Zandro Admin (Beta 1)

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
Monsoon
 
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RE: Zandro Admin (Beta 1)

#21

Post by Monsoon » Tue Oct 30, 2012 8:06 am

oh hell yes if this is like the advanced cheat server control that KGSWS made then by all means you fucking KNOW I SUPPORT IT!

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DevilHunter
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RE: Zandro Admin (Beta 1)

#22

Post by DevilHunter » Tue Oct 30, 2012 4:04 pm

I wanna know.. Do you need REAL Players for this to work, and not Bots? Because I tried this last night, joining my own server 3 times, and even then, it did not work. I feel stupid if thats the case, that you need Real Players, and not the same Person 3 times.

Qent
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RE: Zandro Admin (Beta 1)

#23

Post by Qent » Tue Oct 30, 2012 4:32 pm

Hmm... ACS can't tell the difference between different clients on the same machine, so it should have worked AFAIK. :/

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Lord_of_D:
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RE: Zandro Admin (Beta 1)

#24

Post by Lord_of_D: » Tue Oct 30, 2012 9:22 pm

this could be useful for events or active servers, nice job
Last edited by Lord_of_D: on Tue Oct 30, 2012 9:23 pm, edited 1 time in total.
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DevilHunter
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RE: Zandro Admin (Beta 1)

#25

Post by DevilHunter » Mon Nov 05, 2012 7:36 pm

Well, something very strange happend today.. It was working and all, tried it on the lan, using my dads laptop as the second player.. It would not work.. So I reloaded the server, and well.. admin_Vailidator is no longer a vaild cvar.. How the flip did that happen? I checked the wad, its ok, opens and everything is in there.

Also, is there anyway to spawn TestPlayer from the wad, or do you need to make one yourself? Because, I don't think bots really do count as real players.. I didn't even get any text after selected a cmd anyhow

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