Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
-
Squamous
- New User
- Posts: 2
- Joined: Wed Jul 04, 2012 11:58 pm
- Location: Richmond, VA
#1
Post
by Squamous » Wed Jan 23, 2013 2:47 am
-
ibm5155
- Addicted to Zandronum
- Posts: 1641
- Joined: Tue Jun 05, 2012 9:32 pm
- Location: Somewhere, over the rainbow
#2
Post
by ibm5155 » Wed Jan 23, 2013 2:48 pm
It looks nice :)
but, are playing with brutal doom or you just use the sprites to create another weapon?
-
Monsoon
-
- Posts: 83
- Joined: Mon Jun 04, 2012 7:09 am
- Location: USA
#3
Post
by Monsoon » Wed Jan 23, 2013 2:58 pm
mother of god. these maps look epic based on the screens but one factor you should lose the r667 monster as they wont be able to be killed brutally
-
Squamous
- New User
- Posts: 2
- Joined: Wed Jul 04, 2012 11:58 pm
- Location: Richmond, VA
#4
Post
by Squamous » Wed Jan 23, 2013 11:59 pm
ibm5155 wrote:
It looks nice :)
but, are playing with brutal doom or you just use the sprites to create another weapon?
why thank you

yeh i use brutal doom with these maps.
Monsoon wrote:
mother of god. these maps look epic based on the screens but one factor you should lose the r667 monster as they wont be able to be killed brutally
they feel epic in the making

iv all ready decided to lose the realm monsters but i have a couple made by myself that im keeping( one of which has a brutal doom death i managed to work into it, and thus it has to be loaded up with brutal doom). maybe next week ill upload something you guys can play with.
-
SpaceMarine
- Forum Regular
- Posts: 269
- Joined: Fri Oct 19, 2012 4:15 pm
- Location: Behind you
#5
Post
by SpaceMarine » Thu Jan 24, 2013 4:40 pm
Woah man, these maps..... look AWESOME! But Doomguy with no helmet?
Spoiler: ibm5155 wrote (Open)O NO, pony invasion at zombie horde forum D:
