Nemesis Hellsmith Version 002

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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Empyre
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Nemesis Hellsmith Version 002

#1

Post by Empyre » Mon Feb 04, 2019 11:49 pm

The Nemesis Hellsmith has been updated! The five monsters, Apprentice, Hellsmith, Freezemotaur, Supremotaur, and Nemesis Hellsmith, have been polished, with GLDEFS and DECALDEF. Also, we have added four weapons!

The Flak Cannon is similar to the one in Unreal Tournament, and it is fun to use!
The Stingray is very powerful, and its alt-fire spoils invulnerability, at the cost of having a very short range.
The Big Lightning Gun (BLG) will quite a shock to your enemies!
The Legendary Unmaker is reskinned to the Nemesis Unmaker in the CF patch, and it will give the monsters a bad day.
I forgot to take screenshots of the new weapons. I'll return with those later.

The base pk3 now requires LCA, so it will no longer work stand-alone nor with Complex Doom alone. For Clusterf**k (I still hate than name), you need the CF patch, with the required file load order listed in the WADINFO inside the patch. For True Clusterf**k, you need both the CF patch and the True CF patch, with the required file load order in the WADINFO in the TrueCF patch.

Download links:
nemesis_hellsmith002.pk3
nemesis_hellsmith_ct_patch002.pk3
nemesis_hellsmith_truecf_patch002.wad

The original release post is below.
=================================================================================================
Hellsmith1 and I have made a new monster, the Nemesis Hellsmith. As a stand-alone, the pk3 adds 5 minotaur-themed monsters as random Cyberdemon replacements: the Apprentice of Hell, the Hellsmith, the Freezemotaur, the Supremotaur, and of course, the Nemesis Hellsmith himself.

Included are 3 patch wads, but you only need to load one of them at a time. To add these monsters to Complex Doom, load the Nemesis Hellsmith pk3 after Complex Doom and the Complex patch last. The same goes for the LCA patch. The CF patch is more complicated to use because CF is complicated to load in the first place, but basically, you load Nemesis Hellsmith and the CF patch last. More detailed instructions are in the txt file for the CF patch.

The files are all uploaded to TSPG for server hosting, and here is a link the whole set (updated for Version 2): https://www.mediafire.com/download/k3rihc36843l5gq

Here is a video and some screenshots:

phpBB [media]
Spoiler: Screenshots (Open)
Image
Image
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Last edited by Empyre on Wed Apr 17, 2019 4:49 am, edited 8 times in total.
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Blast98
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Re: Nemesis Hellsmith

#2

Post by Blast98 » Tue Feb 05, 2019 12:15 am

Cool addon you made. By the way, did you get the Freezemotaur from AcidGod (spelled Ac1dG0d on youtube)? He's that one Doom mapper who created the Freezemotaur,

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Re: Nemesis Hellsmith

#3

Post by Empyre » Tue Feb 05, 2019 12:41 am

AcidGod on YouTube calls himself Hellsmith1 here, and he asked me to help him make the Nemesis Hellsmith. The preview video above is on his channel.
"For the world is hollow, and I have touched the sky."

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Re: Nemesis Hellsmith

#4

Post by Hellsmith1 » Tue Feb 05, 2019 1:20 am

Blast88 wrote:
Tue Feb 05, 2019 12:15 am
Cool addon you made. By the way, did you get the Freezemotaur from AcidGod (spelled Ac1dG0d on youtube)? He's that one Doom mapper who created the Freezemotaur,
Hello Blast88. How are you today?

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Re: Nemesis Hellsmith

#5

Post by Empyre » Tue Feb 05, 2019 3:40 am

I just found out that the zip file did not have the main pk3 inside it. The link in the first post now points to a corrected zip file.
"For the world is hollow, and I have touched the sky."

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Re: Nemesis Hellsmith

#6

Post by Blast98 » Tue Feb 05, 2019 7:48 pm

Hellsmith1 wrote:
Tue Feb 05, 2019 1:20 am
Blast88 wrote:
Tue Feb 05, 2019 12:15 am
Cool addon you made. By the way, did you get the Freezemotaur from AcidGod (spelled Ac1dG0d on youtube)? He's that one Doom mapper who created the Freezemotaur,
Hello Blast88. How are you today?
I’m doing good. By the way, in case you didn’t know, I do happen to be Yusuf Dunphy.

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Re: Nemesis Hellsmith

#7

Post by Hellsmith1 » Tue Feb 05, 2019 10:15 pm

Yusuf Dunphy I'm the person who made the Freezemotaur character and he's in with the nemesis hellsmith files.

Thank you Yusuf Dunphy I and enjoy your the new nemesis hellsmith.

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Re: Nemesis Hellsmith

#8

Post by Blast98 » Tue Feb 05, 2019 10:38 pm

Hellsmith1 wrote:
Tue Feb 05, 2019 10:15 pm
Yusuf Dunphy I'm the person who made the Freezemotaur character and he's in with the nemesis hellsmith files.

Thank you Yusuf Dunphy I and enjoy your the new nemesis hellsmith.
I’ll try out the Nemesis Hellsmith addon when I’m on a computer again.

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Re: Nemesis Hellsmith

#9

Post by Empyre » Fri Feb 08, 2019 6:59 am

I have put the Nemesis Hellsmith on my server with CF and my maps. This combination will be on my server for 2 - 4 weeks.
Empyre's Little Server - Empyrion v39 + Complex-LCA-CF + Nemesis Hellsmith
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Re: Nemesis Hellsmith

#10

Post by Hellsmith1 » Sun Feb 10, 2019 8:51 am

[quote=Blast88 I’ll try out the Nemesis Hellsmith addon when I’m on a computer again.
[/quote]

What happened to your computer?

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Re: Nemesis Hellsmith

#11

Post by Empyre » Sun Feb 10, 2019 5:53 pm

I have fixed the protected lump error that was blocking people from joining my server. If you tried to connect and couldn't, try again.
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Re: Nemesis Hellsmith

#12

Post by Hellsmith1 » Mon Feb 11, 2019 8:05 am

Blast88 wrote:
Tue Feb 05, 2019 12:15 am
Cool addon you made. By the way, did you get the Freezemotaur from AcidGod (spelled Ac1dG0d on youtube)? He's that one Doom mapper who created the Freezemotaur,
Acidgod is not my name on YouTube my name is Jon Armt/hellsmith1 on YouTube.

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Re: Nemesis Hellsmith

#13

Post by Doomenator » Mon Apr 15, 2019 6:22 am

It would be nice to have a version for vanilla doom.

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Empyre
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Re: Nemesis Hellsmith Version 002

#14

Post by Empyre » Tue Apr 16, 2019 10:47 pm

A more polished Nemesis Hellsmith appears! In version 002, some duplicate stuff is removed, GLDEFS and DECALDEF have been added, and best of all, there are now four weapons included!

The Flak Cannon is similar to the one in Unreal Tournament, and it is fun to use!
The Stingray is very powerful, and its alt-fire spoils invulnerability, at the cost of having a very short range.
The Big Lightning Gun (BLG) will quite a shock to your enemies!
The Legendary Unmaker is reskinned to the Nemesis Unmaker in the CF patch, and it will give the monsters a bad day.

The base pk3 now requires LCA, so it will no longer work stand-alone nor with Complex Doom alone. For Clusterf**k (I still hate than name), you need the CF patch, with the required file load order listed in the WADINFO inside the patch. For True Clusterf**k, you need both the CF patch and the True CF patch, with the required file load order in the WADINFO in the TrueCF patch.

Download links:
nemesis_hellsmith002.pk3
nemesis_hellsmith_cf_patch002.pk3
nemesis_hellsmith_truecf_patch002.wad

All three files in one download: https://www.mediafire.com/download/k3rihc36843l5gq
"For the world is hollow, and I have touched the sky."

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