Zandronum 1.0
- The Toxic Avenger
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RE: Zandronum 1.0
[Insert cheering here]
RE: Zandronum 1.0
Congratulations! Now I can't wait for version 2.0 ;)
RE: Zandronum 1.0
It's about time !
=== RAGNAROK DM ON ... uh... dead forever? ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
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RE: Zandronum 1.0
[20:19] <+IdeIdoom> join #VGL
[20:19] <+IdeIdoom> oh fuck
[20:19] <+IdeIdoom> I FORGOT the /
[20:19] <+IdeIdoom> biggest fail
[20:19] <+IdeIdoom> oh fuck
[20:19] <+IdeIdoom> I FORGOT the /
[20:19] <+IdeIdoom> biggest fail
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- Zandrone
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RE: Zandronum 1.0
ThisWirtualnosc wrote:
- Tsukiyomaru0
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RE: Zandronum 1.0
So, I tell you... That changelog is very beautiful... Let me feast my eyes on it further
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RE: Zandronum 1.0
Congrats On finishing Zandronum 1.0 finally get to play zdoom wars v2.5
20:05:01 <Nautilus> dawson, you have the brain of a fucking chimpanzee in a coma
18:15:10 <Nautilus> I guess a doll could sorta give good practice
- Zakken
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RE: Zandronum 1.0
Yessssssss!
RE: Zandronum 1.0
Last edited by skyrimguy on Fri Aug 24, 2012 5:10 pm, edited 1 time in total.
RE: Zandronum 1.0
The [video] tag is deprecated, please use the [media] tag
Cyber: was chased by cowboys
Nautilus: Cowboys? more like a buncha kids chasing a fucking ice cream truck
BEST.EVER.UnixAssassin wrote: The definition of cheating is not this: Using an aim assisting tool in a game
Teamspeak: WUMBO.CA
- Hammerfest-
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RE: Zandronum 1.0
Oh I thought this one was supposed to have FBF_NORANDOM flag for A_FireBullets ? What happened ?
=== RAGNAROK DM ON ... uh... dead forever? ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
RE: Zandronum 1.0
Why the new DoomSeeker still can't distinguish between Skulltag and Zandronum servers?
- Torr Samaho
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RE: Zandronum 1.0
Thanks everybody! I hope you will enjoy 1.0 as much as we enjoyed making it :).
No, the launcher protocol is unchanged. The servers are reporting their revision to the master though. So we could easily let the master hide the Skulltag servers after everybody upgraded to Zandronum.bond wrote: Did you change launcher-server/master protocols to remove "dead" Skulltag servers from list?
No, 1.0 was never supposed to include this. What made you think it would?Ivan wrote: Oh I thought this one was supposed to have FBF_NORANDOM flag for A_FireBullets ? What happened ?
RE: Zandronum 1.0
Awesome guys, this is really cool. I'll get to the FNF as quick as possible, and I hope to see all Grandvoid servers on Zandronum too very soon.
RE: Zandronum 1.0
Oh yeah we have a downloads page now on the main site btw: http://zandronum.com/downloads/ Enjoy.