Ideas planned:
1) 25 maps.
2) New monsters
3) New weapons and textures.
4) Marine sprites
5) SFX and sounds.
6) Cutscenes and on-screen messages.
Characteristics planned so far:
1) Gametype: Cooperative/Survival (Single Player is okay)
2) Format: UDMF.
3) Textures: Both original and custom.
4) Monsters: Custom
5) Weapons: Custom.
6) Marine sprites: We are going to have 5 different marine sprites as friendly monsters in the maps and 3 as classes
I am planning to speedmap this.
I will be on irc.zandronum.com channel #drm if you want to talk to me but I'm not there always. I maybe online from GMT +6:00 3:00 PM to 5:00 PM or on vacations: 12:00 PM to 4:00 PM and 9:00 PM to 12:00 AM. Holidays: 1:00 PM to 5:00 PM.
Even if you are a newbie mapper, you can join in. We'll correct the mistakes in your maps
Restrictions for weapon spriters:
*All weapons should be right-aligned or whatever that is called(like Quake 2).
*Do not make crazy weapons like a pistol shooting gold shards. Please no.
*Use original Doomguy sprites
*Make reloading sprites for each of 'em.
Map Slots: (If a slot is blank, then it is unassigned)
[spoiler]MAP01: SpaceMarine
MAP02: xrgman
MAP03: Haze
MAP04: Haze
MAP05: Haze
MAP06:
MAP07: Haze
MAP08: Haze/aguares
MAP09:
MAP10: Haze
MAP11: Stiff
MAP12:
MAP13: Bazooka
MAP14:
MAP15: StarKiller
MAP16: xrgman
MAP17:
MAP18:
MAP19:
MAP20: Stiff
MAP21:
MAP22:
MAP23:
MAP24:
MAP25: SpaceMarine[/spoiler]
If you do not know how to change level names, don't worry, I will do it for you.
EDIT: I'm planning to have many playable characters. They won't come in the Alpha version though. But I guess it will be cool.
The mod opening screen will be Doom Revolutions logo which will be coming soon.
MAP03 Beta photos:(Photo embedding failz. IDK why)
http://imageshack.us/photo/my-images/71 ... 11250.png/
http://imageshack.us/photo/my-images/19 ... 11250.png/
Some good marines...
http://imageshack.us/photo/my-images/56 ... medic.gif/
http://imageshack.us/photo/my-images/82 ... alops.gif/
http://imageshack.us/photo/my-images/27 ... mando.gif/
http://imageshack.us/photo/my-images/54 ... zooka.gif/
Members list
[spoiler]Members: (listed by join date) Red colored for resgined.
*[DeamonHectic]
*Stiff
*xrgman
*MasterofDuck
*SoulHarvester
*Haze
*one_Two
*TerroisSsT
*TiberiumSoul
*Doomwolf555
*The Endertainer
*StarKiller
*aguares
*Wortulka[/spoiler]
Doom Revolutions alpha, please forgive the buggy weapons. Here, I have put ripped monsters. If you want us to change them. We can. GLDEFS added
Get it here
Note: Use skulltag_data.pk3 and skulltag_actors.pk3 to run the mod with Zandronum
Short gameplay video