueCool>think of all the stuff i couldve done in thoes 5 second
(09:59:05)<BlueCool>1. bake cookies
(09:59:16)<BlueCool>2. eat cookies
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RE: Brutal Doom V018
^Espio wrote:health regenerationdoomwolf555 wrote: http://www.mediafire.com/?87yqkkjyocaaz8z
Here is the link for new arsenal addon with health regeneration and new weapons
health regeneration
.______.
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Cursed Maze: DONE, V2.0
Zombie Horde - ZM09 map update: [3/15/13]
Need help with English? Then you've come to the right place!
<this post is proof of "Decline">
RE: Brutal Doom V018
Wow, that bug is still lingering around after several versions?Chickensalad wrote: If you kill a mancubus with a plasma rifle his corpse blocks you from moving through it.
And to the post mentioning health regen, I sternly say NO as well. Keep it old school, not modern when it comes to having to replenish health. This is DOOM, not Call of Duty or Halo.
Last edited by Mr. Chris on Thu Feb 21, 2013 5:27 am, edited 1 time in total.
RE: Brutal Doom V018
Health regeneration only goes up to 30 HP, not full HP...Mr. Chris wrote:Wow, that bug is still lingering around after several versions?Chickensalad wrote: If you kill a mancubus with a plasma rifle his corpse blocks you from moving through it.
And to the post mentioning health regen, I sternly say NO as well. Keep it old school, not modern when it comes to having to replenish health. This is DOOM, not Call of Duty or Halo.