TN LMS #5 - Greenwar LMS

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HumanBones
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TN LMS #5 - Greenwar LMS

#1

Post by HumanBones » Thu Jan 08, 2015 1:37 am

This week we'll be visiting an old favorite you might know called Greenwar! We've taken the liberty of selecting the maps we think will work best for LMS. Additionally, we have an update of the eonweapons wad we've been using - a few of the weapons have had a bit of an upgrade, most notably the chainsaw. Are you ready?

WADs: greenwar + eonweapons_b4 + ZandroSpree
Maps: 10 (1, 2 ,5, 7, 9, 14, 18, 23, 27, 32)
Time: 3 mins
Wins Required: 2 (per map)
Players: 20/32

Date: Thursday, January 8th, 2015
Time: 8:00 pm EST
Locations: BE
Last edited by HumanBones on Thu Jan 08, 2015 1:38 am, edited 1 time in total.

Kara Kurt
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RE: TN LMS #5 - Greenwar LMS

#2

Post by Kara Kurt » Thu Jan 08, 2015 2:44 am

Sounds very promising. It's a shame you guys don't do TLMS with those wads.

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Ru5tK1ng
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RE: TN LMS #5 - Greenwar LMS

#3

Post by Ru5tK1ng » Thu Jan 08, 2015 3:42 am

I had actually suggested that GW be ran with TLMS. However once I remembered about the timer being absent in TLMS, it was decided to just run normal LMS. I can easily think of two handfuls of people who would abuse the timer bug for annoyance. :/

Perhaps if someone could script a workaround, it would be possible then.
Last edited by Ru5tK1ng on Thu Jan 08, 2015 4:42 am, edited 1 time in total.
Projects

EonDM - With Hatred as my sidekick.
RageCTF - Made 1 map and did much more.
DBAB LMS - Pack made for Last Man Standing.
EonWeapons - Improve vanilla weapons and add stuff for kicks.
Progressive Duel - Leaving the old behind.
IDL201X CTF - Maintaining since 2013.
Strife AA - Helped tested + 1 map

HumanBones
FNF Team
Posts: 92
Joined: Mon Jun 04, 2012 5:39 pm
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RE: TN LMS #5 - Greenwar LMS

#4

Post by HumanBones » Thu Jan 08, 2015 4:12 am

TLMS is something we'll hopefully be doing soon. Like Rust said, the possibility of abusing the timer is just too big of a potential headache for now.

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