GVH Problem
GVH Problem
So guys it's that when i try to enter in GVH appears:Script Error:"ns_codepack_r38b.pk3:actors/global.txt" line 866:
Replace type Hissy not found in cuthead
I alredy try to Unistall and download again and not work '-'
Replace type Hissy not found in cuthead
I alredy try to Unistall and download again and not work '-'
- Zakken
- Frequent Poster Miles card holder
- Posts: 935
- Joined: Sat Jun 02, 2012 2:32 am
- Clan: Power Fragging
- Clan Tag: [PF]
RE: GVH Problem
I'm guessing you need to run GVH with skulltag_actors.pk3.
RE: GVH Problem
It seems like you're trying to run it with Zandronum. For future reference, you'll probably need to load the skulltag_data.pk3 when running any skulltag mods on Zandronum, unless the mod authors include the missing content in their projects.
RE: GVH Problem
Edit:I only can play now The zandronum TDM server T-T
Last edited by F.Phoenix on Sat Aug 25, 2012 1:02 am, edited 1 time in total.
- Torr Samaho
- Lead Developer
- Posts: 1543
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- Location: Germany
RE: GVH Problem
Are you trying to enter a Skulltag server with Zandronum? That's not possible.F.Phoenix wrote: So guys it's that when i try to enter in GVH appears:Script Error:"ns_codepack_r38b.pk3:actors/global.txt" line 866:
Replace type Hissy not found in cuthead
RE: GVH Problem
Zandronum actually broke support for some wads. From what I host, GVH:NS, GVH:Redux and ArmedRecruit won't work even with ST compatibility wads. I managed to fix GVH:NS by commenting out these lines in skulltag_actors.pk3/decaldef.txt:
//generator SuperShotgunGuy BulletChip
//generator BelphegorBall BaronScorch
//generator CacolanternBall CacoScorch
//generator DarkImpBall DoomImpScorch
//generator HectShot Scorch
I have no idea what I did, but it works... http://sickedwick.net/wads/skulltag_actors_nodecal.zip
//generator SuperShotgunGuy BulletChip
//generator BelphegorBall BaronScorch
//generator CacolanternBall CacoScorch
//generator DarkImpBall DoomImpScorch
//generator HectShot Scorch
I have no idea what I did, but it works... http://sickedwick.net/wads/skulltag_actors_nodecal.zip
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<BlueCool> you guys IQ is the same as my IP, Dynamic
- Torr Samaho
- Lead Developer
- Posts: 1543
- Joined: Fri May 25, 2012 6:03 pm
- Location: Germany
RE: GVH Problem
That's really weird. Can you open a tracker ticket for this? Wonder why nobody reported this before.Konar6 wrote: Zandronum actually broke support for some wads. From what I host, GVH:NS, GVH:Redux and ArmedRecruit won't work even with ST compatibility wads.