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Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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capodecima
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RE: Velocity CTF

#1

Post by capodecima » Wed Jun 13, 2012 6:01 pm

ya this is my favourite wad after core2ctf :p

Springy
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RE: Velocity CTF

#2

Post by Springy » Wed Jun 13, 2012 9:45 pm

Nice screenies bro! Loving the detail in this. Hope to see some servers running this so I can test it with some other players.
[quote=Zero X Diamond ]Careful, you don't want to push that Pikachu dude to action. Who knows what unspeakable things lie in store for you? Maybe he'll... send you another nasty tweet![/quote]
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RE: Velocity CTF

#3

Post by katZune » Wed Jun 13, 2012 9:50 pm

looks epic!
capodecima wrote: ya this is my favourite wad after core2ctf :p
mine is legendary 0/
Whitout a good PC ATM, i will back when 2.0 come out, :)
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Ijon Tichy wrote:
Catastrophe wrote: Banned on grandvoid for trolling Zombie Horde and all out war (blocking, destroying my own base, etc)
Kicked from El Zoido's all out war for nuking our teams base
Kicked again from el Zoido's server for fucking up the warfactory so bad that mechs couldn't spawn anymore
I see no offenses here

only justice

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Samurai
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RE: Velocity CTF

#4

Post by Samurai » Mon Jun 25, 2012 2:25 am

Thanks to MXU for giving us such a great ctf wad.

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00:11  <Jarin_cz>	i am pretty sure i have more doom friends than you

Shane
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RE: Velocity CTF

#5

Post by Shane » Wed Jun 27, 2012 3:36 am

Caco award please, map09 sits this wad on top o/

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Marcaek
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RE: Velocity CTF

#6

Post by Marcaek » Wed Jul 25, 2012 4:11 pm

Are you planning to add support for 1-flag CTF?

Ruin
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RE: Velocity CTF

#7

Post by Ruin » Sat Oct 20, 2012 9:03 pm

Played a few rounds of this today. Anyone who hasn't checked this out yet, I highly recommend doing so. I had a blast, keep up the good work.
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Dynamo
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RE: Velocity CTF

#8

Post by Dynamo » Sat Oct 20, 2012 10:22 pm

100% agreed with Ruin here. I don't even play CTF in general, but this is fun as hell, an absolute must play.
Image

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RE: Velocity CTF

#9

Post by Catastrophe » Sat Oct 20, 2012 11:08 pm

Pretty well done maps

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Samurai
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RE: Velocity CTF

#10

Post by Samurai » Fri Oct 26, 2012 5:18 am

Awesome, can't wait to play this latest version.

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00:11  <Jarin_cz>	i am pretty sure i have more doom friends than you

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DTDsphere
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RE: Velocity CTF

#11

Post by DTDsphere » Sun Nov 11, 2012 12:54 am

There's an error on my map "Typical Brown CTF".

Image

Image

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DTDsphere
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RE: Velocity CTF

#12

Post by DTDsphere » Sun Nov 11, 2012 4:29 am

Decay wrote:First and foremost, it's called Normal Brown CTF, not Typical Brown CTF.
Second off, I'm supposing you are pointing out the closure of a passage?
Nop, I'm talking about the ceiling.

...

So, other than the dark colour scheme and flag positions, what's wrong with it?

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RE: Velocity CTF

#13

Post by Iced » Sun Nov 11, 2012 7:22 am

Decay wrote: More importantly, the biggest issue is that the map is in the pack.
Alright, but which are your maps? I'm pretty sure I remember Map01 being your map, and, after playing through this, his map is WAY better than yours, so don't talk about the problem being that the map is in the pack. If you weren't creating this Wad, then your maps would not be included, period. So before you try to place yourself above DtDsphere, check yourself.

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HeavenWraith
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RE: Velocity CTF

#14

Post by HeavenWraith » Sun Nov 11, 2012 8:49 am

While the criticism is appreciated, please post something concrete so we can actually fix things (if they really need fixing) instead of slicing each other's throats.

In defense of Decay, I can say that it wasn't only his decision, in fact, most of the decisions regarding this map pack were made by at least 3 people, closely involved with the project.
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[18:55] <Decay> if you're upset, it is your obligation to make someone else upset

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Samurai
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RE: Velocity CTF

#15

Post by Samurai » Sun Nov 11, 2012 9:29 am

It would be cool if we could play this in priv as well as pub. I can't speak for everyone else but I get tired of the same repetitive IDL wad being played on a daily basis, and I think mixing the two wads around a little would freshen the priv scene up a bit.

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00:11  <Jarin_cz>	i am pretty sure i have more doom friends than you

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DTDsphere
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RE: Velocity CTF

#16

Post by DTDsphere » Sun Nov 11, 2012 7:41 pm

I love map19 UAC Headquarters. One of my favourite maps.

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RE: Velocity CTF

#17

Post by Shane » Fri Nov 16, 2012 5:51 am

It is definitely a good day for humanity, and I can't believe this wad has been under development for 1 year and 8 months. I seriously thought it was only the 8 months

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