Gez demonstrated this by turning the classic Wolf3D brown chair into a voxel variant. The improvement is more than clear:


So, next to the chair, there are several other props that would heavily improve from a conversion to VOXEL/MODEL. Instead of being flat with one single rotation or jumping rotations, the objects would melt with their surroundings and feel more natural. To make things clear: We don't to voxelize the whole project but a few objects that would definitely beneftig from such an improvement. The only problem: We have no VOXEL/MODEL artists onboard. And this is where we hope for some cumulatitve community effort and support, that brings the flatness to life, support from you people :)
The complete list of things (sprites) can be found here (some of them with a single side, others with full rotational sprites, so in some cases your imaginary is needed as well :))
Resources as Sprites: IMGUR album
Thanks already for reading this, we are really looking forward to any kind of support we can have. This thread will be also cross-posted at ZDoom and Doomworld to maybe get some more attention. Just make sure to check these as well before doing an object that's already done :)
Best regards,
Dan & the WolfenDoom BoA team :P