Hey guys,
So I ran into this small problem, and I was wondering if anyone can give me a hand:
I'm trying to host a server with Real Guns Hardcore (1.11.2). I'm affraid that the mod, despite being compatible with Skulltag, has not been adapted for Zandronum, for I get this message while loading the server:
Script error "rgh_1_11_2_skulltag.pk3:decorate/dpickup.txt" line 160: Replaced type 'Minigun' not found in GunSpawner6
On servers hosting the similar RGA, I see that they load at least 4 additional files related to the mod itself.
Does anybody know of some patch that will provide compatibility for Zandronum? RGH is an awesome mod, and I would hate not to be able to broadcast it on a server.
Any help is greatly appreciated
Px
Backward compatibility issues - RGH
RE: Backward compatibility issues - RGH
Did you make sure that skulltag_actors.pk3 and skulltag_data.pk3 were loaded before RGH?
- Torr Samaho
- Lead Developer
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RE: Backward compatibility issues - RGH
http://zandronum.com/forum/showthread.php?tid=1334PxNxD wrote: Does anybody know of some patch that will provide compatibility for Zandronum?
Judging from the formulation of the question I'm unsure whether the OP is aware that these files need to be loaded at all, but the link should clarify this.Qent wrote: Did you make sure that skulltag_actors.pk3 and skulltag_data.pk3 were loaded before RGH?
RE: Backward compatibility issues - RGH
[quote=#Zandronum][/quote]
So I think this is resolved?
Code: Select all
<HexaDoken> PxNxD
<PxNxD> sir
<HexaDoken> RGH is compatible with Zandronum, but you need to load it with skulltag_actors.pk3 or things will explode.
<PxNxD> ok thank you
<PxNxD> i'll try that
<Disguise> *boom*
<PxNxD> HexaDoken
<PxNxD> still get the same message even with skulltagactors
<PxNxD> HexaDoken nevermind, I swapped order it works fine it seems
So I think this is resolved?